I’m glad you listened to the feedback on the static transition noise - it’s way less abrasive now. Love the effect and the change in format!
@2dskillz4 жыл бұрын
I appreciate that even with the high level of quality your output has always possessed, you continue to raise the bar on production value.
@JeremyParish4 жыл бұрын
Thanks-I had to teach myself video production from zero, and this is still just a thing I do on weekends, so I'm always doing what I can to refine my output. Some changes take longer than others... on-camera appearances, for example, are something I've wanted to do since about 2016.
@goldenphonautogram61414 жыл бұрын
If you flip the difficulty switches on the console, the left button will exclusively shoot the zapper and the right button will exclusively drop bombs in Xevious.
@JeremyParish4 жыл бұрын
Ah, thanks for the info. The NES was the first console I spent significant time with, so consoles that use physical dipswitches to adjust game settings are still alien to me.
@amuzulo4 жыл бұрын
I came here to make this same comment. To be fair, very few 7800 games used the dip switches, so it’s totally understandable that you’d overlook this. 🤗
@goldenphonautogram61414 жыл бұрын
@@JeremyParish I get it. It takes a bit to get used to. I oftentimes forget to flip the switches back when I'm playing a game that you need them for like 2600 StarMaster. Also, whatever you're emulating these games on are playing the sound effects and music at a significantly lower pitch than original hardware. Just wanted to let you know :)
@JeremyParish4 жыл бұрын
Yeah, I'm aware of the imperfections... like I said in the first 7800 episode, I'm current using a jailbroken Nt Mini for capture, with the goal of getting an actual 7800 into the mix. I have everything in hand at this point, but disassembling my capture setup to hook the thing into the pipeline is going to be a giant pain in the ass that involves uncoupling a dozen devices and moving a 50-pound CRT out of a deep, custom-built nook.
@goldenphonautogram61414 жыл бұрын
@@JeremyParish I get it. Those setups can be a real pain. Especially since the 7800 uses RF with no passthrough for other systems like the NES had. How are you enjoying the system so far? When you think of it as its own thing other than comparing it to the NES, it's a really fun system with a great library. I don't mind the controllers, either, though that's a pretty unpopular opinion. It's great that you're doing this. The 7800 needs some more love. Love your channel, man. Always have since I first discovered it.
@doctorwolfman52214 жыл бұрын
Jeremy, this is broadcast tv quality in terms of production value. Your work could easily be on PBS. Kudos!
@JeremyParish4 жыл бұрын
Shhh, not so loud... the Republicans will try to defund me
@FallicIdol4 жыл бұрын
Hard to believe how long your channel has been going. Better than ever now
@swoll19804 жыл бұрын
I got these games for Christmas. All of them. We already had most of them on 2600. What an improvement it was.
@jojojoma30264 жыл бұрын
The screenburn on the Xevious arcade footage is a nice touch; it really brings me back
@NumberOneHorseDrowner4 жыл бұрын
As an NES kid, I love learning about this other side of video game history that I was pretty much totally unaware of.
@adamking66454 жыл бұрын
A couple of things: 1) You really hit it on the head near the end of the Choplifter segment. The era of arcade ports being selling points was all but dead in 1987 as Nintendo and its licensees where releasing games with unprecedented depth to them, and there was no way relics like Choplifter and its brethern were going to stand against Zelda, Metroid, Castlevania and so on. It doesn't really get any better in 1988. 2) Not only was Xevious done better on the NES, Atari's Choplifter came out months after Sega has already pushed their own superior version of Choplifter on the Master System, though it was a port of the arcade game while the 7800 cart was modeled after the original computer game. 3) Unfortunately many developers who ported old computer titles to the consoles of the latter half of the 1980s often forgot those controllers had TWO fire buttons to work with.
@willmistretta4 жыл бұрын
"The era of arcade ports being selling points was all but dead in 1987 as Nintendo and its licensees where releasing games with unprecedented depth to them" Less dead than dormant, I would say. It came roaring back in a big way once the flashier arcade beat-'em-ups and fighting games took off.
@fayezfawzi32554 жыл бұрын
@@willmistretta yeah, I was like "Street Fighter 2 and Mortal Kombat beg to differ" lol.
