I would recommend placing motorways if you want to be called Motorway Matt.
@RealCivilEngineerGaming3 жыл бұрын
😅
@breenseaturtle3 жыл бұрын
In America grids are everywhere and roundabouts are no where and all the highway are like 10 Lanes wide on each side.
@Isai3143 жыл бұрын
@@breenseaturtle Chicago yes, New York nope
@Isai3143 жыл бұрын
I went to Chicago and I was amazed by how wide the streets are. New York no
@bryancurdi4513 жыл бұрын
@@breenseaturtle eh where I live there are lots of roundabouts, I live in Florida
@ImmortalAbsol3 жыл бұрын
I'd be interested in seeing a grid for the most part, but with no restrictions, use roundabouts at busy crossroads, traffic lights at busy crossroads you cant fit a roundabout in and strategic motorways to ease grid routes and/or satisfy timers.
@2to5Raccoons3 жыл бұрын
Yes! I real life the grid system is flexible. Sure, it's mostly a grid but sometimes there's a roundabout, or a diagonal road or even a random wiggly road. Not to mention that many larger city's in the US are right next to an interstate/highway that people use all the time to get from one part of town to the other. The grid system is supposed to be ajustable.
@reallyrehans3 жыл бұрын
So basically the normal method?
@TheM.F.3 жыл бұрын
@@reallyrehans pretty much, but with grids and not random building placement
@TheM.F.3 жыл бұрын
@@reallyrehans idk I haven’t watched yet
@Mary-ws4jr3 жыл бұрын
I think that would work really well My city is set up on a good system but there's parks every couple of blocks and there's little parks around about but they're kind of grid-shaped blocky if that makes sense
@cirotourinhoful3 жыл бұрын
As someone that has lived in Rio, this depiction of the city layout you made is perfection
@pedroff_13 жыл бұрын
Yeah, Brazil in general tends to be big time grid
@fdiniz183 жыл бұрын
As a Carioca i can tell that his grid system is more effective then the we actually have
@Freeze-n-Frost3 жыл бұрын
Good video motorway Matt
@mrcelsius29283 жыл бұрын
One problem, cross roads
@jucalebre75403 жыл бұрын
É foda hahaha
@areadenial23433 жыл бұрын
There is a way to do this more efficiently if you understand some basic spawning rules. Shops will never spawn touching other buildings, and houses will never spawn touching shops. Knowing this will let you cut down on the amount of blocking roads you need, since all the squares surrounding a shop are protected from spawns.
@Khaim.m3 жыл бұрын
Oh, that really helps. Thanks!
@thomasmoser73823 жыл бұрын
i don't think you are correct --> 14:15 but i never played it myself
@areadenial23433 жыл бұрын
@@thomasmoser7382 That counts as one "building" or shop, and it is not directly touching anything else.
@thomasmoser73823 жыл бұрын
@@areadenial2343 sry i think i got a little picky there. i don't really know much about the mechanics of this game
@HeyItsHades3 жыл бұрын
I wish this game worked the opposite way. Instead of building roads to accommodate shiftily placed houses and shops I wish it worked like the real world in which you build the roads first and then either A) shops and houses automatically spawn only on those roads or you manually placed shops and houses. You would need to manually place houses to keep up with the demand for shops and you could only place more shops if you wanted to increase your score faster but it wasn't forced on you.
@CanadaPlayz483 жыл бұрын
"The manager of the store really hates it, he gets really angry, so he's like 'if these aren't removed in the next 10 seconds, i'll shut your entire city down'"
@monad_tcp3 жыл бұрын
basically a karen manager, who calls its manager, the city manager and shut it down
@RivkahSong3 жыл бұрын
This is what happens when someone performs a dark ritual to combine both a manager AND a Karen. It is the eldritch being known as Karenger! 😂
@GlassOfVitto3 жыл бұрын
@@RivkahSong Karen + manager = basically mini motorways super markets/imax cinema managers
@anggak48443 жыл бұрын
Thankyou for quoting this
@3riccar103 жыл бұрын
Basically every walmart in the US lol
@sorrynotsorry82243 жыл бұрын
One thing I learnt when I tried this is that the map expands faster than normal as it tries to make space for buildings. The more you block, the faster it expands. Unless you can keep up with the amount of roads required for a larger map, the idea of blocking areas off for a grid doesn't work out so well.
