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Around The Rubicon - Armored Core VI

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BonfireVN

BonfireVN

Күн бұрын

Пікірлер: 330
@drakoronus
@drakoronus 11 ай бұрын
The way the sky is covered in gigantic structures is oddly beautiful
@deedumeday518
@deedumeday518 11 ай бұрын
what are those gigantic structures for? Harvesting coral? Cities? Factories?
@Birgus_Latro
@Birgus_Latro 11 ай бұрын
@@deedumeday518 platforming
@GrimNought
@GrimNought 11 ай бұрын
@@deedumeday518 i think those r suppose to be factories. im saying this because every time we fought on 1 of those structures they have this industrial look to them, while on the ground they have the cities & coral harvesting mines.
@sirith9157
@sirith9157 11 ай бұрын
​@@deedumeday518it's all of it. This structure is called Grid and in Mission "Infiltrate Grid 86" we are in only a section of the entire structure. And for it's purpose? Whatever it was needed to be.
@MatsYoo
@MatsYoo 11 ай бұрын
they are called grids, there are mining, factory and housing grids
@Grayeques
@Grayeques 11 ай бұрын
Never realized there was a space battle between the xylem and a defense satellite during that boss battle.
@virtualmartini
@virtualmartini 11 ай бұрын
How? There's a giant laser barrage going on the entire time
@arcturus960
@arcturus960 11 ай бұрын
@@virtualmartini Maybe because Ayre and ALLMIND are trying to kill you. I only noticed when I died sometime. Quite epic battle. Though Ayre could’ve taken out the xylem with that shot that took out the command tower at any time and Carla definitely could’ve helped you
@faetpng
@faetpng 11 ай бұрын
​@@virtualmartiniwdym how? the gamer stereotype is that we don't look up ever 😂
@CountSpartula
@CountSpartula 11 ай бұрын
@@virtualmartini Its almost like there's something more immediately demanding of your attention or something. You're not particularly wise are you?
@monkeycake2612
@monkeycake2612 11 ай бұрын
it's the MOST GUNDAM SHIT TO EVER GUNDAM @@virtualmartini
@Mae_Dastardly
@Mae_Dastardly 11 ай бұрын
Gotta love how the vascular plant goes from being this hidden macguffin nobody knows the location of to a megastructure reaching space in like a day lmao how fast is arquebus' construction crew
@arcturus960
@arcturus960 11 ай бұрын
I mean all they had to do was push it up a bit and they had all of the PCA’s leftovers including all those warships
@seennotheard8888
@seennotheard8888 11 ай бұрын
Yeah, I found it kinda weird too. How did it even fit underground?
@cabnbeeschurgr6440
@cabnbeeschurgr6440 11 ай бұрын
It's implied we undergo Arquebus reeducation for months or maybe even years. There isn't really a good way to measure time in ac6 since we basically spend all time out of the cockpit as a braindead slug in Standard Mode.
@zabombolo8412
@zabombolo8412 11 ай бұрын
@@seennotheard8888 I think the mission where you see it (coral convergence) you are at a depth of more than 16000 meters. And I think you only saw the top part of the vascular plant. It might extend even further underground.
@seennotheard8888
@seennotheard8888 11 ай бұрын
@@cabnbeeschurgr6440 That doesn't make sense to me, in NG++ you don't get captured at all, and the pacing is still the same.
@KnightValfodr
@KnightValfodr 11 ай бұрын
I knew Rubicon 3 would be a pretty large planet since it has so many superstructures sprawling across the surface, but I never imagined it'd be this big. It also means that the Vascular Plant is massive, considering it juts out of the atmosphere, and Xylem, while much smaller than the repaired Vascular Plant, is still a city-sized colony ship. It makes the explosion on the Fires of Raven credible since something so huge, on top of stocking up untold amounts of Coral, blowing up in space would spread out to an entire star system.
@ni9274
@ni9274 11 ай бұрын
it seems the planet isn't scaled the right way, it should be way bigger. If rubicon was the size of earth xylem would be just a dot
@Medved-
@Medved- 11 ай бұрын
I did ent really ask brow grow up 🆙 begore I make u
@bombomos
@bombomos 11 ай бұрын
​@@ni9274Rubicon could be smaller than earth
@virtualmartini
@virtualmartini 11 ай бұрын
The explosion from Fires of Raven is so big because it ignites the coral stream - not because of the size of the ships involved.