@mahj4 жыл бұрын
I'm glad you turned the sound of the static down a bit. Thanks!
@senseicorey99794 жыл бұрын
For real
@KGRAMR4 жыл бұрын
Now that's much better. Thanks for listening to our comments Jeremy :D
@JeremyParish4 жыл бұрын
Sure thing. The next four or five videos are already rendered out and uploaded, but starting with the next Game Boy episode I've introduced another subtle alteration to the transitions that should make them feel a little smoother (even if the specifics are imperceptible).
@MAYOFORCE4 жыл бұрын
That scream in one on one shook my soul
@Athesies Жыл бұрын
That footage of xevious on 2600 is..... wow, just wow
@JeremyParish Жыл бұрын
It was canceled for a reason!
@ChristopherSobieniak Жыл бұрын
@@JeremyParishGlad to know.
@KGRAMR4 жыл бұрын
Still waiting for that arcade-perfect conversion of Xevious on the Atari Jaguar that a homebrew group is still working on after all these years of teasing... Good video Jeremy!
@zackschilling43764 жыл бұрын
Ive been wanting to get Jaguar for a while now. I try to buy stuff that I can't emulate (at least well) or something thats hard to replicate without authentic hardware (light gun games for example). Im blown away with how much support the Jag gets in regards to homebrew. Im a big fan of the Lynx, too. Im love to see someone do a Xybots port to the Jag , although that Lynx one is amazing for what its working with. It never got a near perfect port, and its always been a favorite of mine. If you re into the Jaguar, check out the homey Jenovi, if you havent already. He's a big fan of the Jag and covers a lot of Jaguar related stuff.
@classiccustoms20104 жыл бұрын
13:46 Ah, yes, I love waking up to the screams of the damned. In all seriousness the fact that there was a voice clip in that game period is still impressive.
@Pichuscute4 жыл бұрын
That static transition sounds so much better now. Thank you for fixing that.
@LostTurntable4 жыл бұрын
Awesome video. My brother and I spent many a weekend at my dad's apartment playing Choplifter and One on One. Fun games.
@artificialbunny4 жыл бұрын
Fantastic video, as always. Brings back memories of playing Choplifter, Tower toppler and Impossible mission on my best friend’s 7800 back in the day.
@Kunio1920-kun4 жыл бұрын
My eyeballs are braced for these on coming episodes! Been loving the videos since the very first Game boy works video.
@HybridAngelZero4 жыл бұрын
Man, the production quality on display just keeps getting better and better. Also, YO! Master System coverage, heck yeah! Super excited for that
@MaidenHell19774 жыл бұрын
Dude I love you, thank you, thank you, thank you for doing all this. My brother and I are obsessed with you and this channel and everything you do. Cheers!!
@sw970584 жыл бұрын
Thanks for making some of the best content on KZbin.
@allluckyseven4 жыл бұрын
Thanks, Jeremy. Your videos are always a treat. 0:11 - Missing footage?
@JeremyParish4 жыл бұрын
Well, hell. That wasn’t in the previous version of this video. All I changed was static volume, so I don’t know how that happened.
@allluckyseven4 жыл бұрын
@@JeremyParish It's alright, it looks intentional. :P
@stoozdee4 жыл бұрын
I’ve liked all the evolutions and changes this channel has made. Make your art the way you want to make it.
@mattb14 жыл бұрын
More wonderful video content. I'm an enormous fan of this style of your videos. I'm also a fan that you are giving yourself some screen time. Well done once again Mr. Parish.
@elfiebranford93304 жыл бұрын
I just gotta say, watching pixelated Larry Bird dribbling in One-on-One makes it look like he's doing a pirouette before ascending into the stars xD Excellent conclusion to the trilogy, Jeremy!! The static transitions have been perfected here, and your top notch editing style shines through!! I was surprised to see no hat on your head this episode, haha, but nevertheless, it was still a great watch~!!
@katt-the-pig4 жыл бұрын
This is one of my favorite KZbin channels. Love the in-depth discussion of so many retro games (especially Game Boy games, which is how I found this channel). It kinda reminds me of the old Classic Game Room, except with more sophistication and less Truxton. I will say you need to be careful with those static transitions. There were a couple later in the video that you forgot to lower the volume of.
