Gentlemen, if you're asking about particular render engine, I think you missed the point of the video. Don't be rude to each other in the first place :) We are a brotherhood, haha :D I used Octane and Vray as two examples to explain the differences that are there in general between all the engines. I could as well name sample 1 - A and sample 2 - B. I didn't dive into details with particular engines and particular features they have. Vray for instance can be unbiased, Octane removes a lot of limits in it's V4 release, Redshift is an awesomeness for big productions, Arnold, Renderman, Cycles, EEVEE, iray, Corona, Mental Ray, C4D Physical, Mantra, Maxwell, etc etc etc. There are a lot of these comparisons which conceptually isn't a clever thing to do. FIND THE MOST CONVENIENT ENGINE FOR YOU (Workflow-wise) AND MASTER IT. I promise, it will be as powerful as the bloody Thor, as long as you're giving it your best treatment. Love you
@Exodus1996 жыл бұрын
Hi Men, Can You try Blenders Eevee Render Engine or Cycles?
@donaldclark58046 жыл бұрын
Cycles is the best option between the 2 due to it being a path racing engine sure its slower but u need realism in a scene Eevee is more like unreal engine fast but not physically correct. @@Exodus199
@bluekiwiconsuming45685 жыл бұрын
@@Exodus199 what did he say about PARTICULAR RENDERENGINES?
@alexanderconferno94675 жыл бұрын
Donald Clark eevee uses pbr materials to render, why it is not physically correct in this case?
@seer22034 жыл бұрын
@@alexanderconferno9467 Horrible necro here, but Cycles raytraces light while EEVEE relies on more standard raster techniques. For example, in Cycles you can render a scene where an object is behind a wall but visible in a reflection. EEVEE cannot do this, as it only has screenspace reflections that depend on the reflected object being directly visible to the camera.
@0815Snickersboy4 жыл бұрын
My PC laughed at me when I watched this. I think I'll go with eevee
@pstw48904 жыл бұрын
lol me too
@alexandrianautocruiser80244 жыл бұрын
Eevee is a beast, it gives us the chance to create something with actually really really good outcomes without needing to pay hundreds of dollars just to render with Octane or Cycles or whatever.. Eevee is a beast. Check out these: kzbin.info/www/bejne/jIS8ep-AZ7iDa7M kzbin.info/www/bejne/qWnEY4d4htFqjqc Just learn the basics of lighting and the technicalities related to Eevee and you will create spectacular stuff.
@aidenfoxx58283 жыл бұрын
If you are willing to try it. There are 2 render engines you can get for free for Blender. Those 2 being: LuxCore and Octane render. Yes. You can get octane for free for blender.
@oliverdropcotutorials81273 жыл бұрын
@@aidenfoxx5828 hello Cycles
@iGameOvertv6 жыл бұрын
Octane has literally revolutionized my rendering in Cinema 4D. I used to render Physical and my time got cut from 20 minutes per frame to 30-40 seconds per frame.
@Gromic2k2 жыл бұрын
...and 5 Cinema crashes
@BrentLeBlancCG6 жыл бұрын
Andrey, I couldn't agree more. The artist is the key, not the tools. Great insights here, take note.
@saisathya62746 жыл бұрын
Man You're clarity and point in your talk makes me watch more of your videos, the better part is am learning a lot from you,Thumbs Up man!!! Keep sharing your experiences
@marvluebke6 жыл бұрын
I'm glad I started with Vray, learned a lot. It's like using a camera in manual mode.. kind of. Don't stop making these! :)
@AndreyLebrov6 жыл бұрын
Exactly! Thank you :)
@aryaman30833 жыл бұрын
Can you teach me how to use vray in c4d
@yanis_s5006 жыл бұрын
Awesome! Finally somebody clears things out. People cry all the time about this topic, when actually the quality of work itself is the most important. Thank you!
@Rockyhalder15 жыл бұрын
Today I created a cube in c4d.
