As an industrial player the day someone actually pirates me I will literally be so happy and excited. That to me would be a great experience and add something to my game even at cost to myself if risky salvage / trade in Pyro came at that cost. That's not what happens right now though, people just come and kill me for no reason. That's not fun and frankly it's immersion breaking, there is nowhere in the real world where everyone kills everyone on sight, not even in a warzone. Hopefully CIG can figure out a way to make interesting risk vs rewards for all players as I definitely agree that PvP is absolutely critical to the success of the game.