@Mac_Omegaly3 жыл бұрын
A single road tile can block 2 spots. But a Single diagonal road blocks 3 spots. *(1 and 1/2 per side) While not good for long term use, you are always 100% able to block new shops from spawning in. However the enemy then becomes the tiny parking lot of the single shop you do have having a demand greater then physically possible by week 7 or 8 depending on the initial spawn locations of the houses and shop. How to accomplish such a thing with 100% reliability requires a secret trick. Hold the mouse button down to draw new roads off the grid to have the ever expanding grid visible. But you need to hit the space bar to pause the game with-in two seconds of the new space to draw your new diagonal road blockers. And double up on the edges. ⬜⬛🔲⬜⬜⬛🔲⬜⬜⬛🔲⬜⬜ ⬛⬜⬜🔲⬛⬜⬜🔲⬛⬜⬜🔲⬜ ⬜⬜⬛⬜⬜⬜⬛⬜⬜⬜⬛⬜⬜ ⬜⬜⬜⬛⬜⬜⬜⬛⬜⬜⬜⬛⬜ ⬜⬛⬜⬜⬜⬛⬜⬜⬜⬛⬜⬛⬜ ⬛⬜⬜⬜⬛⬜⬜⬜⬛⬜⬜⬜⬛
@scoopitywoop3 жыл бұрын
I use spawn blocking only for inconvenient spots where a new building would absolutely ruin me
@one_smol_duck3 жыл бұрын
"Motorway Matt" sounds nice. Way better than "Segregation Matt."
@TinyかわいいGamer3 ай бұрын
Yeah, I really don't know why he turned down that name. I really know why he turned down "segregation Matt"
@ImStevan3 жыл бұрын
Something interesting that might help you plan things: The stores are the ones creating demand for shoppers, not the other way around. When a pin pops up at the store, it means that the store requires a car to travel to it to pick it up, rather than a car wanting to get to there. The store will always draw the car from the nearest available house to it rather than picking a house randomly. 4:16 that house will always go to the closer shop since the bottom 3 houses are more than enough to meet the demand of the far away purple shop. Also, you need 2-3 houses to meet the demand of a square shop, and 4-6 to meet the demand of an imax cinema
@TewityPlays2 жыл бұрын
not true if close 1 for square
@jameslkerr3 жыл бұрын
I would like to see you re-attempt this challenge, but on one of the daily or weekly challenge maps where you have unlimited stop lights. :) Also, while having grids, we in America also have Highways, so I don't see that as a cheat myself.
@taral16713 жыл бұрын
That's what I was thinking as well. He promotes roundabouts but also is allowed to use motorways alongside them, so I'd like to see him try again but allow himself to use motorways just like in games where he prioritizes roundabouts. (also... yeah the lack of traffic lights being offered did butcher this attempt and that's not his fault)
@cutoats3 жыл бұрын
I literally read this as he was saying that
@nightfang1752 жыл бұрын
We also have roundabouts
@gelrond99582 жыл бұрын
we also have roundabouts
@woodsie8965 Жыл бұрын
we also have Roundabouts
@Robin-mi1zj3 жыл бұрын
I swear, RCE is one of those youtubers that can literally play anything and I'll enjoy it
@suddenshotty3 жыл бұрын
He needs a grass growing series to give us full satisfaction when he mows it
@Zveebo3 жыл бұрын
The accurate title for this should be “Motorway Matt fails to actually build a grid’ 😅
@RealCivilEngineerGaming3 жыл бұрын
I tried my hardest okay!! 😅
@computermac96663 жыл бұрын
@@RealCivilEngineerGaming good job
@JJean643 жыл бұрын
Real Civil Engineer Can you please play Minecraft?
@janexsinframtidigehund28233 жыл бұрын
@@JJean64 He already has
@godzilla-mw2yt3 жыл бұрын
@@janexsinframtidigehund2823 but did the kill the dragon Jean?
