Right.. Test for the dsp geeks out there Explain how FIR & IIR oversampling filters work in the simplest way possible so those new to oversampling understand how the filters manage to internally oversample in a fixed sample rate session But IT HAS TO BE SIMPLE! good luck 🤣
@theCloneman52 жыл бұрын
IIR LPF: you delay the signal and add it to the original, take that, delay and add that to the previous version and so on. That way you "smear away" the high end. FIR LPF: Take the signal, delay it and siphen it off, delay further, siphen that off and so forth, then add all the siphened off ones together. "Infinite Impulse Response" because it's an infinitely recursive feedback loop, "Finite Impulse Response" because there is a finite number of times you're delaying the signal by a sample and storing the results in a buffer. Also good luck hearing linear phase pre-ringing at 24Khz ;)
@WilsonRyan2 жыл бұрын
^what clone me said. The average person is going to have a very difficult time distinguishing between either filtering technique, let alone the differences of over sampling (unless they just love hard clipping).
@PaulThird2 жыл бұрын
Very much like expensive hardware really eh?
@CyrilleBoucanogh2 жыл бұрын
@@theCloneman5 great explanation! But what does siphen off mean? Can't find it in a dictionary. thanks
@theCloneman52 жыл бұрын
@@CyrilleBoucanogh sorry I misspelled, I meant siphon off. You split the signal there and run it in parallel from that point on. After each subsequent delay you add that result to the parallel chain and add them all back together in the end
@Friedeggonheadchan2 жыл бұрын
Linear phase filters do have pre-ringing, but when we're talking about oversampling filters, these are lowpass filters just before nyquist, and correspondingly will ring only at the cutoff frequency, which will be somewhere around 20 kHz. This sort of pre-ringing will almost certainly be inaudible in every situation, and not any sort of an issue in practice. The actual tradeoff with linear phase filters however is what the pre-ringing leads to: latency.
@PaulThird2 жыл бұрын
It's interesting cause with the melda stuff I can hear it. When I use their linear phase oversampling I hear a difference in the transients. Just a slight smear
@timothybondaudio Жыл бұрын
Wait a couple of decades - you won't hear anything over about 16kHz anymore anyway!
@memeswillneverdie9 ай бұрын
@@PaulThirdI doubt it, if your still interested, do a blind ABX (at least 20 times level matched) I very very much doubt you’d hear it
@PaulThird9 ай бұрын
I did do blind AB's at the time. Don't know what it was but I could hear a subtle difference on the snare I was working on. Kept picking the minimum phase oversampling algorithmm. Think it was a clipper or something. Was something like that
@memeswillneverdie9 ай бұрын
@@PaulThird I’d be really tempted to null the two files and see what the result would be because unless your doing pretty extreme filtering with a high Q at low frequencies it’s highly unlikely to hear anything. I’m going to run a test like this for myself and I’ll use a snare drum and do a few where it’s increasingly drastic moves until I can discern it and I’ll null it. If you have the will to do so I’d give it a try too
@Bthelick2 жыл бұрын
Pre ringing on some drums actually has a psychoacoustic benefit, in fact certain engineers in dance genres found that counter-intuitively purposefully emphasising pre ringing can draw attention to the transient actually de-masking the it from the mix. almost as if the ramp 'prepares' the ears brain just in time for the 'event' kinda thing. like you say the ear is always the final arbiter you just have to try stuff. Having the knowledge just gives you the directions to try stuff in.
@PaulThird2 жыл бұрын
🤓🤓
@rowanb43952 жыл бұрын
I can dig it
@cachelesssociety5187 Жыл бұрын
Yes!
@Andronicus20075 ай бұрын
Yes, I'm the turn-the-knobs-until-it-sounds-good type!
@MrCool1443 ай бұрын
Linear phase is big in edm genres since the punch comes from pure sound design cuz there's no real drummer.
@akagerhard2 жыл бұрын
Yes, so personally high-end-phaseshift usually doesn't bother me at all. When it comes to oversampling my rule is simple: I click the button, if I like the change, I like it, if I don't: I click the button again. That's how I've done it before I even knew what oversampling is. Yes.. you read me correctly. I saw the "Oversampling" option on a Saturator and I always clicked through and stayed on the setting I liked (no OS, 2x, 4x were the options). Years later I got into an argument with someone, who explained oversampling and said it's almost always (I think he said always) better. I told him that's not my experience. It's a well known KZbinr btw. Just click the buttons and trust your ears. Knowledge can help, but it can also hinder.
@PaulThird2 жыл бұрын
Yeah I just use my ears. I never worry I just try shit haha
@kelainefes2 жыл бұрын
A specific instance where I have always preferred no oversampling is brickwall limiters at the end of the master chain. I just feel it causes some sort of more audible distortion.
