Real Talk About the New Legendary Items in Legion

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Asmongold

Asmongold

Күн бұрын

Пікірлер: 274
@darksword1337
@darksword1337 9 жыл бұрын
OMFG lol. New player logs on, boosts a 100. Kills a bear, gets the best item. Makes Veterans cry... FIN!
@ghostmailgg
@ghostmailgg 9 жыл бұрын
hi my dk buddy u make some awesome vid btw😎 I think a few people with some super raers drops could be cool as long as they stay at the level of top end pvp and heroic gear so people can catch up with a little hard work
@atcJ
@atcJ 9 жыл бұрын
+Hazzed Gaming Then they destroy it because they have no idea what they're doing and then everyone just uninstalls the game
@atcJ
@atcJ 9 жыл бұрын
***** Thats impossible
@Majinthew
@Majinthew 9 жыл бұрын
+Brandlil improbable* ;)
@atcJ
@atcJ 9 жыл бұрын
Matthew Pierson Priests cant wear plate and you cant wear gear from other classes therefore impossible
@ssssss1848
@ssssss1848 9 жыл бұрын
Too be fair, with enough effort, chances are you will eventually get the item. They said you could even hunt out specific legendary drops, so I'm sure there will be more to it than just killing bears.
@Connster212
@Connster212 9 жыл бұрын
You also have to take into account Wow is this guys life. So of course if he sinks 12+ hours a day into it and some casual gets something in 1-2, he's going to be pissed. But the vast majority of the player base is casual. I've been both so I can tell you it is annoying playing wow hardcore with lots of rng and more relaxing and easy going as a casual.
@jasonkim7407
@jasonkim7407 9 жыл бұрын
yeah sure.. with enough effort you might even win the lottery someday
@Tacomancr
@Tacomancr 9 жыл бұрын
+vani da boss If you are a warlock, or spriest... at what point would you ever replace an ammy that made your dots tick twice as hard, all the time? I don't think you could ever afford to take it off. EVER. Even if it had 0 stats.
@ButtTrauma
@ButtTrauma 9 жыл бұрын
We need more RNG. Now when you level you have a chance to actually go down a level instead of up when you ding.
@stormhelm257
@stormhelm257 9 жыл бұрын
Given how rare world drops have been in the past, I have absolutely no problem with some Bilbo Baggins questing about in a cave in Stormheim and dropping on one of the best items in the game. Blizzard have never in the entire history of the game given us an item that's been so powerful as to make people's raid spots suddenly redundant. I can't see this starting now.
@louiscoollol
@louiscoollol 9 жыл бұрын
I honeslty really like this legendary drops system, it may sound stupid, but i just......like it.
@ssj4nappa753
@ssj4nappa753 9 жыл бұрын
+Tremblay Louis (FlamenHound) As i diablo fan, i hear yea.
@kyledefreitas8506
@kyledefreitas8506 9 жыл бұрын
+Tremblay Louis (FlamenHound) I think it's really good. I understand what he's saying about RNG but the old legendaries are all essentially RNG as well. It's all chance the item drops. They said you'll be able to work towards it so I think that's good.
@TheDeathplz
@TheDeathplz 9 жыл бұрын
+Tremblay Louis (FlamenHound) I think it will def get people out of their Class Halls
@louiscoollol
@louiscoollol 9 жыл бұрын
Sounds like you already see class halls as the garrisons, not the same thing.
@iriso2882
@iriso2882 9 жыл бұрын
+Tremblay Louis (FlamenHound) yes, I really like it too :D
@justcuzbrosky
@justcuzbrosky 9 жыл бұрын
More RNG? I have been shit on by RNG for 10 years which I have come to accept as part of the game. Horseman mount, Mimron's head, even the loot rolls in personal loot I have come to accept but now this, its just way too much. Now you're saying I can't even get gear without RNG? I completely agree with your points. RNG isn't bad necessarily, it can be fun to hope to get lucky for mounts or toys, but to make it the only way to get rewards like legendary gear is disgusting. Rewards should be skill or effort based. You put the time in to get rewarded or beat a challenge. At this point it seems like legion is going to be one big slot machine, besides it doesn't even feel rewarding to get something for pure luck. Honestly if this stays the same I will quit WoW. I hope someone from blizzard does see this video and realize what a huge mistake this would be. Been in the Warcraft universe since I was a kid playing orcs and humans, I would hate to see this game die because of this change. But I won't go without fighting to change this.
@Connster212
@Connster212 9 жыл бұрын
# 1 you won't quit wow. #2 time and effort should be rewarded, however if you exclude the majority of the player base that plays casually then you don't make money. And this game is about making money in the end. They need to put reforging and valor points back and it'll be fine. But they would rather risk losing 2% of players that are hardcore than 98% of players that are casual.
@gorilla30100
@gorilla30100 9 жыл бұрын
+justcuzbrosky Loot is almost always gained through RNG. That's a staple part of MMORPG"s and it always will be. That being said, they said there are specific legendaries you can work towards without grinding.
@Taylorcoolzy1415
@Taylorcoolzy1415 9 жыл бұрын
+justcuzbrosky Yeah RNG can be a real bitch. You know that bone axe that always drops in icc25? Took me about 8 months to get that on my dk to complete my mog xD... And I would have had it the couple times it dropped it was ninja'd/lost (this was when soloing icc was hard)
@MrRanderas
@MrRanderas 9 жыл бұрын
+justcuzbrosky "mythic raids will still be the most reliable and best way to get gear"-blizzard
@4321imsocool
@4321imsocool 9 жыл бұрын
The difference is before players would invest a lot of time and eventually see a reward (your vanilla rep grind example). Now players can invest little time and receive rewards as well as invest a lot of time and receive greater rewards or have more chance at the same rewards. This is blizzard catering to a wider audience, an audience that has grown since vanilla and has changed since vanilla. I fail to see how these changes are bad.
@Tacomancr
@Tacomancr 9 жыл бұрын
+4321imsocool They are bad cause some of them are too good. So good, they are going to be mandatory. So good that the entire realm is going to be farming them, and anyone without them is going to be a scrub who won't get invited into raids.
@4321imsocool
@4321imsocool 9 жыл бұрын
+David Grimm (Grimmeh) this has been confirmed or speculated?