@tony67954 жыл бұрын
Today, I am that cube you created all grown up. Thank you, Papa Rocky!
@sergeyfilin52044 жыл бұрын
Nice work! Keep going!)))
@whoisadeeb4 жыл бұрын
Please upload a tutorial about it. will help.
@pavo44614 жыл бұрын
@@tony6795 nice work! keep growing!)))
@fouedbendaya54314 жыл бұрын
Blender give you a cube for free xith default scene
@chanruzzi6 жыл бұрын
It's rare to see impartiality shown with such confidence here on YT (or anywhere else). Less yet on such a polemic topic. You give us the impression of liking Octane Better from the beginning of your channel but still you were able to compare engines with a plain-simple-face impartiality. Congratulations, your channel is getting better every time I come back to check on it. Keep it up bro!
@juanserranos20066 жыл бұрын
Every one of your videos are really an amazing amount of information for users at all the levels. And also, a lot of common sense. There still people in the industry who don't understand the importance of the physics at the moment of setting lights in a scene. And some of these colleagues think that the render engine will magically in one click make everything look realistic. Kudos for these video sir.
@LFPAnimations6 жыл бұрын
Once again a fantastic video about a subject that is rarely covered in simple terms (usually long explanations of technical info). I personally use Redshift which I knew was a biased renderer but didn't really understand what that meant. Now I do so thanks!
@OviGomy6 жыл бұрын
I'm using my own render engine(DirectX11 shaders hlsl and c++) and blender engine. It depends on what task I have to do and which engine leads fast to the best results. Great video.
@locinolacolino1302 Жыл бұрын
Incredibly based, nice work.
@Gireshahid336 жыл бұрын
Agree with you, octane some so much time!! And it's really depends on you which render engine best for you!
@user-fm1do5cz8t6 жыл бұрын
Your vids are on point and concise. You do really know the importance of a man's time. I love your vids.
@tomhanhart59214 жыл бұрын
Great presentation and answer on a question that is often asked by my students. Will add this channel in my recommended ressources 👍
@SayedYasin4 жыл бұрын
You are such a chill dude and seems to know what you are talking about...so I subbed🙂👍
@babysteps16 жыл бұрын
I love Octane but I still do jam the physical renderer on occasion, which is exactly your point - the engine doesn't matter. That was a nice touch at the end - Renders done in Physical...
@miguels0085 жыл бұрын
Thanks for the talk. My conclusion of this is: Try differents render programs, improve your work flow and use what you are more confortable
@SnakebiteCortez5 жыл бұрын
You rock, brother. I'm about to dive into environments for a movie. And we're about to invest in a new rig and we've been talking render engines. You bring up important things to consider that I wasn't considering. Although I've worked in the business for 26 years I've only been working with 3D, Cinema 4D for 8 months. So your videos have been very very helpful. Gratitude. I'm hoping the rig we get will compensate for slower render times, we will be doing big city shots...pretty details concepts we're building...mixing kit bashing with original pieces on the sci fi flavor. So your point concerns me very much...however the convenience factor is big for me..I can do technical, but generally I'm a cave man who just wants to paint on the wall. hmmmm. so glad I accidentally came across this one. Thanks again.
@AWViz6 жыл бұрын
Just came upon your channel and I genuinely enjoyed your outlook on this topic. I am an archviz illustrator and one thing that caught my attention were the times that you talked about vray exposing all the backend settings and octane doing it for you...I use a variety of software and it has always made me wonder why vray for sketchup is built to be much more accessible with everything from presets to just a cleaner more user friendly interface (kind of like how you are explaining octane), but vray for max still seems like they want it to be solely for hardcore veterans. I love vray for max, but being in the archviz world, I’ve found myself saving so much time just staying in sketchup, even for very large complex scenes. Taking it a bit further, you have other software like lumion that are really disrupting things and making archviz that much more accessible and faster to use leaving much more time for actual design and post production. Just made me think of this watching your video...keep up the great work my friend! +1subscriber!
