1 BUFF Idea for Every Siege Op...

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Anifex

Anifex

Күн бұрын

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Пікірлер: 670
@Anifex-Iv
@Anifex-Iv 10 күн бұрын
what are some buff ideas you have?
@Fiooh
@Fiooh 10 күн бұрын
Rook🔥
@wthdalton2074
@wthdalton2074 10 күн бұрын
bucks ability should semi hard breach
@Jelixra
@Jelixra 10 күн бұрын
give jager an acog, and bring back 1.5
@ruseker
@ruseker 10 күн бұрын
I think Alibi should be able to make the clone have a specific pose. For example she crouches and leans right, then presses her ability button and the clone appears in that exact pose and position. And of course, making the clones match her skin and weapon skin
@CharlesPolston-i6f
@CharlesPolston-i6f 10 күн бұрын
I think glaz should have one more smoke or longer lasting smokes
@edvardbenes3114
@edvardbenes3114 10 күн бұрын
For the Buck idea, assuming balance isn't a concern, Make his shotgun a super condensed shot when scoped in, or just more ammo in the shotgun.
@rabiithous3
@rabiithous3 9 күн бұрын
i like the idea. make it consume 2/3 but it has slug physics
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@rabiithous3 Maybe not slug, because if it’s coded as a slug, that would increase range, as slugs are solid projectiles, not spreads. So maybe just tighten the area.
@klyfr8661
@klyfr8661 8 күн бұрын
buck bosg would go crazy
@stugez8855
@stugez8855 8 күн бұрын
Or give him a grip on his gun
@klocper
@klocper 5 күн бұрын
@@rabiithous3 ADSing magically turns pellets into slugs? Just put the SMG-11 in the bag bro.
@Mrmashedpotato79
@Mrmashedpotato79 9 күн бұрын
Operator rework: I think skopos should be reworked by giving her 2 lives, 1 per robot, but each robot only has like 75-60 health instead of its max health. There is no realistic way that 2 robots need to be connected and then skopos gets kicked out when 1 is destroyed
@Mrmashedpotato79
@Mrmashedpotato79 9 күн бұрын
Okay I didn’t watch the full video but my idea is somewhat different
@arronnoice3629
@arronnoice3629 8 күн бұрын
She’s perfectly fine how are is
@tannerbarry6525
@tannerbarry6525 2 күн бұрын
Maybe give skopos a timer before she can respawn again
@RKDRIGOX
@RKDRIGOX 10 күн бұрын
Make Iana's clone able to "fake fire".
@wolfscareglow2425
@wolfscareglow2425 9 күн бұрын
Even better make her thiccer snd have bigger boos, then make her able to twerk
@boximoe469
@boximoe469 9 күн бұрын
Cancer
@GamerPerson_1
@GamerPerson_1 9 күн бұрын
that would actually be a perfect buff she wouldnt be busted but she would actually be good (im assuming you mean like blanks right)
@rnbpopm
@rnbpopm 9 күн бұрын
I personally think this would be a okay idea, but in higher lobbies you would not be tricking people much because bullets makes extra penetrative sounds near you that would not even work %5 of the time on top 3 Ranks in the game arguably top 4 Ranks.
@RKDRIGOX
@RKDRIGOX 9 күн бұрын
@@rnbpopm True. I don't really know how I would get around that issue. I thought about fake planting sound/animation instead, but that seemed pretty OP to me.
@TheTruestPug
@TheTruestPug 10 күн бұрын
A powerful rework for tachanka could be a sling for his launcher and fireproof boots, and if you wanted to buff him more, give his fire spread a 1.5x buff. The fire proof boots would be a passive ability that would allow him to advance through his own fire, allow deadly plays, and maybe even goyo fire. The sling would allow for him to reload, equip and unequip faster, and the spread is just a plain buff.
@markswarbrickhehe9208
@markswarbrickhehe9208 10 күн бұрын
Your a genius
@colbyfox7906
@colbyfox7906 9 күн бұрын
that makes no sense. fireproof boots nga really
@colbyfox7906
@colbyfox7906 9 күн бұрын
if you want to buff tachanka make him 2 speed. done
@boximoe469
@boximoe469 9 күн бұрын
Cancer
@TheTruestPug
@TheTruestPug 9 күн бұрын
@@colbyfox7906 if you played him, you would know his launcher is the problem, not his speed, the rest of the stuff I mentioned was just to buff him more.
@ShyNudist
@ShyNudist 10 күн бұрын
A Finka rework where she has a targeting system like Deimos Has. She targets her teammates or herself. When boosted the selected operator will be set back to full hp along with any other buffs she currently gives. She would receive 5 with a 15 or 20 second cool down. When Finka herself goes down, she will automatically target herself for a revive and consumes a charge upon doing so.
@wolfscareglow2425
@wolfscareglow2425 9 күн бұрын
Way way too time consuming tbh
@boximoe469
@boximoe469 9 күн бұрын
This is a Nerf
@ShyNudist
@ShyNudist 9 күн бұрын
@@boximoe469 How so?
@ShyNudist
@ShyNudist 9 күн бұрын
@@wolfscareglow2425 What makes it time consuming?
@boximoe469
@boximoe469 9 күн бұрын
@@ShyNudist because I feel healing the whole team for a portion of their health along with giving any shield operator a buff for a short amount of time would be better than just healing one single operator to full Hp, that just wouldn’t be good on attack to focus on one singular person. Good idea tho just wouldn’t work in siege as it is Tdy rn
@RKDRIGOX
@RKDRIGOX 10 күн бұрын
For brava, I would make her hacks silent when hacking cameras, but would keep the sound when hacking any kind of passive flank watch gadgets/traps.
@op1xlz
@op1xlz 10 күн бұрын
Aruni:make her gate recharge without having to shoot them Maverick:give him nades back
@chef_harriot3470
@chef_harriot3470 10 күн бұрын
Buck: give his grenades back Dokkaebi: make her phone work as it used to, namely calling you untill you actually hang up the phone/step into a mute
@extremecube
@extremecube 5 күн бұрын
Nah, I think just make the call last longer, so if you don’t hang up, it will last like 30 seconds or something. Kinda like real phone calls.