@Tacomancr
@Tacomancr 9 жыл бұрын
+4321imsocool They may change it. But at blizzcon they showed a legendary amulet that was like 30 item levels above an example of an epic. It's special property was "Your over-time effects (dots, hots) have a chance to deal their full remaining value each time they tick" . I mean it only has to proc once or twice over the course of a dot to double your dps. That's some straight up D3 style damage scaling.
@darksagus
@darksagus 9 жыл бұрын
It depends on how rare they make the legendaries. I remember in vanilla cloudkeeper legplates were amazing for warriors, but there were only a couple on the server, so you weren't expected to have them for raiding.
@finisher862
@finisher862 8 жыл бұрын
Two and a half week into legion and nothing has been changed about what they said initially about the legendary system. The worst part is i've only had people confirm drops of them from the world quest cache or from mythic bosses which aren't endlessly farmable
@dixienormasXXL
@dixienormasXXL 9 жыл бұрын
every raid end boss drops a 1 guarenteed warforge stone, use it like an upgrade item on any piece, it would still be random how ever it upgrades, but giving players a chance to guarentee warforged upgrades
@dixienormasXXL
@dixienormasXXL 9 жыл бұрын
+dixienormasxxl or maybe have it cost a fuck ton of valor
@S4Monstar
@S4Monstar 9 жыл бұрын
I couldn't agree more Asmon. I really dislike the RNG that has become so pervasive in WoW. I used to really enjoy knowing exactly where I was in terms of my gearing. Being able to plan out my 'route' to getting ready for raiding or gearing up an alt. I liked knowing which bosses dropped my best in slot items. Once I had them I felt a sense of accomplishment that is missing from the game for me at the present time. Blizzard stated they wanted it to feel exciting when a Warforged item dropped or an item with a socket or bonus stat but I find it's quite the opposite. If an item drops and it isn't warforged or doesnt have a socket it feels disappointing. I would much prefer they go back to the old system of gearing, giving players the ability to map out their gearing progression as it creates another level of gameplay (for me anyway). /my2cents
@hyazinthpoem1624
@hyazinthpoem1624 9 жыл бұрын
This made me think back to where i got my first epic item. I was farming golems in Un'Goro back in Vanilla and killing some raptors in between, when one droppt an epic gun. I played a druid and had no use for it, what was kinda dissapointing, but i remember that this was one of my happiest moments in the game. (Additionally it sold for 250g which was a lot back then, propably comparable to about 300k these days) When i came back at the end of Mists everyone had epics and there was a whole Island to farm only purple Items. So the only thing that could give me this happy moment i had with that epic gun in Un'Goro would be a legendary. I would prefer them making blue gear viable again and epic gear more rare. Legendarys should be for players who do something special, like clearing endcontent on high difficulty or investig a lot of time in anything else, lika crafting or reputations or dungeons...
@titanwarlordgaming
@titanwarlordgaming 9 жыл бұрын
Non combat related rng I feel is fine, like the teritiay stat indestructible, thats good rng, something that does not impact performance but still makes you happy to see it on an item.
@randawn0919
@randawn0919 9 жыл бұрын
from what i seen from those legandaries is that they don't increase the secondary stats (other then the speed necky) so it will be interesting to see if they are all like that or not.
@TehNatural2
@TehNatural2 9 жыл бұрын
The biggest thing about the RNG structure added to the loot is it can mask the fact that there is such a long break in between content. If you can never really have all your items Best in Slot you still have a goal to shoot for before that new raid tier comes out and all that loot becomes irrelevant. Lets face facts here, since vanilla wow pretty much every serious raider is chasing the loot. It feels good to kill a boss but it feels so much better to finally get that item you've been trying for every week for weeks on end. Furthermore, they limit the amount of times you can bonus roll a boss to make sure you come back every week and keep trying for that WF weapon, or that WF socket trinket. I admit I keep killing Archimonde every week using my bonus rolls trying for that WF weapon and upgrading my ring to max level even though I know next epansion it will be worthless. I've beaten Archimonde so many times the novelty for killing him has worn off but the chance for WF and socket is still there, and so is my timegated ring upgrade (another attempt to keep you going) and if I'm chasing that loot blizzard has a subscription and if I can never have the best loot from HFC then hopefully that keeps me chasing the goal until the next expansion. It's sad to say but they really dont want you to have the best loot because now you have nothing to shoot for and to keep trying so they keep your subscription gated behind RNG.
@goygeous
@goygeous 9 жыл бұрын
i think the difference with the best item in the game is that i think these will be tied to bounty mobs in some way, so as max level players we will be doing bountys for key stones, now my understanding is that we will have a chance of getting these best items whilst doing the bountys. So in effect the bountys themselves become more enticing to run and not just a grind to get the keystones.
@E92M3
@E92M3 9 жыл бұрын
it's like collecting parts of a Lamborghini to build it. then having rng right at the end to see if you get a brand new one or a second hand one
@nafzee
@nafzee 9 жыл бұрын
the droprate for legendaries won't be as low as people think in my opinion.. like WoD it's gonna be like- "yay everyone have a free legendary for playing our game!" just at different paces for different people- with luck instead of being bothered to do a quest chain (and I bet it's because people complained about that >.>). biggest issue for me is that legendaries won't feel special, reminiscent of Vanilla D3... hell even the legendary ring doesn't feel all that great
@BPN25
@BPN25 9 жыл бұрын
I hope i get my starmetal kukri in the first day of legion
@kunketn7507
@kunketn7507 9 жыл бұрын
I have to disagree with you on the whole crafting bit. I actually think they've done a good job with it. While the stats for the crafted items might be random, it's only a matter of time before you get the one that you need and it's not like all the other items you crafted before are going to waste. Even though you might be, in a sense, «playing a slotmachine» you're still getting something out of it, in this case, Obliterum. From what I've gathered, in Legion disenchanting crafted items will get you Obliterum, which will also be used to upgrade them. So, assuming you got lucky and crafted a perfect item for your class on your first try, even though you had the item you needed, you would still have to either buy Obliterum from the AH or craft more items and disenchant them afterwards to be able to upgrade it. Add the whole 3 star recipes thing to this and it's looking like a pretty well thought out system. People who decide to put more effort into professions will be able to produce Obliterum more efficiently, rewarding the player and giving him some sort of control over the whole thing. Other than that I agree with everything you said. Nice video as always, I really enjoy hearing your insights on the game.