@GamerZyt3 жыл бұрын
Can someone please explain why watching him play this game is so relaxing 😂😴
@LoLo-yh1bi3 жыл бұрын
Perhaps because he plays it so perfekt
@GamerZyt3 жыл бұрын
@@LoLo-yh1bi I think its his accent for some reason 😂😂
@LoLo-yh1bi3 жыл бұрын
@@GamerZyt could also be😂😀
@Tomatokiller9443 жыл бұрын
He has a calm voice
@somethingverysnazzy72063 жыл бұрын
British witch magic
@bsnook9813 жыл бұрын
The grid pattern works great usually. Since, all the lights are programmed in way that times them to go green all in a row. Also, I don't get why he didn't use any motorways. We have interstates (motorways) going all over.
@acmal_86193 жыл бұрын
He needed them road tiles
@Dartace2ace3 жыл бұрын
Grids wouldn’t work for this game anyways since the placement of things is random anyways. A city planner would be strategic in his placement of parks and neighborhoods when using grids.
@taliesine.83432 жыл бұрын
Also I think it's highly situational depending on the environment. I think it was fitting that he tried using grids in Rio, because it showed that the mountains definitely made it harder. Like if I think about most of the cities where I live (Austria), a grid would seem weird and impractical. Like it would work in the flatter regions of Austria, like Vienna, but making it work in the mountain regions seems like a huge hassle.
@dblevins3432 жыл бұрын
@@acmal_8619 he sort of didn't need the road tiles though. Slap a motorway down and boom, 10 extra road pieces are back in your inventory
@johnabyss85663 жыл бұрын
Since roundabouts need a "plus" shape to place them, they are still quite useful in a grid system like this
@williamshaw14043 жыл бұрын
It'd be cool to have a grid system in this game with one way streets, that's how most grids work in the US and the main arteries are two way streets
@KingNefiiria3 жыл бұрын
If they ever make an update they should add that in as another upgrade option. Honestly I feel like one way roads would solve a lot of congestion problems in the mid game where it really ramps up
@mssnadie3 жыл бұрын
And that's why cities in the US have congestion everywhere. Surprise!
@Prestiged_peck3 жыл бұрын
@@mssnadie cities that have bad congestion usually have 2 ways everywhere, if you have multiple one ways crossed by a few 2 ways it makes a ton of almost T intersections, the traffic on the two way can only ever turn one way, and traffic on the one way only comes from one direction.
@mssnadie3 жыл бұрын
@@Prestiged_peck 12 year olds shouldn't think they know enough to argue about civil engineering online. Go play Fortnite or whatever.
@Prestiged_peck3 жыл бұрын
@@mssnadie then why are you arguing about it? I'm 20 and I live in a city that makes use of an unhealthy amount of 2 ways
@GeniusAttitude3 жыл бұрын
This Game: Work From Home for Civil Engineers 😂
@DDCRExposed3 жыл бұрын
The traffic lights are still in the game and they're much faster BUT we may have been "scolded" for not using them hardly at all. 🤣
@matthewtalbot-paine79773 жыл бұрын
I feel like this game should let you put two road tiles in parallel to make a 2 lane road and then cars can travel at motorway speeds
@YnoahY Жыл бұрын
Honestly I think his problem with the grids was that he only used strait roads and intersections, but I’ve seen American roads use a variety of grids and squiggly roads. My city has 4 roundabouts and we are small.
@whateveryouhearditwasntme4109 Жыл бұрын
I don't know if the grid system is more or less efficient traffic wise, but I like it personally because I'm directionally impaired and grids are so easy to navigate. Like if I don't know where I am, I can think "well my address is *blank* north, and the address of the houses on the street perpendicular to mine is *blank* east" and then I have my coordinates and can just walk down streets until you reach your destination
@tachrayonic29823 жыл бұрын
I wonder if this would be effective on one of the daily challenges where traffic lights are free
@talibytes3 жыл бұрын
Grid systems do work. And we do use both motorways AND roundabouts with them to better them.
@187Streak3 жыл бұрын
In this episode Motorway Matt comes to Brazil
@duythuchoang50953 жыл бұрын
If there's a sewage in this game. It's would be the work from home meme for RCE
@neemias56943 жыл бұрын
I liked him speaking the words in Portuguese, and he even got the easter egg of Christ the Redeemer, thanks for the video matt motorway 😳😳
@DinnerForkTongue3 жыл бұрын
Ah yes, Christ the Redeemer, the OG t-pose for dominance.