@chef_harriot3470
@chef_harriot3470 5 күн бұрын
@extremecube bro hasn't played year 2 siege
@Netroking
@Netroking 8 күн бұрын
You can tell this was recorded weeks ago because he mentioned the current status of the kona station that was released today
@lampini636
@lampini636 10 күн бұрын
They need to bring back that game mode where everything was like old siege. Smg11 acog, jager acog, night maps, old blackbeard etc etc
@jigbie7922
@jigbie7922 5 күн бұрын
old blackbeard with the current skill level and swing meta would be absolute insanity
@SomeOne-vf1rs
@SomeOne-vf1rs 5 күн бұрын
They didn’t bring back smg11 acog for that mode :(
@Asianpotato77
@Asianpotato77 6 күн бұрын
Buff Idea for Fuze, Let him spin his gadget like a beyblade (so that it can go through drone holes and under doorways etc) so you can rip a fuze charge into a room for maximum damage (very balanced) Bonus points if it has the animation of ripping it like a beyblade Thunderbird buff idea: fill her KONA stations with fentanyl
@Youtubehandlessuckmyballs
@Youtubehandlessuckmyballs Күн бұрын
I like that thunderbird buff
@liamwilson7973
@liamwilson7973 10 күн бұрын
for attacker and defender recruit: instead of two gadgets (frag grenade and hard hard breach charge: for attack. c4/nitro cell and deployable shield. for defender ). You the recruit can "Learn"from the real ops (ash,smoke) by getting one or two of their gadgets, for example: you the defender recruit is roaming with Caveira upstairs on Oregon, so Caveira "teaches" you to Silent Step which is her ability, so you would get One silent step when with her (think as it that you are copying the ability) here's another one: Kapkan "teaches" you and you get one of his traps. This is ONLY available to the defender recruit not the attacker recruit, because kapkan only "teaches" the Defender recruit. this will be the same for the attacker recruit because the Attacker ops will only "teach" the attacker recruits. note: Kapkan will not lose a trap, and caveira will not lose a silent step. also when the recruit uses all of the gadget/ability then they will not get any more, unless A) the operator is alive and B. has his ability still. ( also 5 staking with recruit should return)
@ak_mayhemp8946
@ak_mayhemp8946 9 күн бұрын
Doc 4th stim animation is him down reaching for a extra stim in his ankle pocket (military uniforms tend to have them) and shoving that into his stim Pistol to heal himself.
@melodysky1984
@melodysky1984 10 күн бұрын
Oryx: Give him the option to swap between the Doktor's Curse "Long dash" and his normal "Short dash" Nomad:Along with the AK grip, either make it so she can pick up her Air-Jabs, or at least give her an extra one. It feels like she's heavily underplayed because she's so dependent on good team comps that you either use it for execute flank protection (Little use early round), or for clearing flank protection (Low use late round)
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@melodysky1984 That’s absolutely Genius! I love that Oryx idea! And picking up Air-jabs is such an obvious pick but I would absolutely LOVE that, especially when it doesn’t end up where you want. Maybe have it so after 10 seconds, it can’t be picked up, something like that. But these are exactly what I would imagine Ubisoft to do
@Teulei
@Teulei 6 күн бұрын
Buck should get the super-90 so he can have an underbarrel shotgun on a shotgun.
@badeatervlogsandmemes2128
@badeatervlogsandmemes2128 7 күн бұрын
7:23 I feel like the Fuze buffs would also encourage more roaming, since the roamers will be harder to take down with pre-placed charges.
@RKDRIGOX
@RKDRIGOX 10 күн бұрын
Finka should also have a way faster animation time for her gadget. That would be so much better if you could activate it instantly.
@tobyfalling4153
@tobyfalling4153 10 күн бұрын
13:20 On Doke I’d say it only pings them if they let the phone ring the entire way through. That way the ping isn’t immediate and the player can try to reposition if possible in the case that they do not want to put their weapon away to deal with the phone. This puts the choice of be vulnerable now or in a moment in the hands of the opposing player.
@haloman0807
@haloman0807 9 күн бұрын
This guy🎉... it's okay Toby we know you meant doke lol
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@tobyfalling4153 I’d assume you mean Dokkaebi? But eitherway, excellent idea
@So_Were_in_CopperIV
@So_Were_in_CopperIV 7 күн бұрын
For Tachanka: Make him a three speed three armor, Give him R4C with ACOG, give him Caveira’s silent step as a passive and a Thunderbird Kona station that constantly follows him. Also give him pre-nerf blackbeard face shield without the movement debuff and make his bullets one shot. Also his secondary is the AK-12
@theeruptedpeanut7250
@theeruptedpeanut7250 10 күн бұрын
Sledge with a hammer that can break a reinforced wall once then the hammer will break but if it’s a soft wall he can use it like normal🎉
@vvx-
@vvx- 10 күн бұрын
So hows that gonna go on breaches like chalet basement….. kinda seems like you havent really thought about it fully
@RKDRIGOX
@RKDRIGOX 10 күн бұрын
That would break the game and make hard breachers mostly obsolete, it would also make it impossible to bandit/kaid trick.
@jrbudoybudoy
@jrbudoybudoy 10 күн бұрын
or you can break a reinforced wall but it will lock you in an animation and can only do it 3 times before the hammer breaks.
@vvx-
@vvx- 10 күн бұрын
@@RKDRIGOX u wouldnt be able to trick it, since it isnt a device it wont be destroyed by bandit or kaid. It just means it will damage sledge a little. Its incredibly op and the guy who suggested it hasnt put any thought into the idea
@theeruptedpeanut7250
@theeruptedpeanut7250 8 күн бұрын
@@jrbudoybudoyyeah pretty much that❤
@The_Harry_One
@The_Harry_One 10 күн бұрын
Upload at 12:45 is a little interesting but a w considering this is 45 minutes
@Anifex-Iv
@Anifex-Iv 10 күн бұрын
its a great one
@Vur_tue
@Vur_tue 10 күн бұрын
For Castle, allow him to pull the door up and walk underneath it (like that old concept video) it would make it easier to rotate with him.
@Bat0541
@Bat0541 3 күн бұрын
I love the thatcher idea the Mira idea makes sense, but I like the balance of how it is now. I really like the idea for Aruni too with the shield punching, but it's kind of a matter of what's the point of Oryx almost, except maybe, I dunno full extended Monte? Maybe just a longer normal melee shield knock away effect? That sorta goes into old siege "unique" interactions stuff that they don't like anymore because they want more uniformity to mechanics for accessibility, which I get, but I also miss all that stuff. Echo being immune to Dok, Zof and Ela having reduced concussion effects and all that junk, it was fun added flavor to the game and I kinda miss it.
@curtiscklau7838
@curtiscklau7838 8 күн бұрын
these console ideas really speak a lot about how different the game is across platforms. very interesting ideas to listen to as a pc only player
@Nasrions
@Nasrions 10 күн бұрын
BUFF LORD TACHANKA
@tacticalcornflakes293
@tacticalcornflakes293 10 күн бұрын
3 things for Buck: he gets his frags back, a tighter pellet spread on his shotgun, or he gets a vertical foregrip. If that last one seems weird, Maestro's lmg has a whole bipod, and his vertical grip is canted at a 45 degree angle. I'm thinking the same thing here.