@Medved-
@Medved- 11 ай бұрын
@@virtualmartini Stop being such a baby dude, we got a glowie ova here!!! 🤡
@fromrawn9303
@fromrawn9303 11 ай бұрын
FROM is the best in the industry when it comes to Art Direction and it’s not close
@utisti4976
@utisti4976 11 ай бұрын
Without a shadow of a doubt.
@The_pitbull536
@The_pitbull536 11 ай бұрын
@@utisti4976those shadows better die twice or they are going to have a dark soul
@juniorloch4269
@juniorloch4269 11 ай бұрын
@@The_pitbull536 thats fine, as long as it wears an elden ring born from blood
@annihilatedreflection
@annihilatedreflection 11 ай бұрын
​@@juniorloch4269demons
@WhenTheSunLordsFell
@WhenTheSunLordsFell 11 ай бұрын
yup because the prioritize art direction over graphics its always the best choice
@Luanciel
@Luanciel 11 ай бұрын
Scenery in the distance is so beautiful in its own way on Rubicon.
@Medved-
@Medved- 11 ай бұрын
It’s called Rubicon-3 get it right. 🤡
@christopherlyndsay8611
@christopherlyndsay8611 11 ай бұрын
@@Medved- the characters in the game also call it rubicon dumbass
@waibansteinburg8192
@waibansteinburg8192 11 ай бұрын
@@Medved- ok neeeerd 🤓
@juniorloch4269
@juniorloch4269 11 ай бұрын
@@Medved- shut your speaking device
@epiclord7039
@epiclord7039 11 ай бұрын
I think rather than rubicon being massive, we underestimate how massive planets are in general. Lol. Even earth itself, especially earth itself.
@thebigenchilada678
@thebigenchilada678 11 ай бұрын
I think it’s description in this case is more so referring to how the models are implemented and scaled in engine.
@Vytius
@Vytius 11 ай бұрын
Were living on a floating blue space rock. It's insane to think about really if you get the whole perspective from outer space
@Urd-Vidan
@Urd-Vidan 11 ай бұрын
​@@thebigenchilada678 "........" *"WTF DO YOU MEAN THEY ACTUALLY MODELLED AN ENTIRE PLANET?!?!"*
@Krystalmyth
@Krystalmyth 11 ай бұрын
Take a deep breath, savor how sweet it is, to have the Earth.
@Samanthnyaa
@Samanthnyaa 11 ай бұрын
I think current technology makes the earth seem small. I went from London to Sydney in under a day that is insane if you remember that used to be a 6+ month journey.
@thegk-verse4216
@thegk-verse4216 11 ай бұрын
Fromsoft really enjoy ridiculously huge structures
@Vytius
@Vytius 11 ай бұрын
I really want to walk on these megalophobic structures as a human since the ACs are accurately sized compare to Elden Ring player model
@hikarihakai1285
@hikarihakai1285 11 ай бұрын
​@@Vytiussince both use the same engine and it was possible to port armored core 6 texture into Elden Ring I would say it is possible
@rapidrotation
@rapidrotation 11 ай бұрын
Don't forget that everything you see is in scale to the thirty-foot-tall killing machine that is an AC. And that the AC itself is properly scaled with its environment (this was apparently tested in Elden Ring) so everything on Rubicon really is *THAT* huge!
@TheTrveMothlord
@TheTrveMothlord 11 ай бұрын
Now to insert a playable human sized character for the lols in navigating such huge environments and not dying
@HasegawaTakumi
@HasegawaTakumi 11 ай бұрын
​@@TheTrveMothlord any one map of AC6 would take so long to traverse as a tarnished... now I'm pretty curious how something like Xylem compares to for example the walkable area of the Lands Between
@durakeno5575
@durakeno5575 11 ай бұрын
@@TheTrveMothlord there's already a video of an Elden Ring character exploring one of the AC6 maps.
@apophisstr6719
@apophisstr6719 11 ай бұрын
@@HasegawaTakumi The world scale is probably more true to life (in terms of just making sense) on Rubicon than the Lands Between, due to gameplay limitations the worlds in Souls/Blood/ER are actually too small even if they felt big from the players' eyes. For example, as grand as it looks, Leyndell is probably only about the size of a very small town in real life.
@Zarth32
@Zarth32 11 ай бұрын
what impresses me more is they actually textured all of the models in areas where you would not normally see those specific spots. like the vascular plant. its a solid mode. with no missing textures.
