Alwa's Awakening NES - Part 1: Backgrounds

  Рет қаралды 10,619

Brad Smith

Brad Smith

Күн бұрын

Пікірлер: 52
@paulcampbell8696
@paulcampbell8696 4 жыл бұрын
This makes me appreciate, even more than I already do, all those amazing looking Sunsoft games on the NES that looked better than alot of SNES games. Namely Return of the Joker, Gremlins 2, Blaster Master, and Festers Quest.
@JulienNeel
@JulienNeel 3 жыл бұрын
Your NES artwork is beautiful. I really enjoyed your smooth delivery in this video, very clear and interesting.
@jakenastysnake
@jakenastysnake 2 жыл бұрын
Hello Brad! Just wanted to drop a comment and tell you that seeing Alwa’s Awakening for the NES has inspired me to dive into learning how to develop for the NES. The sprites, music, and aesthetics are some of the best I’ve ever seen and played. I look forward to seeing what else you create in time!
@MattRoszak
@MattRoszak 4 жыл бұрын
Very informative video! I'm just getting into NES homebrew stuff, and I'm gonna have to go through all of your videos now.
@UliTroyo
@UliTroyo 3 жыл бұрын
This is beautiful! The explanation is great, thank you.
@mickcharlesbeaver4331
@mickcharlesbeaver4331 4 жыл бұрын
Fantastic video! I really enjoyed the nametable compression explanation.
@Elrinth
@Elrinth 4 жыл бұрын
Great instructive video rainwarrior! They choose the right guy for the task! :D
@sergimarcet
@sergimarcet 4 жыл бұрын
Great knowledge resource for the uninitiated in NES development!! Thanks! (keep them coming , please : ) )
@finaltheorygames1781
@finaltheorygames1781 3 жыл бұрын
I wanna play it now now now now. NES forever!!!!!! 50 colors is all I NEED!!!!
@fevziyuksel4019
@fevziyuksel4019 3 жыл бұрын
Great and informative video.Thank you. I look forward to watch the next episodes.
@ProjektGameBoy
@ProjektGameBoy 4 жыл бұрын
This will be awesome! Didn't knew about your Lizard game, bought it right away so that I got something to do until Alwa's Awakening is here :D
@TheGameBeaters
@TheGameBeaters 4 жыл бұрын
Wow! This looks fantastic. Looking forward to watching this series as you go.
@samus-rd1channel
@samus-rd1channel 4 жыл бұрын
Beautiful, a new jewel for NES!
@captainnintendo
@captainnintendo 4 жыл бұрын
Will definitely keep an eye on this project :) I always wondered how many workarounds a game like Mega Man 9 and 10 would take to make them work on the NES. These kinds of things just fascinate me
@allluckyseven
@allluckyseven 4 жыл бұрын
Nicely put together video, and great looking game! I only missed something that would illustrate the 16x16 color regions, but this should be posted on nesdev if it hasn't been already!
@VincentDagenais
@VincentDagenais 4 жыл бұрын
SOOOO BEAUTIFULL!!!! I WANT ONE UNDER THE XMAS TREE! for my NES!
@xXSoulEdgeXx1
@xXSoulEdgeXx1 4 жыл бұрын
WOAHH looking forward to it
@AdamSommer70
@AdamSommer70 4 жыл бұрын
Awesome, this will be a great game! Thanks for posting
@diegocrusius
@diegocrusius 4 жыл бұрын
great job as always
@burgerzach
@burgerzach 4 жыл бұрын
What a cool idea! It'll be awesome to play this on real hardware!
@cbmeeks
@cbmeeks 3 жыл бұрын
Great video. Is Part 2 coming out soon?
@TotallyGoodatGames
@TotallyGoodatGames 4 жыл бұрын
Nice! I look forward to the next video!
@Gensosan
@Gensosan 4 жыл бұрын
Very nice! Good to see some skilled people on the retro level! 👍🏼👍🏼👍🏼
@SatoshiMatrix1
@SatoshiMatrix1 4 жыл бұрын
Brad, I've got a couple questions. Why is your target 512 KB? Since you plan on releasing a physical cartridge, why not go with a custom mapper that could support a game the size of Metal Slader Glory or even larger? Heck, the EverDrive N8 can support 8 MEGABYTES of CHR and another 8 of PRG. That would involve a hell of a lot of bankswitching but my point as an NES programmer layman is it seems odd to stick to the same size NES games as were made during its lifespan.
