Make Phase Plant your workhorse for game and movie sound design

  Рет қаралды 7,298

LAxemann

LAxemann

Күн бұрын

In this video, we're having a look at how we can use Kilohearts Phase Plant in order to be more efficient with sample-based sound design, be it for videogames, movies or anything else!
Vehicle engine synthesis tutorial:
• How to synthesize real...
Revvolution (Engine synthesis suite for Phase Plant):
leonbeilmann.gumroad.com/l/Re...
Navigation:
00:00 - Get seated on the comfy chair and have a hot chocci
00:13 - Introduction to Phase Plant
01:59 - 1. Creating randomized chaotic sounds
04:08 - 2. Tweaking intensity of existing chaotic sounds
04:48 - 3. Creating sustained, loopable sounds from oneShots
06:07 - 4. Building generators for unique SFX from samples
07:57 - Outro

Пікірлер: 44
@noenduringcity
@noenduringcity 11 күн бұрын
Nice, always wondered how they handle vehicle engine sounds in video games!
@rafaeltmanso
@rafaeltmanso 12 күн бұрын
Amazing. Loving your content!
@luckyankraj
@luckyankraj 3 ай бұрын
PhasePlant is the right kind of plant addiction !
@LAxemann
@LAxemann 3 ай бұрын
Hahaha nice one :D
@katalizeaudiouk
@katalizeaudiouk 3 ай бұрын
Great use of granulator, I do the same thing all time myself, extremely handy tool for creating chaotic sounds. You can also use it to generate debris layers, by attaching the number of grains to a one shot ADSR and playing with it a bit. I have tried using it for vehicles, but unfortunately could not find a use for it in game audio. It would usually become to noisy and lose all character. It could defo work movie stuff though! There are solutions like REV2, but as I understand it does granulation in realtime. We ended up creating a completelly different approach on creating engine loops, which is way longer in production, but it works ahaha
@tdspkaudio
@tdspkaudio 3 ай бұрын
Great tutorial, Leon! There are some nice insights and ideas here! 🙂
@STyx2909
@STyx2909 3 ай бұрын
Nice software and walk through.
@adri.progression
@adri.progression Ай бұрын
Wow I love these insights and the pacing and delivery! Great job + I didn't realize how much you can get out of randomizing parameters for the fireball patch. Just subd, keep it up!
@little_records
@little_records 2 ай бұрын
This is so incredibly helpful
@ImaplanetJupiteeeerr
@ImaplanetJupiteeeerr 3 ай бұрын
Really nice video, subbed for more! ❤️
@DonutDroid
@DonutDroid 3 ай бұрын
This is gold!
@ThePowermountain
@ThePowermountain 2 ай бұрын
Fantastic ideas and really well explained methodology! Wish I could give multiple thumbs up!
@HoMinhAudio
@HoMinhAudio 3 ай бұрын
Super valuable knowledge, as usual Leon!
@LAxemann
@LAxemann 3 ай бұрын
Means a lot coming from you, m'dude! :)
@salexmatei
@salexmatei Ай бұрын
You opened my eyes to some possibilities! Great!
@LAxemann
@LAxemann Ай бұрын
Glad to hear that! :)
@andrej_novosad
@andrej_novosad 3 ай бұрын
powerful stuff!
@public_hell
@public_hell 3 ай бұрын
great video! I want more)
@HodinSteinei
@HodinSteinei 3 ай бұрын
Best boyo, nice vid 🫶
@emir_audio
@emir_audio Ай бұрын
Super helpful!
@rolardnb
@rolardnb 3 ай бұрын
Nice one, mate! I will try it, no doubts =)
@LAxemann
@LAxemann 3 ай бұрын
@houdinididiit
@houdinididiit 26 күн бұрын
This was amazing. Thank you so much! Question if you don’t mind: after dragging any wave file into Phaseplant, do you still need to keep that file in the same place so that Phaseplant can keep locating it? Or does Phaseplant create something new within its own ecosystem?
@LAxemann
@LAxemann 26 күн бұрын
Glad it was helpful! :) And hah, that question made my brain shortcircuit. Had to test it immediately - It seems as if PhasePlant saves the used samples within the patches. Using a 96KHz file of 13.6 MB resulted in a patch size of 6.8MB, which let's me guess that the sample either gets saved at a maximum samplerate of 48KHz and/or it gets saved in a lossy format. Didn't inspect further (yet) :D
@houdinididiit
@houdinididiit 26 күн бұрын
@@LAxemann Interesting. Most applications will freak if files are moved. (I'm terrible at managing files in the heat of the moment). So this is good to know :D I'm not surprised with Phaseplant though. It's just an amazing program. I bought it over a year ago and am just digging into it after getting through a dozen others. I'm glad I ran across your site. I appreciate the extra sleuthing! Subscribed. ✌
@LAxemann
@LAxemann 26 күн бұрын
@@houdinididiit 🤝
@lockhartrocks
@lockhartrocks 3 ай бұрын
Yeah youre goated.
@johnkoulouris
@johnkoulouris 3 ай бұрын
Nice video! Thank you :) The only downside of Kilohearts ecosystem is that Distortion, Phase Distortion and Bitcrush snapins cut out everything above 20k, even at higher sample rates (96 or 192kHz). It was a big disappointment when I noticed it.
@LAxemann
@LAxemann 3 ай бұрын
Hey John, glad you liked it! And damn, I never noticed that myself!
@INeedsMoneys
@INeedsMoneys 2 ай бұрын
So you’re saying it causes aliasing?
@MrAw3sum
@MrAw3sum 2 ай бұрын
​@@INeedsMoneyshe never said that
@INeedsMoneys
@INeedsMoneys 2 ай бұрын
@@MrAw3sum I know he didn't write it down that's why I'm asking. Was that what he was trying to tell us? I don't get why cutting frequencies above 20k would be a bad thing besides poorly implementation of anti aliasing. Maybe you know the answer.
@F4xP4s
@F4xP4s 2 ай бұрын
What’s wrong with aliasing?
@Phantom_Aspekt
@Phantom_Aspekt 3 ай бұрын
The layout remonds me a bit of Renoise, you'd be able to do all this using that too
@LAxemann
@LAxemann 3 ай бұрын
Huh, never heard of that! Will check it out, thanks for making me aware of it :D
@VeganKebabDoRuky
@VeganKebabDoRuky 2 ай бұрын
Renoise is a tracker DAW. In my opinion it's more obtuse to use and generally not a great option for those who are already used to and content with their favorite DAW.
@Phantom_Aspekt
@Phantom_Aspekt 2 ай бұрын
@@VeganKebabDoRuky Yeah, I started using it after being used to using Schism Tracker for years, never liked the more modern DAW layouts, however if we're talking editing samples you can do exactly what you seen in the video using Renoise's instrument system which is what I was trying to point out.
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