@AllanInSpace3 жыл бұрын
I recently gave the game a go on Apple Arcade, the strategy I’ve been trying is to make a big outer road that surrounds everything and every house and shop connects from the inner side
@matthewboyd86893 жыл бұрын
If a weekly challenge comes up that fits this (like infinite roads or infinite traffic lights) I'd love to see this again. As a utilitarian (and American) this was so satisfying to watch.
@shori2003 жыл бұрын
Motorway Matt getting to it again today! WHOO!
@fastdraw84153 жыл бұрын
Motorway Matt has been summoned. Architects... Run
@bobpieczarka43573 жыл бұрын
Matt, you're doing an amazing job. This challenge and your dedication to keeping new viewers in the know about the rules of the game are amazing. Cheers!!
@Taolan84723 жыл бұрын
Grids can actually work, presuming you have enough space for roundabouts at your highest traffic intersections, and you use motorways to provide cross-map shortcuts.
@Laurenmangels1233 жыл бұрын
found these videos a couple weeks ago and have been obsessed with them since then. You have a calm voice for a quickly stressful game lol
@devlimbani3 жыл бұрын
Just completed the Lawn Mover video and here we are, back again!!!
@cristofersilva40104 ай бұрын
I'm Brazilian and it's pretty funny to see how you say "Rio de Janeiro"
@realt_toth3 жыл бұрын
You are still my favorite regular old boring Matt
@coltonmaxwellanderson96903 жыл бұрын
Traffic lights are useful in three lane junctions where the straight shot is the most used and the other road is barely used. The green light will keep the main traffic going full speed. When the car one the other road needs traffic to stop, it only does so for as long as that car to pass. This really helps traffic problem when 1 same colored neighborhood need to go to both a circle and a square. The square is the secondary road in this case.
@Ethelberd3 жыл бұрын
If traffic lights could count the cars, count how long they've waited, and weighed out who's more deserving of passing, I reckon they'd be more efficient than roundabouts. Timed traffic lights can make people wait when they don't need to (turning red or staying red when there's no cars coming). They don't take much space. Stop signs make people stop regardless of whether or not there's traffic (you can be the only person in the city, yet you still have to stop). Stop signs don't hold you up for a whole 3 minutes like traffic lights do (assuming there's no others at the intersection). Stop signs take up the least space and cost the least. Roundabouts keep you moving, but will jam if a stream of cars are moving multiple exits ahead constantly, plus take up extra space. Overpasses are the kings of efficiency, but are expensive as h*ck and take up a lot of space.
@patrictind14813 жыл бұрын
(i believe these are the shortcuts, but the thing is in ur pop-down menu, the first to appear is represented as "1" on the keyboard so you can press that anytime instead, and 2nd is "2", 3rd is "3") 1. For unpause (normal speed) 2. For pause. 3. For turbo. Use the numbers on ur keyboard to make less mouse work, and also hold right-click on empty land to show the grid-lines expand throughout the game 🤘🏻 Rock on Motorway Matt!
@woweeitsali3 жыл бұрын
Hell yeah more Mini Motorways!! keep these coming lad they're so entertaining
@rafaelmontagner98453 жыл бұрын
You could try to merge 3 driveways from houses that spawn side to side together so you have only 1 intersection instead of 3, that would increase the flow a little bit. You can also have roundabouts on grids, just put some on the busiest 4-way intersections. Just do 5 by 3 grids instead of 3 by 2s and you should be able to fit roundabouts on most intersections if you need to.
@newo15963 жыл бұрын
It would be cool if you could pick a house upgrade and it makes the house have more cars
@saniranatunga88802 жыл бұрын
“I think I’m going to avoid roundabouts.” Famous words of the man unable to leave Britain.
@achintyaagrawal3 жыл бұрын
One of the things u should keep in mind is how houses fulfill pings. When a supermarket created a ping, the car closest to it goes. If one house is the closest house for two different supermarkets, it would not be able to fulfill either of them
@jaredmeier15 Жыл бұрын
8:10 "It's not looking too griddy" - Matt Edit: that's one way to hit the griddy!