@hewhohasnolife9653
@hewhohasnolife9653 9 жыл бұрын
I think that they should keep in the current system for legendaries, But add in 'extra' legendary legendaries which you get through a quest or a drop from a raid boss. and those legendaries are much better than a bear drop legendary XD
@TheDMPossa
@TheDMPossa 9 жыл бұрын
Hey Asmongold, great video, I always like your opinions and in this video I agree with you in almost of them, mostly on the RNG aspects of the crafting system (it doesn't seen that we are going to get a "roll your secondary stats" on Legion, it seens that they want the players that craft itens to craft a lot of them each time they want something for them so that it will be a greater itens influx on the market), but I have so points to add on the legendary system. First, I had the same "fear" that they are going to be mandatory to a spot on a raiding guild or even a pre-made thing like "link your legendary for inst invite", giving the players that had luck to get better and faster progression. But then one dev (and I don't know if on the game system conference or on the Q&A now), said that that are going to be mechanics with focus on getting the legendary itens, giving way to the interpretation that they are not going to be 100% RNG. About the aspect of it as a "world RNG" I think that it is cool, because in WoW I don't think that that are a lot of things that you can do on the world that can surprise you (something like finding a chest full of trasures on a cave of trolls), almost everything that you can get on the game you can do specific content to get the chance to get it, and it's not a problem, but I like the idea of killing mobs on a cave for a random quest and suddenly I open the mob (I usually don't loot mobs when I quest because I just want to get the quest done fast and I don't care about few silvers) and get a super rare and powerfull item. In my opinion it even add to the RPG aspect of the game. I think that Blizzard had thought of the whole preference of legendary item bearer on a raiding group and they have some mechanics to counter it, but either they are still developing it or they just didn't want to give specifics details. AND if they doesn't think of it, well, then they can close the company, because that's an obvious problem, it would be very amateour of them. Btw, sorry for my english, I am from Brazil xD
@MajorUnderdashPain
@MajorUnderdashPain 9 жыл бұрын
As someone who has attempted world rank 1s in PvE in the past, I was incredibly mad about the RNG added to raiding until about a month ago when I just stopped dead in my tracks and realized that I gave one too many fucks. If you clear your mind, take a deep breath and a step back and look at this RNG, it's fine. RNG can be a bitch, but it's a fair bitch. After all, chaos is the perfect order.
@Connster212
@Connster212 9 жыл бұрын
Well said
@Succdart
@Succdart 9 жыл бұрын
+Robin Payne You must have never been close to those rank 1s or you would know that it was >get BiS >Cheese with a good strat/good players. Now it's just >get best gear >lol you won good lucky men.
@jasonkim7407
@jasonkim7407 9 жыл бұрын
you're making no sense at all lol you just gave up
@MGS514785
@MGS514785 9 жыл бұрын
honestly, good players won't lose raid spots. He sounds worried cause his guild carries him and if some newb gets an item that he can't get carried to takes his raid spot...well RIP.
@Imorteus
@Imorteus 9 жыл бұрын
As long as there are many of each slot. So you can basically make your own "sets"
@christiantuff8837
@christiantuff8837 9 жыл бұрын
i think that they should do it more like you get rng to find say a legendary shard or something then you can choose how to upgrade that into an item with the stats you want and put the work into that, so you still have rng but its not pure rng.
@JFHardman
@JFHardman 9 жыл бұрын
They could make it so Heroic/Mythic Raiding has a slightly higher chance to drop these Legendaries.
@clemsonalum98
@clemsonalum98 9 жыл бұрын
I had those cloudkeepers on my fury war waaaay back, I think the dropped off trash in UBRS and I ninja'd them. Some questions I have: 1. will the power of the legendary items make them viable for the life of the expansion? 2. do we have clarity on our artifact weapons and how it will work when you change specs? Because the items "level" and because its a different item for each spec, coupled with so many players now accustomed to flip between their duel specs I see an issue.
@eyebite007
@eyebite007 9 жыл бұрын
From my point of view, they're opening up the doors for people to farm for things, who do not raid. It may sound bad that they are adding an rng system. However that rng system would offer long time play. Which I actually do not mind one bit.
@WriteAnEmailIFYouHaveAProblem
@WriteAnEmailIFYouHaveAProblem 9 жыл бұрын
+eyebite007 There are 3 equally skilled hunters in my guild two of them will get one or two uber upgrade item before the raid open in the next exp. What do you think which hunter will stay out from the raid team? This is fucked up, it will erase the semi-hardcore progress guilds.
@eyebite007
@eyebite007 9 жыл бұрын
Don't get me wrong, I perfectly understand that. But isn't that the case for any given item. I personally do not raid, so don't hold my word for anything. Lets say you're doing progression, and one of the said hunters aquired a mythic bow drop. not from one of the bosses, but from a random loot cache. As WoD does these days. Wouldn't they be worth taking over any of the three hunters, during the rest of progression. I do absolutely understand your concern for the toxic play this might bring. But for the people who do not hold others to a higher standard, over simply an item. But instead enjoy that person company in the raid. This is simply an amazing addition to anyone who does not raid, and still wish to play/progress casually for the excitement of loot. As you lust for that boss kill as a raider.
@ErnWii
@ErnWii 9 жыл бұрын
I like the Legendary drop system being so low and random. It gives raiders incentive to stay out in the world. If you have the BiS raiding gear, you still have a chance to upgrade your items by doing daily quests or random events. Making it where you can "guarantee" your Legendary drop will make it a requirement and force players to do it to secure their raid spot.
@NDKfrl
@NDKfrl 9 жыл бұрын
So cookie cutter bis builds will no longer be possible, big deal.
@nioxic77
@nioxic77 9 жыл бұрын
+Ryzaer of course they will. give it time...
@NDKfrl
@NDKfrl 9 жыл бұрын
Nioxics channel If the drop rate is too low to constitute grind and they're not available via auction house, you will never have a full legendary setup.
@NDKfrl
@NDKfrl 9 жыл бұрын
Pizzadog Gaming That's what a cookie cutter build is, and that's what I'm saying will never happen. Some diversity wouldn't hurt the game.
@Nate1The1Great1
@Nate1The1Great1 9 жыл бұрын
+Ryzaer yes there will be, bis will still have legendary items, and the cookie cutter builds will not.
