There is a mistake in application of the right hand rule. Y1 is supposed to be pointed upwards.
@zarp66356 ай бұрын
I know this is 8 years ago and wont be seen but I was struggling with this so much. Thank you so much this really helped me.
@baharehadokht8 жыл бұрын
It was great. I read many rules and i was confused. Why my teacher can not make it simple as you? I believe people like you make the world happier. Thank you.
@prajwal58797 жыл бұрын
Y1 Should be pointing upwards as per Right hand rule. isn't it ??
@FlowR918 жыл бұрын
Nice video! But shouldn't Y1 be pointing upwards? If I understood it right, the right-hand-rule should let it point upwards, or? Greetings from germany
@FlowR918 жыл бұрын
+FlowR91 Okay, I just figured out, that there might be a few right-hand-rule-configurations...so this one is with thumb: z and midle finger x, right?
@NumbEncoreOT8 жыл бұрын
+FlowR91 You don't use the right-hand rule this way. You should use the Left hand in this method. Thumb = Z axis, X = middle finger. And answering your question, Y1 should be pointing up.
@Steven-hu2ji8 жыл бұрын
you always should use the right-hand rule: thumb = x middle finger = z index finger = y you just have to rotate your hand ;)
@Steven-hu2ji8 жыл бұрын
and yes flow ur right
@EdwinFairchild8 жыл бұрын
i wish someone would clarify "right hand rule" just google that and see the many inconsistent images...who knows what top use in this video alone ive read like 3 configurations
@bharathgs19244 жыл бұрын
@12:19 shouldn't the y1 and y2 be upwards according to the right hand rule
@engmohammed20644 жыл бұрын
smooth clear and clean >> RESPECT ++
@TasneemSTEM7 жыл бұрын
For x axis we can use this recommended rule :- x0 axis is perpendicular to both z0 and z1 , then if there is no perpendicular axis we move z0 to z1 (same origin for both fram) and let x0 perpendicular for both .....
@dr.javadshemshad44954 жыл бұрын
determining X Y Z direction is that to assume you fasten/ turn a Nut from X clockwise towards Y then Z is the direction of the Nut movement inwards
@rodi48507 жыл бұрын
right hand rule: thumb = z index finger = x middle finger = y * y1 needs to point upwards.
@LunaWolfs8 жыл бұрын
There is also a mistake where you confuse the Z0 axis with the Z1 axis. You are saying Z1, while meaning Z0. Thanks for making these videos, they are really helpfull!
@GCodeRobotics6 жыл бұрын
7:10
@Steven-hu2ji8 жыл бұрын
in the end the endeffector should be called x3, y3 and z3, right?
@user-jm6gp2qc8x4 жыл бұрын
10:40 Z1 and Z2 are parallel. You can't draw even a single "mutually perpendicular" line. How did you draw so many like a chariot wheel rims?
@asodemann34 жыл бұрын
I am not sure if I am correctly understanding your question here: If two lines are parallel, then any line that is perpendicular to one of the lines is also perpendicular to the other. So, there are many (an infinite number) of mutually perpendicular lines here. All of those lines I am drawing at 10:40 are showing examples of these lines.
@user-jm6gp2qc8x4 жыл бұрын
@@asodemann3 The set of all possible lines for our x axis are on a *plane containing Z1 and Z2* right?
@user-jm6gp2qc8x4 жыл бұрын
@@asodemann3 just finished the 4 videos in series BTW. It was so good!
@asodemann34 жыл бұрын
@@user-jm6gp2qc8x yes, that's correct. In the video, this requirement is taken care of by 'Rule 4' saying that the X axis has to intersect both Z axes. But, saying that X has to be in the plane containing both Z axes is also true.
@asodemann34 жыл бұрын
@@user-jm6gp2qc8x Thanks! You can find newer versions of all of these videos on my website, www.robogrok.com
@algcnc72758 жыл бұрын
hi the Dervit Hartenberg it used just to give forward kinematic ?
@estherlisiane97865 жыл бұрын
Great explanation thank you!
@akshaytushar116 жыл бұрын
Thanks!!
@pedramkhoshnevis8 жыл бұрын
Thank you so so much
@mayankdhawan11456 жыл бұрын
horrible handwriting but exceptional teaching skills u r a star if only u could work on making your work more legible thank u
@asodemann36 жыл бұрын
You can take a look at my newer videos on my website, www.robogrok.com