@matteorossano2984
@matteorossano2984 10 күн бұрын
36:07 another idea for echo is that you could use the drone without trading your own ability but only if you stand on his corpse, so if you want to use them you will be more exposed
@Aceofspades-gamer
@Aceofspades-gamer 7 күн бұрын
Instead of black beard having the top of his shield come down he moves it slightly to the left showing 26% of his body
@theiviachine
@theiviachine 6 күн бұрын
Bro called the Thunderbird buff 😮
@EEpenheimer
@EEpenheimer 7 күн бұрын
For the castle rework you mentioned, that is already in the game, just walk up and melee the barricade so you do the knife animation. Because its not the same as the punching one it doesn't show the punch hole on it but still counts towards it being broken
@Emoney1122
@Emoney1122 7 күн бұрын
Give nomad the ability to bounce then instantly blow or use the airjabs as traps, but give the ability a longer cool down(Buff/Balance/Rework)
@DenMashina
@DenMashina 9 күн бұрын
For Finka, I think it would be good for her gadget to have a priority healing option and a global heal. For example, if one teammate has 100 HP and another has 60, you can choose priority heal mode, and it will heal the lowest HP teammate from 60 to 100. Teammates with full HP will not receive a boost. Or, you can choose global heal, and it will simply heal everyone. Also, Sens. IMO, for his trajectory to be more predictable, he should be reworked. My idea is that he would be like Flores. He has four drones that always go forward; A and D do not work; you have to guide it using only your mouse. Sens deploys his drone like Flores, and by pressing the left mouse button, you can start deploying his walls. He also keeps his current rework by Ubisoft. Skopos. Her robots can exchange parts to heal. For example: Robot 1 has 40 HP, robot 2 has 35. Robot 1 approaches Robot 2, exchanges damaged parts, and heals to 75 HP.
@chronictoasty-_-1969
@chronictoasty-_-1969 7 күн бұрын
For the recruit rework ops: Extended mag attachments. Not a lot, just an extra 10 rounds for the rifle, 2 shells, for shotguns, and 10 rounds for the pistol. For the lmg have it switchable between the gridlock mag and the traditional box mag.
@thepyroguy1230
@thepyroguy1230 2 күн бұрын
A buff for Sentry and Striker would be to give them a whole bunch of cosmetics and change their body types (1 armor 3 speed small and nimble, 2 and 2 average build, 3 and 1 big and bulky). They can even be reused from other Operators (but they'll have to cover their faces). Make them uncommon and stuff so they're easy to get and let Sentry and Striker be super customizable, basically. They'll be like actual recruits, randoms pulled from anywhere to help serve Rainbow or whoever. Besides, I love me some customization options and I'll be slopping up those cosmetics like Corndogs my mom makes.
@T0iv0226
@T0iv0226 10 күн бұрын
Glaz would be good if he gets every dmr with termal scope
@Adri-end
@Adri-end 5 күн бұрын
IQ- rework/buff idea Whenever IQ pings any gadget, it will appear and dissappear (like normal) BUT, if anyone on the team then enters that same room, the ping reappears to show the teammate that they have a line of sight in it, hence being easy to destroy it Thought process behind this is, whats the point of pinging the stuff when im accross the map Its basically making it relevant the moment players gets closer to the gadget to show them whats inside/whats to be expected
@brandonbailey3076
@brandonbailey3076 9 күн бұрын
IQ: She can ping multiple gadgets for up to 15 seconds and her team can see the pings. Maestro: Give him back the Acog and his turrets' glass cannot be shattered by melee, except Sledge.
@Personguy0
@Personguy0 6 күн бұрын
Please never think ever again
@JacksonlikesDr.Pepper
@JacksonlikesDr.Pepper 8 күн бұрын
Sens gets a echo drone that you can change the height of. Press set button to drop smokes. You can turn these on and off. While in the drone, sens presses a button to have the line of smoke follow where it goes.
@Salad3432
@Salad3432 8 күн бұрын
I had an idea back when they were talking about the grim buff, I thought about if they made the Bee canister act more like a Ying Candela, you can charge it to have it go off immediately, throw it and chuck it off a side and let it roll, so on so on
@Blueangel1392
@Blueangel1392 9 күн бұрын
Bandit: The ability to place his batteries on reinforced walls like Goyo. Basically off the ground.
@WWB27
@WWB27 8 күн бұрын
Buck should be able to reload his shotgun and ar/dmr at the same time so you can open up a wall and then get into a fight where you have the ability to reload close, medium, and long range at the same time.
@WWB27
@WWB27 8 күн бұрын
This would not make him super op but it would make him a bit better
@venarius5872
@venarius5872 9 күн бұрын
I feel like both zofia and ela's concussion effect should also force the affected operator to crouch, and if you stood up, it would get worse, sort of like the old concussion effect, however, if you stayed still/went prone, the effect would lighten and you would recover faster from it since your body is stable. for finka, it would be nice if each of her boosts had a set amount of Healing, and was shared between all operators that were actually hurt, but still letting everyone get the handling buff. and surely for iana, if her gadget can project a hologram of her, surely she could project as any other attacking operator? for example, sending in a fake thermite on one side of the map while the real thermite breaches on the other? for skopos i think it would be huge if her shells could activate an emp as they get transfered to and stand up, with a cooldown ofc
@diegobell4351
@diegobell4351 9 күн бұрын
Sledge should be able to make little tears in reinforced walls like kali, and when the robot that is not being used for skopos, it should be like a whole dome around it, and emp ability for claymores around them.