@DanijelTeofilovic5 жыл бұрын
Thanks bro! I love your energy! First time viewer... See you in the next one ;)
@pixelasm6 жыл бұрын
I would also factor in popularity of that engine in a particular field (VFX, architecture, motion graphics etc) and software (#Max, #Maya, #C4D), like #Octane seems more popular in C4D motiongraphics whilst VRAY in 3ds Max Architecture also because the dev for the C4D Octane plugin is super fast and responsive.
@ChenYuanxiLeon5 жыл бұрын
Well explained! The effort to setup the scene and time spent to trail & error should be considered as part of the rendering speed. You made a good point!
@Mac_Daffy6 жыл бұрын
Out of core geometry is coming with Octane 4 this year. Experimental build is already out, rendering ludicrous complex scenes on GPUs. 👍
@jeanderbar6 жыл бұрын
Yep. In one early Octane 4 test, OOC geometry scaled to 8x Volta GPUs + 150GB of scene geometry all in CPU RAM. Find out more: www.reddit.com/r/RenderToken/comments/85sa6t/otoy_just_announced_octane_4_heavy_with_ai/
@MachineElf11116 жыл бұрын
Thanks man, I love the way you make this voodoo make sense
@RD-kw5op5 жыл бұрын
You should be a teacher! Best explanation video I've seen so far and... also always checking Vray, Redshift, Octane, Arnold and Corona, even Iray as GPU engine at some point was a potencial hehe. Nice to see that someone can explain all stuff behind composing like you. The main course is the time! The rest is to test it yourself to see that the truth came from more expirienced guys like yourself.
@infotreetv13795 жыл бұрын
Hi there thanks , please make a video , why you have chosen cinema 4d , compare it with 3ds max and architectural as well , and what things are easy in cinema 4d compare to 3ds max
@efiritamaradeinyefa15105 жыл бұрын
Thanks for the video sir I have lots of stuffs to learn I'm learning 3d animation and visual effects and just started
@maxi.designs6 жыл бұрын
I just go with Cycles Render xD
@somerandomguy13734 жыл бұрын
And you think cycles is a joke :/
@fvs6664 жыл бұрын
octane is faster
@jasonfanclub42673 жыл бұрын
Cycles is good
@jantoniolmartinez7286 жыл бұрын
I love your intro screen my friend specifically the sound. Could you please make a video about sound? I think it's an important part and nobody talks about it.
@solomonwambugu32515 жыл бұрын
great work and thanks for being resourceful..keep doing this you are a great work for interested peeps like myself.
@Masoud_Amiri5 жыл бұрын
I use Arnold for Max and Maya, VRED Pro for NX, SW, SE, Inventor and Alias, Lumion for Revit.
@weepingcypress5 жыл бұрын
08:02 I swear to god I got scared and thought someone is playing guitar behind my window.
@MahdiDakhli5 жыл бұрын
I read your comment before the guitar starting to rumble and I fucking felt it. That was epic hahahahaha
@Skyefaux4 жыл бұрын
same
@ibrahimhijazi49644 жыл бұрын
i felt that too hahahah
@mkhvisuals4 жыл бұрын
i turned back twice
@icepirate074 жыл бұрын
@@mkhvisuals i wish i saw this 5 min before. Scared the living shit out of me!!!
@-CQ6 жыл бұрын
Background Music ?
@Salen02432 жыл бұрын
You are Genius Lebrov, thanks very much.
@harlangraves3315 жыл бұрын
The whole time I was watching this video, I was also looking at these glowing lights in these bottles in the background. And I was thinking where do you find these to buy? Then I opened the asset store ...and was like oh..... nice. Great work couldn't even tell the difference.
