thank you so much for your kind support man thank you again
@rezadaneshmand7 ай бұрын
Thank You for the tutorial. I've learned quite a lot from watching your videos over the past year.
@magnetvfx7 ай бұрын
Thank you so much for your kind support man thank you again
@vasanth.s4194 ай бұрын
@@magnetvfx hi bro your subscriber your classes also awesome bro . bro your system configuration please tell bro
@faseehumer7 ай бұрын
Thanks
@magnetvfx7 ай бұрын
Thank you so much for your kind support man thanks again
@reddd347 ай бұрын
Teşekkürler.
@magnetvfx7 ай бұрын
Thank you so much bro for your kind support man thanks again
@shivangsaxena6943Ай бұрын
For those that weren't seeing the layers in the landscape after setting the material, you have to go to Landscape -> Paint -> Layers and click the last button next to the "Layers" row that says "Create Layers from assigned material". Then paint over the entire landscape with the paint tool. I'm not sure why this didn't happen automatically for me. I'm on ue5.5.
@itsgroundcontrolАй бұрын
LEGEND!!! Thank you
@justahumanbeing1578Ай бұрын
For two days I have been searching for a solution to this problem You are the pro champion of the year
@MinimalArchitectsАй бұрын
thanks bro
@shivangsaxena6943Ай бұрын
@@justahumanbeing1578 Glad I could help man! Frustrated me for a while too!
@gamerdfs8548 күн бұрын
Thanks
@ShakiiOfficial6 ай бұрын
Hello, if anyone is still encountering problems with nanite (step at 17:00) using unreal engine 5.4, i found a solution. Since this tutorial was made in unreal engine 5.3 a crucial step has been skipped. Inside the material graph (step at 15:50), there is an additional red warning this video doesn't have. It hints to turn on the "Enable Tassellation" checkbox inside the Details panel under "Nanite" section (just scroll down a bit and you will find it). Then restart the project and rebuild nanite data for landscape. You should be good to go :)
@SUPERSAIYUAN6 ай бұрын
perfect, thanks so much
@vinniakp6655 ай бұрын
Thanks a lot!
@VoltyEdit4 ай бұрын
Thank you very much
@nguyenphuoc73794 ай бұрын
tks bro
@Fal91113 ай бұрын
literally came to comments looking for this exact missing step haha, thank you so much Shakii!
@costantinoapprendista56707 ай бұрын
hello, to solve the problem of water shaders in version 5.4 put this line in the command line console "r.water.waterinfo.rendermethod 2" before rendering and you will see that the water appears again, thanks and congratulations for your beautiful tutorial, I learned so much from you.
@magnetvfx7 ай бұрын
wow bro I'm really grateful to you I will check it bro thanks again
@John_atCTS7 ай бұрын
@@magnetvfx - v5.4.2 just released today and as per the Release Notes, this should be fixed: "UE-206996: Water is not rendering properly on MRQ output."
@Fal91113 ай бұрын
@@Facts_and_Fantasies is this issue fixed in UE5.4.4?
@andreiviievskyi28382 ай бұрын
@@Fal9111 in 5.4.4 it worked just out of the box, so yeah, the issue is fixed
@SAMZIRRA7 ай бұрын
Just built my first PC last month and have been teaching myself unreal engine. I am continually stunned how beautiful the graphics are and watching the first couple minutes of your video is really awesome. It is videos like yours from so many other creators that got me motivated to save my money and get a PC in the first place so to you and all of them I say thank you 1 million times
@Jenis_Sanghani4 ай бұрын
Please tell me more about what I also made a new pc. Is it hard? How much you learn within the time period.
@visualsbyjasper7 ай бұрын
Amit you're the goat. Having so much fun learning Unreal because of you
@agent_gaming227 ай бұрын
actually i was waiting for this...and please dont stop okayy...hope you continue these types of tutorials for future too!
@magnetvfx7 ай бұрын
sure bro I will do my best thanks man
@Polyroad3D7 ай бұрын
Was waiting for it! Thanx, man 😎
@magnetvfx7 ай бұрын
Hope you enjoyed it! bro thanks
@ЛарисаФомина-ж4н7 ай бұрын
Спасибо вам большое за ваш труд!! Очень интересный и полезный урок!!!
@ДмитрийА-э5в7 ай бұрын
Вы правы Magnet VFX один из лучших преподавателей UE5 на youtube!