@hjxTape
@hjxTape 9 күн бұрын
hey anifat, sorry, anifex, i have an op idea Stallion: 2s:2a:2d attacker Ability: galloper-Px23 Ability explanation: it’s a mobility booster, he activates it like finka, except he activates it from his arm. It lasts 145 seconds and it is only for him. It acts as a horizontal grip for his secondary and primary (IT IS ONLY FOR HIM) Primary weapons: 416-C Carbine (jägers ar) with acog, CAMRS (bravas dmr). both guns do NOT have horizontal grip Secondary weapon: P9 gadgets: Smoke grenades, impact emps, breaching charges countered by: any trap op he counters: nobody legal name: Cameron Rodriguez Hometown: Topeka, Kansas, United States nationality: 🇲🇽 backstory: Stallion was in the US Army, he was wounded in the arm in afghanistan. He had to get a prosthetic arm, considering his arm would have gotten infected and his arm would’ve fallen off. For 7 years he was experimenting steroids and made a device that gave him an energy boost for a short amount of time, he made an attachment that stuck the steroid device to his prosthetic arm. One day he was walking down the street and encountered pulse. Pulse asked him questions and started a conversation with him. Pulse then invited Stallion to Rainbow. he later joined, and is best friends with pulse i’m really begging, please mention this in your next “your OP ideas” video
@Neontakrr
@Neontakrr 8 күн бұрын
Mute: Give him a nuclear bomb so he will mute the other team from winning. Lion: Make him summon 5 lions because thats basically him
@theyellingfish1643
@theyellingfish1643 8 күн бұрын
I love these videos where I just get to listen to it while at work. Id love more of them
@JokerFGC
@JokerFGC 9 күн бұрын
I just started playing siege after seeing these videos and it’s a pretty fun game a lot to learn and high skill ceiling just gotta learn the maps great vid Anifex
@Strategist_shock
@Strategist_shock 10 күн бұрын
The reason why goyo can be destroyed with a twitch drone was actually explained the electric shock ignite the fire inside of it causing it to rupture
@lukeplays9209
@lukeplays9209 8 күн бұрын
This isnt a buff to any specifc operators its more of a rework to how the armour system works, kind of. It would rework the melee system to be tied into the armour system and make it so melee damage is based on armour tier so for example. 3 Armour - 60, Large Punch Hole 2 Armour - 40, Medium Punch Hole 1 Armour - 20, Smalll Punch Hall This would also apply to shield where they would have a reduced melee but not 0 so 3 Armour - 40, Medium Punch Hole 2 Armour - 20, Small Punch Hole 1 Armour - 10, No Punch Hole There would be some exceptions to this like sledge with his hammer and aruni with her arm would do maybe 100-120 and Sledge would make Massive Breach holes. Others i can think of is caveira, azami, and zero who would have knives that either insta down or kill but no punch holes. Another thing could be that operators like sledge have two zones where they do max damage and kill brunging them to 0 in the first inner zones but the second outer zones does half damage and instead downs when bring to 0.
@Arryiz
@Arryiz 8 күн бұрын
A alibi buff: (im spelling this wrong) if you throw a clone down while in a tough gunfight, itll walk or run im the direction you through it and after 2 seconds will disappear. You get 3 still and can use them every 13 seconds. The clone can make noise, so if you wanna outplay them throw a clone down and itll sound like you rotated, to the opponent’s perspective. You can also shoot them like iana clones.
@coltondefir9570
@coltondefir9570 10 күн бұрын
A good buff for Sledge could allow him to break through reinforced walls/hatches but it takes more hits like 3 or 4, and it does more damage to the hammer as a trade off.
@timcan4176
@timcan4176 10 күн бұрын
Glaz: right now it takes like 4-5 shots to make a hole in a wall I think it should only take 2 so you could create angles faster Nokk: give her a passive that makes her crouch walk the normal walk speed but just as quiet Osa: make the animation of placing the shield down twice as fast Thunderbird: revert the changes coming in y9s4 and just for the love of god make her konas not heal attackers Thorn: give her a 4th thorn trap Sledge: bring back smg11 (like you said) Kali: damage buff (like you said) Jager: up his ammo per mag back to 30+1 and give him a 4th ADS (like you said minus the acog)
@MysticFrostic
@MysticFrostic 8 күн бұрын
Maverick Buff/Rework : Rework the blowtorch to have an overheat rather than the weird reload mechanic and fix the stupid animation, make it go faster and swap faster. in addition, make it to where you can adjust the size of the hole from really tiny to about how it is now
@Peteydapenguin
@Peteydapenguin 10 күн бұрын
You son of a biscuit I was sleeping now I have to watch smh 40 minutes
@Gr1ff-1333
@Gr1ff-1333 5 күн бұрын
So for Nøkk make her counter Electrical Motion sensor traps, but have her trigger physical motions traps that are not electrical. And satisfy Thatcher in the process.
@KAIZEN1400
@KAIZEN1400 7 күн бұрын
I think a cav buff that would be good is giving her pistol the reflex sight that’s on either warden/Clash’s pistol or Ela/Zofia’s pistol. The only reason I dont use her is because of the pistols Ironsight. I don’t like looking thru Lego blocks to hit my target. And the Goyo buff would be able to throw the canister instead of having to pre-place it like a frost mat.
@TheKillingJoke-ls2ys
@TheKillingJoke-ls2ys 10 күн бұрын
Attacker - make mav be able to move faster whilst using his gadget (less chance of dying on wall take) Defender - Alabi gets extra clone and they can be remotely turned on and off
@shamrooooock
@shamrooooock 10 күн бұрын
TIMESTAMPS + MY THOUGHTS *1:22** Striker | Give the option for secondary shotgun, or smg-11* Overall I think it's a decent idea, would be useful for solo q players, and I'm an smg-11 lover, so. *2:05** Sledge | Give him back his smg-11 and give him hard breaches* I love smg-11, however I believe that hard breaches won't do much, since he is a 1 speed and his utility is kinda meant for vert play and soft walls, I can only see him being useful for hard breaching hatches, which in that case there's many better ops for that. I say that smg-11 would be enough of a buff, or just make him a 2 speed again tbh. *2:50** Thatcher | Make EMPs detonatable like C4* I like this idea, my only concerns are that I feel like Bandit tricking is in a perfectly fine state, but I could see this being a good idea to counter Kaid a little easier. *3:19** Ash | Replace soft breaches with smokes, but give her an additional breaching charge* I agree with this change, giving an operator with soft breaching projectiles even more soft breaches does kind of sound a little silly. I mean, aren't Ash charges meant for breaking softwalls/utility? However, the counter-argument to this would be that Ash is meant for entrying, and soft breaches are essential to her role and utility belt. Me personally, I would buff Ash by making the R4C ADS faster. Siege has slowed down over the years, and I believe that some attack operators still deserve to be run-and-gunnable similar to how it was in older Siege, however the average Defender operator should not get buffs like this. *3:56** Thermite | Ability to place 2 charges and detonate at same time* Agreed, I can't think of any other way to buff him. *4:38** Twitch | Give back her Vertical Grip/Give back 10-6 charges per drone* Spitting facts. *5:33** Montagne | Give him an smg-11* Considering the Y9S4 shield nerfs, this is valid. *5:52** Glaz | Give back OG