@0rcd0c
@0rcd0c 9 жыл бұрын
+Ryzaer Oh no, there will always be a bis build. Your performance will be even more bound on the amount of luck you have with your drops rather than the effort or skill you put into your gameplay. From a competitive point of view: Nightmare
@Breadfan01
@Breadfan01 9 жыл бұрын
Think it's OK to have a separation from effort vs reward - in very limited quantity. If you can do it for one slot, maybe two if you're super lucky - totally fine. The problem is where that becomes a requirement like you say. So long as there's no reason to actually go farming these drops as a raid requirement, I think an ultra low chance is going to be really cool. It brings back that item identity - you'll see someone wearing these ultra amazing shoulders, and you'll KNOW they have something really cool that means they got really lucky.
@endofexistence2149
@endofexistence2149 9 жыл бұрын
The only RNG system I hate right now is the bonus roll. The amount of times I am winning gold versus gear makes me feel like not using the seals. Other than that I am fine with everything. The introduction to legendaries this way is actually really nice.
@bigstopowens
@bigstopowens 9 жыл бұрын
what really chaps my a hole is they were talking about making legendarys lifer weapons in wrath. where they would scale with level, it took them 5 expansions to put it in fucking place, now they are just giving you weapons and legendarys. people that were farming for shadowmourne were hardcore spending months farming heroic icc. kinda makes me glad subs have drop so much when hardcore people get bent over blizzards bed and the casual players get more rewards. and if they cry about it they could have made another legendary that wasnt as powerful but better than most weapons for that not so hardcore player. and the kicker, they can still do this (make old legends scale) there still hard to get, cool looking and some have really cool effects
@mastertehwill
@mastertehwill 9 жыл бұрын
Assuming they are extremely rare (like old world drops), they are either: A) Very powerful, BiS pieces that create imbalances in the luck to skill ratio (already happening on a smaller scale with caches) B) Not powerful enough, just epics with an interesting proc/effect (wouldnt feel "legendary") I think the difficulty in achieving a true balance between these points is hardly worth the effort. Especially with artifact weapons, I really don't see why these would exist at this point.
@Zasurein
@Zasurein 9 жыл бұрын
I like the idea of open world drops making a comeback, but making them BiS runs the risk of guilds requiring people to have these items by grinding forever for them.
@ConeNore
@ConeNore 9 жыл бұрын
They could've had this rare world drop system but just have them as epics instead of legendaries. Then they wouldn't further dilute what it means for an item to be legendary.
@Connster212
@Connster212 9 жыл бұрын
I like this new idea of item dropping. For legendarys too. Y'all are making it seem like it's gonna have such a big drop chance when prolly 1000 people max per server will get a legendary through the entire expansion. It's nice too for people who don't play this game 10 hours a day 7 days a week like the people complaining.
@Xiora4
@Xiora4 9 жыл бұрын
fix for crafting RNG would be when crafting a item you need the base items and then when you craft it you go into a second crafting window that looks like the screen when you put gems into gear. where you can go either RNG it or put in rare items from other Professions to controll what stats will appear on your item. like want strenght on the item? get a rare alchemist item to put in the slot. by rare i mean hard to find not hard to make. this will encourage community exploring and exploration of your proffesion.
@Xiora4
@Xiora4 9 жыл бұрын
+Xiora4 or find the ''parts'' in raids or out in the world so you arent forced into a single thing. variety is the spice of life
@Connster212
@Connster212 9 жыл бұрын
Rng for crafting means a larger sell price. I'd rather the rng for that chance to get hella profit.
@Xiora4
@Xiora4 9 жыл бұрын
well you can go either RNG or hunt for pieces to get that perfect piece. one is chance one is work the payoff would be the same if the work needed is higher than going 10 feet n picking some parts off the ground
@shawntune7704
@shawntune7704 9 жыл бұрын
Farming the Legendaries is going to be highly difficult on High population realms. I doubt it will be a random drop off of a random mob. I figure there will be certain mobs (like rare spawns or some such) that will drop these items and this WILL lead to ninja's. I would much rather see the stuff drop off of a certain type of mob rather than a specific mob...will still make the farming difficult but at least you won't be fighting 100-200 people for 1 mob tag. UNLESS they make them like rare's/world bosses where if you hit it then you get credit for killing it and have a chance at the loot.
@espenulff-mller8325
@espenulff-mller8325 9 жыл бұрын
I hope That the World legendary drops from world boss like mobs, with a 100% or high chance of drop. Or another kind of challenge.
@OnlyRoke
@OnlyRoke 9 жыл бұрын
I don't really like that Legendaries have class-specific effects that benefit you in some way. Why? Because now these items are very important and needed for raids etc. The Legendaries should have been Legendary-quality of regular epics that just proc at random and the only difference between those regular epics and their legendary brothers should be the literally the orange name AND a random cosmetic effect that fits your class. Nothing that makes you stronger, more durable or faster. Just something that makes you look especially sweet. They'd essentially be an additional minor glyph and nothing else.
@NDKfrl
@NDKfrl 9 жыл бұрын
+OnlyRoke "Because now these items are very important and needed for raids etc." Uh-huh. I'm sure incredibly rare and basically impossible to grind gear will be the baseline for raiding.
@kyledefreitas8506
@kyledefreitas8506 9 жыл бұрын
+OnlyRoke So legendaries should be literally nothing?
@palmtoptiger2548
@palmtoptiger2548 9 жыл бұрын
Ryzaer It's the baseline dipshit, high end raiding is going to require farming the fuck out of those legendaries. That neck alone would DOUBLE your dps. Get the fuck out of here.
@NDKfrl
@NDKfrl 9 жыл бұрын
Palm Top Tiger You are slow. Say the legendaries are so astronomically rare only a few have them, how many high-end guilds do you think will be capable of comprising a full appropriately legendary geared and experienced teams? How many of said guilds will survive a year into the expansion? It's simple statistics. Bit of a tip, careful with the language. All the swearing and lack of manners only serve to discredit yourself.
@palmtoptiger2548
@palmtoptiger2548 9 жыл бұрын
Ryzaer Kek, I'm 11/13M, but sure kid. Also, they won't be that rare. I know dozens of raiders with Voidtalon. Want to guess how they got it? Same concept applies except you'd be getting BiS loot. Also, top end guilds do split runs and raid 6+ days a week on progression. Any other time they will be farming these legendaries. Pro tip, get fucking good.
