It's essentially half a Perseus. Same weapons loadout with smaller main guns but larger secondary remote turrets and missiles instead of torpedoes, half the components. Given the laser loadout which requires zero ammo, having no cargo is less of an issue. No ammo cap on how long it can stay out on the job, no need for cargo. Very good at using firepower to chase away Ions and Infernos that would be gunning for bigger allied ships or hunting large prey running solo. Persus is mobile battle house. Paladin is mobile battle apartment. Very close to my ideal daily driver plus some room to bring in more dudes for more boom, tbh.
@irontaoist2665Ай бұрын
Yeah this is bascially my line of thinking and why I snapped one up so quickly. I really hope we can get more stability to the game sometime in the near(ish) future, as one of my buddies would have a grand time on that quad S5 turret.
@Tainted-SoulАй бұрын
@@irontaoist2665 I got a CCU and are going to wait and see what its like when its out and flying
@iroquoisplissken3583Ай бұрын
Why is it different than a Redeemer you can get in game for free? Other than they nerfed it?
@AccidentalFriendlyFire29 күн бұрын
Yeah, I was thinking the same as a possible DD. Left my Perseus on the list regardless, because I'm open to lots of boom. :-D As for why it's different, if you look back at all the original stuff on the Redeemer it was never supposed to be this. Is it overpriced now? Yeah, but it was overpriced then, too.
@SmorgusBorgАй бұрын
I think there is a portion of the community that is conveniently ignoring that the "Forced Multiplayer" comments were made before CIG backtracked and gave control of the side guns to the pilot. A move, I suspect, that was made after realizing the ship was not selling the target numbers that they intended. (If pilot slaved side guns were intended, the promo material would have highlighted it.)
@durtyred86Ай бұрын
Maybe one day before they sink the whole dream, they'll wakeup and see that forcing anything is a bad idea. Even multi-player activities that are tied to ships this size... Add incentives and let everything else unfold naturally. Forcing players with unnecessary inconveniences is just downright dumb.
@christopherpickersgill3763Ай бұрын
@@SmorgusBorg I think that the pre-slaved Paladin sales really showed CIG that there is not as much interest in pure multiplayer ships as the streamers would have people believe. Blade or NPC that big boi gun and you are good to go. Engineering is the only real difficulty, but that’s just something for those long flights between missions 🤣
@elcohetejprАй бұрын
CIG never backtracked on the side guns of the Paladin, they clarified more simply for the easily confused that jumped to a conclusion instead of actually reading in full before reacting.
@KumachiYoshimuraАй бұрын
@@elcohetejpr Oh no, they did backtrack, the initial sales for the first couple of hours must have been atrocious.
@stoneguardАй бұрын
I do think the original wording was ambiguous. It said gunners “can control” which allow the pilot to concentrate on flying. But it didn’t explicitly state no pilot control guns. I think in this case it was another example of CIG not having someone who doesn’t already know about the ship proof-read the material. “We know what we meant!”
@2panzurАй бұрын
Its a Gavin concept. He joked about having a kettle and breville toasted sandwich maker in the bridge. With that bridge, you will never have a problem landing ever again. Its going to be slow and lumbering, my kind of flight. Its a more livable ship.
@jlarry1Ай бұрын
Does anyone else agree there is going to be some measure of nerfs coming for the Constellation series soon? It’s the last ship with four size 5 pilot controlled guns, and it has a big health pool with size 3 shields to boot. It’s basically the antithesis to the new multi crew design going forward.
@danny1988221Ай бұрын
The problems with saying if you want solo than get a solo ship is that you get less. I think players being told you get less because you want to do it by yourself. People want to solo if they want to but no be forced to have less, it's a punishment and it feels like a punishment the more and more that it is pushed. It has gone from a choice to a mandate and if you don't comply you will get less.
@senn4237Ай бұрын
And this will severely limit the success of this game.
@AccidentalFriendlyFire29 күн бұрын
Ask train engineers how they feel about taking in those duties solo when they used to be part of crews. Just because it's feasible doesn't mean it's a good idea.
@soevethАй бұрын
I think they need to add a small space for cargo, just to hold material for repairs or hold ammo if you are using ballistics.