@MauroSanna6 жыл бұрын
Great video Andrey, I loved it! Though I would like to point out few things: Octane can actually overcome the GPU memory limit, texture wise (textures are in fact the ones that are more memory hungry, not geometry), by using system memory when that happens (and loosing some of its speed of course) by switching "Out-of-core" on. So you don't really have that limitation, at least with textures. In the VFX industry, V-Ray is not always the first choice (for technical reasons that I am not going to explain here, for it would be too long of a comment). RenderMan is still the number one, followed by Arnold (which is faster than V-Ray and it's also physically correct). It all depends on what work field we are considering of course: like, for example, V-Ray is the "de facto" king of ArchViz (coupled with 3DS Max). C4D (native renderer or Octane) is the most used application in Motion Graphics, most of the times along with After Effects (although I consider Fusion to be way more powerful and fast). At the end of the day though, as you well pointed out, the user is the one who makes the difference.
@AndreyLebrov6 жыл бұрын
Thanks for the addition mate. I didn’t want to dive deep into details. Octane for instance removed almost all limitations in V4, vray can be unbiased and so on. Technology is evolving so fast that yeah... artists are the ones who matters the most 👊🏻
@MauroSanna6 жыл бұрын
Yeah, I got what you wanted to say in the video of course. That's why I loved its contents, because they reflect what I have always thought about the matter. Thanks for the great contents mate! Keep up the good work! ;-)
@YellowDogltd6 жыл бұрын
jeffhaf1 totally nailed it sir. We would agree with your observation based on those we work with.
@kyozon89256 жыл бұрын
Another great video as always. I am still stuck with which application i should develop my expertise on [C4D or MAX/MAYA] and also stuck with which engine i should use [Arnold, V-Ray, ProRender]. But this video clarifies a lot, specially the ending. It really does not matter, all of the engines purposes are Rendering the final art. So i am going to try seeing what works best for me. Thanks!
@kovago6 жыл бұрын
good video. i think you should check out redshift, because it is not limited to your vram. it can swap from ram just as vray or arnold does, but still as fast as octane. keep up the good work and thanks for your videos.
@dustindupree13866 жыл бұрын
Great video! I was just looking for information on this topic myself. Thanks for the insight!
@JustAnotherBlackGuy6 жыл бұрын
Came across your channel not long ago, love it man!! Keep it up!!!
@ouldeminou6 жыл бұрын
you're making VFX seems Less complicated for me.. thank you Andrey
@DebeshRajkarnikar6 жыл бұрын
thank you .... exactly what i was looking for .... Please keep helping us to grow !! Cheers !! Peace !!
@rmgraphicbyravot5 жыл бұрын
I want to rander no background in V ray but I don’t know how to Unseen by camera in V ray Environment . Can you show me how to rander it . because I want to import it to my video.
@sirjcurry21823 жыл бұрын
You are amazing. And awesome set you're in. Magic
@carlosguimaraes72026 жыл бұрын
This is the best channel ever. Thank you Andrey :-)
@abdulrahmanalghamdi97356 жыл бұрын
like before watching 😍 thank you very much for this video I'm now comfortable to use any engine
@mdtanvirahmedsagor61466 жыл бұрын
i always watch your video sir . love them. it helps me to do CG and now im quite noticeable to my frinds
@facu_eze_peralta6 жыл бұрын
Nice video! I really love the way that you explain! Its so clear!
@yacinejulian66784 жыл бұрын
At first I didn't think that this video will be helpful, but it turns to be very helpful.
@no_damage4 жыл бұрын
I love this guy!!!
@jovand66065 жыл бұрын
People don't talk about flexibility enough and how well some of the plug-in engines integrate in to production program. Most of the time i just use C4D's physical renderer because its easier to set up materials and compositing rules since im used to C4D's existing UI. For C4D as far as i know Armold is most integrated one
@ulysse69165 жыл бұрын
Give a try to Pro Render in C4D it's pretty good for WIP renders
@skrohit78166 жыл бұрын
Beautifully explained
@Djoshua10006 жыл бұрын
воооо, начинать путь в этой сфере надо с разбора этих моментов)) спасибо за инфу.
