Animated Pond Fish - Tutorial How to use your own fish models

  Рет қаралды 8,263

Suburbia Games

Suburbia Games

Күн бұрын

Пікірлер: 8
@freshmaker4o
@freshmaker4o 4 жыл бұрын
Pretty cool, but how did you create the "finsh movement" script?
@suburbiagames4578
@suburbiagames4578 4 жыл бұрын
It is necessary to acquire the asset "Animated Pond Fish" from the Unreal Marketplace (link in the description) which includes the fish movement script.
@ambientartvibes
@ambientartvibes 3 жыл бұрын
I drag the fish into the water but it swim out the water boundary. How to limit movement within the water boundary?
@suburbiagames4578
@suburbiagames4578 3 жыл бұрын
Hi Francis! Try using a "Blocking Volume" and assign "BlockAll" to the "Collision Presets" variable to create invisible boundaries that the fish cannot cross.
@piattrocks
@piattrocks 3 жыл бұрын
@@suburbiagames4578 ​ I just tried and the fish seem to be swimming straight through the blocking volume. I made a screen recording of it. It looks like it's being confined within the blocking volumes until the capsule and the mesh swim right through the blocking mesh. If you get the time to check it out, and it seems like I'm just doing something stupid wrong, I would appreciate the help. Either way TY for the awesome product! --> kzbin.info/www/bejne/aKOsm5mIobGbZpY
@nathaniel8422
@nathaniel8422 2 жыл бұрын
Hi, do you have blueprint with this fish models? Also is it easy to add other fish? thanks
@suburbiagames4578
@suburbiagames4578 2 жыл бұрын
Hi Nathaniel! The blueprint with the fish model is included in the Animated Pond Fish pack that you can get from the Unreal Engine marketplace: www.unrealengine.com/marketplace/en-US/product/animated-pond-fish As you can see in this video, it is very easy to add your own 3D model.
@nathaniel8422
@nathaniel8422 2 жыл бұрын
@@suburbiagames4578 thanks, I will check it
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