@stoneguardАй бұрын
Look I LOVE ships that scale usefulness, and I REALLY enjoy multi crew combat. But I think what people that do a lot/majority of solo gameplay (which I feel like is a LOT of people) think is lacking is solo progression. Yes you listed a lot of solo ships (though the vanguard is actually not a solo ship), but what we currently have is 2 types of solo ships: 1) fighter, 2) starter. In fact you mostly just have light and medium fighters even in that class. All but the Ares are multi crew. Where is the solo advancement for industry? You’ve got the prospector as the starter mining, then… nothing. Vulture for starter salvage then… nothing. Hull A is neat, but very much a starter. The way I see it, you currently have 2 solo ships that aren’t light fighters, medium fighters, or starters. That’s the Ares and the Eclipse (which you did mention). Those are specialist ships for solo. I think we need more specialist solo ships. More “goal” ships for solo. I don’t think they need to be as good as comparably sized multi crew, but they should still be viable. Give me a Taurus/Corsair/Starlancer competitor for solo. Smaller guns as a balance (probably 4 size 4), but the tractor is a remote turret THE PILOT CAN USE, no second manned turret. Maybe 128 SCU + a Nursa bay. Give me a Mole competitor for Solo. Pilot controllable big laser with decent cargo capacity. Won’t outperform a crewed mole but can break good rocks and stores more. Give me something between the Vulture and the Reclaimer that I can operate by myself. Sure it doesn’t hold as much as a Reclaimer but can break bigger ships than the vulture and print bigger boxes than 1 SCU. Give me the ability to control Drones from the pilot seat. Sure I have to enter a remote turret or something that makes me vulnerable, but let me use something the size of the Vulcan without a crew. Give me something to work towards as a solo-first player that’s not artificially limited. There’s no reason some things that are multicrew couldn’t be pilot controlled. Even if the multicrew version is better.
@anfiachАй бұрын
"artificially limited" 😂 that term really tickles my funny bone.
@phillipnunya6793Ай бұрын
NPC crew and blades are the solo progression. CIG has been saying that over and over again.
@allekatrase3751Ай бұрын
@@phillipnunya6793 And then they said NPC crew won't be in at 1.0 and we still don't know how much AI blades are going to be able to do so...
@phillipnunya6793Ай бұрын
@@allekatrase3751 Yep. And we will know by the time 1.0 is out. NPC crew may even make 1.0 if they see enough people complain about it. Point is that they already have plans for solo options, so why should they develop their game in a way that undermines it? Just be patient. It's Star Citizen. That's what you signed up for.
@allekatrase3751Ай бұрын
@@phillipnunya6793 It's not about patience. It's about a design philosophy that's going to crash and burn. Even people in orgs are solo a significant amount of the time. The consistent moves to strip functionality away from the pilot and design new ships with multi-crew in mind is not going to play well. Even if NPC crew was coming with 1.0, they need better options for solo play. Especially for non-combat roles. Just going to fill out a MOLE with NPCs and that's going to be effective? A Reclaimer? Just let NPCs automate the tedious parts while you ferry them around? NPCs aren't going to fix the lack of progression when solo.
@odconАй бұрын
Missing the point. New ships - fine. Existing ships - corsair - the ship was sold based on the guns. They forced multicrew on features already paid for. The real problem is the NPC fighting capability. Corsair is a brick and dies in pvp. It kicks ass in pve because npc doesnt fire/fly like players at all. The trade off for the firepower was the maneuverability. Now the trade for bad npcs is a ship hog tied for supposed multicrew.
@senn4237Ай бұрын
Exactly
@SONYUSRАй бұрын
Corsair, and the Connie, kinda have a design problem. So much nose dps and so little turret dps. Makes it feel terrible being in those turrets. Same with the vanguard. Should of gone with the hurricane design of "turrets have most the dps" Instead they made the pilot guns 80% of the dps and when they realized that was making it the king of solo ships, they nerfed it. Even tho it's useless in pvp....
@Alias_ReignАй бұрын
Space tomato, I would totally agree with you if there were a large ship option for single players, even if it isn’t quite as strong as a multicrew large ship. The closest we had was the Corsair (not massively large), and they gimped it because it got a lot of kills. Most people play single player, obviously the most powerfully armed single player viable ship is going to get the most kills. That shouldn’t be looked at as a negative.
@TekjiveАй бұрын
100% agree, and their approach to nerf it is beyond weird in a lot of illogical ways.
@fishfighter2Ай бұрын
No, I won't fly something else. But thank you for playing.
@durtyred86Ай бұрын
Idk about you but, the Intrepid is a beginner players ship... Someone who isn't sure what they like or want to do. For the solo player, they already know. So the window shouldn't be locked down to Titans, Intrepids and Nomads lol... Prospectors, Vultures, Freelancer Max, the Zues.. Even Connies or similar. You can and should be able to go larger. Not be left in an Intrepid lol..
@rickshaw3397Ай бұрын
Yes. Id like to see advanced 1-2 crew ships. Charge double but make them twice as good.
@TheAbominableSnowflakesАй бұрын
The lack of really minimal storage, 1-4 scu, has me big sad. Maybe it'll have some closets or a pantry to at least put food in.
@ShawnsrumiАй бұрын
We’ll have to wait and see
@btoiscoolАй бұрын
It's a gunship what do you expect lmao
@gorganhorn6872Ай бұрын
Let's call this ship what it truly is; An Ultra Super Heavy Fighter.
@durtyred86Ай бұрын
Gunship works too, lol.
@critic_empower_joke_rlaxtslifeАй бұрын
So what? Cig comes next with mega super heavy fighter, then ultra mega super heavy fighter? Where and when does it end? Google unobtainium all alphabets down to alpha heavy fighter?