@Walamonga1313
@Walamonga1313 11 ай бұрын
It's like how Fromsoft gives their NPCs incredibly detailed faces yet 99% of the time you'll never see them
@bauzibauz313
@bauzibauz313 11 ай бұрын
as a construction mechanic i always try to analyze how something is build and how much material is spend building something so seeing rubicons superstructures always gives me a light seizure
@robbieclark1784
@robbieclark1784 11 ай бұрын
There are structures all over Rubicon that individually would take more steel than all of human history has produced. It’s truly a futuristic setting.
@bauzibauz313
@bauzibauz313 11 ай бұрын
my exact thouhgt >o> @@robbieclark1784
@MrTigracho
@MrTigracho 11 ай бұрын
Screw that. Imagine how Long it would take to build such things.
@csam9167
@csam9167 11 ай бұрын
@@robbieclark1784 And Rubicon is considered a Backwater world since Coral Left it
@pillarmenn1936
@pillarmenn1936 11 ай бұрын
​@@csam9167That's a non factor since the planetary structures are made before the Fires. As for the materials, they're likely shipped from other star systems into Rubicon.
@Dante_Tim
@Dante_Tim 11 ай бұрын
Looking at the first frames, I realized that I wanted a game based on classical Transformers from FromSoftware. It's almost like Cybertron! And how cool it was done!
@morgmeyer
@morgmeyer 11 ай бұрын
holy smokes a game of this scale on Cybertron would be the perfect video game
@redfire1186
@redfire1186 11 ай бұрын
It really is, considering you can imagine a robotic planet formed with thousands of platforms and cities raised towards the skies
@dustinnabil798
@dustinnabil798 11 ай бұрын
Something similar might be possible if the game have a sequel. Since in lacta es ending, the corals are bonded with countless AC and spread throughout the galaxy
@Skyfire-qu7nt
@Skyfire-qu7nt 11 ай бұрын
@@dustinnabil798the coral turns some ACs into shapeshifters
@Skyfire-qu7nt
@Skyfire-qu7nt 11 ай бұрын
I just realized that there literally are transformers on Rubicon, IBIS, the PCA defense system thing, and Ayre all transform in some way.
@facundovera3227
@facundovera3227 11 ай бұрын
First it was a kingdom, then a slightly bigger kingdom, after that complete lands, and now a whole damn planet. From Software manege to outdo themselves and succed.
@valkordarkmoor9108
@valkordarkmoor9108 11 ай бұрын
I could not believe the size of the vascular plant. Now there's something that could blow up a solar system.
@axsprime
@axsprime 11 ай бұрын
I hope From drops some books like 4-VD got but in English for once. Rubicon is a really interesting place and I'd love to see what a map of the world looks like on top of having a bit more info on what's going on.
@CrispyGFX
@CrispyGFX 11 ай бұрын
I don't think I ever realized how provocative and somber the menu music is until I heard it out of context.
@itslilithsan7130
@itslilithsan7130 11 ай бұрын
Fromsofts Art direction is better than sex
@GrimNought
@GrimNought 11 ай бұрын
god, i love the garage track. its so calming, exactly what 621 needs after a tough mission. & dare i say it, i think i like this track more than majula.
@landbeforetimeee
@landbeforetimeee 11 ай бұрын
I love it, but it's no Majula.
@R-XI_Sulla
@R-XI_Sulla 11 ай бұрын
I prefer the one of the garage in ACFA
@oppressorb7196
@oppressorb7196 11 ай бұрын
Later on in the game the garage music changes to that piano track from the story trailer and that is EVEN BETTER
@GrimNought
@GrimNought 11 ай бұрын
@@R-XI_Sulla set the sunset is good too but that 1 feels more melancholy than relaxing/calming. it gives u the feeling of u just got back from doing something terrible & it will have consequences, if not on u then on every1 else
@R-XI_Sulla
@R-XI_Sulla 11 ай бұрын
@@oppressorb7196 which one are you talking about? FA?
@robbieclark1784
@robbieclark1784 11 ай бұрын
AC6 created a sense of scale that dwarfs other games, even other space games. Even other From games.
@neamraven
@neamraven 11 ай бұрын
The thing is the scale isn't felt while playing the game. Just feels like you're in toyland. Meanwhile, I could feel the scale in Elden Ring.
@robbieclark1784
@robbieclark1784 11 ай бұрын
@@neamraven This was not my experience.
