I'm shocked that an Atari STe could deliver such crisp sound and graphics. Mind blown! Subscribed!
@AtariCrypt8 жыл бұрын
there are ST and STe playlists right here. Check out the We Were At demo ;-)
@lactobacillusprime9 жыл бұрын
WOw this is among the best Atari ST(e) demos I've ever seen. Kudos!
@AtariCrypt9 жыл бұрын
lactobacillusprime Indeed, I agree :-)
@philrob19788 жыл бұрын
Bloody hell, this is stunning... I miss my old STe. It's a bit of a tragedy that its potential was mostly untapped during its day (from a commercial perspective at least) Subscribed and off to see some more :)
@AtariCrypt8 жыл бұрын
Excellent!! I hope you get to see just how much quality ST and STe demos (and games) are out there :)
@maxunbb4 жыл бұрын
Yeh I think Atari was a bit late to the game when they brought out the STE. It came out around two years after the Amiga 500. If it was released maybe a year sooner, I believe things would have played out a little different.
@pierreschmidt2713 жыл бұрын
@@maxunbb That's the issue about the STE. It came too late and improvements from STF were too low for coding STE specific games. Game makers had to maximize profits by writing games compatible with the whole STX range...
@krzysztofwaleska2 жыл бұрын
@@pierreschmidt271 many ST boards could be easly modified to STe specification. Especially later ones, just empty places for ICs, firmware update, finally sticker update.
@MrAsrgr8 жыл бұрын
For an Atari STE, this is incredible. Almost unbelievable that it is an STE doing that.
@AtariCrypt8 жыл бұрын
The STe is so capable. I wonder what else they can do. My mind boggles!
@AtariCrypt8 жыл бұрын
I agree, at least there are somethings to enjoy... ataricrypt.blogspot.co.uk/search/label/gaming%20-%20Atari%20STe kzbin.info/aero/PLHke3Z9WtX_XZBwKocKao9a99nXz05kea
@skaraborg559 жыл бұрын
Impressive demo, so impressive that i downloaded it and used the harddrive in STeem to run it. And yes, it IS Atari STE. (wow)
@AtariCrypt9 жыл бұрын
Fascinating to see what the Atari STE can do. Loved it.
@mark123586 жыл бұрын
Awesome STe truly! It's uncommon to see something like this, great effects and skills!
@sauron8468 жыл бұрын
The best STE demo I've ever seen.
@AtariCrypt8 жыл бұрын
there are many more, but you're right its certainly one of the very best :)
@vbarr674 жыл бұрын
Amazing demo, the graphics are just wow... so many colors and smooth light effets ! Incredible ! Congratulations x1000 !
@gearsofgames7 жыл бұрын
Awesome STE demo! Thanks for the upload! :)
@paulstevens94092 жыл бұрын
Beautiful graphics and sound
@atari-staffroom9 жыл бұрын
Just Wow (again). Not only a beautiful looking and sounding demo but some really subtle, clever stuff going on. This is now my new second fav. demo. Thanks for sharing mate.
@AtariCrypt9 жыл бұрын
You'll have to make a Top 10 listing .. I wonder now :)
@petsasjim19 жыл бұрын
VERY NICE VIDEO STEVE.MILLION BRAVES TO DHS.THIS IS HAPPENING WITH STE'S HARDWARE WHEN GET'S FREED FROM THE SHACKLES OF THE FLOPPY DISK AND USES THE INFINITE SPACE OF HARD DISK........INFINITE HORIZONS HERE.........FOR THE ATARI STE DEMOS.THANKS AGAIN
@AtariCrypt9 жыл бұрын
petsasjim1 You're welcome mate. :D
@kamihuntermusic8 жыл бұрын
May be there are many more ste demos but this is the best I've ever seen!
@AtariCrypt8 жыл бұрын
Yes, there are lots :) Check out We Were @ Demo for starters.... kzbin.info/aero/PLHke3Z9WtX_XZBwKocKao9a99nXz05kea
@artnaim7 жыл бұрын
Incredible ! Atari STE the Amiga killer.
@AtariCrypt7 жыл бұрын
:-) We Were At is another beautiful demo you might like : kzbin.info/www/bejne/h3_bfXeOfZKKjsk
@HuntersMoon785 жыл бұрын
100% agree, I love the ST. - I have used Amiga's before but they just didn't gel with me, they crashed a lot, no built in OS and the main reason I didn't like it was the awful sounding sampled music.