@ronnielad19282 жыл бұрын
Thanks for sharing what you know my dude ,, you cud easily keep your experiments to yourself but I appreciate you sharing it with us. Even if you dont know everything u are still making vids to help out others which is cool,, keep rockin my dude 🤘🤘
@PaulThird2 жыл бұрын
🤜🤛
@Bthelick2 жыл бұрын
In Bob Katz's first edition of Mastering Audio he had a great chapter which he used the term digital dollars to explain audio but calculations which I thought was a great way of thinking about it. He super simplified with the concept with" you start with 5 dollars and we half the volume so now you have 2.5 dollars" etc. When i was a noob in the 90s I thought the whole point of digital was perfection, but obviously just a couple of processes down the line and your into 1.235776774911 etc dollars and inevitably there will be rounding errors at when you reach the bit limit. So the lesson was clear, analog or digital, keep it simple or you're just compounding various forms of errors the more you do!
@PaulThird2 жыл бұрын
🤓
@StevieBoyesmusic2 жыл бұрын
IIR is like a standard DAW eq lowpass, it has some sort of feedback loop, that makes the filter infinite in length. FIR filler, is like convolution reverb, and is only as long as the (finite) impulse respond used. That is my basic understanding.
@StevieBoyesmusic2 жыл бұрын
The upsampling is just adding -infinity dB samples between the existing ones before filtering possibly.
@PaulThird2 жыл бұрын
The full picture will come to me one day... Haha 😅
@kylembagley2 жыл бұрын
The 'many will argue' voice will haunt my nightmares forever
@PaulThird2 жыл бұрын
Try that being stuck in your head before you press upload 😅 haha
@lawinter19492 жыл бұрын
My issue with oversampling comes mostly with clippers. Most clipping plugins have oversampling now but it always comes after the clipping stage which is understandable but if I clip at 0db and then oversample, the oversampling will cause the peaks to go above 0db. so.... its not clipping at 0db anymore and I have to adjust it. The only plugin that doesn'tt have this problem is Kclip by Kazerog which has a second clipping stage after the oversampling. I think I have also convinced the maker of Clips by Sixth Sample to add it in the next update. Have you noticed this before?
@PaulThird2 жыл бұрын
I use tdr limiter 6 clipper a lot which I don't think has that problem.. I think cause of the routing as you can have a peak limiter and also an output meter as well at the very end to catch any stray peaks. Tokyo Dawn guys are geniuses so I think they covered all that.. I think!
@lawinter19492 жыл бұрын
@@PaulThird Nice I use TDR limiter 6 for all my mixes too but I use kclip before the limiter. Mostly because kclip has an "oversample during render" option so I can save CPU but still render with 32x oversampling. I did not know the oversampling was before the protection limiter in TDR.
@PaulThird2 жыл бұрын
I'm taking a wild guess. Only cause its TDR
@АлександрКузин-з6б2 жыл бұрын
V-Clip and Standard Clip also have a two stages
@sparella2 жыл бұрын
That's cool. I've found Aapo from Sixth Sample to be really responsive too. He's adding a feature I requested to the delay.
@heavymetalmixer912 жыл бұрын
The compromise of using oversampling being less damaging than Aliasing it self, it's like the phase shift caused by non-linear phase EQ: There's phase shift, but the end result is usually good sounding anyway.
@PaulThird2 жыл бұрын
🤓
@murraywebster12282 жыл бұрын
Ever thought about the fact that aliasing could also be another form of “colouring”, I don’t analyse plugins, I try them out, hear what they do and use them with whatever “quirks” they have, if you think in the digital age there are compromises what do you think how much compromising had to be done in the “analog times”, when I started in the early days at inner city sound, yes in Dundee, there was an Alice 12 channel desk and Tascam 8 and 2 track machines, very little outboard, a Great British Spring reverb, a piece of drainpipe quite literally, now that was compromising, nobody talked about phase linearity or frequency response, biggest issue was signal to noise ratio and the biggest discussion was about how something sounds or how you got there to get the sound,maximum dynamic range was realistically 24-30 dB and still is to the most part, so anything introducing some kind of distortion below, let’s say -60 dB was quite honestly irrelevant, with only 16, 24 or exceptionally 48 tracks the summation of distortions was inconsequential while the noise floor was mostly way higher, in todays digital world 100 to 200 tracks for a pop/rock song is somehow the norm and I ask myself, why? The average punter normally only discern 4 or maybe 5 “sounds” when listening to a piece of music s 25 guitar parts and some similar amount of keys,strings and backing vocals may be very clever musically but who actually hears that in todays consumption mostly on earbuds, I always had some kind of high-end hifi at home and all my more musically inclined friends found it amazing to discover that there was 4 or 5 guitar parts while on average when listening they could only discern 2 or 3, how many people listen to a good well setup sound system at home these days? So the discussion about minuscule sound variations due too distortions and aliasing is maybe clever in the studio situation, but outside? Is the song good or bad, that’s about the only analysis going on, I think focusing on if the playing, arranging and music should be the focus and not the phase and ailiasing, after being put through whoever’s streaming algorithms that the average consumer is using then you are lucky if the 4 components that they hear on average sound even close to what was intended to be heard, what is more important, if it sounds musically good or technically good?