@billcook47684 жыл бұрын
That Karateka box art! Has there ever been a more 80’s cover?
@jerb824 жыл бұрын
really like the new cut style. thank you for your content!!
@DanZero774 жыл бұрын
Choplifter on the 7800 had 4 enemy bases with 16 hostages each, which was how many you could hold at once. I know this because I was the only one I knew that had a 7800 in 1988 instead of the cool kids' NES and I played this game to perfection. Saving all 64 hostages without losing any gets you a substandard "CONGRATULATIONS!" message. I've seen that way too much. As for Xevious, I got that as a freebie for subscribing to the very short lived "Atarian" magazine from Atari in 1989. Only 3 issues were ever published and to apologize for that Atari also sent me the newly released 7800 port of Xenophobe absolutely free.
@dumpnchase4 жыл бұрын
As always I enjoyed this. Keep up the great work.
@adriansandoval3344 жыл бұрын
Excellent work as always Jeremy. Also, I caught that Adobe Premiere Easter egg and yeah, I feel ya.
@CaptINVLD4 жыл бұрын
I'm still not quite sure how I feel about some of the format changes, but I appreciate the static being less harsh than it was last week. If I can make one more suggestion though, I feel like the framing on the talking head segments is still way too tight? It just feels weirdly claustrophobic, if that makes sense.
@absolutezeronow79284 жыл бұрын
Looking forward to the contrast of the Master System version of Choplifter. (Of course there were Famicom ports of Choplifter & Karateka that the US never got).
@LorenHelgeson4 жыл бұрын
My favorite feature of Xevious is that dynamic difficulty feature. Before I learned about it, I knew Xevious as that one game with the really annoying soundtrack. I could probably play it for hours on end if it wasn't for the music, but playing it on mute doesn't really work as you really need those audio cues when fighting the Andor Genesis motherships. Also, I'm really liking the new video style. You just keep on improving with each new video.
@JeremyParish4 жыл бұрын
The music is great, though
@LorenHelgeson4 жыл бұрын
@@JeremyParish I guess it's just me, then. I mean, I've been playing Xevious on and off since it first released on the NES, and the music has just never really clicked with me. I did like the music in the PC Engine port of Xevious: Fardraut Saga, though.
@JeremyParish4 жыл бұрын
The Xevious loop was the basis of one of Japan's first video game-related mainstream music hits, courtesy of a lengthy remix by YMO's Haruomi Hosono!
@MarcBarkyMarta4 жыл бұрын
I do enjoy these trips down console lane. Admittedly though, I love when you cover the handheld stuff the most. More GBA & Game Gear please! (Of course OG Game Boy too)
@JeremyParish4 жыл бұрын
Unfortunately more GBA isn't really in the cards for the foreseeable future. I'm slimming down the scope of my coverage to center wholly on NES and Game Boy, with these side excursions to competing platforms for additional context.
@MarcBarkyMarta4 жыл бұрын
@@JeremyParish That actually sounds a lot like the focus of my game room as of late. Largely 8-bit and "friends of 8-bit" as I call them. I'm not really doing NES or SMS as a focus anymore, though.
@sovrinn164 жыл бұрын
0:06 I see you there, quarter-second snippet of Land of Confusion! Can't imagine why this video might be in the zeitgeist at the moment ;)
@aeschafer14 жыл бұрын
I was so scared of that video when I was a kid. Freaked me right the fuck out.
@DougGarrett4 жыл бұрын
Love the channel and the podcasts.
@David-ln8qh4 жыл бұрын
I really love these latest Gaiden vids.
@Kinsume14 жыл бұрын
I love the aesthetic of the intro!
@jckesinger4 жыл бұрын
The way I remember it, hostages were still very much in the news in 1986, in particular the ones in Lebanon.
@SynthatronPrime4 жыл бұрын
I did not know you were going to cover Master System. Kick ass!
@JeremyParish4 жыл бұрын
It'll be in a condensed format like the 7800 videos (except with a handful of super significant releases that deserve standalone episodes), but yeah, that is the plan.
@SynthatronPrime4 жыл бұрын
@@JeremyParish Sounds great to me. Some games don't need the full treatment so a brisk review is more than sufficient.
