The graphics actually look kinda alright if you use 16 bit color VESA 2.0 mode.
@norsechipmunk3 жыл бұрын
Ohhhh holy molly that c r i s p audio
@exxor91083 жыл бұрын
Rather... it is c r u s t
@sobble_p3 жыл бұрын
especially at that ghost house fight. those breakable block sounds are ubercrispy
@lucianothewindowsfan3 жыл бұрын
It almost sounds like those bootleg SNES emulators for PS2.
@undefined068553 жыл бұрын
The ending song isn’t too bad
@cabbusses3 жыл бұрын
Has anyone done a rip of any games in old ZSNES music form?
@aturchomicz8213 жыл бұрын
-To make this video, ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows. Man these videos just through their production effort are just killers through and through, Amazing🥺
@chlorobyte_projects3 жыл бұрын
the virtualization of Linux could have been skipped by, yknow, actually running Linux
@LukeSaward3 жыл бұрын
@@chlorobyte_projects not everybody has the time or ability to dual boot or live boot Linux.
@chlorobyte_projects3 жыл бұрын
@@LukeSaward ??? All that is really standing in the way is whether you can get a really cheap USB stick or not.
@undefined068553 жыл бұрын
@@chlorobyte_projects and how long it takes to download it, and a understanding of linux and waiting for the setup and picking the right distribution etc
@chlorobyte_projects3 жыл бұрын
@@undefined06855 ... the same applies to a virtual machine as well? You still need to grab an ISO and install it into the VM. "an understanding of Linux" is highly debatable too. It is advantageous, but you don't need to know the inner workings of a Linux system to use it. The "waiting times" are not skill based whatsoever and so they do not make any sense. You can do whatever while your ISO is downloading, and even while your Linux system is being installed - you can literally open a browser and go on KZbin to watch random stuff during installation.
@nthSonata3 жыл бұрын
I unironically love the audio quality in this, it's so jank
@Blankult3 жыл бұрын
Only true gamers appreciate the jank
@simplyrenirambus298211 ай бұрын
SMW Athletic kinda sounds like the GBA version in the oldest ZSNES version
@johnclark9263 жыл бұрын
This needs to be a new retro aesthetic, the “rough snes emulator from 1997” aesthetic
@Aeduo3 жыл бұрын
I've never used such an old zsnes but i could maybe have some nostalgia for the crunchy sound of somewhat later versions. :D this stuff is old enough that people were using emulators in their childhoods who are now adults. Some of the music gets a bit of an earthboundy detuned stink. :D
@joaonitro51493 жыл бұрын
No it doesn't.
@johnsimon84572 жыл бұрын
@@Aeduo my first version of ZSNES was 0.3 which predates the New vs old graphics engine and the sound was never this gnarly.
@timothyoswaldtei30472 жыл бұрын
Square Enix does this with all their remasters, actually.
@MailMainbutnot8 ай бұрын
@@joaonitro5149 why do you hate fun
@Gameboygenius3 жыл бұрын
Apart from the audio, I'm positively surprised. To me the question wasn't if it was going to desynch but when. But it never did.
@BrunoVisnadi13 жыл бұрын
I would guess that, besides lag, only things like uninitialized memory could desync here - and they don't come in play in this run
@0DRONZER3 жыл бұрын
i love how everything sounds weird but the athletic theme sounds like it should
@MrCheeze3 жыл бұрын
Don't you understand what you've done?? By putting Loss back in time, you've completed the closed time loop that led to its existence in the first place!
@plushifoxed3 жыл бұрын
*T I M E P A R A D O X*
@computerkillthisman29173 жыл бұрын
TIM BUCKLEY REPLACES PENNY ARCADE NOW
@JamesJAKAZeldaboy143 жыл бұрын
BUCKLE UP CHEEZE. LETS DO OOT ON CORN
@maxfecteau3 жыл бұрын
Love the implication that this TAS is going to cause the miscarriage that led to the comic
@SuperFromND3 жыл бұрын
1:09 hahaha this sounds exactly like the GBA mario world athletic theme im surprised that this worked as well as it did though, i guess the actual CPU emulation was pretty accurate but the sound chip wasnt quite there
@TheRidiculousR3 жыл бұрын
Im guessing the cpu emulation was probably not the best but because mario world was practically the first developed snes game it didnt use any complicated advanced techniques so it just works
@ryanlovesmicrowaves3 жыл бұрын
Some parts of the sound emulations sound actually accurate so I’m wondering if maybe it was released while sound was partially in development
@DaVince213 жыл бұрын
@@ryanlovesmicrowaves Of course sound emulation was still in development but they released what was finished. The parts that sound accurate are the ones that happen to use samples that have matching tone heights, but I can tell this ZSNES release was made before they implemented something that pitch shifted all of the instruments to play at the correct tone heights.