@ameet216 жыл бұрын
I love Vray and recently I started to work on Corona... Corona render for c4d also beautiful engine.
@summoneer89933 жыл бұрын
Спасибо Андрей за просвещение! :)
@Time1912316 жыл бұрын
truly wisdom! nice as always, thank you so much!
@we10onten795 жыл бұрын
Hi andrey, Do you know boss i really love you, you made my life and give a reason to go on CG & VFX
@ToniLeirvikLarsen5 жыл бұрын
This may seem of topic, but the surround effect on your background music is insane when I use a headset!
@n.eahmed88326 жыл бұрын
YOUR RIGHT THE ENGINES DOESN'T MATTER ITS US WE SHOULD LOOK CAREFULLY AND GATHER THE PROGRAMS THAT WE SEE IT SUITS US GPU OR CPU BOTH ARE THE SAME (FOR MY OPINION)SO IT DOESN'T MATTER WE ALL GOOD BY LEARNING THANK YOU ANDREY
@xevious25016 жыл бұрын
Just one note.. Octane does have Out of core vram option. For what lack of vram your video card may have Octane can utilize your computers on board memory. eliminating the issue with a graphics card lack of vram. The only drawback is the reduced rendering speed due to the transferring of data between motherboard and gfx-card. That function has been in octane for years, originally only supporting scene textures, but now (version 4.0) supporting Geometry and AI light data, meaning your covered, but most people dont really think about it. Regardless most new graphic cards (rtx) comes with at least 12gb vram, up to 64. RTX is the way to go.
@YAKUILLASIN6 жыл бұрын
So no one is going to talk about those poor faeries trying to escape those glass containers on the shelf? Your vids are cool!
@DazarArts6 жыл бұрын
Insane Video Andrey
@sergiointerior6 жыл бұрын
yes i did a lot architectural and interior visuals with octane standalone because of it simplicity and speed. i descovered and started using it from the 1st alpha vesion. for the exterior scene its just enough DL kernel, i did all animation project during 24h. really cool engine , just for interiors i now use corona, its also simple and realistic than vray. vray was unreliable that time when i chosen octane. that time mental ray was more realistic and even now it is.
@kukri522316 жыл бұрын
Just discovered your channel. I really love your voice and accent lol
@george.exe_stopped_working4 жыл бұрын
whats the intro song? i did some research but all i couldnt find anything other than "awakened forest" but i cant find a video on youtube
@mecamon6 жыл бұрын
Really cool. I do architecture visualization in Vray and C4D, but i few weeks ago i did an interior scene with a GPU render (nothing very complex) and worked well. Gotta try an exterior scene and verify your point. Thanks for the information
@DanielGreen06 жыл бұрын
Love the channel, learning a lot.
@duttasanjiv4 жыл бұрын
Hi bro, just curious what were those tiny fire fly like things to the right side? Some sort of digital showpiece?
@GD155556 жыл бұрын
Please make a video how to create fake volumetric lights in octane. Their medium is noisy and does not give good volumetric spot lights. Thanks.
@retroafro15 жыл бұрын
best render engine for a concept artist who do environment concept art - i have Arnold, octane and keyshot - keyshot is my go to as its very easy, i just feel the realism is limited on environments
@MsXtremeCamper6 жыл бұрын
Very helpful video, a lot of information i haven't found before, especially biased and unbiased! Btw i find those three magic glasses on the right very distracting, they are fancy, but i can't listen to you anymore:)
@raphaelbird14236 жыл бұрын
Love the way you explained it at the end there about the driver thing :p
@pierre.colourist6 жыл бұрын
The driver is the one who is important.That is very true.
