Love how rice is the new big crop in the game and then make it so it realy suck to produce
@jimjasutis50467 күн бұрын
For some reason this just seems to be the most complex production yet. I am looking particularly at the Kimchi. Something that needs to be considered is the optimum use of the greenhouses. You need a certain number of greenhouses to keep the Kimchi line rolling. From your calculations it seems like a decent operation. But something else needs to be considered. If you took all the greenhouses you need to provide the input for Kimchi, and just converted them to lettuce, would you be better off financially. I am not expecting you to go that deep into the calculations, but it is something I will need to check out. Thanks again for all your hard work.
@chrisjones60026 күн бұрын
I think you're right lettuce is hard to beat. Plus, you don't need to production or worry about moving pallets if you don't want to.
@Flaggyt6 күн бұрын
I have two big greenhouses and 1 medium. The medium does all the extra ingredients like the peppers and garlic, the rest produces the cabbage and when that is at max capacity I partially switch over to lettuce.
@jimjasutis50466 күн бұрын
@@Flaggyt Thanks. I was wondering how big the house would have to be to do all the extra ingredients. Good to know.
@Flaggyt5 күн бұрын
@@jimjasutis5046 most profitable is just plonking every field full of solar panels. No effort just waiting and buying more. 😂
@jimjasutis50465 күн бұрын
@@Flaggyt Kind of defeats the idea of playing a farming simulation. Maybe the government subsidy signs are more realistic.
@aderek796 күн бұрын
FS25 needs an full economy mod to make all of the crops and productions make sense, like Giants should have done in the first place.
@Flaggyt6 күн бұрын
@@aderek79 What doesn't make sense right now? Play with the economy on hard and it makes perfect sense...
@aderek796 күн бұрын
@@Flaggyt For example wool rope looses money compared to directly selling the wool. Cost of grape production vs income time to profit. There are a few others, various tweaks to make the prices make more sense. One meeting and a few xml edits could fix the problems.
@Flaggyt5 күн бұрын
@aderek79 i think that's part of the charm, you can't just do anything and expect a profit. I bought a pea harvester.... You'll never make a profit out of that. Same for most crops I think. But the time spend with peas and green beans and the investment makes them worthless, I tried both... Spinage is okay when you bag it. That is part of the fun for me getting into some weird money making scheme ending up with 200K loss. 😁 Now I'm making between 150k and 200k a month with wheat being my main crop and that's with a sawmill doing nothing, when my trees are grown enough that will be another 50k a month probably. just started with cows cause I need butter for making cakes. And then I find out that the whole process of getting enough flour, butter, sugar and strawberries gives me a not so profitable cake baking hobby. Have been busy though. 😂
@bluebutterfly63947 күн бұрын
Giants should really fix the rice bag productions
@lukasjanssens95326 күн бұрын
Yeah!! Please report this as a big everyone. It does not make sense
@norliasmith6 күн бұрын
Honestly the best option for rice is to turn it into rice flour and turn that rice flour into bread.
@filip1117s6 күн бұрын
as i was saying from day after premiere of FS25 : kimchi is OP. easy to setup , good profit for standing afk for half a year / fast servers when your friend decided that U MUST play at 120 speed
@barthelms76816 күн бұрын
Ugh i can't imagine the amount of root crop fields needed to run that bad boy year round. I still avoid root crops due to how insufferably slow the harvest is
@lukasjanssens95326 күн бұрын
New dewulf kwatro mod is amazing
@Flaggyt5 күн бұрын
@@barthelms7681 doable with spinage and about four fields no idea on what map I am but I had fields 1 2 3 4 and 5. 1 being home 2 one field and 3 4 and 5 one big field. Ended up profitable but not worth the effort of harvesting spinach twice a year. So I went into kimchi few greenhouses and your good to go. After that noodle soup and that started my wheat emporium.. Got a bakery for the excess wheat and saw I could make cakes, well that's the goal now baking cakes... Got the modern mill and have 6 fields growing wheat every year and still can't keep that thing running for more then a few months. My secundairy goal is enough wheat fields so I can run that mf year round. 😂 Will never happen I think...
@bubberdeewolfe6 күн бұрын
How can we find out with products is full or divide production
@Driver53Gaming6 күн бұрын
@@bubberdeewolfe I had to rest each one.
@chrisjones60026 күн бұрын
It really should tell us somewhere, like the build menu.
@a4g0t87 күн бұрын
Seems you have a mistake in "noodle soup" calculations. You forgot count worth of eggs in "input value per month". 33K for flour + 10K for eggs and then 44K for noodle soup. Is it worth to do?
@Driver53Gaming7 күн бұрын
@a4g0t8 you are correct. Just double checked my spreadsheet and the formula was not calculating the eggs as input. The additional revenue is $1446 for regular noodle soup & $1242 for rice noodle soup.
@a4g0t87 күн бұрын
@Driver53Gaming anyway thanks for your work it's very helpful.
@devin95787 күн бұрын
I noticed you put the chili peppers and garlic and the onions and stuff in the factory also but what does it make is? I do not see it in the menu
@Driver53Gaming7 күн бұрын
@@devin9578 those items come from greenhouses.
@devin95787 күн бұрын
@Driver53Gaming Yeah I have greenhouses down for those and it says I can put them into the factory so I did but I dont see what it can make
@jimjasutis50467 күн бұрын
@@devin9578 They are combined with the Napa Cabage to make Kimchi. You use all 4 items together in the recipe.
@sleddogs767 күн бұрын
Look at the output on the chart. It’s quite clear what inputs make what output.
@Flaggyt6 күн бұрын
@@devin9578 in the factory screen select kimchi an on the right screen go all the way down to see the recipe. Took me a while to figure that one out. 😂
@PauperJ7 күн бұрын
If you preserve a Rubicon, your farm's profit will grow regardless of the production factory.