@robertorbiniii16783 жыл бұрын
That's an understatement
@Aeduo3 жыл бұрын
@@DaVince21 envelopes seem to be quite broken too. what's tone heights though? Didn't seem they were all that far off and a few extra things would've gotten 90% there, but unfortunately, zsnes never quite got to correct audio, with the majority of games having odd artifacts and inaccuracies even in the latest version.
@eternal2212 жыл бұрын
Whats funny is that even though this audio is wrong its still recognizable. plus the graphics are pretty on point.
@burp201910 ай бұрын
somehow athletic is completely normal
@smd89xx3 жыл бұрын
The athletic theme is the most normal thing in this emulator
@TheRidiculousR3 жыл бұрын
All the instruments were off pitch by some amount, but because athletic only uses one instrument everything was equally off-pitch, effectively masking the issue. I think the crust unironically sounds good
@GuanlongX3 жыл бұрын
Man, even with the ancient, crappy (now) audio, that key unlocking sound is still the best thing I've ever heard.
@PaulFisher3 жыл бұрын
It’s like the THX noise!
@nicocchi3 жыл бұрын
Man, if not for ZSNES I wouldn't have played a good bunch of those games because lmao south america. I'm really impressed the run didn't desync and the sound is obviously the star of the show for all the wrong reasons. That said, I never really experienced this version of ZSNES. By the time my uncle got his hands on the emulator, a bit after the N64 release ZSNES was already competent enough that it was pretty much completely accurate to the actual SNES for a good amount of the SNES's library. Water transparency effects absolutely did not work though. Gotta disable the graphics layer 3 or Megaman games are just unbeatable. Nowadays, it isn't your first choice of SNES emulation over something like bsnes, but ZSNES is still a pretty competent choice if you're fond of its unique gui. It really has its own charm. Also obligatory "it is always morally correct to emulate Nintendo games" :)
@Blankult3 жыл бұрын
Same here, i wouldn't exist without emulation
@lucianothewindowsfan3 жыл бұрын
@@Blankult Me too.
@jadsi2 жыл бұрын
@@Blankult EMULATION W
@Known_as_The_Ghost2 жыл бұрын
"ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows." This is absurd. I love it.
@PaulFisher7 ай бұрын
the logical next step is to run it all in emscripten in a browser
@Known_as_The_Ghost7 ай бұрын
@@PaulFisher It's actually crazy how much it took to make this TAS. Having to daisy-chain all of these things together. With that said, yes. We definitely need more. lol
@PaulFisher7 ай бұрын
@@Known_as_The_Ghost TAS in Kubernetes
@warmCabin3 жыл бұрын
MWEEEERP I actually had my first TAS-like experience with ZSNES in 2009 or so! I stumbled across the record/play movie feature in the menus. I wondered if I could record in slow motion and play it back at full speed, and sure enough...I could. It was amazing to see which game features felt sluggish and which still felt snappy and responsive. It was even more amazing to watch a superhuman version of myself play through the game with perfect reflexes. So eventually I discovered Kaizo Mario World, as all Mario nerds in 2009 did, and thought I'd record a movie on it. I ended up getting stuck in the dolphin section with no savestate to escape to. So I cranked the speed slower and slower, and eventually, at 1/16th speed, I managed to escape with what must have been a frame-perfect jump and beat that section of the level. But somehow I never got into the whole speedrunning thing for another 8 years or so!