@charliemcawesome5012Ай бұрын
@@durtyred86that’s what it’s supposed to be. But instead of a 4 crew Gunship, like a Spooky, people whined to get yet another 2 person heavy fighter. Expected the nerf when people complain it’s not fast enough, like the Redeemer.
@charliemcawesome5012Ай бұрын
Gunships are supposed to stand-off and provide fire support. That’s why the Redeemer had size 5’s. For the range. Now it’s a heavy fighter, and I’ve flown it since, it may be more deadly now. But it’s not a gunship. The same thing will happen here when it’s a slow support gunship FOR the Valks as they drop in. But people will whine. The guns will get nerfed and speed will be added. This was supposed to be a multicrew ship. Like many others. What’s wrong with having a social aspect?? Why do we need every ship to be reduced to a solo ship?? There’s a set for solos, there’s some for duo’s, there’s some meant for more. Too bad a lot of people can’t accept that.
@gorganhorn6872Ай бұрын
@@charliemcawesome5012 Correction: Redeemer is a Super Heavy Fighter.
@josecuervo3351Ай бұрын
Unless the ship is a large ship (ie carrack, HH, 600i), ALL multicrew medium ships should have pilot control guns. Nobody wants to fly without any real agency in combat. Instead they should add an additional gun to differentiate it from a heavy fighter. It’s a GUNship, right? Makes sense.
@joshuaslaughter8955Ай бұрын
It looks amazing,but what im here to embrace is the mirai guardian! >:3 (also theres a military tax and a alien tax, damn buying ships are so expensive..)
@stoneguardАй бұрын
Yeah I’m desperately hoping that’s REALLY what it looks like. I heavier fighter/light gunship that’s ACTUALLY for one player. Like they didn’t add a second seat and the missiles can only be fired from that or something stupid along those lines.
@pbjracing14yearsago49Ай бұрын
"Military tax" is totally arbitrary and allows CIG to jack up the prices of ships...
@allekatrase3751Ай бұрын
Look, no one is saying we shouldn't have multi-crew ships. The problem is everything that's not a fighter or an entry level ship (or a pure hauler) is being stripped of significant amounts of its capabilities if flown solo. That goes beyond encouraging multi-crew and is going to be bad for the game. Even people in large orgs are going to be playing solo a significant amount of the time. That's just how MMOs work. And with them announcing no NPC crew at 1.0, the lack of larger, more capable solo ships is going to be felt a lot.
@senn4237Ай бұрын
100%
@phaithless4055Ай бұрын
Do you think ships like this are going to be practical with the price of ammo and missiles going up or we can be riding around auroras and Titans?
@sirbalendor5600Ай бұрын
Dude, you pander so hard for crap that benefits orgs and multi crew play. That's a minority of players. Why should orgs have all the advantages? Leaving solo or small group players behind at every turn. We are backers also and deserve the same advantages. Our money is just as good as yours, bro.........
@lordfraybinАй бұрын
I thought it was pretty bold of CIG to launch it without pilot guns, initially. Then they caved.... But yes, it's a GUN SHIP.... beds??? Why??
@DraegerV1Ай бұрын
The redeemer currently sucks at being both anti-fighter and drop ship....
@fishfighter2Ай бұрын
Tell me you don't know how to fly a redeemer without telling me you don't know how to fly a redeemer. It's better at defending itself now that it slightly handles better than it has ever been. If you were relying on the size of your guns that's telling of your skills.
@DraegerV1Ай бұрын
@fishfighter2 a dedicated gunship needs more than 5 seconds of sustained fire worth of capitors. I agree with the redeemers' change, however, with the min required crew of 3 personnel, currently, those 3 are better suited in individual fighters. Tell me you dont understand game balance without actually telling me you dont understand game balance.
@durtyred86Ай бұрын
@DraegerV1 sounds like the Redeemer doesn't suck, it just needs a boost to the capacitors.. Everything else is in line.
@stoneguardАй бұрын
I don’t think the Redeemer “sucks”, I just hate that they took a ship with 4 size 5 guns on turrets and tanky dual size 3 shields and cut both of those things down then immediately sell a ship with 4 size 5 guns on a SINGLE turret and tanky dual size 3 shields. Oh, and you can’t even CCU from the one that did that a couple weeks ago…
@DraegerV1Ай бұрын
@durtyred86 when the main classification of a ship is GUNSHIP, and it doesnt live up to that classification, then yes, the ship indeed sucks. Not only does it need a boost in capacitors, it needs a SUBSTANTIAL boost.
@kishkin8743Ай бұрын
The community held their ground and for now, CIG's awkward forced multicrew nonsense lost.
@intothevoid2046Күн бұрын
I think it would be extremely beneficial for everyone if CIG pushed forward with blades and NPC crews so that people understand in what way this will or will not help solo players.