@PaulThird2 жыл бұрын
We're on different pages though. If I'm the mixer then what have I got to do with the arrangement, recording & playing? I'm thinking from a purely mixer orientated perspective. I get the multitracks from the recording engineer / producer and its my job to engineer the record from there. In the box mixing isn't analog and I and other itb mixers don't worry about the limitations and compromises of it, as we don't need to. Because we have other challenges and compromises within the digital realm. Aliasing is a digital problem and unmusical and is something that the mixer adds in via the tools they use and how they use them. If you let it build up it has a sound. The reality is that it is unmusical so why would you build that up throughout an entire mix? That's my viewpoint. Surely to better serve the music you want the pristinely recorded performance to be processed as musically as possible? Its a very subjective thing but in a world of in the box mixers where technology is becoming more powerful and advanced every year, the little things as a mixer that make you better than the next guy or girl becomes narrower. Say a label sends a mix to 4 itb mixers and you are one of them. All using plugins and will imprint their own tastes and techniques but ultimately still mixing the same multitracks in the daw using plugins. In those scenarios you may have to think of ways of getting the most out of what you have. More plugins or a new plugin??.. Top engineers have any plugin they want. So what else can you do.. You can learn them better than those engineers and get a little bit more out of them. Get more out of digital. When your chops are good and you are all on a level playing field it's the micro things that build up that matter. Many people tend to think of what I do as a singular thing where I see it as an overall picture. All of those different decisions made on different sources all building up in the mix. Sometimes it could be just working at 96k which gives you a bit of a clearer top end compared to the other guy battering away with emulations at 48k. Theres many variables but when you are a mixer these days you have the same tools as everybody else but you may undetstand them a bit better which may just give you an edge on them. Small margins but it's a tough world out there these days. Every little thing helps. For many analog guys, that edge meant spending a mortgage on rare gear... For me, its learning more about the digital realm and plugins To each their own
@V0ID_beats2 жыл бұрын
music is art especially how they mix some of those pop music is just beautiful i agree that most of the listeners won't fully experience it but it definitely adds value to the sometimes boring or simplistic pop songs
@RichardPhilbin2 жыл бұрын
I've heard you talk about high-end phase shift a few times. Have you done a video about it specifically? I tried ABing an allpass filter over various frequencies on whole mixes and I can't discern any difference except in low end. Are you talking about parallel processing?
@PaulThird2 жыл бұрын
Try that one kzbin.info/www/bejne/gIW5eouFraiUnNU
@RichardPhilbin2 жыл бұрын
@@PaulThird Interesting, thanks.
@ditebogomatsane75842 жыл бұрын
Thank you!
@PaulThird2 жыл бұрын
🤓🤓
@TheReal_E.IRIZARRY2 жыл бұрын
I use two instances back-to-back of a oversampling plugin to get the DAC converter sound ITB. "What plugin?" "Seeeeee-cret", in my best svelte-build Filipina Minnie Mouse voice.
@PaulThird2 жыл бұрын
🤓🤓
@TheReal_E.IRIZARRY2 жыл бұрын
@@PaulThird I hope that was a compliment because I had to figure out via trial and error the plugin that can give me that pro analog sound ITB with 2 instances of it on the mastering chain so that's why I'm keeping it a secret. Hint: it's not Slate Digital Fresh Air.
@craigerwin40072 жыл бұрын
Thanks for the video Paul! I am wondering... when you use the Rule Tec Pultec... do you normally still use it in Oversampling mode? X8?
@PaulThird2 жыл бұрын
Yeah if I do use it I just keep it default which is X8 OS
@BrentLeVasseur15 күн бұрын
I use HQ Player with Roon to upsample all my tracks. It enhances/focuses the soundstage definition, and minimizes aliasing. It works best with R2R DACs that are NOS. Not sure how you would upsample plugins in a DAW though. How do you do that?
@PaulThird15 күн бұрын
Ddmf metaplugin
@BrentLeVasseur15 күн бұрын
@ Thanks! I will check it out.
@BrentLeVasseur14 күн бұрын
@ You might do an A/B test where you try upsampling plugins in the DAW vs. a master upsample with PGGB to see which is better/less compute intensive. I’d be interested in a video of your findings.
@BrentLeVasseur14 күн бұрын
@@PaulThird I just watched a KZbin video where a Scottish man couldn’t say “purple burglar alarm.” Can you say that? 😂
@PaulThird14 күн бұрын
Yup
@panorama_mastering2 жыл бұрын
Interesting exploration Paul; I'm curious; and I'm happy to look a bit ignorant on this topic by poising this question; What if we just ran our sessions at 96k for mixing and you're already at the 2x sample rate; which gives a lot more bandwidth for ALL your plugins including those without oversampling; Is there anything in the process of doing so which impacts the fidelity of the audio negatively? Or is there no added benefit in doing so; if so why?
