Holy shit this is looking like Combat Mission remastered
@jacktheviper1623 Жыл бұрын
I'm a big fan of that series.
@xzxxx-km4vy Жыл бұрын
@@jacktheviper1623 It shows
@GmanTheG17 Жыл бұрын
Good stuff
@awacslongcaster9448 Жыл бұрын
Q:How did you set up a forward observer with the mod
@jacktheviper1623 Жыл бұрын
Any unit that is named scout, JTAC, sniper or officer in the editor and also UAVs like the darter will have the Forward Observer trait and can call fire support, the artillery units must be in communication range, you can check this on the map screen by looking at the blue circle that appear around a selected unit. Units with the HQ trait like officers and Radio Operators can be used to connect the FO to the artillery units by placing them within its communication range.
@awacslongcaster9448 Жыл бұрын
@@jacktheviper1623 ok I got it How did you get the MLRS unit to fire I have only managed to get working with Howitzers
@jacktheviper1623 Жыл бұрын
@@awacslongcaster9448 Can you tell me which unit it is? So I can check if there are any problems. Also consider that MLRS can have a pretty high minimum engagement range, so you might need to place it further away from the target.
@awacslongcaster9448 Жыл бұрын
@@jacktheviper1623 The unit vehicles are TOS 1 and BM21 units
@jacktheviper1623 Жыл бұрын
@@awacslongcaster9448 I tested the RHS BM-21 and found the problem, it's fixed in the last update.
@Sauce8088 Жыл бұрын
Hey Jack do the AI troops dont have animations for getting into vehicles or is that just me?
@hitashi58118 ай бұрын
How do I disable the camera area module. I can't leave the area around the player character.
@jacktheviper16238 ай бұрын
In the editor you just have to delete the trigger and logic object associated with it.
@hitashi58118 ай бұрын
@@jacktheviper1623 How do I find the trigger and logic object?
@PNS311 Жыл бұрын
YOURE THE ONE RESPONSIBLE FOR THIS MOD?????!!!!!!!! I KNEEL TO YOU