Red max 2:30. Grand Prix simulator, 4:03. Storm 5:22. Panther 8:05 BMX Simulator. All great tunes, you gotta love the pokey!!
@ELTomeq7 жыл бұрын
Panther..... there is no better tune !
4 жыл бұрын
Panther reminds me of Jean Michelle Jarre
@Fercur694 жыл бұрын
STORM!!!! what a beautiful memories...
@markhopwood69288 жыл бұрын
Pokey seems to be able to generate what sounds like a pseudo sawtooth wave (the metallic background notes in Storm, Panther). I guess this is the ring modulator? Interesting sound chip to have just square waves, but ring modulation and the high pass filter as well.
@jeanlesueur69364 жыл бұрын
Pokey have a special feature called "poly counters". These are some kind of pseudo random generators. Pokey have several of them, offering different sizes. These are used to make some complex synthetic sounds. This is the feature giving the pokey it's very own sound signature.
@MattMcIrvin4 жыл бұрын
@@jeanlesueur6936 There's an excellent explanation of how they're used here: www.atariarchives.org/dere/chapt07.php There was also a volume-only mode in which the CPU could just directly control the speaker position to produce any waveform--that's presumably how they did things like snippets of sampled speech, though I don't suppose you could have that while you were doing anything else.
@jeanlesueur69364 жыл бұрын
@@MattMcIrvin Yep, I can confirm that sampled speech was rendered using the 4 bit DAC under the "volume only mode". And yes, this required important part of CPU power(as for any 8 bit machine at this time). In addition, on the Atari 8 bit, this could also require shutting down display if you wanted good speech quality. Because display was stealing some RAM access slots from CPU, display caused irregularities to speech. You can hear it in the title song of the "Ghostbusters" game which didn't shut down display while rendering speech.
@RichardM-kv4uu2 жыл бұрын
@@jeanlesueur6936 It depends on how the samples are played back - if it's just a subroutine then VBI gets in the way of it, but if it's played back via interrupts (like Space Harrier for example) then the sound is as clear as can be expected on an 8bit machine!
@mortaj4 жыл бұрын
Great to hear this again after so many years. Thank you.
@nickolasgaspar96605 жыл бұрын
Its really interesting to hear how different composers use their own "sounds" to emulate different instruments.
@HuntersMoon7810 жыл бұрын
I'm liking the sound of the PoKEY chip, it has a different sound compared to the C64 SID Chip and Spectrum AY 3-8912
@MattMcIrvin4 жыл бұрын
Atari used the POKEY in their arcade games too, but in the later ones, they often included a separate Yamaha chip just for music and retained the POKEY for sound effects, because it was so good at things like explosions and engine noises.
4 жыл бұрын
yeah, it was fun making games with pokey
@storminboy3 жыл бұрын
It had 4 channels. Always thought music programmers could get a lot more out this chip. Maybe it was very difficult to programme.
@CarBitGTSaxen4 жыл бұрын
David Whittaker is one of the best game composer evers, if not the best. Way better than Toby Fox, whose Undertale music is overly overrated. David Whittaker is the real GOAT.
@urmo34512 жыл бұрын
Storm
@captainfuture28822 жыл бұрын
I like the little brother of Paula :)
@sighin7 жыл бұрын
Panther and BMX are the greates trakcs to me.
@SP6QKX2 жыл бұрын
Nice :) / Greetings from Poland .
@adroharv92136 жыл бұрын
Couldn't identify it at first but the Storm piece is of course from Shadow of the Beast which is hardly surprising considering they're both DW
@marquisor11 жыл бұрын
YEAH RED MAX TUNE RULEZ!
@stop_recycle8 жыл бұрын
Make me notice my tinnitus again :)
@gamerbrosmaximuz71255 жыл бұрын
8:29 knight rider
@agelastus9434 жыл бұрын
If I got my facts right we have to thank Mr. Whittaker for the Zombie Nation's Kenkraft 400 (check YT for the history of that track, short and awesome). Panther is in my top 10 of Atari music and I agree it sounds better on Atari than C64. So much good music forgotten in the past... Adam Gilmore, Rob Hubbard, David Whittaker... oh man.
@164dyny1644 жыл бұрын
4 best ever
@essigline5 жыл бұрын
Technically well done, I hear no difference to the master Rob Hubbard on the Atari XL/XE . But Rob had another talent in addition to that: producing earworms with a great meldody. I`m quite missing these points in David's tunes.
@Alianger7 жыл бұрын
4:03 Anyone else hear the shadow of the beast ost in this? :)
@andyvaisey6 жыл бұрын
See where you're coming from, but when I listen, all I hear is Whittaker's music from the game 'Leviathan' on the C64 or Spectrum; tell me you can't hear the same bass line! So he 'duplicated' himself a year later in Leviathan, with a different melody over the top! Listen to the C64 version of 'Storm' and the drums/percussion are even the same in Leviathan!
@adroharv92136 жыл бұрын
yeah it's certainly the first 9 or so notes of the theme from Beast for sure
@tharkthax39605 жыл бұрын
Yes I see what you mean. Never noticed before. 👍
@MrKarolWlodarczyk4 жыл бұрын
I cant hear it. Which SOTB?
@Alianger4 жыл бұрын
@@MrKarolWlodarczyk Intro theme to the first one. This is a faster but similar melody and bass note progression.
@Naturenerd10008 жыл бұрын
Great sound track. Sounds like Rymdreglage
@blogfiles13 жыл бұрын
Red Max sounds better than on C64 IMHO :)
@dava_arvarabi5 жыл бұрын
I agree
@martinbyrne379011 жыл бұрын
Red Max does sound better on the Atari, despite the pokey being inferior to the SID, the punchy sound of the pokey works better on some tunes like Draconus for example
@cybernit35 жыл бұрын
POKEY nice square waves..... SID ADSR I LIKE MORE....