@peen28042 жыл бұрын
All of your questions can be answered by simply applying them and listening for differences. Or render both out and listen to the delta
@PaulThird2 жыл бұрын
I see more benefit personally mixing at 96k. Mainly cause it means you have a "more analog starting point". If I had the processing power id mix at 96k without hesitation. Don't care about file size as id just invest in more external storage. No eq cramping at 96k and there is no need for OS to fix it .. However that falls flat on its arse when you use a plugin that already is internally oversampled to stop this but the phase response is more natural at 96k anyway so the phase roll off is shifted up, like what I showed in the kit video and the bettermaker/kirchoff example. On the most part you'll find that aliasing in most analog emulations (bar saturators) is under the audible threshold at 96k so it simply means that you don't need to worry as much as by default there's less aliasing and no eq cramping to worry about.. And you can essentially use any plugin you want within reason with less use of oversampling, or simply none at all. That's it really. Just covers a lot more bases and requires less plugin management. That's just me though.
@panorama_mastering2 жыл бұрын
@@PaulThird Yeah fair enough; that's what I thought ! I just wanted to make sure I hadn't missed any information. The past few months I've been mixing at 96k because my CPU more than manages.
@mageprometheus2 жыл бұрын
I've spent way too long in the reference section at Birmingham central library making notes about all this and I still can't explain it properly. The coding is easy to follow but trying to understand the math behind the poles, convolvers and transfer functions always ends the same. It's like going out on the piss and discovering the secrets of the universe only to have no memory of the details in the morning.
@PaulThird2 жыл бұрын
Hahaha yeah I start to get into it and then after 15 minutes I'm like nah.. F*ck this 🤣
@MikeSpexTV Жыл бұрын
Good advice! It really blows down to that no matter what issue it is. Does it sound good or not ?
@stupidusername382 жыл бұрын
Paul have you checked out the Voxengo compressors and saturator plugins? Really well done oversampling
@PaulThird2 жыл бұрын
Nah just span and the phase align thing
@stupidusername382 жыл бұрын
@@PaulThird they are often overlooked like the Melda stuff as the GUI isn't one of those trying to look like hardware type plugins. I'd suggest you demo the Marquis compressor as I think you'll like it
@twitcheyspleen2 жыл бұрын
great video!
@PaulThird2 жыл бұрын
🤜🤛
@akagerhard2 жыл бұрын
Random topic: Upwards compressors So: why are there not many? Yes, parallel-compression can get you similarish results, yes the melda mCompressor offers great control for upwards compression when you engage "custom shape" (the best I know). The MV2 (waves) got it, the omnipressor (eventide) has it (and it's usable if you use the "gain-limit" to smoothen out the gain), bluecats dynamics got it, kilohearts dynamic has it - so you CAN find some with ACTUAL (non-faked) upwards-compression, but why not more? Honestly: it bothers me! I really don't get it. They could literally simply make it a button (switch between upwards and downwards compression). I'm in my happy place with the (FREE) mCompressor now, but damn..
@PaulThird2 жыл бұрын
The harsh reality... There isn't many famous analog upward compressors. Stupid... But true
@akagerhard2 жыл бұрын
@@PaulThird hahahaha, I didn't even think of that! I DID think "well yeah, they won't include it in hardware emulations" - but you're right.. the simple fact that most plugins are in fact emulations and most people still don't THINK digitally means they simply don't think of it when doing a purely digital plugin. Also many probably don't even have a code for it yet (because it wasn't necessary for all the analogue emulations), so they can't be bothered. Jesus.. thanks for clearing that one up for me. Sometimes I'm blind when it comes to such things! PS: Don't wanna be a dick.. but seriously: Try out some upwards compression with the mcompressor.. it really is not the same as parallel compression when you use it to an obvious (sound-designy) degree. I just transformed a snare for example - it's a different snare now.. it's like EQing, but not.. you get away with "more change".
@PaulThird2 жыл бұрын
I'll try it out but I think I do that with eventide omnipressor. I use an attack preset as a drum preset and it's awesome
@akagerhard2 жыл бұрын
@@PaulThird Oh yes, the omnipressor works great on clean scources. On vocals and such you gotta be careful with it's upwards compression though.. if you don't tame it via setting Gain limits you will not get much body, but all the noise. I'm still not "confident" with the Omnipressor.. really takes some time to master that bastard - for me at least. You know I'm slow!
@Dave-Rough-Diamond-Dunn2 жыл бұрын
Are you familiar with Analogue Obsession plugins Paul? If so, thoughts on their oversampling?