@neamraven
@neamraven 11 ай бұрын
@@robbieclark1784 Really? You didn't feel like you were a toy when all those tiny cars and fences exploded as soon as you lightly touched them as if they were made of paper and you were a mild breeze?
@robbieclark1784
@robbieclark1784 11 ай бұрын
@@neamravenA bit, but all of the huge architecture you run around on and interact with counteracted that feeling. And Rubicon felt like a planet sized planet not a video game planet. Elden Ring has an awesome sense of scale, but ultimately it feels like a small island in an ocean, which it is.
@neamraven
@neamraven 11 ай бұрын
@@robbieclark1784 By sense of scale I don't mean the planet but the environments you're in. I couldn't buy those cars and doors and roads being real and made for regular sized humans when there's a cannon that's the size of two buildings right next to the cars. In ER, the big things felt big and the small things felt small. Also that Vascular Plant doesn't seem real. HOW is it the size of a country? How is it taller than Everest?
@Urd-Vidan
@Urd-Vidan 11 ай бұрын
Remember that Zulie vid where they were able to send an AC to the Lands Between? So, if they are able to reengineer this for a Tarnished to be in Rubicon, imagine the SCALE. Walking between places would mean hours between missions unless you do the Titanfall style of immediate Titanfall.
@iatwiatw
@iatwiatw 11 ай бұрын
I love the mission-based structure and the fact that we can easily jump in and replay them. Makes it easy to revisit and experience them 😊
@anobash
@anobash 11 ай бұрын
vascular plant is the mecha great tree of armored core
@sammcarthur864
@sammcarthur864 11 ай бұрын
Me: Wow, what a pretty skybox! FromSoft: what do you mean, sky "box"?
@delayed_control
@delayed_control 11 ай бұрын
The planet isn't actually very big. The outer shell is around 7km tall, as measured by the altimeter in Ocean Crossing and Illegal Entry. And in the cutscene after mission 50 there's a few nice shots of the planet's curvature and the vascular plant with the outer shell structures sprawled about, letting you use them as a yardstick. If you take measurements it turns out that Rubicon is around 1700km in radius (around that of Earth's Moon), so it's tiny. On the other hand the Vascular Plant is enormous for a structure, nearly 150km tall.
@johndang897
@johndang897 11 ай бұрын
Yeah if the planet was truly bigger like Earth the the Xylem should be shown as a dot.
@Cartograph176
@Cartograph176 11 ай бұрын
More interesting than the whole universe of Starfield.
@beefueater4586
@beefueater4586 11 ай бұрын
Dont even get me started on the random earth vistas still standing despite being centuries old.
@csam9167
@csam9167 11 ай бұрын
You are comparing a Heavy Weight philosophical bodybuilder to a dried up cattle revered because 15 year ago it produced a good batch of milk
@Cartograph176
@Cartograph176 11 ай бұрын
@@csam9167 Yes.
@oompalumpus699
@oompalumpus699 11 ай бұрын
Dude, this feels like a cinematic trailer. Awesome work!
@filimental
@filimental 11 ай бұрын
I don’t think you realize just how large some of these structures are until you stop and look around and see that there are so many human sized things. Cars, roads, doors, windows, catwalks. And to you, these details are so tiny, yet, the structures you’re fighting in and around often tower over you. Funny enough, the first time the size of my AC and the world really surprised me was during one of the cave missions when I looked at the walls and realized that the seam on the wall was actually a catwalk. And some of the “fodder” enemies seem so tiny and helpless, but to us they’re at least the size of some modern tanks. And the projectile speed contributes to this as well. I don’t think a game has ever made me feel so massive, and yet so unfathomably small at the same time.
@WoWmakerWT
@WoWmakerWT 11 ай бұрын
Continental factories, cyclopic scales of mechanisms... and all of it is dead after Fires of Ibis. Could you ever imagine the great times of this planet? I love this game.
@Krystalmyth
@Krystalmyth 11 ай бұрын
8:25 Seeing Xylem like this... This ship is a generational ship. It's designed to house the population of a planet and lift them to the stars... How can you, use something like this to condemn the planet it was for?
@SeraphimSimu
@SeraphimSimu 11 ай бұрын
I feel blessed to have a AAA mech game made by THE best game studio
@reforged1649
@reforged1649 11 ай бұрын
I had to rewind the beginning before the Zoom. Holy hell They could really do a Open World Armored Core. That would be so different and weird in a AC Game
@semilegalalien1620
@semilegalalien1620 11 ай бұрын
I think it could work, I imagine it would work similarly to MGS V. The gameplay loop or the mission structure would be: 1. You pick a mission you want to do as usual like in any AC games, but then you need to pick a drop point for the mission, each mission has multiple drop point locations, so you can decide which one is more advantageous to your build. 2. Complete the mission objectives. 3. After the objective of the mission is met, the player can choose a pickup point and call up a chopper to get out of the hot zone and complete the mission.