DMR, or give secondary DMR* Yea. *6:43** Fuze | Reduce charges to 3 and add ability to place all charges then detonate on command* Naw this is crazy, at MOST 2 charges at once, since this would literally make it unplayable as if the Fuze knew what they were doing, then it's an unfun stupid guaranteed kill. Honestly, just give Fuze flashes or make him a 2 speed, I think that's a fair buff. *7:29** Blitz | 3 Speed* Fair, however the shield obviously is going to have a movement penalty. *7:44** IQ | Scanner is attached to Primary* Fair buff tbh. My only concern is that IQ is a support character, so putting a scanner on her primary just makes her frag potential higher. I'd like to see her utility benefit more, especially since she already has one of the best guns in the game and is a 3 speed. My IQ buff would be to make it so all shared defender gadgets get auto-pinged for your team when you scan it, or PERHAPS make it so when you ping utility with the scanner out, it's pinged forever. This would make life easier for solo q players, while not making her too OP. *8:38** Buck | No idea* I say just give him nades idk. He's too good fr. *9:15** Blackbeard | Give shield more health* He getting reworked already so... No opinion. *9:42** Capitão | Give him his 2nd eye back* I say make his utility last a few seconds longer than normal, or give him a visible trajectory before shooting his utility. *9:46** Hibana | Give Type-89 25/26 bullets instead of 20* Fair buff, however I think this is just a personal preference/skill issue. The Type-89 has relatively easy recoil control, high RPM, and high DMG, honestly just an amazing gun. Hibana is a support operator, I don't think that losing/dying to gunfights is as important for support ops vs. DPS ops. I believe that a perfect Hibana buff would be to give her the option to silently place her charges, or/as well as improve the handling with her pellet launcher (such as making it draw faster, faster movement speed, shoot faster, reload faster.) I'm not saying to buff all of these at once, but just to make the handling a bit faster in some areas to where it's balanced enough. *10:22** Jackal | After scanning an operator (for example with a drone,) the operator of that footprint is permanently identifiable just by looking at it* Tbh crazy buff, if I understood correctly that is. I think a fair buff would be to make it so that after you scanned the footprint of an operator, you can forever see that ops footprint just by hovering over it for the rest of the round. An alternative idea would be to make it so if an operator has been previously red pinged, jackal scanning the victim puts a live red ping (like deimos) on them over a course of maybe 2-3 seconds, but teammates will just get 1 red ping like normal. However, this still sounds unnecessarily silly and annoying to me, not sure if I can think of a good fair buff for Jack, lmk lol. *11:31** Ying | Increase LMG firerate & Decrease damage* Eh seems fair, never played Ying so no opinion. *11:24** Zofia | Make her 3 Speed 1 Armor/2 Speed 2 armor and decrease recoil pattern on M762* Never played her idk. *13:01** Dokkaebi | Get pinged when called* This is your worst idea, If you HAD to buff dokkaebi, I think that the most harmless and fair way would be to make it so she has the option to call a specific operator (however, the operator must be previously scanned, kinda like deimos). *13:34** Lion | Old lion, give his wallhacks back* No, terrible idea. If anything, replace claymores with soft breaches in my humble opinion. *14:06** Finka | Make her heal more HP/Notify when teammate is low* I agree, best idea yet. *14:48** Maverick | Give his DMR (AR-15.50) 16 bullets rather than 11 for more pre-fire potential* Seems agreeable, never played him so I can't say. *15:41** Nomad | Give AK-74M Vertical Grip (since you can use it on Deimos, so why not Nomad?)* Yeahhh, as somebody who often picks Nomad, I definitely agree. Also, just giving her Claymores would be nice as well, would make for some nice and funny Airjab+Claymore combo plays, I don't think it's too broken because claymores are relatively easy to see when droning, and it punishes careless/lazy players who don't drone. However, this maybe could be broken? I don't have enough game knowledge to tell yet lol so lmk. *16:43** Gridlock | Give her an Anifex skin* I wonder what that would look like lol. However, my buff would be to add a louder dedicated sound que for when attackers walk through her Trax. *16:53** Nøkk | Be able walk through Kapkan/Melusi traps with her cloak on, but no others* Just give her the silent step back man... *17:42** Amaru | Give her grapple a new optional underbarrel attachment so when you're grappling a barricade you can shoot immediately* Love this change actually, sounds interesting. For me though, I would love to see Amaru be able to grapple to ANY vault-able ledge, this would make her a lot more fun, but still not broken against good players, since the sound/visual cues are obvious (at least to my knowledge). If this still isn't fair to you, then her grapple rope could become more thicker and/or make her grapple noise louder to balance it out. *18:21** Kali | She should be able to guaranteed one shot down everywhere besides the legs, as sometimes high HP Rook/Doc enemies will be able to tank a shot* As a CS player, I agree. (AWPs in CS reliably one shot everywhere besides the legs) and I believe this is fair because it rewards good crosshair placement, even the arms is good because Kali is just an underpowered op tbh. However, you could argue that I am too CS brained and this is too OP but idk just lmk lol. *19:00** Iana | Reduce cooldown on her clone to 5-6 seconds* Fair. *19:32** Ace | Give him an smg-11 so you can use shotgun+smg11 combo* I can't really think of a better buff, so this is fair ig. *19:51** Zero | Decrease the sensitivity on controllers (too quick)* I've never played on controller, but it sounds like a skill issue (not saying it is entirely lol). As somebody who LOVES playing Zero, I say just give him 4 cams, but make piercing into reinforcements either completely silent, or extremely quiet, since piercing into walls is my favorite thing to do with him. My alternative buff would be to make it so when you shoot enemies with your camera, it pings them for a few seconds to your entire team, and if you want to make Zero a meta operator (which personally I would enjoy,) then make it like a lesion mine to where you get pinged OR slowed until you take it out. The new 6 Cams rework just seems a little excessive in the wrong direction to me, it feels like a band-aid being slapped on to fix a wound bigger than it. Often times I find myself not finding the time to reload each and every one of my 6 cameras and shoot them everywhere lol. *20:39** Flores | Make drone like an RC-XD, giving the ability to instantly detonate on command* This would be a terribly broken buff. Only reasonable buffs I could think of is to give an extra drone, or make it detonate slightly faster, or higher dmg, or higher explosion radius. *20:47** Osa | Shooting the canister on her shield should be instant, rather than delayed* 10/10 Buff idea tbh. *21:40** Sens | Be able to see the entire trajectory of the Projector before throwing it* Great idea. I believe that the Y9S4 changes to Sens are perfect, but if I had to buff Sens again, I would add trajectory prediction as well as the ability to toggle on/off the projector bouncing off walls. (The rest of the operators are below, since I reached the character limit I split it into two parts.)