@edwinlocke92174 жыл бұрын
Choplifters of the world, unite and take over....
@RonnieBarzel4 жыл бұрын
The background “twinkle” music of Xevious (and the NES version) always makes me think of “Starcade.”
@yellerdog4 жыл бұрын
The live action bumpers have kind of a Trevor Horn in Video Killed the Radio Star vibe, distinct!
@JeremyParish4 жыл бұрын
God, I wish I were 10% as cool as Trevor Horn
@stevethefishdotnet4 жыл бұрын
IIRC, the shots on Xevious was the result of the difficulty toggle switch. Perhaps I am mistaken, but I remember the bomb and shot being separate buttons.
@Cueya4 жыл бұрын
I like that you show your face now, you're about the smartest channel I follow, and you look smart too.
@jamesmoss34244 жыл бұрын
Xevious is a classic arcade game. 😀👍🎮
@wolfgangpuff70303 жыл бұрын
3:08 @Jeremy Parish I’ve owned every major console released since 1979 to now mostly from their launch day with the exception of the Atari VCS. I haven’t played my Atari 7800 for at least 32 years, but I do remember specifically that both the regular shot and bomb in Xevious were assigned separately to each button on the 7800 controller. The only thing I can think of that may have affected your experience are the switches on the 7800 itself. For VCS/2600 games these switches determined the difficulty, but on 7800 games they had other functions. Try changing the switch to the other side and see if that fixes your issue.
@mattdgroves4 жыл бұрын
Coming soon from Nabisco: Nazca Chunks. Chocolate filled spaceship cookies
@sky69784 жыл бұрын
Ron Gilbert actually coined the term “Cut Scene” for Maniac Mansion as it was one of the earliest games by him at least to include non-interactive sequences of storytelling
@massivepileup4 жыл бұрын
My preferred flavor of Choplifter is the proto-RTS lineage starting with Rescue Raiders, where you both fly your helicopter and order ground troops from your base to march towards the enemy base while your opponent tries to do the same and both of you have to attack ground units and each other to push forward in a kind of reverse tug of war. I think nowadays its influence is felt mostly in the mobile market, though I especially like the flight physics in Glory Days 2 for the DS.
@BrakODatWak4 жыл бұрын
I do believe Maniac Mansion was the origin of “cutscene” a few years before Monkey Island, but either way it’s on absolute mad genius Ron Gilbert and his crew
@mrp42424 жыл бұрын
The editing, research, narration, and content in this video are very well done. Kareteka: This is the game I begged my parents to get me for Christmas 1989. Back then, as a kid, you really didn’t have much access to 7800 reviews. But it looked sweet, and I wanted a fighting story telling game. My mom asked: wouldn’t you rather have Joust or Galaga? No, mom, those are way out dated. Ugh. Mistake. By far my least favorite 7800 game, Kareteka was awful to play. Hit detection, the two buttons not being kick/punch, difficulty. No thanks. That same Christmas my mom also got me some old 2600 games (bargain bin finds) which I poo-pooed in my mind at the time but later came to enjoy much more than Kareteka. One-on-One: I really liked this one. Two player is really where it was at. It had some limitations, but it was really satisfying to smash that back-board and draw the ire of the custodian. Of the eleven 7800 titles I owned, I put this at #8. Xevious and Choplifter: I didn’t own either of these. Had played them on other formats, but can’t rank em here.
@Nemo2342 Жыл бұрын
I wish my copy of Choplifter had looked that good. I had the combination of the 1987 release of the game and console revision where the graphics squish as soon as the game starts.
@tommylakindasorta30684 жыл бұрын
As Christmas approached in 1986, I made a deal with my parents to forgo any birthday presents to get either an Atari 7800 or a NES. I was lucky to have a December birthday -- we were not a wealthy family. I had to do some hard lobbying to get them to agree to the more expensive NES. I wanted the one with the robot. The robot ended up gathering dust, but I'm still very glad with the outcome. I feel like I dodged a bullet.