@BohepansTheThird3 жыл бұрын
The pinnacle of mankind. Thousands of years of societal and technological advancements were all building up to this moment. We have peaked. Time to pack it in, boys, *Mission Accomplished!*
@Blankult3 жыл бұрын
Cue the metal slug fanfare
@NEVERDOORS3 жыл бұрын
she's running like a dream i have no idea what youre talking about
@Dragondraikk3 жыл бұрын
Man, given how dreadful the audio emulation is, I am absolutely thrilled to find out what it sounds like to try a more musically complex game like say Seiken Densetsu 3 or Final Fantasy 6
@TheRedCap3 жыл бұрын
I never want to hear FFVI's beautiful music butchered like this
@lakotacorff40123 жыл бұрын
kzbin.info/www/bejne/r5_NdoWgjK6Co7s I'm not sorry.
@TheRedCap3 жыл бұрын
@@lakotacorff4012 why
@lucianothewindowsfan3 жыл бұрын
How about the _Hebereke_ and _Doraemon_ games.
@Blankult3 жыл бұрын
probably wouldn't even boot tbh
@TheRidiculousR3 жыл бұрын
Zsnes is so nostalgic to me Whilst the version i used as a kid wasnt quite this level of jank, i remember having a strange controller that snes9x didnt understand and looking for different emulators that did I later discovered i was being stupid and snes9x could use the controller just fine and i was too dumb to understand the interface. I kept using zsnes tho because everyone else was already using snes9x and i had to be original
@ryonagana2 жыл бұрын
i kept using zsnes until 2020, now i use some zsnes hack that uses snes9x emulator (from libretro) but still uses ZSNES GUI
@yelir643 жыл бұрын
I almost love how the audio sounds in its own way
@schwarzenegger_begger88103 жыл бұрын
I have to say, it's pretty nostalgic hearing early ZSNES's busted sound emulation again :P
@csolisr3 жыл бұрын
5:25 Oh no did you just build L O S S
@ct889103 жыл бұрын
God, I really wanna hear the rest of that Valley of Bowser world map. Bassist might've had a little too much to drink...
@goattrain3 жыл бұрын
LOVIN' these tunes
@Siinory Жыл бұрын
It feels like it's done on MegaDrive/Genesis for some reason, I love it! I'm surprised the emulator held up until the end tho!
@craigtheduck3 жыл бұрын
the red bowser fight killed me
@wompastompa36923 жыл бұрын
I love the ZSNES gui.
@shellostara2 жыл бұрын
I want the whole sound track played with this Ancient Emulator
@AlyphRat2 жыл бұрын
kzbin.info/www/bejne/fmW4qHhohNGHeNE
@FigureFarter Жыл бұрын
The sounds of zsnes. It's on youtube and they also got mario all stars
@wChris_3 жыл бұрын
Im not surprised at all this works, as its the code that is emulated perfectly and the visuals are... optional.
@ricedanan3 жыл бұрын
The best jump sound effect ever conceived
@pierrecaillou94873 жыл бұрын
What an absolute banger of an audio
@solgaleo35333 жыл бұрын
ZSnes tas isn’t real it can’t hurt you ZSnes tas:
@bbvm Жыл бұрын
The intro cutscene's music is so beautiful!
@MissingNo00012 жыл бұрын
i kinda like how the OST sounds with a different key ... if you ignore the ones that mix two keys at once
@StomperYoshi2 жыл бұрын
Had no idea AtGames made Super Nintendos.
@icecreamsamwich3 жыл бұрын
Weird. and somehow this version of the main map theme sounds kinda nice
@aturchomicz8213 жыл бұрын
Star World do be chunking though😳
@PaulFisher3 жыл бұрын
The Mario theme in a minor key is…something.
@petesimon67232 жыл бұрын
This is like watching an old car using a modern and powerful engine
@FrostedGeulleisia3 жыл бұрын
Why do I want to have all of SMW's soundtrack but played through this version of ZSNES now
@IntegerOfDoom3 жыл бұрын
You know what you have to do.
@FigureFarter2 жыл бұрын
kzbin.info/www/bejne/fmW4qHhohNGHeNE Here
@Crust_Crease3 жыл бұрын
I actually love all of these sounds. Though it is 2am.
@mads_in_zero2 жыл бұрын
I don't even mind the sound effects. The fact that it runs at speed is astounding.