@alphalightning00frost67
@alphalightning00frost67 3 ай бұрын
​@@semilegalalien1620add in salvage teams, MT reinforcements (cannon fodder), garage space, mode of transportation, freelance/independent mercenary or corporate allegiance with benefits (until they're finished with you and either cast you out / eliminate by false mission with ambush / or enslave you for being heavily indebted) AC tech and weapons research and developement / buy and sell (trade), and a secret AI manipulating in the shadows where when you make contact you get assassinated for seeing or interferring with something you're not supposed to, bounty missions/hunting, paying random artists to give you a sick or dogsh*te paintjob, base raids / invasions, co-op fighting and most of all NEXT AC'S, OVERT WEAPONS and ARMS FORTS.
@phantomh2625
@phantomh2625 11 ай бұрын
The megastructures on the surface of Rubicon 3 reminds me of end game megafactories in Satisfactory with the webs of train network and huge foundations to support the megafactories.
@brandongo9365
@brandongo9365 11 ай бұрын
Xylem is how massive I envisioned the Cradles to be in ACFA it really feels like 20 million people could be living there or atleast half that.
@jakefoley9539
@jakefoley9539 11 ай бұрын
If I had to guess I'd say Rubicon is around the size of Jupiter. The scale planetside is absolutely enormous when you consider that we're piloting a huge mech and still look tiny in most indoor settings. It reminds me of settings like Blame and Feersum Endjinn. If this were on earth you'd have clouds and full precipitation cycles occurring indoors. It's actually surprising we can see normal personal vehicles on the roads in some of the city maps considering the gravity on Rubicon would be immense. Realistically, those cars would need tank treads to move and those skyscrapers and bridges would need tremendous amounts of reinforcement to even stand. It's also interesting just how much infrastructure we've managed to wrap the planet in. I can't even imagine the amount of material or the machinery needed to build all of that.
@aimmlegate
@aimmlegate 11 ай бұрын
Judging by in game game distances and proportions Rubicon should be much smaller than earth and closer to moon. But I think it’s just artistic and gameplay reasons, I believe in universe Rubicon is earth sized planet with earth gravity.
@vavtenz8668
@vavtenz8668 11 ай бұрын
Armored core just downloaded an entire starfield map.
@ceresherve5084
@ceresherve5084 3 ай бұрын
starfield probaly has the most boring maps in the history of sci fi games
@loganswalk8621
@loganswalk8621 11 ай бұрын
I do hope any DLC explores Rubicon pre-fires of Ibis and the events leading up to it just to see what the planet looked like before was it always a barren landscape of ice and rock or did become like that due to a nuclear winter like effect.
@arcturus960
@arcturus960 11 ай бұрын
There’s three options: - new story - continuing from an ending - before fires of ibis
@cabnbeeschurgr6440
@cabnbeeschurgr6440 11 ай бұрын
I think the planet wasn't really habitable for humans in the first place, which is why there are only trees around the cities and human facilites. Because they were terraformed to sustain life. I'm not sure what the purpose of the superstructures are, maybe they were made by the PCA to try and contain the Coral?
@waibansteinburg8192
@waibansteinburg8192 11 ай бұрын
@@cabnbeeschurgr6440 Its related back before the Fires of Ibis / PCA blockade. Probably for the Coral extraction, made by Rubicon Research Institute.
@johndang897
@johndang897 11 ай бұрын
It has to be a small planet. Lower gravity helps with building super structures.
@DrXIII
@DrXIII 11 ай бұрын
Damn! This is what 10 years of development looks like!
@gaunterodimm5974
@gaunterodimm5974 11 ай бұрын
I really like the few highways we get to see in this game. Really gives me the sense of scale I want to see in mecha especially the fast ones since it's easier to get a sense of how absurd they are that way. Man I really hope we get a cityscape in an expansion that isn't xylem since it's hard to gauge the size and speed of our mechs in its exagerrated and drowned architecture
@fletaun
@fletaun 11 ай бұрын
Man Rubicon III look so beautiful cant believe its the same engine FromSoftware uses since demon souls
@user-xs3lw6yq1c
@user-xs3lw6yq1c 11 ай бұрын
Since AC Gen 4.