@sentitodo4 жыл бұрын
I do kinda love the idea of the fictional viewer stumbling upon this tv channel, seeing the intro, flipping to see that only Retronauts is on then sheepishly coming back
@JeremyParish4 жыл бұрын
The Retronauts channel is like those old UHF weather stations that were basically AM radio reports being broadcast with a static image
@MikeChimeri4 жыл бұрын
I played Karateka on Apple II as a kid. I didn't notice Akuma's head, nor knew the names of characters (including Akuma), and just assumed it was a robot.
@BeyondTheScanlines4 жыл бұрын
Home microcomputer ports and Xevious. That's certainly a minefield (even if you're right). I felt like I slaughtered a sacred cow when I said the C64 version was terrible - if not for the analogue joysticks, I'd say the Apple ][ version is kind of okay though. But utterly smoked by this 7800 port, let alone those down the line (like those by Compile for MSX2 & PC Engine). Certainly been digging the 7800 explorations - truth be told, I guess the more limited nature of the format (in releases and score) does make it work better like this, and I'm looking forward to the future ones (alongside the SMS stuff)… even if it's going to be a long wait for obvious reasons!
@fireislandHD4 жыл бұрын
Choplifter is one of my favorite games from my childhood. I feel like the Sega Master System was the best home version as it is almost identical to the arcade version.
@JeremyParish4 жыл бұрын
Yep, I’ll be tackling that one in due time.
@Cro-EYE4 жыл бұрын
Another amazing video! So is Master System next week or are you planning on finishing the Lynx and Game Gear series first?
@JeremyParish4 жыл бұрын
I'm not jumping immediately into Master System.
@fayezfawzi32554 жыл бұрын
Will you do a retrospective on the Atari 7800 console its self? I quite enjoy your console retrospectives and I think it would be great to know more about its development history and hardware strengths and weaknesses. Same for the Master System. thanks for all your efforts btw :).
@JeremyParish4 жыл бұрын
Of course, but since I’m not as familiar with this system, I need to spend more time with its originals and exclusives. So far I’ve seen... zero.
@fayezfawzi32554 жыл бұрын
@@JeremyParish well, most of its exclusives were later releases (and if you count the ones it only shared with the 2600 or the lynx then it had a fair few). I think Midnight Mutants is the most impressive game on it graphically, and Its answer to Mario (scrapyard dog) was good too. The most famous true exclusive on it is obviously Ninja golf. I hope to see such a retrospective at some point, and thanks for all your great work again :)
@bredmond8123 жыл бұрын
I'm pretty sure the metric for investing in a new console for 1986 was actually how well it ran Crysis.
@UltimaHolyFlare2 жыл бұрын
Late to the party here but you state in Xevious that one button controls both the gun and bombs, but I believe that depends on the difficulty switches, so I believe it is possible to have the left button shoot the gun and the right button to shoot the bombs. I remember this when my proline joysticks went bad and all I had to play the game was a wico trackball because I could at least still take out ground enemies
@robertskitch4 жыл бұрын
"Strange jellyfish-like weather balloons" Well... I'll try to call them that but I'm not sure that it rolls off the tongue as easily as "drone air mines". :)
@The_Mister_E2 жыл бұрын
11:20 Was that noise from karate man? Sounded like a cartoony bug getting squished.
@FallicIdol4 жыл бұрын
I’ll admit I was a little bummed when you went off Nintendo the rest if the year, but I have enjoyed this lynx coverage immensely
@JeremyParish4 жыл бұрын
There’s still some Nintendo stuff slated throughout the rest of the year, don’t worry
@FallicIdol4 жыл бұрын
@@JeremyParish Happy to hear, but your current content is awesome as well.
@JeremyParish4 жыл бұрын
Glad you’re enjoying it!
@efaustus94 жыл бұрын
7:02 choplifter was also released for the sega master system in the us in 86 and is clearly superior in every respect.
@JeremyParish4 жыл бұрын
That’s a whole other discussion, not least being that it’s a Sega arcade adaptation, not a Brøderbund computer adaptation.
@efaustus94 жыл бұрын
@@JeremyParishokay, I'm mostly familiar with the master system version and from what I've garnered here the core gameplay seems to be identical, nevertheless I enjoy your work and look forward to your future content.