@Tainted-SoulАй бұрын
If it was far better having 3 people on the guns and a pilot and when the pilot takes over the side guns will make it rely on the top turret will balance it. so to me this is the best way to say " a crew is better " other then "YOU must make friends"
@tgjaedanАй бұрын
Looks like a Valk and a Vanguard had a bit too much to drink and came away with a surprise baby. Also, I do think those side turret gins can rotate out and shoot sideways. Being a remote turret, all you need is the guns to pivot out and not the whole turret for a person to sit in.
@digitl_ghostАй бұрын
Every ship should be a fully operational single-player capable ship. That's what we were promised, that's what AI crew were intended for. I believe the angst comes from the uncertainty of what CIG's plan is for AI crew (not blades... totally different).
@devinleifer7460Ай бұрын
Its most certainly going to be a fleet escort ship that is designed around larger groups of ships. Its a gun platform, that will hopefully be extremely tanky, with things to sustain its crew, and that seems to be pretty much it. I think it will be a very tempting ship to split some of your crew into if your running a polaris or something larger. It doesnt do dropship things, but its might be the best thing to go down with a dedicated dropship to support/suppress/distract defenses.
@bperras17 күн бұрын
I see this as an escort. Like Star Trek's Defiant. It doesn't have storage because it's meant to be paired with a ship like a Zeus CL or a C1, freelancer or starlancer MAX, etc. Two ships one for defence, one for hauling loot. Even pairing it with a Valkyrie for ground assault missions.
@armyfreak9389Ай бұрын
I feel like the Valkyrie and Paladin will be a power duo
@JizzyNinjaАй бұрын
12:08 lack of medical bed (which I’m not saying it should have) will be a limiter for some people running lots of fps missions. Or maybe medical suit could help overcome that in the future, further adding value to ship lockers for non-respawn medical gameplay. Damn that would be cool.
@evemaniacАй бұрын
I wasnt strong enough to withstand and brought one but I made an angry face to show CIG how displeased I am in general. I dont know if they noticed...
@jbirdmaxАй бұрын
I think the ARGO Raft is my favorite non combat single crew ship.
@blitz8425Ай бұрын
Love the industrial interior on the raft. It's a cool ship
@magnus_lundgren17 күн бұрын
As a mainly solo-player, I picked it up for when I want to do combat group play (but I might find some solo use for it :) ). I see it as a support ship that is supposed to be able to dish out as well as taking a beating. If wanting to loot stuff, then at least a third player in a ship with a cargo grid would do it. However, a small grid for spare parts for the future engineering play would be nice, if it at some point would be added (perhaps placing it on the top deck in the engineering section).
@karmabad6287Ай бұрын
I think the pilot controlled weps are essential. Say you have a 2 or 3 man crew and you take damage. At least the pilot can continue to fight while the crew fix the damage. Also yes the ship needs some cargo space.
@KidInTheHall28Ай бұрын
I love the look of the Paladin. I liked the look of the Valkyrie as well but the Paladin looks better to me. Also super glad they gave the pilot control of some of the weapons as I wasn't going to get one as I'm mostly solo.
@JizzyNinjaАй бұрын
2:13 why do you assume it can’t aim straight out? Are there any remote turrets in the game that operate like that?
@blitz8425Ай бұрын
I would really like to see manual control of tracked turrets. Let me manually move that baby instead of completely taking away control whenever i need to change the position. Same for things like the tractor turret on the spirit
@RAVAGEjpbАй бұрын
I bought the Starlancer Max when it first came out. I absolutely love it for doing anything with at least one friend. When I heard about the Paladin. I didn't think much of it, but when I saw it on the pledge store and checked out the specs, I fell in love with it immediately and bought one. It's a pure warship. It may only have one size 3 shield but when armor comes into play, I think the Paladin will be a tough little ship.
@chriscray930529 күн бұрын
Realistically this will be a 1-2 person ship and there should definitely be a bounty hunting version. I've seen some complain it's turret is overpowered, but I don't see it as it's only got the one aside from the wings. Also they missed the mark by not having any cargo at all. Room for a ground assault vehicle would kill.
@myrchantkobold826823 күн бұрын
You run gate security, so you don't need to be fast and able to stay and wait for awhile. Ships like that will be needed for security missions.
@TairnKAАй бұрын
I'm curious if the tracked turret can stop anywhere along its track or is limited to two or three spots (top, aft and bottom)? ;-) If involved in Bounty Hunting, you should be able to purchase security pods used on the Titan Avenger Stalker to install? Oh, I thought you said it had 2 scu of cargo?
@Mr_Tea_RexxАй бұрын
dont forget the paladin is Armor Based not shields, when that comes into the game it will be able to take more of a beating then the redeemer, where the redeemer is shield based
@SOGBulldogАй бұрын
I see it as a support ship for the Valkyrie or maybe the M2 when they're drop troops / vehicles in a hostile situation. Personally, I'd love them to make an exploration ship with this design language.
@Spike.SpiegeIАй бұрын
This is what I see too. It pairs perfectly with the valk. Supporting fire while the valk drops off the troops but it's in the heat of the battle. Both ships are slow but heavily armored.