@PaulThird2 жыл бұрын
Only looked at his fetish and lala. Tried buster but it bugged out on me. Not looked at anything else
@Dave-Rough-Diamond-Dunn2 жыл бұрын
@@PaulThird No worries. All of their plugins feature oversampling (as far as I'm aware), which you enable by clicking on their logo, so I was wondering if you were familiar with them. Thanks 👍
@MrCool1443 ай бұрын
Definitely avoid phase inducing eqs and oversampling when doing big cuts like with a high pass filter. It causes too many peaks. It's better to do an 18 db per octave cut with linear phase and you'll barely hear it. Definitely won't ruin your levels and actually will improve them greatly compared to regular oversampled eqs. Which add like 3 db of random annoying spikes everywhere. Luca pretolesi gives similar advice. He then shapes the transients later before the clipper. You can even use ssl bus compressor with 30 ms attack after to bring some transients back. Youd be suprised how much the pros do things in a mix that they undo in a master. Adding transients at the end after squashing the track with compressors seems counterintuitive but its how you get a controlled loud punchy mix. Those spikey inaudible peaks are your worst enemy wheb it comes to the loudness wars. Linear phase is your friend out here trust me
@BobbyBriscoeBeats2 жыл бұрын
Does it sound good?
@NewJunctionMusicRoom2 жыл бұрын
What i don't get is why is it ok to perform LIVE sample rate conversion up AND then down again but then fuss over which is the best SRC software when converting the sample rate of audio files. For example converting a file in just one direction using Voxengo's Rate Brain takes a lot longer than real time, so how can real time be good enough?
@PaulThird2 жыл бұрын
Tbh SRC is something I generally stray away from. I've seen the many forum arguments over the years haha
@NewJunctionMusicRoom2 жыл бұрын
@@PaulThird ha ha yes I have been very wary of it too, enjoy your vids by the way :)
@RealHomeRecording2 жыл бұрын
Have you upgraded your version of R8 brain? The old version from the mid 2000s is severely outdated and the newer versions make use of multi-core processing among other modern processor calculation features.
@felipeReisfelipereis2 жыл бұрын
why did you leave acustica audio group
@PaulThird2 жыл бұрын
Took myself off Facebook entirely
@mttlsa6862 жыл бұрын
When you are oversampling you should put a low pass filter after the oversampled plugin (while running your project at 48000hz 24 bit).This is the best compromise, Dan Worral says.
@PaulThird2 жыл бұрын
Don't get that one tbh
@WillyJunior2 жыл бұрын
@@PaulThird Classic Worral s*** eh
@mttlsa6862 жыл бұрын
@@PaulThird not to be rude, really, but if you didn't get the DW video, you shouldn't speak about this topic....
@PaulThird2 жыл бұрын
Tbh without your exact context I can't really say for sure how to interpret your statement. I'm reading this as your implying you must add in a steep lpf at 20k after oversampling, which I don't really see the benefit in. If you are using a lpf after oversampling to roll off needless high end information then that makes sense as you have less high end information to create high order harmonics but that's dependent on the source because the amount of roll off will depend on the source as we don't needlessly roll off high end for reduction in aliasing, we roll off because the source doesn't need it in the context of the mix. And also depends on the saturation as many saturators can cause harmonics made from frequencies as low as 5khz exceed niquist. Depends on the amount of saturation and the level of high order harmonics created Tbh I don't even know if you are implying to roll off high end, saturate it, and then add the high end back in afterwords. Or if you are talking about a parallel saturated track with pre rolled off high end blended in with the full band unsaturated. I undetstand why you would hipass infrasonic frequencies at 96khz & 192khz but at 48k after oversampling I don't get it as the frequency range is already limited to 24khz and most non linear plugins already have anti aliasing filters at 20k anyway which means that the oversampling filter is at 20k..and you want to add another filter after that? The reason why many advise a hpf at 96khz and 192 is because the infrasonic stuff is constantly in the audio and even oversampled still doesn't remove the infrasonic stuff after 20k as niquist in 96 is 48k, and 192 is 96k. This means that the infrasonic stuff can build on top of each other where with oversampling at 48k the audio is up sampled and then down sampled back to 48 which has niquist at 24k. So what's the benefit of adding a lpf at 20k after a lpf at 20k.. Because you've just done it with your oversampling filter.. Doesn't make any logical sense Its a pretty vague comment so without the correct context I don't really get the benefit. However send me the video in question where he discusses this at 48k with a time stamp and I'll re-watch that segment incase I've glanced over it the first time around.
@ramspencer5492 Жыл бұрын
You can't use minimum phase filters right above Nyquist at lower samplerate. Maybe on a kick drum or something.
@psicoentrpica28902 жыл бұрын
I'm trying to learn even though I only have fruity edition instead of the producer edition
@PaulThird2 жыл бұрын
🤓
@sirwanmusic Жыл бұрын
Hey Paul , when i use oversampling my cpu get very high can i use offline mood to get same result like online one ?
@PaulThird Жыл бұрын
With metaplugin and others that use offline mode yes
@DFMoray Жыл бұрын
This may be a dumb question but I’m mainly a director at this point… If the final product was in 96k or even 192k, this wouldn’t matter? Film is delivered in 48k at this point but I was wondering if it would be possible to deliver in 96k, especially for a synth heavy score. Thanks!