@steev-el4 жыл бұрын
I got Karateka with my Atari 7800 and I never could beat that one. It's not mentioned in the video, but the levels where you had a bird attacking you while fighting dudes were the worst. Could you even defend against that thing? I don't think I ever hurt it. I also had Xevious, Choplifter, and One-on-One Basketball. They were all great, but yeah....it wasn't long after I had a 7800 and a couple of games that I realized it paled in comparison to the NES library that I got to see at friends' houses.
@JeremyParish4 жыл бұрын
Yeah, I didn't get to the bird part... I lost patience with this control scheme after half an hour and said, "The hell with it."
@steev-el4 жыл бұрын
@@JeremyParish Understandable! I doubt I would have the patience for it nowadays. But when I was a kid and it was one of only a few games I had for the system, I kept trying to do it. But that damn bird broke me.
@DeadOmega4 жыл бұрын
Enhanced lighting!
@pengwin_3 жыл бұрын
13:44 Im sorry Jeremy, i cant hear you over the sound of THE GATES OF HELL OPENING
@senseicorey99794 жыл бұрын
Dont you think I didn't see that puppet Regan from Genisis's video at the start.
@JeremyParish4 жыл бұрын
It wasn't hidden, so I would be kinda concerned if you didn't...
@senseicorey99794 жыл бұрын
@@JeremyParish it was quick though, and some of these whipper snappers might not realize they saw a clip from the best music video ever
@OldmanJables4 жыл бұрын
Really glad to see you took the bulk of the feedback on the static transition, made for a much more watchable video. That being said I still really do not like the static transitions - although I do very much appreciate all the other changes you've brought to your projects recently, the Works series has come a long way - I just feel that they're too jarring still. They're extremely abrupt and strain the eyes a bit with the consecutive rapid shifts in shots. If I'm honest they feel more America's Funniest Home Video or Robot Chicken than they do Professional PBS quality history program, very tonally dissonant with the rest of the work. I don't know if that means I think they just don't belong in Works in my own opinion, or if they just need a bit more fine tuning to feel right for the project. Either way you're doing ever more incredible work as always Jeremy, and I look forward to seeing how you iterate on the show next.
@anselrognlie95474 жыл бұрын
Is the media offline at 0:10 intentional? Meta commentary on video editing, or actual mistake? I can't tell...
@tempestfury83244 жыл бұрын
I've never heard someone say Xevious like that. I've always heard it pronounced like it rhymes with devious. Either way, it was a fantastic shooter!
@Hectik174 жыл бұрын
been listening since like 2006 or so. that's what you look like.
@JeremyParish4 жыл бұрын
I've been showing up on video since 2005 or so
@davemarsee1024 жыл бұрын
"Get Ready." I see what you did there. #SpaceHarrier
@gitgeronimo93754 жыл бұрын
Weird how Xevious seemed to not have that 2600 style sound like most other 7800 games.
@JolliAllGenGamer4 жыл бұрын
Still don’t know why Atari didn’t put at least composite for the 7800 and just rf? Why? The NES and Master system had composite and even rgb.
@duhdeedee4 жыл бұрын
I liked playing One-On-One just to break the glass. That was the first time I discovered you can do fun, pointless things in videogames.
@k8track4 жыл бұрын
Super stoked to watch this, I do love the 7800. Side question, I am super confused about the numbering of this series. Did you go back and reassign Mega Man Legends as being #18?
@JeremyParish4 жыл бұрын
Yeah, I kinda goofed on keeping track of the numbering, and the new numeration ties in with an upcoming episode.
@Cetega4 жыл бұрын
I still have a load of nostalgia for that "awful Micronics port of 1942", haha. Though I know that's entirely due to having owned it since I was a kid, and still never having had the chance to play the arcade original.
@ObscuredJellybelly4 жыл бұрын
Wow, those One-on-One sound effects are ear shattering. Music is nothing to write home about either.
@joshuachristian54434 жыл бұрын
👌🏿 word!
@aaaaaaaaooooooo4 жыл бұрын
Was the NES version of Xevious released by Bandai? I am almost certain it was Namcot, before Bandai and Namcot merged.
@JeremyParish4 жыл бұрын
In the U.S., Bandai published it.