@latjolajban81Ай бұрын
Encouraging multicrew is having turrets facing other directions. Having forward facing guns that require a second person is forcing multicrew just for the sake if multicrew. Hammerhead multicrew is fine because it covers all sides.
@whowhowhowhowhowho813914 күн бұрын
No in combat the pilot runs around, the ship doesn't maneuver, that's why you have a 360 turret... In fact you can solo this ship effectively, pilot stance app and since next controlling the nmain guns.
@blitz8425Ай бұрын
I really like this thing, all the controversy aside. I love gunships in space, because they usually double as a big ass fighter, which with a good crew is a fucking blast
@emperor_pewpew2903Ай бұрын
They need to push A.I crew as soon as its up to being able to be used.There are a lot more people who like playing solo than there are people who want to be with other people
@Mace1000S28 күн бұрын
People want it for bounty hunting, and bunker running, Security, and protection missions. Capital ship fights. You’re gonna wanna loot some gear.
@aubreybrandt8188Ай бұрын
I'm curious about Engineer stations, if gravity generator is disabled, will the Engineer be able to get around the ship while it's maneuvering? Anyone know?
@mayhem1577Ай бұрын
That view downward makes me think this should get a bomber variant
@VioblightАй бұрын
1 S3 shield is great for this ship especially with its firepower and promise of armor
@gergenskits3940Ай бұрын
Why beds? so the thing can be used as cargo escort. Yes, I know they said something about no longer needing beds to bed log, but, Your cargo ships are long range, have S2 and S3 QT and Beds. and very few fighters can stick with them.
@JadedMantis13Ай бұрын
Agree that it is ideally 3 person ship. I want some more gracefully scaling ships.
@GundobaldАй бұрын
bait and switch sales practices are unfair or deceptive trade practices, and violate the FTC Act.
@ChanTheman-fe3wfАй бұрын
I am here once again asking for a terrapin black livery like the ursa med rover “respite” paint for 4.0 But yes, fly something else😀
@intothevoid2046Күн бұрын
Redeemer in dogfights? If it says "Gunship" expect it to be heavily armed and fly like a cow. Redeemer was supposed to be agile and look what we got. This will not be different for the Palladin. They always try to compensate firepower with lack of agility. When it comes to multicrew, there is no problem as long as there is enough equivalent opportunities for solo players, which, as multiple studies suggest, make more than half the player base and even more when it comes to players over 50, of which we have many in SC and there will be many more because of demographics and the extended development time of SC. The only real problem is, that many players have bought larger ships because CIG didn't make it clear that they will effectively useless for solo players. Look at the Carrack commercial. It misleads you to think this was a solo player home base...
@QbertquesoАй бұрын
A Perseus with 2 Paladins for an anti-fighter screen would be tight
@rockheart3645Ай бұрын
F CIGreed.. Bring back the corsair... I'm mad as Fuck and will never spend a dime in SC befor I get what I payed for...
@danny1988221Ай бұрын
It's what you get when a Hammer Head and a Scorpius have baby ships lol.
@breotanАй бұрын
You see a Scorpius where I see a RAFT.
@NianfurАй бұрын
100% this was meant to be an RSI ship originally.
@Tbernard-s2nАй бұрын
I think they should fit two 2scu rack on the exterior area somewhere in the back, tucked away in that empty area.
@stuartriddell2461Ай бұрын
Agreed, I think ships of this size, regardless of role, should have a small cargo grid of at least 2SCU, for loot and/or supplies.
@temperedgrizzly5988Ай бұрын
I may honestly get it just mostly cause i enjoy the waybit looks
@theg0z0nАй бұрын
Im starting to think Tomato is AI. No actual human could pump out this much quality content.
@Alkvaarder17 күн бұрын
A mid sized Hammerhead. Lovely.
@myaul8157Ай бұрын
The railed weapons on this reminded me of the ship in a PS1 called Einhänder. Also, I believe every ship with a remote, no manned, turret should be controllable by the pilot. It's software operated, and in a real-world situation, anyone with terminal access would be able to operate. Even if it means bypassing a security protocol.
@irontaoist2665Ай бұрын
Endymion FRS Mk. II
@madcatandrewАй бұрын
This ship... talked me into getting a ccu chain to the Perseus instead... That is much more of a Rocinante analogue than this. Also, don't get the shield conversation. One s3 is waaaaaaay more shield than 2 s2. Or 6 s2 for that matter.
@aivenssarАй бұрын
It's fine, but it just can't fly like a fighter or they're just scope-creeping fighters since the pilot can control it all. The Redeemer nerf needs to boost an element compared to the Paladin or it would appear to be done just for the sale of the new ship. The Redeemer should be more nimble than the Paladin. Not just a little, it should be noticable.
@platiuscyndar9017Ай бұрын
It wont get that given that is exactly what they did that nerf.
@TipsizAdam3535Ай бұрын
Sorry Tomato...but SC's mismanagment, lead him to his ruin. What a shame...they nerfed the redeem, for the selling this garbage. Maybe they will nerf palandin in near future for selling another garbage.