@Xerocoo
@Xerocoo 9 жыл бұрын
Well I suggest when you get Beta access, you be very vocal during the testing
@pwnedsocks
@pwnedsocks 9 жыл бұрын
I like this new system tbh, ppl complained when they give legendaries to everyone who didn't put the effort in. Now with the new system everyone technically can get a legendary but it is going to take a lot of effort.
@mrshddy
@mrshddy 9 жыл бұрын
Hey Asmongold, why do you think blizz keeps moving in this RNG direction? I don't agree with or understand it myself. I would be interested to hear what your thoughts are. My guess has been that blizz is going with the gambling/slot machine effect you have mentioned. But that is very fleeting and doesn't pan out long term so I am still left scratching my head about it.
@TheYangarang
@TheYangarang 9 жыл бұрын
This legendary RNG stuff just doesn't work for a game like WoW, where 99% of the game is multiplayer and competition based. It's only so successful in Diablo because there's no raiding and no forced multiplayer. If they really go through with this, it's gonna be the stain of this xpac, until they decide to remove it later on.
@Rajovic07
@Rajovic07 9 жыл бұрын
I just wanted to say that i am a huge fan, and that i love your videos. Also. Is it worth using a 100 boost on a warrior? Love ❤️
@benp9793
@benp9793 9 жыл бұрын
+asdf fuck what this nigga says. warrior is always worth it
@NDKfrl
@NDKfrl 9 жыл бұрын
+Danilo Rajovic If we're speaking pvp, there are better choices.
@benp9793
@benp9793 9 жыл бұрын
Ryzaer pvp is a little game mode on the side. I don't think danilo would snoop to that level.
@NDKfrl
@NDKfrl 9 жыл бұрын
The Fuhrer The vast majority of players are completely disintereseted in raiding and forums are in uproar against the "raid or die" scheme. Seems to me like carebear pve is slowly becoming the "little game mode on the side".
@benp9793
@benp9793 9 жыл бұрын
Ryzaer Yes, you need to raid to get the best gear. That's how it should be.
@thomasnn
@thomasnn 9 жыл бұрын
Why not make them sellable at least? Imagine looting the agility boots, or paladin item as a cloth user
@BRKirne
@BRKirne 9 жыл бұрын
reforging is the wrong solution for the secondary stat problem, it's just a very temporary fix
@tasteewheat7802
@tasteewheat7802 9 жыл бұрын
I understand where you are coming from in regards to Legendary items, but then it becomes like the cape and the ring...everyone gets one. That takes the Legendariness (yeah i said it) out of it. I prefer an extremely rare RNG over free legendary for all.
@kn0bhe4d
@kn0bhe4d 9 жыл бұрын
The odds of getting the best item is going to be ridiculously low. If your goal is to get decked out in the best gear, you'll end up doing the hardest content. if you're going to spend your time doing normal dungeons in the hope of getting the best gear, then by the time you get one item, someone else who did the hardest content is probably decked out completely. And if the concern is that you're going to be left out of the raid group because you were unlucky, then it's going to be a one-week problem at best. After one week of raiding or going harder content, you'll end up on par or higher than someone who only relies on doing easy content to get the best gear.
@denizunal7696
@denizunal7696 9 жыл бұрын
Isn't rng a core part of pve anyway? The main way you get gear is pure rng. Just like you say, someone can get the bis weapon/armor from the bosses in a few weeks and others can spend months and not get it. It's how pve works.
@1D1daiski
@1D1daiski 9 жыл бұрын
what worries me is the release date , so i've got another 8-9 months of jumping up and down in my garrison ? /cry
@stingah21
@stingah21 9 жыл бұрын
So the biggest issue with RNG is that you will not be able to get best gear? This game, whole genre, is based on random loot drops, why the attitude change now? Those items give kind of flavour to the game in my opinion. I'm a casual, so from my pov it is nice to stumble upon legendary once for a while without need to grind raids :).
@tritonsmasher
@tritonsmasher 9 жыл бұрын
what the hell... i cant believe theyre nuking reforging
@OffTheEdgeGaming
@OffTheEdgeGaming 9 жыл бұрын
Since they are taking so many ideas from D3, they really should add reforging back so that these random drops can be turned into something more useful, just like in D3.
@yamuiemata
@yamuiemata 8 жыл бұрын
the RNG system is put in place exactly to make you play more = more money for blizzard from subscription
@theeggavatar9174
@theeggavatar9174 9 жыл бұрын
Could they be adding the RNG factor to the legendary weapons because they want to use this as a way to get people out into the world actually participating in the game instead of hanging in cities/garrisons all the time? Could this be a way for Blizzard to try and bring back social interaction to the game?
@sparta1821
@sparta1821 9 жыл бұрын
then lets make a campaign for this problem...make it stand out make it clear to blizzard and expect an answer or something , we need to be very clear and loud with our feedback , how can this and many other problems that occur be forwarded personally to the senior/lead game designers?
@Connster212
@Connster212 9 жыл бұрын
Most of the casual player base supports rng aspects as it helps them gear up without having to do as much. And 98% of the player base is casual. They won't change much. But hopefully we could get reforging and valor points back to limit the bad rng. That's a campaign I would support.
@sparta1821
@sparta1821 9 жыл бұрын
Connster212 Yea , maybe i phrased it wrong but my general point is that when a problem comes up how can we deal with it and let the heads of design realise head on before its late for change ( exclude this one even)
@SincereDoper
@SincereDoper 9 жыл бұрын
legendary world drops... amazing as long as they are allowed everywhere(yes, even the arena). rng gear ilvl, terrible idea, has been since they added it.
@Kev_007
@Kev_007 9 жыл бұрын
Blizzard needs you working for them
@toddenxd
@toddenxd 9 жыл бұрын
they are going for this adventure wow mode, thats why there is these random drops to make ppl wanna go out and farm. Can be good... not sure
@Potato-oh9jd
@Potato-oh9jd 9 жыл бұрын
That system has been in diablo for every. D3 legendaries and Wow legendaries are 2 very different types of animals. Rngcraft
@danielleone1597
@danielleone1597 9 жыл бұрын
Sometimes things just are there for chance. Sometimes things are there for fun. Analyzing the game down to the raiding environment really is disappointing to me. We all play differently. Not every decision made needs to be analyzed.