@UnrealComparison7 ай бұрын
@@ДмитрийА-э5вэто единственный канал где я мог начать изучение анрила с нуля
@magnetvfx7 ай бұрын
Большое спасибо за ваши добрые слова, это очень поможет мне
@crzymlk7 ай бұрын
I like how straightforward you are and the outcomes are always nice
@NeuroX227 ай бұрын
Bro I am really impressed by your work! You have the best UE tutorials in the internet! Keep it up!
@ytabhigan7 ай бұрын
As you can see, this looks amazing!
@dawn96916 ай бұрын
this look really amazing!!!😄 can’t explain how much I love u bro. Ur tuts are something else. Thank You!!
@SAMZIRRA7 ай бұрын
seriously wish more tutorials follow the format that you are using from the way you are narrating and showing us how to do this it makes things so much easier. I have been screen recording your video so I can watch them back and hit the pause button and sometimes I even watch them at half speed so I can keep up with what you’re doing
@worldcolors4447 ай бұрын
Amaizing work
@magnetvfx7 ай бұрын
Thnaks man
@The3Dsmash7 ай бұрын
I'm excited for this one. Thanks Amit.
@magnetvfx7 ай бұрын
hope you like it bro thanks
@UnrealLeaderDesing2 ай бұрын
Thank you very much, your tutorials are simply incredible
@jatinderarora22617 ай бұрын
You are just amazing. I was waiting for this tutorial. Thanks for sharing.
@Shamylife135 ай бұрын
Sir, YOU, are "REALLY AMAZING"!!
@bhanunbv43807 ай бұрын
Amazing as Usual 👏
@magnetvfx7 ай бұрын
Thank you so much 😀
@faseehumer7 ай бұрын
once again..excellent tutorial...
@magnetvfx7 ай бұрын
Thank you so much bro
@aagnikchowdhury20057 ай бұрын
This channel needs more subscribers
@vinniakp6655 ай бұрын
Thanks for the tutorial! I've been following and learning a lot from your contents! I'm having so much fun with UE5 because of your tutorials 😁
@Nj867436 ай бұрын
Hi Amit, thanks for all the tutorials that u have uploaded it helped me cross the barrier of learning unreal bcos there is so much in unreal in it and i didnt know where n how to start n at first it seemed scary but after i did two sessions from ur channel it helped me. Now i feel much better and confident. :) So thanks to u. Also want to add that the way u explain step by step makes it easy to follow.
@nguyenphucnam71757 ай бұрын
you are my god. thank you for tutoirial
@UnrealComparison7 ай бұрын
As usual SUPER !
@magnetvfx7 ай бұрын
Thank you so much bro
@Lordofrender7 ай бұрын
Fantastic, very good!
@Huhu-z6m7 ай бұрын
感谢你的分享🙏
@magnetvfx7 ай бұрын
非常欢迎您兄弟谢谢
@QalibHesenov-mj8kb4 ай бұрын
Sır you really professionel❤
@Bipinkumar-5543 ай бұрын
next level
@venusdevendra17887 ай бұрын
And as you can see that this look really amazing
@fahadhassan35567 ай бұрын
So beautifully explained❤
@magnetvfx7 ай бұрын
Thanks a lot 😊 thanks for your kind support man
@kanzarihaithem64964 ай бұрын
Thanks for your work bro, I already advice ppl to follow your tutorials to learn
@BooktubeAuthors7 ай бұрын
Excellent tutorial! You are the best teacher! You make learning UE fun and easy. Could you create a giant underground cavern environment? A secret underworld illuminated by glowing mushrooms? With a sea and a castle on top of a dormant volcano? And a village with onion-shaped roofs? Just an idea for another of your wonderful tutorial! Thanks!!!!
@MinhNguyen-ll5bh6 ай бұрын
Hi! Thank you so much for the video. I'm totally a newbie so I am troubling about the landscape material.
@Nynex4 ай бұрын
Wonderful tutorial, one of the best. Learned a lot
@worldcolors4447 ай бұрын
Iam really ur fan and student
@magnetvfx7 ай бұрын
wow thank you again bro
@norshco81357 ай бұрын
Amazing, as always! Thanks for the tutorial. I've learned a lot. TQ
@AFawn7 ай бұрын
You are great, and I will persist in learning
@marinamaximchuk48596 ай бұрын
thank you for this exellent tutorial
@allpcgaming42414 ай бұрын
Thank You for the tutorial ❤
@reddd347 ай бұрын
Great tutorail.Thx a lot man.
