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Ulpianus (6* Crusher Guard)
1st Talent (Elite 2):
Whenever this unit takes damage, restores 100 Health Points to self; when HP is below 50%, the healing effect increases to 160 Health Points
2nd Talent (Elite 2 Potent 5):
Each time this unit defeats an enemy, increases own Max Health Points by 120 and Attack by 30, stacking up to 10 times. Other [Abyssal Hunter] Operators receive 50% of the Max Health Points & Attack increase
1st Skill (M3):
Throws an anchor straight ahead that drags up to two enemies around the target location towards this unit moderately and deals 270% Attack as Physical damage
2nd Skill (M3):
Talent 1 effect increases to 2 times, Block +1, Max Health Points +60%, Attack +160%
Unlimited duration
3rd Skill (M3):
Max Health Points +80%, Attack +260%, immediately throws an anchor straight ahead, which stops upon hitting a target or reaching the maximum distance, dealing 160% Attack to all nearby enemies and Stuns them for 6 seconds. If the anchor lands on a deployable tile, Ulpianus immediately moves to that tile
Can manually deactivate skill; when the skill ends, Ulpianus returns to his original position
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