#coding #programming #unrealengine #unrealengine5 #ue5 #gamedevelopment Support me on Patreon: / codewithro
Пікірлер: 20
@surfinjoka2 ай бұрын
I've watched all of your tutorials and they are awesome!!!! It would be really helpful to see more tutorials on AI, like programming a boss battle or even an enemy with different mechanics than are in the sample project.
@CodeWithRo2 ай бұрын
I will DEFINITELY be doing that in the future! Thanks for your request 🥹
@DarkTowerInt2 ай бұрын
Great !
@CodeWithRo2 ай бұрын
Thank you!!! 😊🥹
@FairoGameStudios2 ай бұрын
I swear I am going to be the first comment on all these videos as they are so good and to the point.
@CodeWithRo2 ай бұрын
Thank you! I was worried if i was going too fast or not covering enough haha thank you!!
@diningwithdil2 ай бұрын
you're my fav youtuber bc your videos are so straightforward i hate when people talk thru the entire video
@DeadmanJack2 ай бұрын
Actually, you don’t have to do that invisible material thing The problem is that the base skeletal mesh isn’t set to tick all poses and bones. So select the top level skeletal mash and over in the details panel search for “tick” then choose the “always tick poses and bones” or something like that Then turn on “hidden in game” for that top level mesh. You can also turn it invisible completely unless you want it showing in editor Hope that helps
@CodeWithRo2 ай бұрын
I will try this!!!
@CodeWithRo2 ай бұрын
Thank you 😊
@musiczen73592 ай бұрын
Can you do one where it is something that isn't in ACF default. Like can you show how to do an AI that punches and kicks, and an AI that shoots one of the ACF guns? That would be super helpful. Thank you.
@CodeWithRo2 ай бұрын
I can show that! Do you want it to be like a new ascent combat framework project from scratch using the ACF gun? Or a default third person shooter template from UE5 and then adding ACF?
@musiczen73592 ай бұрын
@@CodeWithRo What would be amazing is to see the ACF Full Sample taken and added to. For the martial art combat, I'd like to see the Counter Attack System by Bagus Arya integrated. For the shooting anything works, I'd just like to see some proper gun shooting with the AI. The Ranged ACF AI is kind of boring and stiff, so whatever would spice it up and make it more interesting with some proper gun shooting anims. A great lesson within all that would also be incorporating these new AI into the ACF Damage and Health system. Thanks Ro!!!!😄
@CodeWithRo2 ай бұрын
@@musiczen7359 ill check it out! I dont have the plugin so i may not be able to work with it but i can contact the creator to see if i can get it to merge with ACF etc
@musiczen73592 ай бұрын
@@CodeWithRo I have it partially merged. I added roaming, hearing and sight to the AI. What I haven’t figured out is how to tie it into the ACF damage and health, and for some reason the AI won’t attack any player except player 1 in multiplayer. They will chase the other players but won’t attack.
@ANUBIS_game_devАй бұрын
kindly make boss Enemy thanks.
@CodeWithRoАй бұрын
I will do so! Thank you 🥳
@sahinerdem5496Ай бұрын
How'd you create enemy npc for example a spider which is non-Epic Skeleton, how'd you do that from scratch in ACF?.