@azca.7 ай бұрын
Asset ID for Rocky Forest Floor and Rocky Ground (vl0gaiso & vjdqcba) respectively in Quixel Bridge
@rachitpatel72235 күн бұрын
Heyy is it free ?? Coz it's showing me to buy licence
@azca.5 күн бұрын
@rachitpatel7223 it might not be anymore. Epic games made all quixel assets paid starting Jan 1, 2025
@mrbensvoicebox7 ай бұрын
Love your Videos, thank you so much.
@RenderRite7 ай бұрын
Lovely Work and Tutorial! 🙌
@user-human-w6c7 ай бұрын
Wow that's insane
@magnetvfx7 ай бұрын
Thank you so much bro
@jacobsander94206 ай бұрын
Hi thank you so much for this tutorial. I am also currently learning UE5 for the first time and couldnt resist the amazing technology these days. I am however stuck on enabling nanite and building the data. Once built, there is not visual change whatsoever even when changing the displacement amount. Cheers!
@spart1qomber7276 ай бұрын
didn't find how to fix this?
@jacobsander94206 ай бұрын
@@spart1qomber727 Yes - in UE5.4 go to the material’s properties and enable tessellation. Then rebuild it
@christiankremer13825 ай бұрын
@@jacobsander9420 Thank you so much!
@foxfx39566 ай бұрын
Bravo
@amjadahdab5 ай бұрын
Wow!!
@ManuHPX133 ай бұрын
Nice tutorial!
@AlmarjinXiaomiRedmiNote10Pro75 ай бұрын
Thanks my friend ❤❤❤
@nitinpatil68835 ай бұрын
Very nice bro ❤😊
@GoswamiRaj-wm3lx7 ай бұрын
superbbb 🔥🔥🔥
@Boomer247 ай бұрын
Perfect video
@APURBADAS-l6i4 ай бұрын
i just found a gem channel!
@gylsonlopez59257 ай бұрын
Nice work man!!!
@chinmaydeshpande23827 ай бұрын
Hi !! Great content !! Next tutorial, when you use megascans assets, please also mention the ids so that it becomes easier to find the necessary assets. Some have similar names so its a little confusing.
@bezpuza7 ай бұрын
super
@bmx94217 ай бұрын
Hey there. Really appreciate the work u put into this channel and the unreal community. I’ve got a question regarding this video. Is the complete scene optimized for performance and gameplay ready or is it just for cinematics?
@evolutionaer21617 ай бұрын
TOP
@ViergeverProds7 ай бұрын
are these type images better to make in blender or ue? idk which one to start with but i only want to create images like these!
@theviceroy81746 ай бұрын
For people having issues with nanite (What worked for me) Turning on nanite plugin, Converting all the roughness map to HDR Compressed, and Values of Displacement Amount 2, Offset 0.01 Strength 0.5, Contrast 1.5( I think so this will be dependent on diff materials)
@gauravkgoyal17126 ай бұрын
I am facing the nanite problem (time stamp 17:00). After Rebuiliding data, my landscape remains flat. I tried these step, but did not work. :(
@lilindalili98055 ай бұрын
@@gauravkgoyal1712 same here
@vinniakp6655 ай бұрын
@@lilindalili9805 Inside the material graph (step at 15:50), there is an additional red warning this video doesn't have. It hints to turn on the "Enable Tassellation" checkbox inside the Details panel under "Nanite" section (just scroll down a bit and you will find it). Then restart the project and rebuild nanite data for landscape.
@lilindalili98055 ай бұрын
@@vinniakp665 Thank you a lot. I will try 😀
@StoryBlocksHub3 ай бұрын
@@vinniakp665 thanks man. i wasted two days on it
@zombiebobo7 ай бұрын
Thank you
@magnetvfx7 ай бұрын
you are very welcome bro thanks again
@swisstrail7 күн бұрын
if you have issues replacing the default landscape materials with new ones, you need to disable "virtual texture streaming" of the new Textures, in in all of them. After that you can drag them and replace the lm.
@22a_shirinov_mirfayz6 ай бұрын
can i use map like this for game ??
