I am super happy to be back making Ana content for you all! Even after 7 years she is still my favorite character in the game 100%
@HealBottery Жыл бұрын
I was reading this comment really fast and thought this said "I am super horny."
@lollypopsanglze11 ай бұрын
Could you make r show maps 2 get better aim for ana pls I've only really started play ow2 recently I would love that keep up the great work ill sub for more of ur content
@denzi08874 ай бұрын
over a one year, your guide is super short and super helpful not just helpful also basic too! Thank you for that cool information!
@marphoria Жыл бұрын
great video, this gave me lots of wonderful insight! i main bap/moira/mercy; i always had the most satisfaction playing ana, but my aim and positioning was terrible with her. i recently started practicing my aim and sleep darts in the VAXTA custom room and using her more in qp, and it's improved my gameplay and confidence bringing her into comp. this gave me lots of great tips to work in, i will definitely watch more. thank you!
@spindragonkiller Жыл бұрын
thx paz for this refreshment! insightful review. concise and viewer digest. 😊
@marshmallow5672 Жыл бұрын
I like Ana but I cannot stress enough how hard it is to heal teammates who get out of l.o.s when I'm at a good safe position to not die from a widow or flanked by a top 500 genji. Also I suck at aiming with her I miss like 50% of my shots.
@jofi5938 Жыл бұрын
if u miss 50% then don't player her, play sum easy like moira or mercy
@marshmallow5672 Жыл бұрын
@@jofi5938 haha no I'm a kiriko main and surprisingly I hit most of my shots. Guess I'm just used to projectiles more then hitscan
@thelostwanderergames4287 Жыл бұрын
@@marshmallow5672same on widow or soldier I can’t hit anything yet on hanzo Lucio sigma and junk(because he needs a metric ton of practice to aim with) even soldiers helix I rarely miss
@bencerv92789 ай бұрын
Your videos are always very helpful. Thank you 🙏🏻
@stronktark7030 Жыл бұрын
this video actually really helped me grasp ana's kit and now i can destroy my plat lobbies 🙏🏼🙏🏼 much thanks
@user-dq9is6nx1w Жыл бұрын
Hey bro i got some ana questions she can be pretty frustrating to play sometimes How do i deal with moiras flanking me where should i position how do i know what and when to nade? How do i make nade really impactfull for my team and when should i be healing + damaging?
@bs2__1 Жыл бұрын
If you're getting dived play closer to your team or your other support, you dont have to play too close just remember that positioning is dynamic and you shouldn't really be playing stationary, its preferred to have distance to your team as Ana but some games you will have to play closer to avoid getting picked on by flankers. Always rotate and use cover thats available, you cant have high ground every fight but the rule of thumb with positioning is if you can see your team, the enemy team, and if you can use nearby cover to get away from damage that could instantly kill you, its a good spot. When fighting Moira, the single best advice I could give you is to take it slowly and I mean literally, she has the longest time to kill in the game (no damage orb) and requires no aiming which is actually good for you, because her time to kill doesnt change if you're jumping, crouch spamming or standing still, so try and mirror her movement, pray your shots land, and most importantly dont jump!
@plagas.muncher Жыл бұрын
@@bs2__1 honestly your advice is so good here, as a new player moira used to stress me out so so much but when i actually stopped panicking and calmed down i hit my shots and now i find i die to her less and less. thank you so much
@krystofon Жыл бұрын
i really liked the video for simplicity of explanation, and great ana carry there
@realname7639 Жыл бұрын
This video was so helpful tysm!! Its lowkey underrated
@wnabi846910 ай бұрын
idk if it was you or your editor but so real for using ape escape 3 ost
@PAZswagger10 ай бұрын
Me those games are so gas
@nishi1870 Жыл бұрын
In 2019, Blizzard showcased a playable demo of the Player vs. Environment (PvE) mode for Overwatch 2 at BlizzCon, a major gaming convention. The demo allowed select individuals, including content creators and gamers, to experience and play a portion of the PvE mode. However, due to legal reasons and non-disclosure agreements (NDAs), participants were restricted from sharing extensive details about their experience. The demo featured distinct and unique elements, such as original voice lines, introductory and transition animations, enemy designs, and interactive gameplay mechanics like equippable items and grenades. These aspects showcased the effort and resources invested by the development teams, including voice actors, animators, character designers, game designers, and map designers. The surprise and frustration arise from the fact that the demo demonstrated a highly promising and enjoyable PvE experience, suggesting that significant progress had already been made on its development. Therefore, it can be perplexing for fans to understand why Blizzard decided not to continue and release this seemingly well-developed mode in Overwatch 2. While the exact reasons for this decision have not been explicitly disclosed, it's natural to speculate on possible factors. One potential consideration is the profit motive, as game companies must make decisions that align with their financial goals and prioritize features that are expected to be more profitable. However, it's important to note that other factors, such as development complexities, shifting priorities, or strategic decisions, could also have influenced the decision. In summary, the existence of a playable demo at BlizzCon 2019, coupled with the subsequent cancellation or redirection of the PvE mode, has left fans curious about the reasoning behind this decision. While the profit motive is a plausible explanation, it's essential to consider other factors that may have contributed to the final outcome.
