Рет қаралды 2,569
Optimal play right here.
Rules:
- EXP gain must be minimised, limited to forced encounters where possible
- Using Bright Might or Dark Might for guaranteed crits is forbidden
- Use of demons from the Maniax/Chronicle release is forbidden (This includes Fiends, Beelzebub, Black Frost, Futomimi, Metatron, Sakahagi and Dante/Raidou)
- The goal is to collect all Magatama and achieve the True Demon Ending
Giving Ahriman 4 turns doesn't change the first phase much and all it really does to the second phase is make double Apocalypse more likely. For this reason I decided to do all of the buffing first and only after that start attacking. As long as he doesn't cast Dekunda or Dekaja you can just watch the funny 4 digit numbers and have it be over in a few turns. This could be done with 5 turns but it would look much the same. The only issue then would be the possibility for a triple Apocalypse. The only way to survive that would be with Endure which one of my demons here doesn't have.
Mods used:
Extra Enemy Press Turn: gamebanana.com...
Display Future Skills: gamebanana.com...
OST Quality Music: gamebanana.com...