@CapitiStudios6 ай бұрын
Amazing Tutorials!! Very thorough! Im having trouble enabling displacement though. I follow, step by step, and nothing happens, still flat. I enabled a plugin called "nanite displacement something..." and no luck either :( Im trying on unreal 5.4 though
@theviceroy81746 ай бұрын
Same issue here, I tried with the 5.3 and still the same problem, If you come up with some solution let me know
@theoggod3111Ай бұрын
32:34 I could not find the shore wetness node and am really lost here. I am unable to enable this wetness. Can anyone please help me out here? (I am using ue 5.4)
@gamerdfs8544 күн бұрын
same
@aghafoorsharif71104 ай бұрын
excellent explanation of all your tutorials I like slow and clear video my question is how to get free filters of buildings, trees, grass, and ground materials to enable me to do something in training
@juliuscagara7 ай бұрын
Please do After effects to UE5 virtual production workflow contents
@magnetvfx7 ай бұрын
sure bro I will do my best thanks man
@MaxVenous7 ай бұрын
Bro are you Jim Fahhad that makes WordPress tutorial, you both sound so similar
@bibissul7 ай бұрын
I am Korean and you are my god for always making great videos
@VFXANDLESS3 ай бұрын
hi, thanks for ur tutorial, will u plz teach how we can make the shore wetness effect node from scratch?
@Faithful-Melodies3 ай бұрын
can you make the detailed unreal course for the beginners
@mukubale7 ай бұрын
Hello dear MagnetVFX. I wonder if you can design a level like in Poppy Playtime Chapter 3? The atmosphere of disarray, abandonment and fear within the buildings is very good. Could you try this please?
@ntnu89er7 ай бұрын
Nice!
@ed_architecture16 күн бұрын
Hey Magnet, I was wondering, can you add more layers if needed? If yes, how?
@srutarshiadhikari8210Ай бұрын
Thanks a lot for the tutorial! I had a question. Say I want to change the color of the localized fog. How would I go about doing that? Thanks!
@konsti3004 ай бұрын
very beatiful. is it possible to have this quality in a game? or is it only possible to render?
@Nomaybe2137 ай бұрын
Thanks for seeing everything very cool! But I have one question, where is the link to the landshaft under the video?
@TolisPiperas825 ай бұрын
Where you find The rocks you used ?
@alisaberi67297 ай бұрын
Hi my friend, can you please make a tutorial about cloth material and wind effect in unreal engine 5? (for example flag), I searched on KZbin and found that most people animate the flag in other 3D software like Blender and Max and then imported into UE5 because they think the cloth material simulation in Unreal Engine is not very realistic, I also wanted to say that you are a wonderful person❤🙏
@santhoshcj11626 ай бұрын
Bro, can you create any snow falling environment?"
@tripmar7 ай бұрын
😮
@magnetvfx7 ай бұрын
Thanks man
@govindtiwari99555 ай бұрын
Brother i have followed your tutorial from start to end but at last time when i render the video it shows the pop up ......Gpu Crashed or D3D Device Removed. check log for GPU state information..............& I'm using i9 14th gen with rtx 4070ti graphic card ......Can u pls help me with this issue
@shivangipriya41533 ай бұрын
Thank you. I render like what you did, BUT I see your render very nice.. ok what more steps you did that I make my video same your video???
@dhavalsurve63205 ай бұрын
Very good Work and very nicely explained, can you suggest and guide me how to make a wallpaper for android based VR
@reddepartment6 ай бұрын
A Indian guy with his unique vision
@athavankandiah76434 ай бұрын
Which software gives you the height map?
@gaurveetsharma2069Ай бұрын
Sir there aren't any layers showing in my tab...what to do? You already have layers...or what? Kindly explain that part plz.
@LMR_Edit4 ай бұрын
Sir nanite problem hyy Bta skte hoo thik kaise kre ☺️
@snap-n-shoot7 ай бұрын
water is still unrealistic, no collision reaction with rocks or riverbank but I believe a 5.4 version is coming to generate better water visuals.
@yilittle64776 ай бұрын
Bro, may i ask a questions? when i opened the default engine.ini, there were mang ????????? in it.
@ahamaan40175 ай бұрын
Hi. It is possible to add physics for the water?
@milax89milax897 ай бұрын
THX
@yvesvagery30697 ай бұрын
Can you create a neighborhood block?
@kitsunechan402628 күн бұрын
08:42 I apply the "nanite" material, I enable nanite on the landscape, but in painting, the layers do not appear
@gamerdfs8547 күн бұрын
For those that weren't seeing the layers in the landscape after setting the material, you have to go to Landscape -> Paint -> Layers and click the last button next to the "Layers" row that says "Create Layers from assigned material". Then paint over the entire landscape with the paint tool.
@cgharsh7 ай бұрын
Hey your grass looks cool n with depth while our looks ugly any specific commands for grass or foliage occlusion depth?