@PaulThird Жыл бұрын
You can oversample the tracks and still bounce the mix at 48khz
@theblowupdollsmusic2 жыл бұрын
I just always record/mix at 192k using stock plugins. Problem solved at least in the audible range. I think? I hope. lol
@johndozesoph41362 жыл бұрын
It's a bit strange we don't have a standard for OS. some of the implementations are truly horrid, and then there are others that take the plugins to the next level. some examples of that for me would be DMG Audio's, Cytomic, and PSP Audioware's "FAT"oversampling algorithm
@PaulThird2 жыл бұрын
That's a big problem I see. People don't invest enough in their coders. Plugins are only as good as the knowledge and skill of the people making them. Just look at melda, Tokyo Dawn etc.. Guys are dsp wizards. When you speak to some you are blown away by just how much knowledge they have regarding the topic. Unbelievablely clever chaps
@ramspencer5492 Жыл бұрын
You might want to get a good piece of analog gear or two asa master bus outboard send. If you want to cut back on Oversampling plugins.
@PaulThird Жыл бұрын
Nah. Waste of money when I can just oversample and commit
@Gdude8992 жыл бұрын
I think all these videos explain why everybody prefers analogue its just bloody expensive, btw have you got any videos explaining about aliasing, phase shifts, oversampling and so on in the vsti world rather than the mixing world, the virtual instruments, the producer side of things?
@PaulThird2 жыл бұрын
It's all the same tbh. Doesn't change how aliasing, phase, oversampling works. Vsti is still a plugin that saturates & impacts frequency resonsonse
@Thoracius Жыл бұрын
Phase shifting occurs in analog as well though ...
@PaulThird Жыл бұрын
Yup, no such thing as linear phase in the analog domain
@Rhythmattica2 жыл бұрын
I will only ever run plugs with Over Sampling , if it can be done in real time... After all, The numbers may be better, but the mix can change. I mix with my ears , and with what is accessible to me... Whats the point of rendering a "supposedly" better mix, off line ? , Is it better if it actually sounds different ?
@PaulThird2 жыл бұрын
🤓
@daniyaldk9462 жыл бұрын
year. I want to get into making soft on desktop because it offers more features but I have just been preferring the softow of mobile apps
@willowlacrosse37282 жыл бұрын
FIR vs IRR, linear vs minimal phase, phase shifting, cramping, oversampling, aliassing, bad harmonic distortion , pre-ringing, CPU load. Taking all possible issues into account it should be possible to isolate the best digital audio plug-ins available. Or should we just stick with the good old analog? 🤦♂😎
@PaulThird2 жыл бұрын
Nah I'll stay in the box haha
@downcode2 жыл бұрын
Unfortunately we're in a moment in time where we DO need to think about all that shit when working with plugins. For the hobbyist like me - I think strategic hardware purchases make sense - with the rest of the stuff ITB. For example: A good hardware synth or two, a preamp & maybe a mastering compressor < that's what I'm working towards. People who have the luxury of working with gear - awesome for them :D
@PaulThird2 жыл бұрын
Tbh Ive got kinda free choice with access analog and mix analog gear and I still dont use them haha Its all about your plugin choice for me. If you pick wisely you won't really have any need in gear for mixing. Takes time though to sort out the wheat from the chaff.. That's what puts people off
@downcode2 жыл бұрын
@@PaulThird Interesting, I think inconvenience plays a big role there as well. I have a couple of HW synths that I'm not yet using because I want to finish all the tracks I started with VSTs - but in reality, I think I'm procrastinating xD
@QuicksilverSG2 жыл бұрын
Static high-end phase shift is normally inaudible. Aliasing is likewise inaudible, so long as it is confined to ultrasonic frequencies above 20Khz. Take care to filter out ultrasonic frequencies, and you will have no audible problems with aliasing.
@PaulThird2 жыл бұрын
Not in the tests I've done at 48khz. Both are quite audible and can be picked out in a blind test Filtering at 20k only filters out frequencies after 20k, not the harmonics made from the frequencies below 20k. They still surpass nuquist and cause aliasing and that's why we require oversampling
@QuicksilverSG2 жыл бұрын
@@PaulThird - All tracks sampled at 48Khz have been filtered with a steep low-pass filter at ~20Khz before being digitized. This imparts a static high-end phase shift that is built into your original source tracks. Adding more static phase shift with further processing does nothing to make this more audible. Human ears are very sensitive to DYNAMIC phase shift, but are incapable of detecting STATIC phase shift once there is no unshifted reference for your ears to compare it to. If your tracks are contaminated with harmonics below 20Khz, you are either processing them with non-linear plug-ins that generate distortion or overdriving the signal somewhere in your gain structure. This is a hazardous practice with digital processing, because those non-linear processes may also produce harmonics above 20Khz that can fold back to produce inharmonic aliasing. If you want to use non-linear processing, it's best to quarantine it in an external effects loop to keep your digital mix clean.