@shamrooooock
@shamrooooock 10 күн бұрын
*22:41** Grim | Add new firing mode for Bee launcher to place Bees as a flank watch similar to Nomad* Nomad exists for a reason, lol. If Grim had to be buffed, I think the only fair buff would be to make the Bees last longer or just give him nades. *23:20** Brava | Be able to hack total of 8 gadgets per drone rather than 6* Yea I can't think of anything better either. The only cool thing I could muster up is to give her a passive ability so that when Dokkaebi hacks cams, then Brava's drone hacks utility twice as fast. *23:45** Ram | Give her the OPTION to reduce her Boogies to 2 and acquire the ability to activate both at once* I like this idea, no complaints honestly. *24:21** Deimos | Everyone can see the ping* Okay so this is troll. My only idea for a buff is to give the ability to Deathmark a player twice as long as normal, but it costs 2 uses of the Deathmark. Still kinda promotes boring gameplay tho tbh imo. *DEFENDERS* *24:45** Sentry | Give 3rd weapon option (Vector ACOG)* Sure why not, I love that gun. *25:31** Smoke | Give him a secondary shotgun option to use FMG/Shotgun combo* Smoke is my most played operator, and honestly I would enjoy this change, good idea. However, my main complaint with Smoke is how slow you throw/activate the smoke grenade, it should be faster (only if a buff was necessary ofc.) *26:22** Mute | Attach a Mute Jammer to his body, making drones get muted in his vicinity, and immune to Dokkaebi calls/Lion scans* Overall just a dumb OP silly idea, it doesn't really make much sense to me. Mute is already arguably the best Defender to bring in general for all Bombsites. Making him a MOBILE MUTE JAMMER would be absolutely broken... Hiding drones on site would be near impossible, you can mute drones on the other side of walls, it would be crazy broken for wall denial, and straight up being invincible to TWO different operators abilities??? No... absolutely not lol. Mute has Jammers for a reason, they are static utility for a reason, they are easily destroyable for a reason. If ANYTHING, just give an extra Jammer, or make it so one Jammer can get 2 reinforced walls at once, or just give his MP5K the Acog. *27:08** Castle | Castle barricades can no longer be damaged/visibly punch-hole prepped unless the Attackers saw it happen* I hope I interpreted this one correctly, but good idea, I agree. *27:41** Pulse | Give 1.5 back* Agreed, as someone who used to play Pulse 1.5 a lot. *28:29** Doc | Make it so no matter what, if Doc gets downed, he can heal himself regardless* Reasonable. *29:23** Rook | Every operator gets to hold one additional plate, for example, you get shot and lose 30hp whilst breaking the plate under, you are now able to pick up your secondary plate and only be down 10hp rather than 30* Ehhh I guess.. I can't really think of anything else besides making him a 2 Speed and giving back his magnified scope... *30:28** Kapkan | Reduce traps to 4 from 5, and make 1 Trap = 1 Down* This change is kinda crazy imo, if you're gong to do this then add back the visible laser from the trap, or just make them louder (believe it or not, Kapkan traps actually do make noise within close proximity.) *31:31** Tachanka | Give grenade launcher underbarrel option* Agreed. *32:15** Jäger | Bring back ACOG/Additional ADS* Yea. *32:52** Bandit | If Bandit places a Charge in Barbed Wire, it becomes bulletproof* Interesting idea, but makes no sense realistically/logically lol. *33:26** Frost | Increase shotgun damage* Agreed, she's a pretty perfect op imo. *33:47** Valkyrie | One camera will work outside, only one, and ability to switch camera color to see better on certain maps* I find the color switching interesting, but absolutely unnecessary, idk about you but I can see just fine on Valk cams for every map. One camera working outside would be alright I guess? Idk I never really played when outside Valk cams were a thing, so I can't say. *34:40** Caveira | Give her M12 an ACOG (making long distance fights more viable)* I like this change, however I would like to see a buff that enhances her role as a roamer. I also cannot think of anything else ;-; *35:35** Echo | If you die, you drop the device to control the cameras, giving your teammates the ability to trade cam permissions with you* I think this would be an interesting rebalance idea as long as attackers are also able to pick up the device as well. *36:16** Mira | Nobody except shield operators can melee her mirrors* This sounds like it could work, but also could be pretty broken. *37:02** Lesion | You get all mines at the start of the round rather than waiting the cooldown for each mine over time* This would be an insane buff fr, but I think too op. I think that making it so they charge up either twice at once, or twice as fast would be a great fair buff. *37:33** Ela | Teammates should not be affected by the concussion* I didn't even know this was a thing, but I 100% agree. *37:46** Vigil | While Cloak is active, you're immune to Dokkaebi calls and Jackal tracks* This is also the only reasonable buff I can think of. *38:19** Maestro | Pls explain I don't understand* Shooting an enemy with Maestro cam red pings them (1-5 second cooldown unique to each respective individual) *38:33** Alibi | Her clones now match cosmetics* I can see why you would want this, but it's important to remember that new players won't be able to recognize the elite skins for Alibi, which is god awful garbage gameplay/game design imo. *38:41** Kaid | Give 1.5 back on AUG A3* Sure. *39:11** Mozzie | Give super shorty back and give roni 21 rounds max instead of 16 max in the magazine* Yea. *39:50** Warden | You don't have to stand still to see through smokes* Fair, he has glasses, why does he have to stand still? *40:13** Goyo | Make canisters invincible to Twitch drones* Nahh I have to disagree, Twitch is fun to play for this reason. Goyo is one of my favorite operators to play, and I say give him a secondary shotgun. PLEASE. *40:46** Wamai | Same as lesion idea, ability to spawn in with all Discs at the beginning of the round* Fair. *41:15** Oryx | Lose no HP when running through wall, and make it quicker OR quieter when jumping through hatch* I like these ideas, however I think losing no HP while running through walls is all he needs for a buff. *41:48** Melusi | Make gadget bulletproof again* Terrible idea, just give them slightly more health if anything. *42:05** Aruni | Ability to knock shield ops down with her Arm ability* Ehhh sure.. But I think a cooler buff would be to add the ability to toggle gates on or off with a very minimal sound cue, (quieter than normal). *42:46** Thunderbird | Make it so her stations heal over time and decrease amount to 2 stations* New Y9S4 rework is perfect. *43:12** Thorn | Decrease trap timer* As a new player, this would be a nightmare, but understandable for seasoned players I'm sure. *43:41** Azami | Make Kiba Barriers bulletproof again* I disagree heavily. A more fun and interesting buff would be to have to ability to pick up and reuse a Kiba as long as no previous damage was made to it. *44:04** Solis | Able to activate goggles while primary equipped* Fair buff considering the recent nerf. *44:40** Fenrir | Increase activation radius but make it so the attackers have less fog* More of a rebalance than a buff, but I can't think of anything either so lol. *44:55** Tubarão | Bigger butt* Agreed for sure. *44:58** Skopós | Give her literally two lives, for real this time* This is unbelievably broken... 6v5 lol. Just give her a 360 cam and that would be a decent buff idk.