@papermangd9 ай бұрын
That sentance is why I went to the comments 😂
@assassinizz3 жыл бұрын
Traffic lights are now tolerable after the update. It make the traffic move faster at the junction if there is no car crossing the intersection.
@AfonsoCL3 жыл бұрын
It has always been like that, no?
@cryptid16863 жыл бұрын
I heard of this channel 3 days ago and now motorway matt is my favorite KZbinr
@buzthebee68113 жыл бұрын
Thanks for the video, Motorway Matt!
@vsbung2 ай бұрын
they should add a hard mode, with car crashes, road maintanence, bullshit construction to close roads occasionally
@danielodom93053 жыл бұрын
Motorways are normal in a grid system. Somewhat critical for alternates routes actually
@MaeveLaRenarde2 жыл бұрын
We have mostly a grid model where I live with a few roundabouts here and there but we have motorways circling around everything so I can go everywhere in town in no time.
@GamerZyt3 жыл бұрын
Hmm I wonder why Europe doesn't use the grid road system 🤔😂
@zeroburn3153 жыл бұрын
Mostly because their roads are build on old cart tracks and trails, also why most of them are far more narrow than US roads, which were built with cars in mind (at the expense of public transportation).
@GamerZyt3 жыл бұрын
@@zeroburn315 the more you know 🌈
@slimyface53783 жыл бұрын
Nice video Moterway Matt! Probably one of my favorites.
@luizafonseca_3 жыл бұрын
I'd love to see you try Rio again, but without the grid shenanigans 😂
@jokerkiller9003 жыл бұрын
Ive noticed at least in the town I live in that the grid patterns work well in the areas that have a lot of foot traffic compared to the areas that are just lots of car traffic. So take that as you will
@GuilhermeBF3 жыл бұрын
My city REALLY isn’t the best for using a grid. The game actually brings down the mountain formations. Rio is shaped like a donut
@ALifeWellSteved2 жыл бұрын
Live in Southern California, and this is a faithful recreation of LA. Segregated neighborhoods and gridlock as far as the eye can see.
@Dagdroom3 жыл бұрын
Love these…
@catkook5432 ай бұрын
8:53 look at that big happy derpy face
@elespantaviejas-ly4mb3 жыл бұрын
2:25 both gave 20
@harleypruett3 жыл бұрын
I like to hold down the right click/delete button over empty land whenever I’m idle to watch the map expand. As soon as you see an extra line of grid appear you can pause the game, and block off that mew land from expansion!
@JohnSmith-zs1bf3 жыл бұрын
oh God if I use this once I will never be able to play normally again lmao
@UofU103 жыл бұрын
This was very fun to watch, especially since I live in Utah: the motherland of grid systems
@RhombonianKnight3 жыл бұрын
Always a good day to watch Motorway Matt play Mini Motorways. My days have been brightened up enough to subscribe.
@nomirrors35523 жыл бұрын
I like the idea of grids, but it's very hard to get it to work in this game. I don't think the roads represent all of the roads, obviously reds and blues don't hate each other enough to never visit. These are the major roads and control the flow.
@Melinoe5503 жыл бұрын
Nothing better than sipping on some good ol' tea and watching Real Civil Engineer :) Really love your videos!