@ArneChristianRosenfeldt
@ArneChristianRosenfeldt 3 жыл бұрын
period correct? Like matching numbers on old cars. If you really love large memory, why don't you just code for Genesis with its large address bus?
@magyarbluey8406
@magyarbluey8406 3 жыл бұрын
Wow amazing graphics
@MaxOakland
@MaxOakland 3 жыл бұрын
Thanks for making this video
@neozoan
@neozoan 3 жыл бұрын
Excellent explanation and narration! Thank you. I'm curious about techniques for managing tile attribute updates. I find this aspect most complex, personally.
@vectrex28
@vectrex28 4 жыл бұрын
Will definitely be awaiting new updates
@modology
@modology 4 жыл бұрын
what's sort of mapper that you will use? MMC1? MMC3?
@per-axelskogsberg3861
@per-axelskogsberg3861 4 жыл бұрын
Amazeballs!
@8-bitfan869
@8-bitfan869 3 жыл бұрын
This is amazing! Pre-ordering! :)
@FridayNightArcade
@FridayNightArcade 4 жыл бұрын
Looks neat!
@Martin-kq1um
@Martin-kq1um 3 жыл бұрын
Are you planning to do another video about sprites? I guess not because it was a while, but with this video, and the info you put in your Kickstarter game about NES games it's the greatest knowledge I found. I hope you keep posting videos, but even if not, I must say it's awesome.
@Sakanakao
@Sakanakao 3 жыл бұрын
I'm working on one.
@Martin-kq1um
@Martin-kq1um 3 жыл бұрын
@@Sakanakao That's great, I will be waiting!
@SuinegNet
@SuinegNet 2 жыл бұрын
Great explanation!
@Norber2007
@Norber2007 3 жыл бұрын
Very nice graphic) looks awesome.
@liamgallagher9700
@liamgallagher9700 4 жыл бұрын
You're a living legend.
@marscaleb
@marscaleb 3 жыл бұрын
I had no idea Alwa's Awakening was being remade to an actual NES game! How are they going to manage the final scene at the end that eludes to the sequel, Alwa's Legacy?
@Wowbagger84
@Wowbagger84 4 жыл бұрын
Hype!
@ihaveallthecoins2785
@ihaveallthecoins2785 4 жыл бұрын
This sounds like a very cool project. I guess using 1 full meg of memory like the did with Metal Slader Glory is not an option? Looking forward to seeing how this progresses. Good luck:)
@Dwedit
@Dwedit 4 жыл бұрын
For making modern NES cartridges, sizes of 4MB (with 16K switchable banks) or 8MB (with 32K switchable banks) aren't that hard to do with simple discrete logic chips. But with the simple packing methods described in the video, you'd be hard-pressed to fill that much space.
@zizarami3270
@zizarami3270 3 жыл бұрын
Hi, i hope that it will be multi-languages like "Demon of Asteborg" did with 6 differents languages. Hope this for the new Retro-Bit edition NES cartbridge.
@Sakanakao
@Sakanakao 3 жыл бұрын
With the size of the NES cartridge, we had to make a choice between multiple languages and more content, and we chose the content. The Asteborg genesis cart is about 32x the size of ours, so they probably didn't have to make a decision like this. We might be able to patch the ROM with other languages, but there was not enough space for more than one language on the cart.
@zizarami3270
@zizarami3270 3 жыл бұрын
@@Sakanakao Thanks for your answer, ok so do you think you'll make available to download the language patch somewhere ,if we use a rom file on a flashcart ?
@CoolJosh3k
@CoolJosh3k 3 жыл бұрын
Subbed and I hope you find time to make more.
@soun59
@soun59 4 жыл бұрын
ok i don't have any twitter nor any discord. I'm subscribing to this channel hoping that you will announce when this game will be released. BTW will it be released on PAL regions?
@minirop
@minirop 3 жыл бұрын
If you aren't aware yet, it's physical preorder is open (with a digital one later IIRC)
@ThePaperKhan
@ThePaperKhan 3 жыл бұрын
How you have only 6 k is baffling
@ericmsandoval
@ericmsandoval 3 жыл бұрын
Standard platformer. Nothing special
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