@MarijanMencin9 жыл бұрын
This is Art
@AtariCrypt9 жыл бұрын
Marijan Mencin Exactly :)
@atariuniverseandbeyond98039 жыл бұрын
I honestly do not ever seen before. It is fantastic.
@AtariCrypt9 жыл бұрын
Brand new mate. Just release from out of Sommarhack. See link in video description :)
@atariuniverseandbeyond98039 жыл бұрын
Atari Crypt Here it is. But they put up only today or yesterday.I first saw on the net.
@AtariCrypt9 жыл бұрын
Yep, there's more too. I'll have to upload later.. In my blog I've linked to the Sommarhack page, I imagine more updates will be going on it.
@atariuniverseandbeyond98039 жыл бұрын
Now I opened Pouet and unloading everything. Then load me too, but only the best. ;)
@AtariCrypt9 жыл бұрын
Try that Bacon demo then ;))))
@turbolenza358 жыл бұрын
Excellent ! I love your blog . Good job
@AtariCrypt8 жыл бұрын
+JUL IEN THANK YOU :D
@retropuffer29865 жыл бұрын
I'll never get tired of this one! :-O
@AtariCrypt5 жыл бұрын
One of the best :D
@przemekkobel48749 жыл бұрын
Knowing a bit about an old ST hardware and how people forced it to display more colors than it really was designed to, I'm still unsure how some effects were done, especially the part starting at 2:00. I'm having some crazy ideas, like using the blitter to accelerate pallete swaps in color registers... Great job.
@AtariCrypt9 жыл бұрын
+Przemek Kobel Take time to explore the ST demoscene .. there's so much more out there. We've never been stuck at 16 colours :-) Games too, like Onslaught or Venus Flytrap for two simple examples ;) Amazing computer :)
@przemekkobel48749 жыл бұрын
Back in the day (early nineties I think) I did some modifications to display code of Photochrome, so It could do animations (image swaps). It fooled even Atari veterans - they thought my ST was a Falcon (They asked why I bother with showing those old FLI animations. Then they saw the hardware. Priceless). So you are both right and wrong. True, I should folows modern scene closer, both 8- and 16-bit, as I like to watch what people did and think how they achieved that. At the same time I'm quite aware what else could be done using those puny 16 Shifter registers and bunch of MOVEM commands. Unfortunately, you are also right that I should take time to explore. The only resource you can never get back.
@AtariCrypt9 жыл бұрын
+Przemek Kobel Do you have anything that I could see? I'd love to see something that you've created? That would be awesome :-)
@przemekkobel48749 жыл бұрын
+Atari Crypt I was able to find archive with Photochrome animator I talked about, along with some sample animations. The trouble is that UX is in my native language, so it will be bit hard to use. And, since I don't remember exactly how the menus were, and it would take some time to fire up one of my Atari machines, the only way to refresh my memory is to run it in some emulator. Your decision if you want this as it is right now, or wait unitl I will be able to make a guide on how to use it. Apart from that, I was mainly an utils man (for example, i did the library that handles stuff inside windows you will see in that program, before that I wrote lots of assembly for 8-bit machines), a hardware man (among other stuff I still have ACSI to SCSI adapter, which I modified so it had parity bit generator and was able to handle multiple devices on SCSI bus, unlike the original designs), and when I contributed to this fanzine atarionline.pl/v01/index.php?ct=biblioteka&id=latest&ucat=8&subaction=showfull#zin=STEfan__rok=1992 I was able to decipher few popular demo effects, and show how they were done in plaintext (GFA Basic). Yep, that was much more fun than Web development.
@AtariCrypt9 жыл бұрын
Przemek Kobel np, i can wait for sure :-) Extremely interesting reply, thanks. I'll check that link when I'm home later.
@noop9k6 жыл бұрын
Nice simulation of 3D texturing via palette animation :3
@DeckerFI2 жыл бұрын
STe and Falcon were incredible machines, kind of what I hoped the 500 and 1200 to be, being an Amiga user myself. They should have taken over the marketm frankly... bad timing and bad business management was the downfall of both companies I suppose. But really, if any of these products, I'm thinking Falcon would have been the one to tackle games like Doom and gained foothold past -92. Of course that was never going to happen.