@Spike.SpiegeIАй бұрын
Both can exist. They nerfed *the guns* on the redeemer but gave it more maneuverability instead. Guns aren't the only thing that matters on a ship. One is a light gunship, one is a heavy gunship. As they release more ships they have to continue to slot them all into the lineup, that means tweaking stats on other ships as they go. Systems like control surfaces and malestrom are also going to change how a lot of ships behave. People need to chill, let them cook, and realize in the end all the ships will be balanced.
@zachthepizzaguyАй бұрын
No
@TipsizAdam3535Ай бұрын
@@Spike.SpiegeI You miss the point...This is not about nerfing guns, buffing runs. They just collect money from people through unethical selling policy. Make old one uselless to sell new, than make uselless new one to selling "another new one"....this just UNSUSTAİNABLE.
@blacksheepboyz29 күн бұрын
4 scu for food and parts would be smart.
@CUPv0Ай бұрын
Instead of looking at multicrew from the perspective of player power, I've started looking at it from the opposite end of ship management. Big ships have big interiors and many parts that are going to need attention when they start to break. One person won't and shouldn't be able to manage it all so you're going to need other players to help fix it. But what are they doing to do when nothing needs fixing? They're certainly not going to want to just sit there while the captain/pilot flies and shoots everything themselves.
@brickstonesonn9276Ай бұрын
They need to look at Sea of Thieves for multi-crew inspiration.
@durtyred86Ай бұрын
Possibly get in a turret and shoot?
@apr6337Ай бұрын
Yeah. A game FULL of jerks and you wonder why there are solo players
@johnboyd9713Ай бұрын
Can it do ERTs? Probably. Can it take any cargo back (which is most of the ERT profit)? Absolutely not. Need to bring a friend with a MAX. MORE FORCED MULTIPLAYER OHMAHGAWD
@critic_empower_joke_rlaxtslifeАй бұрын
I want rsi project for a new aurora Six meters height. Hecta automated gun turret And all guns size 6 ballistic cannons. RSI Project called - 666 - I am sure marketing would be proud of me.
@ReivbvАй бұрын
All of these ships pale in comparisson to the Connie Taurus
@FrizzingsАй бұрын
It will get the weapons downgraded to s4 after release 100%
@KumachiYoshimuraАй бұрын
Every ship should, and will be (cause CIG needs money) soloable. Soloing a ship in no way invalidates multicrew gameplay, you can still have fun with your friends if you want to. These are both equal options to enjoy the game for different people.
@christopherpickersgill3763Ай бұрын
@@KumachiYoshimura my thoughts entirely. You play your way, I’ll play mine and we will both have a good time. The idea that CIG would cut their arm off to satisfy a small (but very loud) part of the fan base is a wild assertion. Streamers really need to use the phrase “in my opinion” a lot more. I wonder how much CIG sales are impacted by their “you’ll need a crew for that” scaremongering.
@KumachiYoshimuraАй бұрын
@@christopherpickersgill3763 my favourite is "you should fly only single seaters if you're solo" must be a great slogan for CIGs marketing.
@magnusasgeirsson7244Ай бұрын
Not the capital ships until they introduce ai crew at least
@christopherpickersgill3763Ай бұрын
@@KumachiYoshimura I mean, there are quite a few toilet seats they can man if they want to go down the road of “every ship with more than one seat will need a crew” opinion that most streamers espouse.
@aitvaras5271Ай бұрын
No, not every ship should be soloable. Not every ship needs to cater to all people. It's perfectly fine for larger ships to require an actual crew. It's also fine if there are still ships, even large ones, that are soloable. But the idea that every component in a multiplayer game needs to be there for solo players as well is just silly.
@louhodo5761Ай бұрын
If the Redeemer could maneuver it would be fine... but it still handles like ass. Its not fast, its not anymore agile than a Constellation Taurus, it doesnt have more firepower than the Corsair, even after the nerf. It has one of the most offensively shitty interior layouts, who puts drop seats above the living area so they have to pass through the living space to leave.
@rickshaw3397Ай бұрын
Give me a cargo variant and you can charge me whatever. Ill pay
@tragic_tragousАй бұрын
It can't be long distance without cargo
@JizzyNinjaАй бұрын
The person I play with doesn’t like flying and this lets them really shine (most dps) and gives us an interior.
@Mace1000S28 күн бұрын
I feel it’s pretty stupid. It doesn’t have at least four SCU cargo.
@KuruptU4FunАй бұрын
IMO they need to give the Redeemer the Mk.II treatment. This ship was built before CIG had a manufacturer style guide. It won based on the "rule of cool". Give the option of a $0 CCU or accept that the Redeemer will remain an unbalanced ship as it is neither a gunship or dropship.
@Spike.SpiegeIАй бұрын
Redeemer is supposed to be a more agile and maneuverable gunship, that's why it has it's special engines. While the paladin will take a role of a slower, heavier gunship. I've seen people say the redeemer will be the type of ship you fly in and can drop people off while defending itself, but then you get out or continue to move around the battle. The paladin is the type of ship to stay in the fight, take hits, and let it's guns rain down on enemies. Not really a drop-ship piece to it.
