Arcane - Sound Redesign - How I Created Electrical and Magic SFX using VST automation in Reaper

  Рет қаралды 10,532

Matthew Florianz

Matthew Florianz

Күн бұрын

Пікірлер: 31
@rileyburns7009
@rileyburns7009 Жыл бұрын
I would've never thought to use styrofoam for electricity, that's gonna help so much for the game I'm working on
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Fun right? Anything that causes friction can work in this context. I find electrostatic plastics (the thing harder one) to be great too. Have fun playing with it!
@josephlandman1402
@josephlandman1402 19 сағат бұрын
We need part 2. This is amazing
@cedarjones5921
@cedarjones5921 2 жыл бұрын
Awesome skills! The creativity here is through the roof and gives me all sorts of ideas to try for myself. Thank you for sharing.
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio 2 жыл бұрын
Hi Cedar! Fun to read that it inspired you in a similar way that those listed examples in the description inspired me. Thank you for letting me know.
@nightonmars
@nightonmars Жыл бұрын
The snow foley is so neat.. Nice to see an alternative to the corn startch!
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thanks, it works well right? I think processing does some heavy lifting but even when I first heard it was wanting to try and make it into snow. Something about those paper strips sounding similar already.
@adamantobserver8655
@adamantobserver8655 10 ай бұрын
This is a gem for me, thanks for the insight man. Helps me a lot
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio 10 ай бұрын
Brilliant - glad it helped. Do check out Noah’s channel as it has many more gems to be uncovered!
@georgechadwick8642
@georgechadwick8642 10 ай бұрын
@@matthewflorianz_gameaudioFantastic video bro and just thought I'd second if you mean Noah Sitrin then yeah I couldn't agree more dude's goated as fuck. A real hidden gem
@Archelon6148
@Archelon6148 Жыл бұрын
Wow, bravo 👏
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thanks Nollias, glad you liked it and hopefully it is useful.
@cyrusrichard8935
@cyrusrichard8935 Жыл бұрын
the breakdown was so cool !
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thank you! Hope it inspires you, most plugins in the list are free (or otherwise easy to exchange).
@BB-zn6tx
@BB-zn6tx Жыл бұрын
Really impressive work
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thank you Ben, I hope it is useful!
@Kharmatic
@Kharmatic Жыл бұрын
this is wild
@AskonDBZ
@AskonDBZ 10 ай бұрын
That staff sweetener is so cool holy sh*t, how did you make that?
@matthewflorianz
@matthewflorianz 10 ай бұрын
Layering and automation mostly. The main sound is in the Foley bit at the end. Metal coil taken from a measuring tape. Produces those swirly metal zippies. Then the FX chain adds the weight and some of the movement. Hope that helps.
@OBIONEBARRONI
@OBIONEBARRONI Жыл бұрын
nice work!
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thank you, was really fun to work on!
@mlkdfs
@mlkdfs 2 жыл бұрын
Amazing !
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Thank you! Glad you liked it.
@ticau6926
@ticau6926 Жыл бұрын
any idea what the " long-form-plugin-chain!" is? twitter link no available :(
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Hi, no I didn’t realise he had left twitter (as it seems). Shame, many talented contributors were scattered on the winds last year (gamedev mastodon is a landing site for some). He is also still here on You Tube www.youtube.com/@Jtols/videos
@ticau6926
@ticau6926 Жыл бұрын
@@matthewflorianz_gameaudio lovely, thank you!
@ARISTO_Music
@ARISTO_Music Жыл бұрын
cool but something about it was really off , there was no explosion or harsh sounds only soft sounding effects which made it really not powerfull. add some hits with distortion and more to the chain might make the big boom ive been waiting for more pleasingly satisfying
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Agreed, non of that is there. I stuck fairly close to the storytelling of the show: The character is mysterious and distant but not malevolent. That’s why I choose rounder sounds and non transient presence. Anything else would tell a different story, probably equally valid, but not the direction I was getting from the visuals.
@mrclows7229
@mrclows7229 Жыл бұрын
What fx did you use on the styrofoam?
@matthewflorianz_gameaudio
@matthewflorianz_gameaudio Жыл бұрын
Updated version here and it has the chain in the description - kzbin.info/www/bejne/Z6apfomdbLmlfbc
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