@risnandarmultimedia52964 жыл бұрын
learned a lot bout octane and vray in this , i think i gonna use workbench engine in blender, 2 seconds render, amazingly fast
@rocknrollseth5 жыл бұрын
I got your point. Very clear, thank you!
@zerrowolf67476 жыл бұрын
The products / tech always change, there real question people should ask is what tool will get the job done the most efficiently. I don't hate my hammer cause it cant saw, it just does a certain job better.
@GamingLikeAPro3 жыл бұрын
Intro Music Name ?
@tonestarrstudio6 жыл бұрын
Thanks, Andrey good stuff, that works for me...
@Mridul17526 жыл бұрын
Great Video , Thanks Andrey :)
@nixambros.10756 жыл бұрын
Great job for render knowledge.
@quefreen6 жыл бұрын
Sound is too loud. For non native English people it gets more difficult. Thanks. Your work is amazing.
@Khameesrahbani4 жыл бұрын
man thank you a lot . but can you make another video clarifying openCL and cuda difference and which renderer supports AMD
@Kosari42425 жыл бұрын
You are REAL man.
@Madsterforever4 жыл бұрын
I'm interested for Renderman coming for Blender.
@XxamorOo6 жыл бұрын
Btw redshift is taking the nation by Storm
@charliecluthers37386 жыл бұрын
if I could know everything this dude knows I would be set for life
@JackieSmalls6 жыл бұрын
A good bit or perspective. Thank you. "Everything is Biassed" is a good point. We deal with a bunch of contradictions, and the realest fake is certainly one of them. I don't know where I heard it, but I always liked the phrase, "Go for verisimilitude, not veracity." On another, absolutely unrelated note: I really dig those "firefly" bottles you have to the right of you on the book case. Where did you get those?
@butterbean_016 жыл бұрын
You just gain a new sub!!
@suhazVlog5 жыл бұрын
There is no CUDA device which is supported by Octane Render... why is
@jameswilkinson1505 жыл бұрын
In my 20+ years of CGI, personally I tend to favour modellers and renderers that are more straight forward. I often find some software ends up with just too many settings taking too much time to setup which is why I love Octane now.
@xpez96943 жыл бұрын
2021 - this paradigm of simplicity has rang true as all the renderers have taken away all of those intricate settings going for a more streamlined ease of use. Leaving it up to the internal smart engine to automatically adjust the scene to achieve the most efficient results..
@fably1006 жыл бұрын
As always short accurate and interesting.
@skrotov6 жыл бұрын
Hello and thank you Andrey =) it would be amazing if you will shoot an issue about new octane 4 and more great if you face it with the redshift =) I think there are lot people which can't shoose between these two guys =) Hive a nice day.
@pansitostyle6 жыл бұрын
Lights make so much reality if u use this well. I really preffer V-ray i use Vray for sketchup & 3ds max but i can use another Render and test Nice chaquet Thanks
@ChaosOver4 жыл бұрын
For most users the engine doesnt matter cause their projects are not complex enough. They wont even use scripting for rendering, like editing Arnolds .ass files. If stuff like injections (so called in IFD and RIB) is not exposed through a GUI they will never use such mechanics. The Renderer that offers the most is RenderMan. RenderMan combines biased and unbiased rendering and you can choose between different integrators to use unidirectional or bidirectional pathtracing. #RenderMan
@viciousvndta6 жыл бұрын
If having a Quadro with 32GDDR5 or now even 96GDDR6 you are not limited to the amount of Video ram anymore. Of Course if you can afford one(4.000€ to 20.000€)
@abdoabdoo36216 жыл бұрын
I love your work too mush and i hope if you tell us about modeling in cinema 4d
@alxklgn3645 жыл бұрын
All production render engines are biased ;) You are right about the settings accessible to the user. Будь здоров.
@JoysticksJournalsPodcast5 жыл бұрын
What about unreal engine I’m using it for render and have to say is better little better the v-ray
@koki1235 жыл бұрын
what are those light jars in your shelf? how do they work?