@liab-qc5sk3 жыл бұрын
i want to see an grid layout with motorways between the ends and if possible, put roundabout and traffic lights in crossing and see if it works🙂
@daborkdog3 жыл бұрын
Mr Motorway Matt has gotten a Magnificent Motorway and has earned the Master Motorway Medal. Congratulations, Motorway Matt
@LtThisty3 жыл бұрын
When are you gonna go back to infra, it’s such a good game. This content is still good though :)
@aditya-lr2in3 жыл бұрын
Me too waiting since so long
@marcinnowogorski3 жыл бұрын
A bunch of tips: - intersections slow down cars unless there is a roundabout or traffic lights - however, intersections at the entrance to the shop do not slow the cars, you are free to make multi-way junctions there without any speed penalty - car driveway attached directly to a road is not slowing cars down unless they just try to enter the road from the house. Therefore it makes more sense to zigzag the road through driveways to get direct connections instead of adding junctions which would additionally slow down all cars. - In midgame it makes sense to combine 2-3 shops on a single motorway connected to houses, however, in lategame such fork from a single way to 2-3 shops simply can't handle the traffic. - Shops demand replenishes with no relation to cars supply in houses. The game usually provide more cars then needed. The main aspect between matching supply and demand is time of travel. 1 house next to the shop can do the same job as 2 houses sitting at a further distance or 3 houses that are far away. - Having several shops of the same color on a single road vein sounds like a good idea but may cause trouble anyways. Firstly, traffic intensity in later game may jam the road entirely. Also, if cars from nearest houses are not available for the shop, cars from distant places that are available at the time will make the trip, taking more time and compounding the traffic on the whole length of the road. You may end up with cars making trips to distant shops while they could be supplying the nearest shops. - Planning anything makes hardly any sense, just keep in mind spawning patterns (houses and shops spawn according to some rules)
@JCrisOlme23 жыл бұрын
they've updated the game and now the cars take more to run through an intersection
@JCrisOlme23 жыл бұрын
Be careful with that. Very nice videos btw :D
@tylerhorn37123 жыл бұрын
In the grid system we do use motorways. We sometimes use it like a big loop around the city, to travel quickly from one major section to another.
@backgroundfella13743 жыл бұрын
British, we don't use grids. In Matts words "wE hAvE CuL-dE-sAcS "
@JdeBP3 жыл бұрын
The British also have Milton Keynes, where parallel lines meet at infinity in three places.
@f1rebreather1233 жыл бұрын
I think we need to start using and teaching more with roundabouts in the US. I had to teach my mom how to use them right, and they make the flow of traffic quite a bit better.
@Chesemiser2 жыл бұрын
As a Utahn I very much wont need to know how to use them unless I travel cause I can think of 0 roundabouts in the state I mean there probably is one I just couldn't point you to it
@SCTproductionsJ53 жыл бұрын
0:36 - Americans do *not* like grids. Where'd you hear that from? :o
@agastyasaklani11834 ай бұрын
I just got a mini motorway ad I am not joking
@comentarista_3 жыл бұрын
Weee a brazilian place :3 thx devs
@cullenlatham23663 жыл бұрын
even in america, "grid" does not mean "without roundabouts or highways (AKA motorways)". it simply means planning builds to not "pop up" in weird spots. Our roads are "segregated" in terms of having residential districts and business districts. A house lot makes more sense if in a square/rectangle shape for tiling sake compared to just about any other shape. it also means not having roads take off the corner of houses. XD keep in mind that as houses spawn more closely together, you can remove roads to expand housing blocks to be bigger than 2x3. with 2 completed 2x3 blocks, you can remove the road in the center and turn it into a 2x7 block. add another 2x3 to make it a 2x11, then a 2x15, and so on. Same when using the other axis. 2x3 becomes 5x3, then 8x3, and so on. the only question is just the optimal size before the roads between 4 way intersections get too busy (while still providing road access to all, which does mean 2x(Y) is the best and only expansion direction), and with the proper planning, the capacity can be increased even further with strategic roundabouts taking away 1 house per corner of a housing block. (ASCII AHEAD) R=Road, H=House, C=roundabout, V=void(roundabout center) Can be tiled by overlapping outer road boundaries. Residential district: RRRRRRRRRRRRRRRRRRR RHHHHHHHRHHHHHHHR RHHHHHHCCCHHHHHHR RRRRRRRRCVCRRRRRRRR RHHHHHHCCCHHHHHHR RHHHHHHHRHHHHHHHR RRRRRRRRRRRRRRRRRRR
@livcook19313 жыл бұрын
Just imagine yr 2045 and matts in his 50s and hes still tryna get a highscore of over 20000 and testing designs ep 50000 : testing decagon design Maybe only then we will call him motorway matt
@MrZeyami3 жыл бұрын
The grid system requires motorways. it's not expedient by design, it's convenient, the motorways are needed to make travel times manageable.