@mrpinkshirt4
@mrpinkshirt4 9 жыл бұрын
Effort vs. Reward vs. Luck. This has been something that is been in WoW forever. If the Legendary items are actually rare enough (which I'm assuming they will be) as in "oh shit he has a Legendary" they will be fine. They won't be a requirement. That's the problem with Legendary items now. They are a requirement to do any form of serious raiding and everybody has them and can get them. With this new system they will actually be rare again. This is far preferable to the "Legendary" quest chains of the past 2 expansions.
@Chef8898
@Chef8898 9 жыл бұрын
Jay wilson took the rng .. and doubled it
@Yrenne
@Yrenne 9 жыл бұрын
If the legendary world drops are BoE, I don't really see a problem with not everyone getting them. They're WORLD DROPS. They're supposed to be SUPER RARE so it's SUPER COOL when one actually drops, and then people can sell them for LOTS OF MONEYS (or keep it for themselves).
@jens123able
@jens123able 9 жыл бұрын
Honestly i would rather have that blizzard got rid of legendaries in the future, than having them making legendaries being a random world drop or something you can get from a quest that requires a lot of boring grinding and accessible for people who only do LFR. I mean what is the meaning of having a legendary, if it doesn't feel legendary? And are we now gonna be able to have multiple legendaries, just like in Diablo now?
@JABBER1987
@JABBER1987 9 жыл бұрын
Asmondgold, just wanna say thank you for being real with your videos. You bring up very valid points and definitely gets people thinking. I'm not particularly fond of Diablo randomness with drops either but I guess they are just trying to open up to please the majority with this move of theirs I feel. Keep it up man! *Virtual Bro-Fist*
@GetsugaSengan
@GetsugaSengan 9 жыл бұрын
i hate RNG. my brother has the best luck and i have the worst luck, so it's incredibly magnified when i don't get a drop for a while and he logs on and within a couple hours gets a piece of gear I've been trying to get for 5, 6, 7 weeks. We mostly pug because of sporadic schedules, and we'll both go in and do approx. the same dps (give or take a couple thousand) and he gets a 4 piece in 1 month and i get it in 3 months.. and i raid more often than him. Took me 14 kills on korm to get my tier head and it took him 2. that's, unfair... Also he did heroic Archimonde 1 time and got his staff then bonus rolled his class trink, and me with 6 kills so far on Heroic, have yet to get a single drop.
@Escasnore
@Escasnore 9 жыл бұрын
I love the new legendary drops. Let's face it, few of the legendaries in WoW have actually had a skill requirement. Dragonwrath, Shadowmourne, and Fangs did, but the others were, as you've said, "slot machines". Grind x amount of luck based drops to complete. Grind 33+ HFC bosses. Farm Illidan/Kil'Jaeden until you get that lucky 5% chance for the glaives/bows drop. That doesn't feel like an accomplishment, it feels like insanity. I am perfectly fine with having legendaries just being discovered randomly by billy bob joe bob and friends rather than have another pointless RNG grind. HOWEVER. Screw whoever decided to have the RNG crafted items. Crafted items are supposed to be a type of RNG prevention. Never get that piece you need to just freaking drop already? Get the crafted item for that slot. I have HATED the WoD design and if the super random aspects of professions continues in Legion I'll be pissed.
@nurglerider781
@nurglerider781 9 жыл бұрын
It's easy for someone who will ALWAYS have a raid spot to worry about these kind of items. For those of us who can't raid (for lot of valid reasons) this is an opportunity to have good gear. But of course, since we aren't part of the "elite" we don't deserve it...
@Mikeoath960
@Mikeoath960 9 жыл бұрын
I prefer the consequences these bring in, compared to boring as shit world drops that don't matter the second raids are released. While I can respect the desire to have an alternative way to get these purely through really hard work, I foresee that bringing much greater problems than the system they described. Because if they are achievable albeit through an intense grind you will see them actually being required for raids. So say a warrior helmet that increases enrage damage drops randomly or after you gain 20,000 valor points. Because you now have control over the drop it means guild leaders can require it for raiding and you force people into a grind they simply don't want to do simply to remain competitive. If it remains random, guilds cannot reasonably expect anyone to have them. The only people this would serve is those who want BiS at the end of the expansion, at the cost of many raiders enjoyment of the game.
@jma427
@jma427 9 жыл бұрын
I get the whole working towards your rewards . But RNG goes both ways some people get lucky get it with minimal effort some never get it no matter how hard they try. So effort really isnt the issue as much. I soent the entire cataclysm expansion chasing a shield for my prot warrior every tier. Never got a single one to drop for me and I raided those raids alot so I put in the effort and still didnt get the reward so whats the point.
@jensmaster608
@jensmaster608 8 жыл бұрын
It's about noobs being able to get the best items in the game as well. In MoP, WoD they were allowed to get raid titles for free, now they get items as well. This is caused by them complaining via the forums all the time, threatening they'd stop p(l)aying.
@andrewcarpenter1936
@andrewcarpenter1936 9 жыл бұрын
Honestly, I would have to go you. If everything was given to you with the right stats and so forth, everyone would be done with the game faster and be more bored of it. It takes time and effort to get the items you want. Mostly, I run with it and accept it. I am not at all serious with the game. If some people are, put in more time and money. Just like Magic the Gathering, if you want a great deck, spend a little extra money and time and someday it will be the best deck. The more I hear about this "randomness taking the power away from players", the more I get annoyed with it. of course they have to keep random. Everyone shouldn't suspect the item they want. I once found something in Dreanor and it ended up being Mythic. Was I suprised? Yes. Was it a very low chance? Yes. So, getting the best item in the game gives them the excitement to go out there and get those items. There is nothing wrong about it. Yes, it could cause something or other but.... Ehhhhh.... They are lucky.