@Owna3 жыл бұрын
thank you always for all of your content
@tomrow323 жыл бұрын
The kick noise sounds like the old Windows popup blocker
@asunakasuki36833 жыл бұрын
Merry Christmas :3
@gudenau3 жыл бұрын
Didn't expect it to work so well.
@MrChipathenIsMyDoggo11 ай бұрын
Somewhere out there, someone grew up with this first version of ZSNES and this was their first experience with Mario World and to this day they don’t think how it actually sounds on an accurate emulator is how it should sound since they didn’t grow up with that version.
@nothingtheidiot3 жыл бұрын
8:59 what is this, the sonic 3 signpost
@centdemeern13 жыл бұрын
Watching this video in portrait mode is surprisingly effective.
@vmrosetta2 жыл бұрын
imagine Igor's glitchfest TAS on this emulator
@MilordeLeo2 жыл бұрын
OH MY GAWD that would be awesome
@The_Boctor3 жыл бұрын
never knew you could do this on the switch
@aturchomicz8213 жыл бұрын
Destroyed💀
@Q2692 жыл бұрын
That was exceptionally impressive
@sarysa3 жыл бұрын
I'd say this takes me back, but things got better by the time I started emulating. (either 1998 or 1999) I'm amazed how gameplay stable it is, despite the graphics and sound being a dumpster fire.
@mayhair Жыл бұрын
the graphics are better than the sound
@qactustick3 жыл бұрын
So based on the description, most of the heavy lifting is actually being done by the game and not the emulator. The emulator basically just provides the 'aesthetic' being, uh...showcased here. EDIT: Also, it's interesting how with this emulator's audio, the coins sound a lot like red coins from SMW2 when collected!
@FuelFire3 жыл бұрын
Holy shit that jank audio. Truly a masterpiece.
@mryoshi12212 жыл бұрын
if someone told me in '97 they prefer buying over emulating after showing me this, somehow... i'd understand . its not a common conversation but im sure someone had it.
@mx_seitan3 жыл бұрын
Athletic theme sounds good. Everything else is melted.
@oggilein13 жыл бұрын
The underwater theme is pretty good too compared to the rest
@papyrussemi284823 күн бұрын
the funniest part is that the athletic theme morphed into the GBA version
@Owna3 жыл бұрын
Actually the fact that it's accurate enough to play this is pretty impressive. Did you have to resync it?
@animowany1113 жыл бұрын
The description says he had to adjust lag frames, but otherwise it worked because SMW is robust and deterministic enough inside levels (and this run doesn't do weird things like credits warp with open bus or whatever)
@ShinoSarna3 жыл бұрын
The palettes are wonky, but I have to admit the red sky behind Bowser during the bossfight actually looks kinda cool.
@TtEL3 жыл бұрын
1:43 There isn't even a Mario portrait in the top left corner!
@Alexs237433 жыл бұрын
You sure this wasn't played on a Sega Genesis? It sounds like it. xD Ultra-omega-LOL @ the room before Bowser still being completely bright, even though it's supposed to be dark, followed by the red background for Bowser himself! "To make this video, ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows." -On a 1984 Mac? D:
@Staggger2 жыл бұрын
The jumping sound sounds like someone just made it with their mouth going VRRR VRRR VRRR.
@PikaLuigi3 жыл бұрын
6:11 The TAS tries to go along with the music here, and it's just a little off
@TheRidiculousR3 жыл бұрын
I think ol' zsnes handles the music a very little bit slower. That and in the description it says he had to resync the inputs
@MettanAtem3 жыл бұрын
Gotta love the screen tearing
@ΓαΙζεί8 ай бұрын
If super mario world was played on an atgames console, this would be it
@teratogenus3 жыл бұрын
i'm extremely surprised that the run did not desync, that's impressive
@rayminishi6893 жыл бұрын
3:55 I wouldn't have mind hearing the rest of the Donut plain overworld theme. Sounds alittle jazzy
@TheSolidMidgetOfficial3 жыл бұрын
The boulder turned into a fucking frog? 9:11
@LandonEmma2 жыл бұрын
I have absolutely no idea how this works.
