Timestamps: 0:00 - Mission Start (BGM: Front Line - AC5 OST) 2:36 - 2nd SLUAV wave 4:05 - MAD phase (BGM: Demons of Razgriz - AC5 OST) 6:38 - Alicorn surfacing (BGM: Scinfaxi - AC5 OST) 9:15 - 1st Alicorn dive 10:59 - 2nd Alicorn dive 12:23 - 3rd Alicorn dive 13:01 - Last BALLAST TANK destroyed 14:16 - Alicorn rail cannon deployed (BGM: Hrimfaxi) 15:08 - Last phase 16:34 - Coup de grâce 17:26 - Final cutscene & ending dialogue (BGM: Hope For Freedom + OSEA - AC5 OST) 19:53 - Mission results (BGM: Result - AC5 OST) 20:11 - End card (BGM: Alicorn - AC7 OST)
@ROBOHOLIC13 жыл бұрын
Visual mods make things feel new. I could replay these all day even if it was just slightly off.
@warhawkfan12343 жыл бұрын
I love the part where North is like "Hey, you guys aren't running are you?" after being asked by count why he's not running. Great comedic timing without breaking the atmosphere of the game.
@redstonewatcher66513 жыл бұрын
I think its moreso North replying to Count; both are doing their jobs and putting their lives on the line for it. So if Count isn’t running, why should North?
@SiriusJuanForte3 жыл бұрын
That FAEB yeet into the rail cannon was *chef's kiss*
@CallsignYukiMizuki3 жыл бұрын
UNF that FAEB release as the SLUAVs were launched is perfect
@astravolution74293 жыл бұрын
Long Caster : do not attack Trigger : :troll:
@IllusionistsBane3 жыл бұрын
Hasn't AC7's Allied AI always been bad? If I remember correctly it's to give the impression that you're THE ace of Strangereal. Even if they manage to do damage, their damage is miniscule.
@ZaiketsuKumori3 жыл бұрын
The damage of allied AI's missiles is literally the exact same as a tank shell from ground AI. It seems to be hard-coded or maybe nobody has found out how to change it yet. I'd kill for more effective friendly AI, even if it made the game too easy, I've played the game a dozen times on Ace so I really don't care about that. I hate it and I hope for AC8 they don't do that again
@TheTber1233 жыл бұрын
AC6/AC0/AC04 had better AI How did Project Aces fuck up the friendly AI this bad and go backwards at lightspeed
@brianmateo80413 жыл бұрын
Not always. In older games they actually did pretty good, but still left enough room to give you enemies to kill. AC4, it was hard getting S rank because my allies always got kills before I could
@Attaxalotl3 жыл бұрын
*They're puttin' chemicals in the ocean that turns the frickin submarines orange!*
@DjiuhTi3 жыл бұрын
> (remember to read in a monotone voice) > > > >
@timur52413 жыл бұрын
Green HUD = green enemies (white on radar) & blue allies Red HUD = enemies stay green while allies turn red? Wtf? Also the HUD turning green when a missiles is chasing you is so confusing
@CallsignYukiMizuki3 жыл бұрын
I dont blame you, I understand the confusion if youre only watching a gameplay. Trust me when I say that it's a *lot* different when you actually play it first hand. It's super easy to adapt to even if youre switching palettes around often. The only time it should be super confusing is if I messed up the color palette like making enemies close to ally color
@timur52413 жыл бұрын
@@CallsignYukiMizuki Wait, that was YOUR mod?? Apologies
@GeneralWildDog3 жыл бұрын
It's me, or everyone, finding the DLC mini-campaign is way superior than the main campaign in quality?
@nooblangpoo3 жыл бұрын
God I want these PVE Raids to come back from ACI. I loved the Moby Dick Hunt and would play it everytime it's up.
@BlazededgeRZ3 жыл бұрын
Looks Like I’ll have to make Alicorn Raid III Harder lmao
@MrPeanut6243 жыл бұрын
Gold Alicorn with PLS / TLS? Or is AC7 modding not that advanced yet
@pixytorres71173 жыл бұрын
@@MrPeanut624 damn with TLS it would be perfect, add more SAC squadron planes on top of that and it will be perfect.
@soto16493 жыл бұрын
1 more change the sac plane with x-02
@BlazededgeRZ3 жыл бұрын
@@MrPeanut624 I can do this, I have done this, it doesn’t really change much