@wraithryder
@wraithryder 9 жыл бұрын
rng is wonderful for replayability in gameplay (bosses doing random mechanics from a list they possess), but it SUCKS for rewards. You WANT to be rewarded, not MAYBE be rewarded with MAYBE what you want to the scale you want MAYBE....get rid of the maybe's please. This is what reforging is about, if your toon is 80% rng then at least 20% reforging allows for that much player control to alleviate frustration and still feel good about it. It's not about interesting choice, its about feeling good about bad drops because of the illusion of optimizing sub optimal gear. Mixing rng with rewards while keeping game play static leaves a bad taste in the mouth
@superCowmaster
@superCowmaster 9 жыл бұрын
i really like how cool these legendaries are and that they are random drops, however i don't think they should be legendaries and i don't think they should be the best items in the game, they could make them mythic level gear so that its relevant and interesting. The effects sound cool and that is awesome to have that in the game again, so plz don't make them so strong and grindy :/
@loosemoose2097
@loosemoose2097 9 жыл бұрын
Hmm.. In debating effort and reward you seem to be confusing it wth skill and reward. You seem to be saying you want those with the highest skill to get the best rewards rather than those who put most 'effort' in. Putting legendaries in say Mythic raiding places a skill cap on getting those items wheras placing them in the world means a sad {non casual - low skilled} player like myself can grind for days to try and get these items. I would put a lot of effort into attaining them but just in a differing way that 'matches' my skill level. Are you saying that those with a higher natural skill level should be rewarded more than those who are willing to put the most effort in? [FYI - I'm an avid 40yr old player and my reactions are not that of a teenager anymore ;) ]
@OMFGcataFAN1
@OMFGcataFAN1 9 жыл бұрын
adding on, i dont think we need to be promised loot for everything, thats boring. the game Needs RNG, i like the legendary drops in legion so far. a bad way to do it is the sheer amount of RNG in loot, with item upgs. gem slots etc. thats gone too far.
@darrenbounds9390
@darrenbounds9390 9 жыл бұрын
multibillion dollar company still has no idea whats its doing after 10 years.
@NDKfrl
@NDKfrl 9 жыл бұрын
+darren bounds Then again, perhaps you don't.
@darrenbounds9390
@darrenbounds9390 9 жыл бұрын
shut up stupid.
@NDKfrl
@NDKfrl 9 жыл бұрын
darren bounds No, you.
@shaso567
@shaso567 9 жыл бұрын
tl:dr: we've had world drops as good as raid loot in every xpac and asmon misinterprets that as to them always being superior and calls the game an rng korean grindfest
@shurken01
@shurken01 9 жыл бұрын
+shaso567 except we havent? What RNG world drop that wasn't from a world boss are you refering to? Since World Boss drops aren't world drop, they're boss drops.
@Marevbo
@Marevbo 9 жыл бұрын
i do not agree with this video. i find it to be super fun that every mob i kill COULD drop a legendary. makes everything you do more fun and exiting. i get that its maybe unfair that some ppl will get these items earlier they others. buts thats the whole fun with it. make ppl that normaly dont feel epic in this game fell suuuper EPIC. I get that this is not fair for high end raiders. but to be honest. who cares. they will get it eventually, and lets be real: this game is not made for high end raiders and balance around that. im exited!
@roberttaylor7423
@roberttaylor7423 9 жыл бұрын
Not keen on RNG. Effort needs to be rewarded, otherwise people will not bother. If a drop is entirely down to luck then there literally is no point putting effort in. It will drop eventually, so let's just farm bears for weeks on end. Not keen on the scaling levelling either. Spunds great for levelling, but part of the fun of the traditional levelling experience was outlevelling a zone. Sure, it is less challenging once that happens, but it is also satisfying to see those mobs that were handing you your ass, have the tables turned on them. If you are outlevelling a zone before finishing the quest lines then that is a problem with the XP reward for doing the quests. Blizz are effectively making their own lives easier with this move. It is a cheap fix for not balancing the zones correctly in the first place. Also, with scaling, everywhere you go, the mobs will be around your level. So even when you've done the content, and you want to simply pass through an area on the way to somewhere else, you are going to be getting dismounted by mobs just as happened in WoD. We all remember how much fun that was, right? Lots to like about Legion, but these decisions are ones that sound great when you first hear them, but the more you think about it, the less attractive they become. Can't wait to see what the beta-testers make of all this.
@koenwillems
@koenwillems 9 жыл бұрын
bad RNG on legendaries is good in the way that, people don't expect you to have one in a raid. it's just convenient.
@WriteAnEmailIFYouHaveAProblem
@WriteAnEmailIFYouHaveAProblem 9 жыл бұрын
+Koen Willems You don't get an inv into a progress raider guild without legendary item, trust me same as now. no ring no inv.
@titanwarlordgaming
@titanwarlordgaming 9 жыл бұрын
RNG loot really is not rewarding, SoO I was fully BiS best items for my spec and off spec all mythic warforged, it took me about 5 months to get all the gear with bonus rolls, when I finally got it I was so happy and even though there was some rng for warforged and the item I needed to drop thats all the rng there was, so I had some control over it. I was super proud of that accomplishment and still have all the gear sitting in my bank as a trophy. WoD I have not even tried to run instances over and over to try and become the best because its just a slot machine, for someone who wants Rank 1 DPS parses its wayyyy to random to compete, Oh hey lookie there some lucky bastard got 2 mythic warforged weapons with sockets from the same boss and all I got was 32 bonus gold.... Guess who will flat out do more dps now regardless of how godlike I am at playing my class...
@oldmankelsh7312
@oldmankelsh7312 9 жыл бұрын
world legendary drops make it balanced your "make it so you can get legendary from raids idea" makes it so only raiders can get them and pvps or casual players can not get it. how they have done it is fine it makes sence and players can not conplain they are only giving specail gear to raiders which they are getting called out for in wod.
@cobaltaeg1453
@cobaltaeg1453 9 жыл бұрын
With RNG, I think as a casual player we shouldnt have to go onto some 3rd party website to see what stats are strongest for the spec just to get stronger. Reforging, to me, just seems to have added another layer of menu and ui clickies just to get decent gear. If you like doing that, fair enough, but in my opinion in raids you shouldnt have to put all that effort in beforehand with gems, pots/flasks, augment runes etc. just to be 0.2% stronger. Im happy its gone. In terms of the new legendary system it does seem like it will be far more accessible to get a legendary item, but in doing so it becomes less... legendary. I think, legendary items should come from your hard earned efforts in the field you are most comfortable with, and be a certainty. I know for sure I wouldnt waste hours of my life grinding for something that might drop, but I would if I knew I'd get it and it would br worth it. Whether it be from pvp, pve, professions or wold content everyone should be able to forge a unique story of their legendary and it be worth it. And thank goodness legendaries seem fun with special effects or buffs again, rather than just being purely stat items that we tmog over as soon as we get it. (Note - there may be grammatical errors due to me typing this on mobile.)