@KuruptU4FunАй бұрын
@@Spike.SpiegeI You're right, but like I said, the Deemer was created by the rule of cool, long before the style guide or the roles of ships were clearly defined which they're doing now. It, (just like the Cutty BLK) sits between defined types of ships, a fighter and a cargo ship in the case of the Cutty. That space between requires a bit more time and attention to balance if it can be at all. Which I don't think the Deemer can be balanced.
@Gregs92584Ай бұрын
As a 2013 kickstart supporter i say f star citizen.. we get new ships and monetized skins yet no game in the way we were promised near 1 billion in cash flow in early access with nothing beyond a proof of concept is garbage Multi-player isn't the issue I'd have love to playing people into this game but at this point elite dangerous and no man sky still are asmore complete form or what star citizen was intended to be... it's sickening really with how much they've made and are still in a state of failure to launch
@btoiscoolАй бұрын
You're the first SC youtuber I've seen that doesn't give psychotic vibes in a very long time, I rock with it
@LIMERAGEАй бұрын
That means he eats everything CIG throws at him like a dog, that's not any better
@btoiscoolАй бұрын
@@LIMERAGE Yea I like this guy even more now that I realize that he's pissing people like you off lmao
@LIMERAGEАй бұрын
@btoiscool You realize he sees the game through a streamer's eyes, he wants multicrew to be a thing to make content
@r3kk3n54Ай бұрын
actually yes They are... it has been no secret that CiG wanted multi crew as the end all be all of game play. They released fighters and several iterations of a flight model but none of it was to be all encompassing... no one gets to be a luke skywalker or poe dameron... more like sea of thieves in space. CIG knows very well that content that they want to create has to be "difficult" because honestly there aint enough of it. Gone are the days when you could get in your ship go talk to tessa bannister get a quick mission and make money.. now its all convoluted and fucky.. its an mmorpg without the content... quest chains atleast from my point of view are seriously lacking and rinse repeat. Therefore it is a much more satisfying session when you and your buddies get together... now all the "difficult" content is made trivial. All the hard to get stuff has been made easily acquired just by getting in your multi crew ship with org mates. There will be little to no solo content in the grander scheme of things.. as this game grows in time.. more nerfs will find those solo piloted vessels to make room for the multicrew gameplay... the fact that you make these videos and play this game and yet you do not see this trend... its been going on for years.. its going to ramp up faster now.. soon solo missions will only get you so far in reputation and rewards. and then its begging for groups to finish out a quest chain. The sand box aspect of this game allows for inventive solo play albeit you will be targetting other players.. bounty missions will be undoable unless you can muster up a full crewed idris to get this pesky sumbitch out of the belly of that polaris, this is being forced... simply put.
@AlexandreParchomenkoАй бұрын
yes, it's definitely a Fat Scorpius !!
@danielrdotcomАй бұрын
like the scorpius and the hurricane had a fat baby
@ShmeedyMeatDАй бұрын
With the economy that’s on the breach, this ship serves no purpose other than being a money pit. Bounty’s are not paying enough and unless someone’s buying this to protect their org (for whatever reason) I don’t see the point.
@CUPv0Ай бұрын
It servers no immediate purpose, but that's most ships. Nevertheless, CIG needs to continue to build out ship options and fill gaps in size and intended gameplay
@MrFalkor81Ай бұрын
But you have to have range to do it... I would rather rent The Starlancer TAC with double the fuel and more versatility than this ship (it also has more shield and more raw fire power).
@RN1441Ай бұрын
@@CUPv0 They're out of gaps, which is why they keep nerfing existing ships and features (e.g. tractor beams) directly before sales.
@ShmeedyMeatDАй бұрын
I prefer they stop building ships and focus on gameplay. When they announce a ship, it introduces a new gameloop. They develop that loop around the ship, leading to the creation of another ship for the loop and further adjustments to the game loop. Instead, create the loops first and then the ships.
@ShmeedyMeatDАй бұрын
@@RN1441 this is a great take, they’ve beat a dead horse with all these ships. Funding must continue though, nerf a ship and make a new one is the strategy for CIG. It’s ridiculous because they don’t understand if the game performed better they’d have an alpha full of players that WILL SPEND MONEY.
@LarsHoppaАй бұрын
What are you going to do with this ship solo? It's a combat only ship.
@XMathiasxXАй бұрын
You get that you can have more than 1 ship right? What are you asking? Bad idea for a daily driver, but nobody said to use it for that lol
@KD-_-Ай бұрын
You can tractor shit in to store it probably just like the redeemer
@First_ChapterАй бұрын
Aren't the F8 and F7 Mk 2 single-seat solo ships with significant firepower that are combat only, too, though?
@LarsHoppaАй бұрын
@@First_Chapter I said this ship, the ship in the video. The Anvil Paladin. It is a multiplayer ship. The Polaris is a multiplayer ship. Why suffix the title of the video with no forced multiplayer? The title of a video about a multiplayer ship.