@empr1ze Жыл бұрын
I'm a robot
@fibiger12 Жыл бұрын
unscoped has traveltime. scoped has no traveltime
@nimishadhawan34789 ай бұрын
Good job
@Dethreal Жыл бұрын
i need to know what i’m doing wrong rn
@thangnguyenduc72564 ай бұрын
How do i do quickscope, because when i scope in, i alway have to wait till scope is ready before start shooting
@TapZxL3GEND4 ай бұрын
@thangnguyenduc7256 this is a bit late but you just have to find the timing, as soon as you see Ana's scope, that's when you shoot
@nishi1870 Жыл бұрын
The profit motive is a fundamental aspect of any business, including the gaming industry. Companies need to make decisions that align with their financial goals and ensure the success and sustainability of their products. Sometimes, features or modes may be adjusted, removed, or reprioritized if they are deemed not to meet certain financial objectives or if other aspects of the game are considered more profitable.
@ItsJink1es Жыл бұрын
I would say it’s my aim
@RoccoR321 Жыл бұрын
Sleep darts for DAYS!
@nishi1870 Жыл бұрын
Based on the information available, it appears that significant effort and resources were already invested by the development teams, including voice actors, animators, character designers, game designers, and map designers, in the creation of the PvE mode for Overwatch 2. The fact that there was a fully playable demo at BlizzCon 2019 indicates that substantial progress had been made on its development. In analyzing what might have transpired, there could be several potential scenarios to consider: 1. Shifting Priorities: It's possible that during the course of development, the priorities and strategic direction for Overwatch 2 underwent changes. As a result, certain features or modes, including the PvE mode, may have been deprioritized or reconsidered in favor of other aspects deemed more crucial to the overall vision of the game. 2. Resource Allocation: Developing a game involves making resource allocation decisions, including budget, time, and talent. It's possible that the decision to scale back or redirect resources from the PvE mode was driven by considerations such as budget constraints or the need to focus on other areas of the game that were deemed more critical for its success. 3. Market Demand: The decision-making process may have also taken into account market demand and player preferences. While the PvE mode showcased potential and garnered excitement among certain segments of the player base, the overall market analysis might have indicated a stronger demand for other features, such as the competitive PvP aspect of the game. 4. Development Challenges: Developing a complex game like Overwatch 2 involves various technical and creative challenges. It's plausible that the PvE mode encountered unforeseen difficulties during its development that made it impractical or unfeasible to fully integrate into the final game.
@SHinierthennyourforehead Жыл бұрын
doesn't ignore the fact that they overpromised , it was the only reason people were excited for. stop defending a big corpo who sa'd women , don't you have any shame?
@teamextreme86 Жыл бұрын
Nade , then sleep orisa and shoot 🔫 😅 that's what I do and they hate it lol 😆 I get chased down all the time hahhaa
@crossdaboss8914 Жыл бұрын
Use nade when the orisa is about half hp is the best time
@JustinUnderwood-d2cАй бұрын
its crazy how absolutely backwards this is after watching awkward dude spams cd like no ones business
@Styfing Жыл бұрын
Cod 2 pls
@Poogs Жыл бұрын
Aim trainers are a waste of time. Set a low sensitivity and play. That’s it.
@giveitarub7215 Жыл бұрын
No they aren't. That's like saying working out is useless, just go out and do work
@Poogs Жыл бұрын
@@giveitarub7215 They are a waste of time.
@guivnoronha Жыл бұрын
this guide is too fast
@stevenrode7602 Жыл бұрын
Stopped watching when you said Baptist is only used for healing lol
@PAZswagger Жыл бұрын
When did I say that? He is used if you want higher burst healing amongst other things. Taking that away definitely hurts him alot and is something you should look to do constantly as Ana.
@unplugged301 Жыл бұрын
i went against a bap who went 50-1, let me tell you it was not fun