@CircsC4 жыл бұрын
That pro CRT you've got is looking IMRESSIVE and MASSIVE. What's the model? I've got a 13" JVC broadcast monitor
@JeremyParish4 жыл бұрын
It’s a Sony PVM 1953-MD (19” model designed to be fitted with hospital-grade splash guards to protect against... I dunno, endoscopy disasters? The mind reels)
@BanditTheCat20174 жыл бұрын
guessing we will see some master system gaiden at some point?
@SAM-ru4vx4 жыл бұрын
Alex the kidd and wonder boy?
@LordChozo4 жыл бұрын
I had never played Xevious until buying it on a whim when it was re-released as a "3D Classic" remake on 3DS. I don't know what possessed me to buy it then, but I fell in love with it and spent many hours gunning for high scores. It's strange that my nostalgia for a game from 1983, covered here on a conversion made in 1987, can instead be traced squarely to 2011. But that's just the way it goes. Also, I see you, Land of Confusion.
@JesterEric4 жыл бұрын
Is the Atari XEGS going to be covered?
@JeremyParish4 жыл бұрын
That’s a computer, so no.
@jeremiahthomas81404 жыл бұрын
Neither the 2600 version nor the 5200 version of Xevious were ever released.
@Retroman8077 Жыл бұрын
Hey what's up with the millisecond of land of confusion
@Robo9833 жыл бұрын
I, too, am tragically squishy.
@jhoughjr12 жыл бұрын
I think the most annoying thing about Atari in the day was the one button thing. Even as a toddler I was used to the NES controller and thus 1 button just felt so clunky.
@Archchancelloruk4 жыл бұрын
Did I just see a clip of Spitting Image?
@jessragan67144 жыл бұрын
The Land of Confusion video by Genesis. Probably the same puppeteers, though. You haven't known true horror until you've seen puppet Phil Collins.
@JeremyParish4 жыл бұрын
Spitting Image produced the puppetry for that video, yes.
@shabmaster71284 жыл бұрын
I know who was clambering for a good Xevious release. The Japanese.
@JeremyParish4 жыл бұрын
They had one in 1984.
@shabmaster71284 жыл бұрын
Bad comment on my part. It was more a tongue in cheek reference to how insane Japan was for Xevious in any form more than anything. I still can't wrap my head around how popular Xevious was there.
@JeremyParish4 жыл бұрын
It's a very good game! And a great evolution of the Invaders format, which was the first real driving force among the gaming audience over there.
@rubberwoody4 жыл бұрын
xevious is cool and all in 1986, but by that time Gradius was already out on the NES and crazy AI based shooters are only a year away. seems like a "wait for fresh bread in the bakery" situation
@WarioMCP4 жыл бұрын
Much better transitions. Same effect, but way less jarring. Thanks
@campu87482 жыл бұрын
13:42 fnaf jumpscare noise
@drloko40134 жыл бұрын
I'm reassured to hear that Karateka was intended to be punishingly hard. As a kid, I devoted many hours to that game on my Apple IIgs, never making it through the front gate. I can't count how many good runs were ended prematurely, as I excitedly ran straight into a waiting fist.
@kappappa4 жыл бұрын
You forgot Centipede.
@JeremyParish4 жыл бұрын
No, I didn't forget. Unlike the other 7800 games covered so far, I can't find concrete evidence of its exact release timing, so I'll touch on it with the next episode.
@kappappa4 жыл бұрын
@@JeremyParish ah. I was saying to myself it was definitely released before "One on One". My dad had a 7800 fairly early, because it was the only thing that had Galaga and Xevious. Weirdest thing about the system was they put Mario (since they had Mario Bros. and Donkey Kong) on some of their materials later which really rubbed it in that you didn't have a Nintendo.
@JesterEric4 жыл бұрын
III says copyright 1984 on the title screen. You can get a version that uses the cx22 trackball in native mode. It evens lets you have two player simultaneous with trackballs
@kappappa4 жыл бұрын
@@JesterEric The two player simultaneous modes in the 7800 versions of Asteroids and Centipede are awesome. Great memories. Always wanted the Trackball and the Atari Mindlink.
@17madman394 жыл бұрын
Static is definitly better, but IMO the transition is a little bit unnecessary.
@JeremyParish4 жыл бұрын
A channel recounting the chronology of old video game releases is also unnecessary so that’s not really a critical metric here