@chevychasey1681
@chevychasey1681 11 ай бұрын
It’s eerie how giant rubicon really is.
@Q-Vu
@Q-Vu 11 ай бұрын
And for one man to set the entire planet on fire, that's crazy
@Cretaal
@Cretaal 11 ай бұрын
So... these maps are fully modeled, vast, interconnected, with Armored Cores of accurate size to their human models in Elden Ring... and only separated by missions? Oh I hope the modding community gets passionate about modding this. Imagine being able to play this map on foot, get an MT, upgrade to AC, explore the map, new weapons and extended weapon ranges. Place more chests and add more shop items. But that's definitely up there for modding communities, only really seen it with bethesda. A man can hope though.
@alexanderzatarainchavaje284
@alexanderzatarainchavaje284 11 ай бұрын
This looks so amazing, it really tempts you to have this game! I could consider to have this game... Also, could you consider doing a full Darkeater Midir showcase video?
@arcturus960
@arcturus960 11 ай бұрын
As someone who 100%ed the game, buy it. It might not be for everyone but it is such a great game. By far the best I’ve ever played. Just give it a try and if you don’t like it you can refund within 2 hours of gameplay and 14 days after purchase
@ETheeb
@ETheeb 11 ай бұрын
The only explanation for the grid in my head is that a wizard opened a wormhole and bam so much metal
@R-XI_Sulla
@R-XI_Sulla 11 ай бұрын
Most likely of export from other planets
@cabnbeeschurgr6440
@cabnbeeschurgr6440 11 ай бұрын
They've got a whole galaxy's worth of resources. And remember Rubicon used to be like the central energy export for the galaxy, I'm sure there were millions or billions of people working on it to extract the Coral.
@albertnonymous9759
@albertnonymous9759 11 ай бұрын
Asteroid mining most likely. One single asteroid in our solar system, and one of the largest, 16 Psyche, would supply Earth with iron and nickel at our current production rate for millions of years, even a small asteroid at only 1km diameter contains iron and nickel at several times global Earth production. A way to look at it, is to consider the amount of metal you see around you. Vehicles, buildings, cars... And multiply that amount by around a a hundred thousand (since much of it like cars sits around for decades), and that's from ONE large asteroid. Or a few thousand medium sized ones. Or tens of thousands of small one-kilometer ones. Once you have interstellar travel and on top of that, Coral and unmanned robots, buildings like these aren't just feasible they're cheap
@justinriley4063
@justinriley4063 11 ай бұрын
I wish more levels were in the desert area.
@ganjacomo2005
@ganjacomo2005 6 ай бұрын
Those giant buildings are very reminiscent of the manga Blame! and they give off the same alienating and uneasy feelings
@lesslighter
@lesslighter 11 ай бұрын
Also remember this isnt our "first rodeo" when it comes to giant structures, you'd be hard press to believe the events of AC3 IS UNDERGROUND
@jeast9648
@jeast9648 11 ай бұрын
Really cool video. They put a lot of detail that really wasnt necessary but very appreciated.
@B4umkuchen
@B4umkuchen 11 ай бұрын
The sense of scale in this game is astonishing. Since I saw the comparison videos with the Elden Ring Characters on AC6 Map I can't believe that Fromsoft really scaled nearly everything perfectly with low polygone models.
@Ostsol
@Ostsol 11 ай бұрын
It's easy to miss how big the terrains are, given how fast you move, but Zullie has mentioned that the units remain the same in all FromSoft games using this engine. One unit is one metre, so when a waypoint says you're 2km from your destination, that'd be 2000 units whether the terrain is in AC6 or if it were somehow imported into Elden Ring. Of course, AC6 locations lack the fine details that other FromSoft games have.
@johndang897
@johndang897 11 ай бұрын
This planet only has a radius of about 1700 kilometres which is similar to size to Earths Moon so it’s not that big actually.
@labbit35
@labbit35 11 ай бұрын
Remember, a AC unit is 10 meters tall, so the setting of Rubicon to a ordinary human would be *m a s s i v e a s f u c k*
@aphidamas1
@aphidamas1 11 ай бұрын
It'd be cool to experience some of these maps as a Souls character model, like the opposite of what you did with the AC in Elden Ring.