@theCloneman52 жыл бұрын
What would be awesome is Softube adding FIR-OS to their plugins so you can finally use them in parallel
@PaulThird2 жыл бұрын
I can't even get them to work in doctor haha
@theCloneman52 жыл бұрын
@@PaulThird use the vst2 in doctor
@PaulThird2 жыл бұрын
Doctor only does vst & vst3. Unless they've changed it in v2
@theCloneman52 жыл бұрын
@@PaulThird "vst" is vst2 in this case
@theCloneman52 жыл бұрын
@@PaulThird it's been vst2 since 1999. "vst1" only lasted for 3 years
@kensmechanicalaffair2 жыл бұрын
There is no way any creator should have to deal with this, if it floats your boat fine. If your talented grab something with transformers, and plugs into a wall.
@100states62 жыл бұрын
I wonder why my neighbors still do not know that you believe in the use of oversampling...😀😉😊
@PaulThird2 жыл бұрын
🤣🤣
@smujohnson4 ай бұрын
“Dan Worrall has entered the chat”
@thisscottishaspie59612 жыл бұрын
🤓🤓🤓
@PaulThird2 жыл бұрын
Remember to check out my autism channel if you want to learn more about my life 🤓🤓
@LeonardoLima-nk4fv Жыл бұрын
FIR on metaplugin always sound best to me, not night and day, even on character compressor, FIR seems "rounder", IIR seems a little worst response in some degree (like magic eath mono version) A SLIGHTLY distortion! very subtle but its there!
@PaulThird Жыл бұрын
🤓🤓
@Harrysound2 жыл бұрын
I love how the angry person is always English up there but down here the angry person is always Scottish. Yah unglush bahstud
@PaulThird2 жыл бұрын
I don't even know why I automatically revert to those accents 🤣
@Harrysound2 жыл бұрын
@@PaulThird racism? 😂
@PaulThird2 жыл бұрын
kzbin.info/www/bejne/kIeWZGeeZZh6Ztk
@Harrysound2 жыл бұрын
@@PaulThird it makes me sad to think the last 20 years of bbc comedy has been so poor.
@PaulThird2 жыл бұрын
Too PC now. They are all afraid to say anything now. As soon as little Britain was getting made an example of i knew comedy was going to become safer and safer. OK a lot of British comedy was just out and out racist back in the day which is not on but a lot of comedy was cleverly thought out. Could you imagine if brass eye came out today haha 😅😅😅
@cedricortencio83622 жыл бұрын
SA. I watched tNice tutorials video last year and guess who's back for a fresher course
@PaulThird2 жыл бұрын
🤓🤓
@MrlegendOr2 жыл бұрын
F*** I'm done with this! I'm going full analogue...🤣
@PaulThird2 жыл бұрын
Well... Sounds like somebodies got a remortgage coming up 😂
@satishbaldha80772 жыл бұрын
Imagine how much money he would have made if he had ads. There’s 6.6 million views.... he’d be rich
@markotten17552 жыл бұрын
Very interesting Paul, thanks for your hard work on this, and your other videos. Learnt a lot! Also, I wonder what @whiteseastudio thinks about all this :)
@PaulThird2 жыл бұрын
🤓🤓
@PharaohLawLess12 жыл бұрын
Everything has a pro and con. Just gotta take the lesser of 2 evils
@PaulThird2 жыл бұрын
Very true
@HR26352 жыл бұрын
im old school.. I use oversampling if it makes stuff sound better (to my ears)... period. Thinking further than that is a ridiculous waste of time diving into a rabbit hole.. just my 5 cents.
@PaulThird2 жыл бұрын
Fair enough. Each to their own
@dwisantoso35492 жыл бұрын
after soft soft).
@davidpereira4455 Жыл бұрын
Noggin 🤓
@PaulThird Жыл бұрын
🤓🤓
@mirkomarkovic3438 Жыл бұрын
Laughs in analog 😂
@PaulThird Жыл бұрын
Analog shouldn't be laughing as it lives in the modern world which means it has to pass through converters which use anti aliasing filters 😜 haha filtering is unfortunately an unavoidable part of digital audio.
@mirkomarkovic3438 Жыл бұрын
@@PaulThird yeah, once through my mastering engineers stereo converter after mastering. I think i'll live...
@jan_072 жыл бұрын
Haha “pointless and more engineering mumbo jumbo” complaints from people over learning the nitty gritty behaviour of their equipment is laughable. Like they went into this field and expect no engineering knowledge and untrained sh*t ears. I’d say to them: if you can’t be a master, then at least be very proficient first with the science and engineering aspect of audio and audio equipment, then and only then can you be truly creative because you’re consciously making a decision to be creative. Guessing and hoping that the audio moves you did would work is not being creative, it’s gambling. And like any type of gambling, it will cost you time, a lot of money (on equipment in this context), and credibility if you mess up. Real creative people don’t gamble, they make conscious “mistakes” for a tradeoff.