@drgafro92733 жыл бұрын
U literally got no traffic lights like bruh
@AlexandarHullRichter3 жыл бұрын
I believe there are actually some places in Finland or somewhere like that, where there are a couple of junctions in tunnels. There's one I was reading about where the tunnel goes straight on to a bridge and the pictures are beautiful.
@Potatocarl3 жыл бұрын
Wait this video is... illegal
@ChrisLuigiTails3 жыл бұрын
This made me want to create a perfect grid. So I did it in LA using unlimited tiles and traffic lights at every intersection, and it worked better than expected! I was able to reach 1500 points.
@dannypipewrench5332 жыл бұрын
Phoenix, Arizona, has one of the best examples of a grid layout, largely because there was so much space for the city to expand.
@Chesemiser2 жыл бұрын
As a Utahn I was thinking the same for Utah and we are kinda famous for it even if it is only amongst utahns and truckers or maybe just utahns who knows
@dannypipewrench5332 жыл бұрын
@@Chesemiser I went through Utah about three months ago. Salt Lake City was generally pleasant to get around.
@kankrivantas55362 жыл бұрын
I think one issue is the spawning of the buildings? In America we tend to have denser residential areas with most of the shops along a major street? And stoplights would probably help too I think. We also do use highways a lot so you'd be fine using them in my opinion :) (This is just my experience living in America my entire life. Not saying that goes for everywhere but where I've lived thats been the case)
@joezhou42663 жыл бұрын
444K SUBS congrats!!!
@Ineedanameplease2 жыл бұрын
thing about American grids is that they’re 1000% percent supported by “motorways”, sometimes cutting through the grid, sometimes on the edge of the grid, but entirely necessary. Like this attempt though 😆
@michaelkowal32309 ай бұрын
With a grid layout, traffic lights will be important
@dannypipewrench5332 жыл бұрын
11:51 This feels right, doing Los Angeles with a grid. As an American (not from Los Angeles), I am quite pleased.
@usrevenge3 жыл бұрын
Last I checked the us had highways. Usually they circle the city. In the last attempt that would have meant light blue had a shortcut to the stores since the houses and stores were at opposite sides of the city.
@johndorian40783 жыл бұрын
Really wish they would have a creative mode that could be unlocked. Would be interesting to see how it would do if you had unlimited roads and unlimited red lights. Or at minimum the ability to put stop signs where you want slowdowns to occur
@NoobyShorties Жыл бұрын
3:25 “tImE fLyS wHeN uR hAviNg FuN”💀😂
@tannerdavisr3 жыл бұрын
Utah's grid system is top notch and it makes finding place so easy. Forget named streets, just give me two sets of numbers and cardinal directions and boom, I can find the place
@minaonice97163 жыл бұрын
Why am I obsessed with your channel I found it 2 days ago
@MaksB.3 жыл бұрын
Hey! A few tips: 1. Houses do NOT need to be connected to a shop. They can stay disconnected. This does not go the other way, though. 2. If a shop spawns that "upside-down shopping bag", it will give the task to the closest house with a car, of the same colour, that has a road to that shop. So no need to worry that it will give the task to the house on the other side of the map. (Unless no other houses are available) These tips should help you in your quest for a highscore. Good luck!
@FloydsonYT3 жыл бұрын
The chaotic evil spawn positioning in this game isn't exactly conducive to grids, eh... A respectable effort against great odds!
@CMDRunematti3 жыл бұрын
FINALLY someone tried it! cant wait to see the end
@lainie312 жыл бұрын
America uses highways and grid patterns. Highways are more used to move from downtown to the shopping centers where i live. And while they aren’t that common in most big cities, roundabouts are more common in small towns where it’s mostly 2 major streets that are just county routes.
@corinnewton70173 жыл бұрын
you'll always be motorway mat in my heart
@mrgreengns2 жыл бұрын
Grids are to prevent getting lost, not for better traffic. Love your content!
@dr.hammersonph.d19213 жыл бұрын
You'd be surprised about the amount of roundabouts we have in America. Driving down just about any interstate, if you see a busy off/on ramp, it'll most likely have a roundabout helping it merge into another bit of road, or perhaps where two on/off ramps for separate highways meet.