@aceb2660
@aceb2660 11 ай бұрын
Someone should mod in the tarnished just for us to see how big these things are in this game since it was already pointed out in a video that everything is in scale with elden ring
@Urd-Vidan
@Urd-Vidan 11 ай бұрын
kzbin.info/www/bejne/rmqQlp17aa6dl8Usi=NFhDOlnZKdSHQgak Someone put an Armored Core map in Elden Ring (if I'm understanding it right).
@michaelspencer8024
@michaelspencer8024 2 ай бұрын
0:07 when you forget to turn on the sun
@Vytius
@Vytius 11 ай бұрын
Since the ACs are comparibly accurate to a player size model from Elden Ring, i wonder what it feels like to walk on Rubicon as a Tarnished or a regular man
@natethegreat7967
@natethegreat7967 11 ай бұрын
From what I've looked into, the believability of the scale breaks down when you take the time to study it in detail. Putting Tarnished into AC6 will likely show that walkways and stairs are too big compared to a human.
@blebblebberson9327
@blebblebberson9327 11 ай бұрын
​@@natethegreat7967someone posted a video already. It's remarkably well-sized, even the vehicles. They've come a long way from the oversized cars of AC1. Some items do get a bit thin though, like railings.
@kmsk1999
@kmsk1999 11 ай бұрын
I didn't notice that PCA Satellite and Xylem were fighting each other
@toyvania
@toyvania 11 ай бұрын
Its kinda of like a Super Earth size. Very big, but not enough to be a gas planet.
@dsagent
@dsagent 11 ай бұрын
The gravity is probably lower than that on earth.
@alastor8091
@alastor8091 10 ай бұрын
The mega structures reminded me of BLAME! very cool.
@GentIemanThief
@GentIemanThief 11 ай бұрын
From Software: "I know studios who make distant terrain part of the skybox, and they're all cowards."
@aemeneol8569
@aemeneol8569 11 ай бұрын
Is there a tool you used to do this? I'd love to take screenshots of stuff from these angles, and explore the world like this in general.
@Voice_of_p
@Voice_of_p 11 ай бұрын
A really beautifull game
@hare75
@hare75 11 ай бұрын
The one mission area was already larger than elden ring lands between and i think the planet id almost big as the sun
@Galamoth06
@Galamoth06 11 ай бұрын
Not even remotely close. I'd say judging by the scale of the vascular plant to the Rubicon 3 that it's significantly smaller than Earth. And the sun is 109 times the diameter of Earth- about 1,300,000 planet Earth's could fit inside it.
@yousaidthusly461
@yousaidthusly461 11 ай бұрын
Lol it’s like the South Park BP sign with the Giant Screw sticking out of the Earth; the metaphor both in SP and AC are uncanny, and I can safely say the Vascular Plant is a South Park reference
@ColtonGamingTV
@ColtonGamingTV 11 ай бұрын
This was nice, taking a moment to enjoy the environments if Rubicon that you don't really get to see during missions. This game is the best Armored Core From Software has done and can't wait to see what they do next with this! Also thank you From Software for letting me live out my Gundam fantasies in the final missions, especially intercept the corporate forces, I really felt like I was the Red Comet in that particular mission.
@Sioolol
@Sioolol 11 ай бұрын
There is something realy calm about an absolutely dead and empty city which is submerged in clean as glass calm waters
@EggBastion
@EggBastion 11 ай бұрын
Holy bananas Batman! It's like an *Other Places* video! THANKYOU THANKYOU THANKYOU
@sned_dunes
@sned_dunes 11 ай бұрын
Huge buildings made by huge hands
@FukurouYGR
@FukurouYGR 11 ай бұрын
Man... FromSoft always delivers in the art department. Goated devs.
@KevinnSunyer143
@KevinnSunyer143 11 ай бұрын
Es Bellísimo 😢
@Medved-
@Medved- 11 ай бұрын
Speak american bud you’re on american soil, this is an American website bucko. 🤬
@9thMatch
@9thMatch 11 ай бұрын
watching this makes me wish for a free roam option to just wander around Rubicon taking missions just imagine a open world multiplayer taking odd jobs with your friends, or open world pvp (assassinations/jobs) anywhere, the possibilities would be endless
@raak4070
@raak4070 11 ай бұрын
Ac elden ring baby would rule
@theliato3809
@theliato3809 6 ай бұрын
The games atmoshpere is amazing.