@PaulThird2 жыл бұрын
Very well put 🤜🤛
@jan_072 жыл бұрын
@@BrunodeSouzaLino how would you know they don’t know a lick of it? Are you talking about producers or are you talking about mixing engineers? There’s a distinction. Producers are like managers of the production team and even then, most producers know some engineering or are former audio or mixing engineers themselves.
@peen28042 жыл бұрын
Idk man, plenty of people have made timeless, quality music without knowing any of this shit, as well as plenty have done the same knowing a lot of it. The bigger danger imo is pretending there are hard and fast rules or 1 road to take. These things exists on a vast spectrum, and this isn’t even considering the whole notion that a mix is secondary to a good song. How many countless songs beloved by many out there sound like they were mixed on a potato? Quite a few lol. Your perception of creativity is also kinda fucked. There are no technical requirements to creativity and no bars that need to be hopped before one can be creative. Can technical skill help further creative expression? Sure can, but there is no threshold where you’ve now magically learned enough to be creative. A lot of folks will tell you in their experience the inverse relationship is true, that the more technical they get the more their creativity is dampened because surprise surprise people are different. What a wild thought. And no, before you start on about it I’m not saying anyone should avoid learning anything, I’m saying things aren’t so black and white. Also your definition of producer from the 1950s doesn’t quite hold up in 2022 when the mantle of “producers” means having 5 different jobs for a massive number of people. The “then and only then you can be creative” thing is the biggest crock of shit I’ve heard in a while. Buncha charlatan word vomit. The funny part is that all you’ve done in response to an extreme viewpoint is take the polar opposite extreme viewpoint (that creativity is somehow locked behind Intimate knowledge of processes) when neither are representative of reality or real people other than rando fringe cases.
@jan_072 жыл бұрын
@@peen2804 lol okay sure, do whatever you want. You can say that to a painter or an artist like Leonardo da Vinci then because he ain’t gonna be the legendary in creativity if he wasn’t an expert with colours and brushes. Name me legendary producers who don’t know sh*t? Those audio engineers from Abbey road who assisted studio and the Beatles are real engineers who can work for NASA dummy. They had sh*t equipment but were able to manipulate audio because they know how to that. Also, I didn’t say you have to be a master in engineering, I said “proficient enough”. Don’t put words into my mouth. All that garbage of insult just because you’re butthurt about what I said lol. Go on then, what else is f**ked? You wrote all that in YT comment? Go learn music production instead of splashing that long-ass garbage here
@jan_072 жыл бұрын
@@peen2804 Did I say creativity is locked behind intimate knowledge of processes? Again stop putting words into my mouth. I never said that. Intimate knowledge of science and engineering (the application of science) is not the same as “intimate knowledge of processes”. That statement of yours alone is full of BS and proves you don’t know jack about how engineering and creativity work together. Also, the post was about creativity in the context of mixing and audio manipulations, not creativity in general that toddlers and kids grew up knowing! You are off topic. This channel is about mixing, remember? the problem with you is you think audio engineering is about creativity. If you want to be creative, be a musician then or a producer. The basic job of an engineer is to apply science, and those are facts that I did not invent. It’s in the actual definition of engineering in any field or industry. And in audio and mixing context, it’s applying the science of audio to manipulate it in order to provide a solution which is a clear recording, clear mix, or a master. If you can’t do that basic sh*t properly, then good luck wasting a lot of money on equipment you may not even need and losing clients because you lost control of your mix. If the client wants some creativity then that’s between you and them because at the end of the day the clients are king. If you don’t know jack about engineering, you’ll waste more time trying to get to what the client really wants as a creative touch. Nowadays, you have more competition because of access to gear, good luck trying to standout from the rest. Those ones you said “who don’t know jack” have been interns or apprentices of really good producers, engineers, and mixers. They didn’t just come in the industry suddenly being very good without the science and effort needed to get the application of science right. Any real engineer will laugh at your assumptions. Look at Paul Third himself, he’ll probably laugh at you too. And the guy has certification for audio engineering. Also, you can say your opinions, but you don’t shove them with profanities, buddy. Your credibility went down the moment you said profanities without even explaining anything noteworthy.
@se2_1152 жыл бұрын
haha
@jayreel17366 ай бұрын
What accent is this eh?
@stupidusername382 жыл бұрын
Interesting Paul. Are you searching for plugins to use that have minimal aliasing? One of the things I've thought about with oversampling is that the filter will effectively reduce anything over Nyquist from bouncing back down into the audible frequency range, but if that is the case, won't the saturator that we've stuck on to generate harmonics be redundant anyway, will we hear the harmonics or will they be filtered out. I'm guessing they'll still be audible if they are still below Nyquist but for those that go beyond Nyquist they'll be filtered