@shamrooooock
@shamrooooock 10 күн бұрын
this took 4 hours btw thx 4 reading
@Vur_tue
@Vur_tue 10 күн бұрын
For Montagne, allow him to place his shield down fully extended and plant behind, then immediately pick it back up after planting is done
@beixiyog6409
@beixiyog6409 5 күн бұрын
I was thinking if solis overlock was like a temporary emp like tubarao. And it’ll make her a mobile wall denial but reveals her position when she is on the overlock
@IsaacAnderson-c5k
@IsaacAnderson-c5k 10 күн бұрын
For Attackers: Fuze You can have the option to use your fuze charges on your shield instead on the walls. So it's like they shoot out from the shield than placing them on the walls but you only have one option. For Defenders: Jaeger Jaegers gadgets are bullet proof and explosion proofso you have to walk up to them and gun bash the gadgets which the animation is 0.25 seconds longer then the regular knifing animation
@ctheblaze3753
@ctheblaze3753 10 күн бұрын
Dokkaebi buff- the defender phone will buzz until the defender manually turns it off, some scenarios it’s easier to endure the call than turn it off. Make it so It won’t stop calling until the defender turns it off
@YouActuallyRead
@YouActuallyRead 10 күн бұрын
12:12 fire wate
@Dowjy
@Dowjy 10 күн бұрын
Fire wate 🔥
@SLEEZY_SKATES
@SLEEZY_SKATES 9 күн бұрын
I would be so cool if thatcher's EMPs could disable all the lights in its radius for stealth breaches like in the trailers
@tannerbarry6525
@tannerbarry6525 2 күн бұрын
Maybe make it take like 2-3 hits for a regular operator to crack a Mira. Kinda like how it works for Azami barricades. It gradually breaks and makes it less visible after each hit until the final one fully shatters it
@Vii.671
@Vii.671 9 күн бұрын
As much as the usefulness of Deimos being buffed like that(this is kind of biased to the lore) he’s the enemy of rainbow so it makes sense that his gadget only affects him. Plus this is one of those moments where you’re solo queuing or you’re really good at 1 v 1s
@ramirovillarreal1900
@ramirovillarreal1900 10 күн бұрын
the take on glaz weapon is so real, it feels like it takes 5 shots to kill someone some times, idk if its the bullet detection or what it is
@Stratmonster533
@Stratmonster533 4 күн бұрын
For Dokkaebi when she hacks a phone on a dead enemy it also shows where the enemies are for a bit like cavara’a ability
@windex343
@windex343 9 күн бұрын
For Flores they should make his drone explode on impact or when getting shot For alibi give her gun Acog and make the ping longer
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@windex343 blowing up when shot sounds good, but on impact would be a little too broken personally, It would just turn into 3 RC-XD’s which sounds a little busted especially as it makes sitting on cams basically impossible against a Flores
@manuelvasquez2432
@manuelvasquez2432 9 күн бұрын
Maybe for Mute, He only has a personal jammer if he still hasnt put them all down. Like if he only sets 3 and still has one, its still active on him but if he does set all 4 then obviously he wouldn't have a personal always active jammer.
@afk_killer4089
@afk_killer4089 10 күн бұрын
The ability to pick up zero cams would be amazing
@deanronner
@deanronner 3 күн бұрын
desmos ''everyone can see the ping'' yea alright buddy, that would be fun asf
@Echocompany2-7
@Echocompany2-7 10 күн бұрын
I don’t wanna sound like a gun nerd. But 1:41. The gun on screen looks to be a benelli or something a semi auto shot gun. Mutes shotty is a mossberg m590 pump.
@Fishynoodles707
@Fishynoodles707 9 күн бұрын
I see what you mean, it has a charging handle on the receiver and it also appears to be pump action, im not exactly sure what this is. My guess is something similar to the iconic spas 12 where it has both options
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@Echocompany2-7 I’m not sure if the creator just pulled up a picture of the in-game shotgun. But eitherway, that’s probably the least of most people’s concerns.
@Echocompany2-7
@Echocompany2-7 9 күн бұрын
@ fire arms are my hobby. It’s just something I noticed. He used a semi auto beneli m3 model for a mossberg 590 pump
@Echocompany2-7
@Echocompany2-7 9 күн бұрын
@@Fishynoodles707 it was a beneli m3
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@Echocompany2-7 Oh, Fair enough. It’s not really something that bothers me as much, but some people notice things that peak their interest…
@Arctic_FalconN
@Arctic_FalconN 10 күн бұрын
DEFENCE BUFF:Jager;Make his gun have less recoil and give it back its Acog ATTACK BUFF: Sledge;make him a 2 Armor 2 Speed and make his Gadget deploy time less,this will help hi in the meta P:S The buffs were made before watching the video 🫥🗿
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@Arctic_FalconN Yeah, honestly. I think Jager getting buffed is completely fine, and there’s lots of ideas. But ACOG on 416-C carbine makes it just too strong. Reverting to old Jager but keeping ACOG gone would be the strongest Jager should be allowed to get.
@ControlFreak-x2t
@ControlFreak-x2t 8 күн бұрын
Caviera buff Main weapon: replace her main weapon with the k1a and put a acog on the k1a Secondary weapon: Cavs pistole is pretty booty so we are gonna modified the pistol to make it cracked. We are gonna make the pistol full auto and put a red dot on it like elas pistol doing this will make it less booty but will give it more recoil. Abilitie: We are gonna buff her abilitie by making her untraceable from Deimos scan, lion scan and jackle tracker but drones can still see her. So this makes it so she can still be cleared by drones when roaming. there's no reason to buff her abilitie to much because this buff already gives her overpowered weapons
@NBAcoltyyy
@NBAcoltyyy 10 күн бұрын
They should give Buck a option to toggle fire shells they work kind of like Maverick except that it would put a bunch of little holes in the wall that he is shooting at
@Starmoneyz
@Starmoneyz 10 күн бұрын
idea for glaz He gets an smg-11 and u can use ur ability on his secondary's aswell as his dmr
@leviathangaming7542
@leviathangaming7542 2 күн бұрын
I would really like them to give sledge an option to throws his hammer. Still is a soft breach, but now with even MORE MEME POTENTIAL.
