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In this video I compare the enemies of "Rise of the Triad: Dark War" (1994) and the remake from 2013. The enemies in the original game are mostly digitized employees and acquaintances of the development company Apogee. There are a few interesting variations, such as enemies that steal your gun or catch you with a net, which was quite a change for 1994. The remake has adopted the peculiarities of most of the enemies, but also offers variations.
It's no coincidence that the enemies are reminiscent of Wolfenstein's soldiers, since the game was originally planned as a successor or expansion to Wolfenstein.But then there were disputes at id-Software, Doom designer Tom Hall left the company and went to Apogee to develop Rise of the Triad.
Have you had any experience with the game? Which enemy do you like the most?
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