@AtariCrypt2 жыл бұрын
Doom is available for the Falcon and the ST/STe has games like Wolfenstein and many others. I think you're right though, the Amiga and ST failed because of their companies. The hardware more or less stayed dormant when you compare it to the PC world. And if you sleep... Shame :/ Both machines are awesome which makes it all even worse to an oldie like me! cheers for popping by :)
@johnlogan86156 жыл бұрын
cool music and very good graphic ...
@gazzaka3 жыл бұрын
Very Beautiful !
@AtariCrypt3 жыл бұрын
Thank you! Cheers!
@Tommi19818 ай бұрын
Very good ❤
@MarijanMencin9 жыл бұрын
This is more Fun then every 'PC Chip' made in the history of mankind ... ;P
@AtariCrypt9 жыл бұрын
Marijan Mencin LOL i like that!!!
@VenturiLife7 жыл бұрын
Very impressive.
@dimethyltryptamin9 жыл бұрын
Nice Atari demo :)
@duri39 жыл бұрын
ja geiles Demo!
@Alex-gi7sm6 жыл бұрын
Awesome
@amigachris8 жыл бұрын
impressive
@AtariCrypt8 жыл бұрын
+Amiga Chris Glad you like :)
@IntoTheVerticalBlank3 жыл бұрын
wow!
@ThePierrezx2 жыл бұрын
I have always wondered wether the 520 ste was "stronger" than the Amiga 500... It looks and sounds like, on my feeling... Not you ?
@pierreschmidt2713 жыл бұрын
Incredible! Some effects have not been seen even on (stock) Amiga 500...
@Foebane728 жыл бұрын
I'm guessing that the Shifter (is that its name?) is responsible for the sheer number of colours on-screen. I knew the Atari ST was capable of this because of the old Spectrum 512 demos.
@AtariCrypt8 жыл бұрын
+Foebane72 there's all kinds of programming tricks to get the most from out of the ST. This demo is for the STe however, so even more colours. But we see this all the time in many games too. Just look at Gods, Turrican, or Venus Flytrap for example. Hardly any game sticks to 16 colours.
@ridiculous_gaming4 жыл бұрын
The improved FMV sound and a blitter can make a ton of differences. It was too bad that the blitter was not standard to the original ST, for it would have given the Amiga more competition than making the 68000 handle everything. I have ST's and an STE, but it's too bad very little used the improvements, but it was now so late in the game. Nice demo....
@valenrn8657 Жыл бұрын
68000 wasn't designed with 1 instruction per cycle multimedia extension. 68020 has a 32-bit barrel shifter. 68000 is good for hosting a 32-bit OS.
@Jebbidan5 жыл бұрын
This really proves that atari 16-bit computers can do graphics as smooth as an Amiga graphics
@AtariCrypt5 жыл бұрын
A lazy programmer would argue otherwise ;)
@Jebbidan5 жыл бұрын
@@AtariCrypt heheh I know right (^-^ )
@danielmatwijczuk46215 жыл бұрын
How many on screen colors here?
@evldhs4 жыл бұрын
The pictures have a theoretical of 96 perceived colours per scanline (48 real colours with dual field interlace) in 273 scanlines, so by optimizing the picture just to show maximum amount of colours, the maximum is 26208 on screen at once. The three pictures in the demo has 11083, 12663 and 9631 respectively. The intro and end animations are single field and have a limit of 4096 colours on screen, actual colours varies between frames but between 400-1000 per frame.
@Ama-hi5kn3 жыл бұрын
Coming from an Amiga user. The sound is very good. But frankly... Somehow. It may sound strange. I prefer the original YM2149 chip sound. Probably because I am also a C64 user and the chip music from SID sticks with me. (Look up UMD 8730 Intro). Just me being my strange self I suppose, lol
@AtariCrypt3 жыл бұрын
No no, I know exactly what you mean. Generally, I prefer "chipmusic" over a sample or a tracker mod. I get it :)
@HuntersMoon785 жыл бұрын
I bet the ONE thumbs down is from some sad Amiga Fanboy that is pissed off by being outclassed by Atari STe