@speedfreak24
@speedfreak24 11 ай бұрын
AC6 has some of the coolest environments ive ever seen in a game
@hijous
@hijous 11 ай бұрын
this is simply, breathtaking
@sdsdfdu4437
@sdsdfdu4437 11 ай бұрын
Rubicon 3 seems to be significantly smaller than Earth in terms of scale
@MPconTraje
@MPconTraje 11 ай бұрын
I swear Rubicon is on the same universe as the Manga Blame!, mega structures everywhere
@zOMGGaiaOnline
@zOMGGaiaOnline 11 ай бұрын
is your AC build a Valstrax?? cause thats clean asf
@y.matocinos8448
@y.matocinos8448 11 ай бұрын
Idiots would be complaining that AC6's graphics are awful. No, we must instead criticize (properly) the art direction for this game. For something so bleak, it's so breathtakingly phenomenal.
@jacoblimber4040
@jacoblimber4040 11 ай бұрын
my nig nobody telling ac6 graphic terribly, it is loud mouth minority that eat it way into mainstream populations
@racoonv
@racoonv 11 ай бұрын
Mesmerizing
@crancelbrowser5478
@crancelbrowser5478 11 ай бұрын
People calling the art design of this game bland or boring is a hilarious joke.
@Lyzokiel
@Lyzokiel 11 ай бұрын
BonFireVN Please pLease please please PLEASE TELL ME What mods did you use to turn off the hud and use freecam??? That would be awesome for Cinematic Videos!
@AdamMerlin
@AdamMerlin 11 ай бұрын
Good ol' fromsoft making things bigger then they need to be even at the cost of performance sometimes (Elden Ring)
@hikarihakai1285
@hikarihakai1285 11 ай бұрын
Luckily performance is good this time around with AC6
@NiliOK
@NiliOK 10 ай бұрын
I want FromSoft to make a world like in the manga Blame! I would love to see their interconnected world in a large vertical urban jungle fighting synthetic abomination.
@VictorIV0310
@VictorIV0310 11 ай бұрын
Another time, another Arrakis.
@waibansteinburg8192
@waibansteinburg8192 11 ай бұрын
I TREAT THE CORAL AS SPICE THEREFORE THE SPICE MUST FLOW
@thexdfacedgamer2306
@thexdfacedgamer2306 11 ай бұрын
*Even after the fire's... so much remains... almost like the fire's really didn't do much in term's of getting rid of all the coral after all...*
@waibansteinburg8192
@waibansteinburg8192 11 ай бұрын
Im betting the Fires of Raven didn't rid all Corals in the planet. There is always be a leftovers that waiting to grow again.
@user-jq8jc2yy9n
@user-jq8jc2yy9n 11 ай бұрын
The institute city reminds me of 2012 movie.
@motorolasamurai1635
@motorolasamurai1635 11 ай бұрын
I wish there was a mode to explore the zones
@WarBirdGhost
@WarBirdGhost 11 ай бұрын
Was waiting for someone to do this.
@cataclysmicacedia824
@cataclysmicacedia824 11 ай бұрын
Let it go round the cosmos over the pain
@user-dx6zc2nf7h
@user-dx6zc2nf7h 11 ай бұрын
aaah imagine if they made it open world. or online coop mission.
@user-wx2sn2nz3b
@user-wx2sn2nz3b 11 ай бұрын
I’m thinking the entire Lands between could fit in the contaminated city
@KyubiMaster100
@KyubiMaster100 11 ай бұрын
We need battles in space for the next game. We also need reentry into the atmosphere.
@gamertakcamray1944
@gamertakcamray1944 11 ай бұрын
FF7Rでは、遠くの背景は静止画とすることで、描画負荷を減らしていた。驚くべきことは、AC6が小細工なしでフレームレートを高めることに成功していることだ
@Galamoth06
@Galamoth06 11 ай бұрын
Does anyone know what that rocky structure is that looks like a shattered moon somehow being ejected from the planet? What's going on there?
@Waker_of_Winds
@Waker_of_Winds 10 ай бұрын
Can you please link to the mod that you're using to move the camera around like that? I would love to do that myself. Thanks! Great video! :)
@russkatherealoriginal6904
@russkatherealoriginal6904 11 ай бұрын
Me wondering what music was playing at the start of the vid
@RuneKatashima
@RuneKatashima 11 ай бұрын
All this machinery in the sky reminds me of FFVII. This was how it was supposed to be for them but with even less gaps.
@OneNationUnderPug
@OneNationUnderPug 11 ай бұрын
Would rubicon be classified as a super-earth?
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