Can you perhaps also show us how to disable the respawn counter on first spawn when you have some time please!
@ranchero55956 жыл бұрын
I'm following every step and I keep spawning in the ocean on altis... Help!
@spiderhouse98094 жыл бұрын
same thing
@SFish-wr4kh4 жыл бұрын
I had this same issue and found a solution. I dunno why you have to do it this way, but it does work. The problem is the game thinks you want to respawn when you start, but it gets confused and respawns you at 0,0, which is in the ocean. You'll need to find the mission folder for your mission. The Arma 3 editor automatically generates a folder where it keeps all the files related to your mission. This folder should be in your Documents > Arma 3 > missions and will be named whatever you named your mission. Open the folder and right click to create a new text document. Paste the following the following line into the document: respawnOnStart = 0; Rename the document "description" and change the file extension to '.ext'. You should now have a 'mission.sqm' file as well as a 'description.ext' in your mission folder. Arma 3 will automatically read the contents of the file since it is a special file name. Every time you load a mission, it looks for the 'description.ext' file. It doesn't need it, but having it there allows you to control certain things (like respawning) that you don't have the option to normally. Once you've done this, you should spawn in initially wherever you place the players as normal. If you put the soldiers in a building, the players will spawn in that building as you would expect. It's only once they die and go to respawn that they will see the usual spawn selection screen.
@gabe5704 жыл бұрын
everytime i setup respawns my friends get the green bar glitch
@diepietergaming6 жыл бұрын
Hey JakesCobra. Do you have a discord where I can contact you regarding questions?
@diepietergaming6 жыл бұрын
@@JakesCobraOnGaming That invite link expired.
@spiderhouse98094 жыл бұрын
@@diepietergaming i just tryed it again after deleting the units and it works
@adamreditel05834 жыл бұрын
thanks alot bro
@HonzaVinCZ6 жыл бұрын
Hey man, thanks for help! But I need one more thing to help with. I'm working on my second multiplayer mission project. I need to make that when BLUFOR destroys OPFOR vehicle or enters area nearby the vehicle, the OPFOR loses respawn near that vehicle. The problem is when there are more respawn points at the OPFOR side and one of them is destroyed (By "deleteVehicle" assigned to that respawn position), all the respawn position names on the map are mixed then. I've checked all triggers, everything I've set and nothing looks wrong. I really don't know what's wrong there. Any idea? Or any idea to make it work by any other way?