@Chriftopher19
@Chriftopher19 10 күн бұрын
Striker and Sentry should be able to bring 2 of the same gadget. The only thing that would be "broken" is 2 C4s but I think it's worth it for them to be more flexible
@MrKugeblitz
@MrKugeblitz 6 күн бұрын
i feel like like skopos could use the second body if she dies but only after a reboot or reconnection period of like 20 seconds. pulse should be able to ping the enemy after a couple of scans, or do a long scan to mark them (kinda like a drone scan but through walls) i think it would help a little in lower elos mira mirror when melee only breaks a little, it need 3-4 melees to fully crack(sledge cracks it with one i guess) kali could leave a small hole with her gadget on reinforced + the body shot down to 3 and 2 speeds(1 speeds would barely survive) and rook armor would make you counts as if you had an aditional tier of armor, Dokaebi could do like a miniature interrogation if she gets a defenders phone by hacking it, this would ping the other defenders once or twice Grim i think he should be able to put his hives as a tracking hive or shocking hive, tracking would ping but hunting would shock defenders trying to go through and not allow them to run, an alternative if that would be cancerous might be for 2 modes stationary hives and roaming hives, stationary would be as right now and the roaming would move in one direction but with a smaller range.
@H.A.C.P.O.A_agent_H4_rank_lVl
@H.A.C.P.O.A_agent_H4_rank_lVl 10 күн бұрын
A buff to tachanka: give him a variation of the sasg: the sasg inc(endiary) it will have the same stars as the regular sasg but with more damage and less spread but it will cause a impact nade effect causing heavy breaking to the enviorment and suppression also it will cause a small fire on the area of impact (note this is not a replacement to his gadget)
@swiggins6157
@swiggins6157 7 күн бұрын
Buck shotgun gets a drum magazine, becomes automatic, and gets incendiary shells
@Yutsu_ka_
@Yutsu_ka_ 10 күн бұрын
Idea for a Thorn buff: Once the Razorbloom is triggered, it becomes bulletproof (like Flores' RCEs )
@Dbaaq
@Dbaaq 7 күн бұрын
Both recuits: Let them have any wepon in the game for primary and secondary. Like, choose any gun except special ones (like tachanks, zeroes, AND NO SEHILDS) Also let a whole team be recruit again. I think this would be fun and chaotic.
@shikikanaz4624
@shikikanaz4624 10 күн бұрын
an idea for rook is that it adds a "visor" status so that the visors on helmets actually work and can survive 1 headshot before breaking (like in the deimos trailer)
@demarlotomlinson
@demarlotomlinson 7 күн бұрын
Dokki vuff could be that you get defender cams for the duration of the call if you dont have them already
@Siriusthesylveon
@Siriusthesylveon 9 күн бұрын
Brava drones should be like twitch drones where u start of with 1 maybe 2 charges but they regenerate over time so if u keep ur drone alive for a long time u can hack more
@Delta-l87
@Delta-l87 10 күн бұрын
Minor reworks I don’t think these counts as a rework but I would make doki’s logic bomb be a 40x40 radius while still being affected by her counts increasing the count of the gadget to 3. Glaz should be able to see through sens same as warden. Mozzie can carry his drones so he can deploy them or keep them safe but only 1-2. Op rework 1 Onto proper reworks sine we are now in the range of shields having primary’s and I’ve wanted a monty rework as I feel he can be weird he’ll function similarly to bb but instead of extending his shield he places to have a piece of mobile cover he can move and when he does so he get a primary rifle but it should be on the weaker side so Monty doesn’t go to wild maybe something similar to clash with secondary’s that act like primary’s. Op rework 2 Mute can now plant his jammers on non-reinforced walls and they will stick. Op rework 3 Smoke can have multiple of his gadgets up in positions he placed but he can only detonate one this requires smoke to look at the gadget to detonated similar to the Scottish resistance in tf2
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@Delta-l87 Mutes working like Melusi! I LOVE IT
@pluh-tc8ro
@pluh-tc8ro 9 күн бұрын
WHEN MONTY EXTENDS HIS SHEILD IN A DOORFRAME, INSTEAD OF CURVING LIKE IT DOES, IT ATTACHES TO THE DOOR????
@ginger9035
@ginger9035 9 күн бұрын
Buck should have an option where u can toggle his gadget so it's a quick blast with less killing potential but more destruction and u hold the gadget button to reload it
@KBackes6
@KBackes6 10 күн бұрын
The type 89 20 round mag is one of the few remaining realistic bits in siege
@edensarnelli9373
@edensarnelli9373 9 күн бұрын
@@KBackes6You know, the game is less and less about being realistic, and more about just being a fun and competitive FPS. I mean, most of the stuff in Seige now is in Futuristic FPS games, like Grim being like HIVE in BO3, Deimos kinda having that one new Valorant characters ultimate as a 1v1 mechanic, and expanding cement knives…
@bravelotus
@bravelotus 10 күн бұрын
Striker/Sentry: Being able to bring 2 of the same secondary gadgets like 2 sets of flashes or 2 deployable shields
@AJ_Gal
@AJ_Gal 5 күн бұрын
I feel like if Ubi were to buff Tachanka's shumika launcher, they should give it a little more damage and a bigger radius. As far as how much of both, I'll let you choose anifex. As far as a buff for Buck, give his shotgun attachment 1 or 2 more shots or an extra mag
@mohammadsadeghabedian1974
@mohammadsadeghabedian1974 10 күн бұрын
38:40 I just love it 🤣🤦🏻‍♂️
@williamcrago2618
@williamcrago2618 9 күн бұрын
Bro thunderbird is already getting that exact buff LITERALLY TOMORROW
@falcongamingproductions9938
@falcongamingproductions9938 6 күн бұрын
I think a good Buck buff would be for his underbarrel shotgun should have the option to shoot a mini nuke that just ends the round by blowing everybody up
@giuliomarte2099
@giuliomarte2099 10 күн бұрын
for brava i would make that she gets infinite shots that charge overtime with the maximum of 3 just like twitch so she'll be rewarded for keeping her drones alive by allowing her to hack more gadgets
@onlythefamm_dreezy
@onlythefamm_dreezy 8 күн бұрын
Jäger: Give him either a deployable shield, or an smg-11 IQ: Give her nades back
@almondbread8255
@almondbread8255 4 күн бұрын
But iq has frags? Are we playing a different game or they changed it in the latest update
@onlythefamm_dreezy
@onlythefamm_dreezy 4 күн бұрын
@@almondbread8255i was actually tweaking😂
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