@LightBrand
@LightBrand 9 жыл бұрын
You can work a steady job, and get your good salary aka mythic gear every raid tier, but you don't like it when someone luck out on the lottery and win a million dollar, aka best legendary overnight? I mean okay that guy's got the best neck, and if he's also a Mythic raider then good for him and his guild, but how much is that really going to help their progression on a boss like Gorefiend really. If he's just a casual LFR guy, he's still not going to be invited to your raid group anyway, and your average ilevel will still be much higher than his and you get to see the end game real content with the real mount/achieves and he doesn't. I really don't see the harm in this, it's not like Blizzard made the end game goal to be grinding bears for full bis Legendary. And by far Mythic raiders shouldn't feel compelled to farm for these just to help progression. My theory is Blizzard is trying to experiment in Legion what we sort of have right now with the Ring. Case in point: Ring can go to 790, rest of mythic gear is only 735 + Warforge. For Normal/Heroic trashcans they'll have full 720s + a 790 Ring eventually. Is that going to help push them into trying Mythic by the end of the expansion? I want to hope so, but even if they don't, they'll have one slot that's drastically higher ilevel than anything else they can acquire. Only difference now is between a weekly grind vs a rare drop. I honestly don't think one is drastically more "rewarding" than the other, the ring sucks. But we are not going back to Val'nir/Shadowmourne/Dragonwrath/Fang in the future, especially seeing Blizzard went in the direction of every Ret gets an Ashbringer.
@Tacomancr
@Tacomancr 9 жыл бұрын
I'm with you Asmongold. Theres a neck that doubles the damage of your dots. This gonna be REQUIRED for spriests and affliction locks, maybe even for ele shams and Assasination rogues. It's just too powerful. People are annoyed right now cause you basically cannot raid seriously without the legendary ring. Guilds won't take you. Well this is the same problem except its a fucking sub 1% world drop. At least with that stupid WoD ring you could work towards it and know that you will eventually get it up to a point where guilds will take you, it'll just take months. With it being a world drop, there's going to be people who NEVER see it drop. Also, expect every lock in the game to be farming the drop area for it 24/7. This is just the worst idea ever. Is this Jay "Fuck that Loser" Wilson's Idea? I fucking bet you it is.
@seangannon6005
@seangannon6005 9 жыл бұрын
so what if legendary items might drop in the world. the highest chance of it dropping ever will likely be below 2% so it's not as if some lfrer is going to get ilvl 800 from them,
@MrRanderas
@MrRanderas 9 жыл бұрын
+Sean Gannon well they might but its just as likely as them getting carried through a heroic raid
@seangannon6005
@seangannon6005 9 жыл бұрын
MrRanderas​ yes if anything they'll probably go up on ah half the time
@stevenharkema5456
@stevenharkema5456 9 жыл бұрын
Hate hate hate the RNG element that they've been rolling with - same for Diablo III. Love Diablo, but got tired of being only able to play a night or two a week and all the work not helping me out in any way to gear up because I got unlucky. I'd much rather spend my time building currency towards getting a sure-fire piece of gear, than just hoping the RNG gods praise me. I get a sense of relief when I get the item I want, not a sense of excitement these days.
@psestjim
@psestjim 9 жыл бұрын
Instead of buying Legion I'll just install Diablo III :)
@Zapzdoughnut
@Zapzdoughnut 9 жыл бұрын
I def agree. Should be a tangible way to grind out something to offset bad RNG. But hey if you get lucky and get one or two to drop for you then thats just icing on the cake. But i guess that would come back to welfare legendaries that everyone can get.
@MyOmbu
@MyOmbu 9 жыл бұрын
if i get a legendary drop i will feel a winner.. i dont care... i play to have fun .. some people play to be rewarded after his/her hard work like you say and for those people there is mytic and challenge mode in legion ... there you will work hard for extra rewards so i dont feel like people dont work for the reward like you are saying. another thing is in pvp with the strong boxes that you cant know what you get and dont have a say in it... but thats wow... raid rng and lucky coins rng ... some people get the item they want on the first week others in the 6 week... the only thing i have to say against the legendaryies of world drop are that i would have liked if they used another color and called them different... like using red and being a "lost item" because before having all purple was really hard and now is like blue...i fear that we are going that way with the world drops in legion and we will be all orange.. after that i like eveything.
@Jbayz
@Jbayz 9 жыл бұрын
Rng has been the worst aspect of the game now. Things like tier gear have been way harder to obtain the right pieces for. I raid on at least five toons for months and still only have one full 4 set. Others have geared on the first run through with us though. I feel like I've raided for nothing for at least two months.
@gamblor67
@gamblor67 9 жыл бұрын
On the flip-side having such cool items drop in the world gives players more incentive to go out and not just sit in a hub all day.
@LordMyriddin
@LordMyriddin 9 жыл бұрын
This RNG "slot machine" idea is obviously just being implemented to get people to play more (and possibly open up Blizz store options in the future). The whole idea of it is just disgusting, coming from Blizzard for WoW. It's also the reason I've quit wow, and am very unlikely to try out Legion.
@TheHotmud
@TheHotmud 9 жыл бұрын
I can't believe they would let Legendary items just drop from the world. What are they the new epic items? At least call them something different if you remove the hard work needed to get them.
@nyctoscythe
@nyctoscythe 9 жыл бұрын
I usually agree with your views, but the day they bring back reforging is the day I'm gone. Gear itself is fucking stupid as shit and a never ending treadmill that sucks the fun out of the game. Since it will never go away, at least let me equip my new gated player-power increase without having to jump through hoops. The game is about having fun. I'm glad that when an item drops, I can just wear it. You've also talked about how you've wanted item upgrades back and they caved for you folks, which pisses me off. I don't WANT to be invested in a specific piece of gear. I'm invested in my character. That's it. I want alternate progression systems outside of gear, which is why the artifact system is fantastic. I don't care about any piece of gear that I have and never will. I wish they'd get rid of stupid slots like necks, bracers, belts, and rings. Why do we need them? Why can't dual wield classes get their weapons together as a pair when other specs only need to rely on one RNG drop?
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