@SpenzOTАй бұрын
If you have to ask with a hostile connotation as to why someone would do X with their pledged ship that they bought with their money then you have no objective foundation on which to criticize people. They do it because they want to. Full stop. Anything past that is opinion, nothing more.
@valkyrie1689Ай бұрын
But whos still mad they cant broadside in a freelancer. Its a game idc about maybes and ifs lets report what we have now and try to not make an ass of ourself or the game.
@C.KowalewskiАй бұрын
I don’t understand, even a little bit, at all, in the slightest, why people want a large scale solo player ship. There’s no point, not realistic, and doesn’t fit in the current game balancing at all.
@kishkin8743Ай бұрын
They want diminished capacity solo and maximum benefit multicrew. What they don't want is zero capacity solo.
@EvanRathАй бұрын
no thanks ill keep my valk
@ddc856Ай бұрын
a fken 2 seater aint solo man
@christopherpickersgill3763Ай бұрын
@@ddc856 that toilet seat back there ain’t gonna man itself private.
@vagabondprime1691Ай бұрын
It's funny, this CAN be a social game. I had a ton of fun group playing with the Garden crew, and those multicrew ships were awesome for that. I don't expect everything to cater to the fact that I'm a bit of a loner, though. I love that there are ships for big crews, small crews, or solo play. It's not like I'm taking the bus to work in the real world and wondering how I could solo the damned route... people are silly. Relax. Play the game. Have fun your way, there's a ton of ways to do it in SC!
@Asgar1205Ай бұрын
I really hope the Paladin is already in production. It's a nice freaking gunboat
@syko8939Ай бұрын
they need to make manned turrets almost op so people want to multicrew ships. hmmm like pre nerf redeemer
@christopherpickersgill3763Ай бұрын
@@syko8939 nah, no one wants to man your turret outside of the people you already know. Start forcing that gameplay and you kill this game. Pre-slaved guns paladin sales showed that. Multicrew is for fun with your friends or an advantage if you are well drilled together, not to gatekeep gameplay.
@christopherpickersgill3763Ай бұрын
This ship is one the least multi-crew forced multi-crew ships in the game. NPCs and Blades will make this and the redeemer absolutely soloable, especially in PVE but with difficulty in PVP (as it should be).
@KD-_-Ай бұрын
Redeemer is already soloable in pve use all laser cannons with gimbal or use repeaters.
@christopherpickersgill3763Ай бұрын
@ that’s awesome. Gains even further solo viability when blades and NPCs arrive then.
@mariomarques1507Ай бұрын
Yes, we are! Even you keep trying to make the case how better is to play multi-crew. Who do you want to fool? Come on! 🤣 But I will engineer my ship myself! I will get another computer, I already have another account, put the engineering in a Tablet, and that's it. F*ck this. I'm pretty tired of those people who want to define the game by their standards. And we who pledged so long ago can not have the right to play our ships alone. And I am not talking about flying an Idris. No, no, no! I am talking about this ship, or a Constellation, or a Corsair.
@XMathiasxXАй бұрын
Ya I couldnt stop myself from getting one
@Bourbon_GamingАй бұрын
the people complaining about the Redeemer nerf are just anime fanboys putting a tail on it didn't make it arrow dynamic it's just a brick with a tail and it fly's in the face of all other design language in the game with those engines. The Constellation Andromeda has always had 4 size 5 pilot controlled guns and 2 turrets with 2 size 3 guns the same guns as the Paladin just reversed on who controls which guns plus more missiles. The Constellation Andromeda also costs 60 to 90 less can take a snub and/or ground vehicle and you can do 96 scu cargo with it. Not to mention the Starlancer TAC is coming and it will out gun all 3 and also have a 96 scu cargo hold and be able to take a Sub and again is slightly cheaper then the redeemer or paladin
@CleanYEAHАй бұрын
Nobody is being "forced" into multiplayer gameplay. There seem to still be a lot solo players who havent taken a look at the design docs
@stratvidsАй бұрын
Saying that the paladin forces multi crew is like saying the f8c or arrow force solo play. Here's an idea, if you want to play solo fly ships made for solo, if you want to play multi crew fly a multicrew ship
@First_ChapterАй бұрын
In this case, CIG needs to have big, impressive ships made for solo play instead of just tiddlers.
@SpenzOTАй бұрын
Or, and hear me out, you DON'T advertise that every ship will be soloable for 9 years, only to hard reverse, lock solo players out of doing even the most basic of tasks with their pledge, nerf existing ships and mechanics to punish solo players even more, then have the cope crews come out and shame everyone for believing a lie. Winning business strategy...
@stratvidsАй бұрын
@@SpenzOT except for the fact that they haven't been doing that. They've said you can fly them but you will be less effective. Its impossible to balance, you either end up with useless ships or the game becomes eve where everyone plays giant ships solo and just tells the ai what to shoot.