Found this channel from your language comparison, and found a new favorite. Hoping you dive deeper on gleam!!
@olokelo7 ай бұрын
I'm not that old but I believe when first computers were invented people also treated them like some form of intelligence. After all with just few simple algorithms they can substitute humans in simpler repetitive tasks. They could even make decisions based on some predefined parameters. Maybe over the years we somehow got accustomed to what computers can and can't do and that's why we call those new overpowered Natural Language Processing models an AI.
@miguel.bbeats44357 ай бұрын
I wish you provided source code
@mitch7w7 ай бұрын
Great video, thanks. Like your visuals too
@robosergTV7 ай бұрын
you completely missed "classical" ML where neural nets are not used - SVM, Decision Trees, KNN, etc.
@dranon0o7 ай бұрын
I second this
@abedijkstra037 ай бұрын
Those would fall into level 3
@narutofromdbz7 ай бұрын
This is just awesome! I always wanted to do something like this ( said every engineer ever) 😀
@m4rt_7 ай бұрын
The problem is that people over hype LLMs and think that they are Artificial General Intelligence (that they can do everything) which is not true at all. They can only do a few things, and even some of those they can't do very well, it's just impressive how far they have gotten, and people think that means that it's good at doing it.
@marcwinner5674 ай бұрын
Great upload! Would love the source code for these examples as well :)
@GameCode7 ай бұрын
Did you actually write these in html/css+js or just animate it for the purposes of the video😅. A call to share source code
@m4rt_7 ай бұрын
In my opinion, a bunch of if/switch statements can be an AI. AI just means Artificial Intelligence, so it doesn't need a neural network, etc, it just has to mimic intelligence. This is what AI in games have been doing for decades, just using simple logic to simulate intelligence, by making an opponent, an NPC, etc. Though there is still a difference here, some NPCs are just scripted, while others can make decisions that weren't entirely made by the developers. So I'm not sure if an NPC that just follows you and gives you dialogue would be considered AI, but one that also interacts with the environment by for example helping you take down enemies could maybe be considered AI, and ones that roam freely are definitively AI (e.g. the NPCs in oblivion).
@34mArCoS437 ай бұрын
No, it is not. AI is precisely designed to tackle those problems that cannot be solved by a series of logical steps or mathematical estimates. How could anyone program computer vision with if/switch states?