@sparkax2 жыл бұрын
at the 9:12 mark, what is that sprite that the black ball Bowser drops out of his clown car turns into when Mario hits it with the Mecha Koopa??? It looks like a frog or Luigi's pants
@samario79352 жыл бұрын
That's actually Peach, just with the Mechakoopa's palette
@sparkax2 жыл бұрын
Yea, ok!! I see it!! It's just her head, but upside down and all green, except her crown, which is the white part
@hoodieninja_72033 жыл бұрын
Dangerously crunchy doors
@aubymori Жыл бұрын
the poor sound implementation makes the enemy kill sound sound like the internet explorer notification bar
@wagnerramosmidichannelabso514 Жыл бұрын
Ah, yes. The Super Mario World TAS pitched down -5 semitones, but not really.
@themoneysometimes25 күн бұрын
bold of these guys to try making a snes emulator before the others even got nes emulation fully working
@warmCabin3 жыл бұрын
Some of the music sounds like those lo-fi hip hop remixes you see on KZbin
@VaporYTVideo3 жыл бұрын
I bought this SNES from a pretty neat flea market in Beijing, it's kinda cool- oh no...
@buivars3 жыл бұрын
so nice of the vsnes devs to remix the soundtrack for us
@TheRidiculousR3 жыл бұрын
Vsnes, the secret version of zsnes that runs in 3D and uses v-sync
@MusTam.2 жыл бұрын
"Retro things are so Aesthetic"
@fedpostah2 жыл бұрын
Did this TAS really just flex his juggling skills while beating up Bowser
@TehPoopDood3 жыл бұрын
I never got to try this early of a version of ZSNES but holy shit, those mushroom sounds! That crispy Yoshi! The reserve sounds! Thanks for unearthing these memories.
@cabbusses3 жыл бұрын
I wonder if someday I'd dare try running a TAS on the Sega Smash Pack for Dreamcast...
@PKMNwww411_MkII3 жыл бұрын
You could play emulators in 8bpp color mode in the compatibility settings.
@ZipplyZane2 жыл бұрын
The only thing that would make this more accurate would be for it to be slowed down to show how it ran on the usual hardware of the day. (In other words, set the cycles lower.)
@danibanani153 жыл бұрын
i didn't even know emulators existed back then
@tubebrocoli3 жыл бұрын
oh GOD the donut plains overworld theme
@DaVince213 жыл бұрын
Interesting write-up in the comments. Entertaining result!
@RareSun3 жыл бұрын
It sounds awesome while not at the same time
@OmegaRedX3 жыл бұрын
For a ancient Relic from 1997 It runs pretty well on 2160p 60fps
@Vextrove2 жыл бұрын
I like the audio quirks
@NCXDKG2 жыл бұрын
Music reminds me of smw from memory
@ruler_of_everything2 жыл бұрын
5:19 Is this... LOSS?!?
@tobo1513 жыл бұрын
This man are so fast he changed the Yoshi ethnicity now he's blue
@EDDY-to2hf18 күн бұрын
POV you are an apple user in the year 69420 trying to connect a usb device to your mac the process be like ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows running inside ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows running inside ZSNES was running inside the DOSBox emulator, running inside libTAS, running on Linux inside a virtual machine on Windows etc etc etc until you get to the port the device uses because that dongle life
@MarioSonicandNostalgiafan1228 ай бұрын
Snes 1989 audio? I mean, Early SMW Sounds for the beta remake seems like
@Null42x862 жыл бұрын
I din't knew that you could tas on ZSNES
@dogebad3 жыл бұрын
did you just make loss on the big boo fight.
@Meta772 жыл бұрын
The audio sounds as if the Gameboy advance and Sega CD had a weird deformed child
@sobble_p3 жыл бұрын
is it possible for these sorts of sounds to be recreated/used on a modern emulator? im curious
@schwarzenegger_begger88103 жыл бұрын
If you rom-hacked the game and changed the sample loops and playback frequncies, but other than that most likely not. The sound glitches are due to a fundamental difference in how emulators were made then vs now. You would need the source code to a modern emulator and purposely break it to replicate this.
@sobble_p3 жыл бұрын
@@schwarzenegger_begger8810 ohh i see. ty
@AndrevusWhitetail2 жыл бұрын
ROM corruptions generally do make these weird noises. Just look at Vinesauce Vinny-'s Donkey Kong Country corruptions for evidence.