How I made this in BLENDER in 3 minutes

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atti

atti

Жыл бұрын

Follow Me on Twitter: @Atti3d
or click here: / atti3d
Vincent's original post: vincentschwenk/st...
CGMatter's tutorial: • Just ew...‎ ‎ ‎ ‎ ‎ ‎ ...
This isn't really a tutorial, more of a breakdown really. This video is made with the assumption that you already know the basics of Blender. I'm sorry that it isn't very beginner friendly but that isn't really what I do. Hope you learned something :D
#3d #blender #b3d #render #abstract #scifiart #surreal #3dart #design #mdcommunity #renderzone #illustration #adobe #visual_creatorz #graphicdesign #artdirection #behance #styleframe #motion #motiondesign #art #satifying #nostalgia #nostalgic

Пікірлер: 35
@ebenbarnard781
@ebenbarnard781 Жыл бұрын
Saving and reimporting sims as alembics is genius, thanks a mil! I didn’t have a clue what alembics were and pow, super useful!
@Spacusstultus
@Spacusstultus 9 ай бұрын
How is this working? I exported the slected objects and forcefields as an alembics file, but when I import it into a new file basically the force fields are not doing anything anymore and the whole "animation" I had created before is gone?! Please help!
@brandonmanus
@brandonmanus Жыл бұрын
dude youre about to blow up. if you had any doubts about doing youtube take this as a sign to KEEP GOING! these vids are the perfect tempo and speed for most/anyone to watch. your hours of playing and learning def show, keep grinding! these are amazing!
@shiney359
@shiney359 Жыл бұрын
atti, thank you so much for sharing your knowledges with us. Really appreciate that
@eksboks148
@eksboks148 Жыл бұрын
just got this in my homefeed and this seems really cool you are incredibly underrated
@attimp4
@attimp4 Жыл бұрын
thanks
@ANF6000
@ANF6000 Жыл бұрын
Just recently came across your channel. I actually like the movement in yours better. Vincent is a boss tho. Good on you for drawing inspiration from other artists, not just within the confines of your chosen software. You have a good eye / taste on top. Keep the tuts coming! Cheers.
@Nexifly
@Nexifly Жыл бұрын
ur amazing as always, love this!
@criko3d
@criko3d Жыл бұрын
Love your content! Great work man!!!
@crebase
@crebase Жыл бұрын
Never really thought of stacking the export to alembic workflow more then once, thanks for this inspiration!
@violentpixelation5486
@violentpixelation5486 Жыл бұрын
Pretty Cool. Wasn't interested in doing stuff like that in Blender. Now I'm. THANKS
@GinoZump
@GinoZump 2 ай бұрын
if anyone has the ico-spheres eating one-another, remember to add the collision modifier to them as well
@matslarsson5988
@matslarsson5988 Жыл бұрын
I'm thinking this could be used to make some cool looking stylised water of done right?
@weatherspoonn
@weatherspoonn Жыл бұрын
thank u atti
@attimp4
@attimp4 Жыл бұрын
you are very welcome
@fahabibfahabib2312
@fahabibfahabib2312 Жыл бұрын
Which screen recorder you used on this video
@alexandersarimpalidis835
@alexandersarimpalidis835 Жыл бұрын
Amazing tutorial and very clever use of the abc files . I just have a problem with the last Icosphere that has the part of the cloth around the smaller ones , it collapse by itself and doesnt stay on top of the smaller ones
@attimp4
@attimp4 Жыл бұрын
You may have to flip the normals of the larger ico sphere. Also make sure you have collision on everything.
@nemtudomki1192
@nemtudomki1192 Жыл бұрын
from where can i get smudge value images?
@ihavenoideawhatimdoinghere
@ihavenoideawhatimdoinghere 3 ай бұрын
Hello and thanks for this! Is there a way to bake this that doesnt take forever? 3 frames in 30 min. and im working on an macbook pro m2 32gb. i'll try to bake it under library path... pretty new to blender. what am i doing wrong? Its like my mac is dying more than usual XD
@abdelkarimbenaouda4768
@abdelkarimbenaouda4768 Жыл бұрын
what gpu do you have ?
@sithmaster
@sithmaster Жыл бұрын
I am truly sorry to ask for help. I used the same values, but the balls not really rotate around each other, but instead going into each other. Checked the values like 5 times on each object and force. Is it using some metric or centimeter system that needs to be set upfront to get the correct collision behavior?
@TallyHD
@TallyHD Жыл бұрын
I found the solution. 1. Click the ball 2. Go to the physics properties on the right panel 3. Above the "Cloth" button, there is also a "Collission" button. Make sure to enable that as well. 4. It should work now :)
@kindsglueck
@kindsglueck Жыл бұрын
@@TallyHD Mine still just seem to get pressed together and fall down..
@TallyHD
@TallyHD Жыл бұрын
@@kindsglueck That's weird, everything worked for me after I did the steps mentioned above
@leenbakker110
@leenbakker110 9 ай бұрын
found a solution ?@@kindsglueck thanks a bunch!
@joe-fc6be
@joe-fc6be Жыл бұрын
👀👀👀If you know what I mean when I see them baulssss
@reero.
@reero. Жыл бұрын
Flumbo. Absolute glorb. Ploppy floopballs...
@torgervestgard3686
@torgervestgard3686 Жыл бұрын
Whats the scale of your icospheres? My icospheres just spin and merge into eachother. Even though i got the same collision as you
@TallyHD
@TallyHD Жыл бұрын
I found the solution. 1. Click the ball 2. Go to the physics properties on the right panel 3. Above the "Cloth" button, there is also a "Collission" button. Make sure to enable that as well. 4. It should work now :)
@leenbakker110
@leenbakker110 9 ай бұрын
I have these enabled, but sadly have the same problem still. the icosphere's spin and merge in to each other, glitching and ripping in the process @@TallyHD
@TallyHD
@TallyHD 9 ай бұрын
@@leenbakker110 Hmm that's weird, the solution above was the fix for me. Did you apply the scale with Control A before simulating?
@knicktheastronaut3814
@knicktheastronaut3814 6 ай бұрын
@@leenbakker110 Another SOLUTION is about THE FORCEFIELDS I had the same problem. Collission and Cloth Settings were activated. The balls also weren't turning in one direction (like in the video) and were destructing each other. There must be something wrong with the forces. I tried to copy the locations of the turbulent forcefields and it worked. The second time i tried, the balls had different locations and it worked when I added another forcefield and played around with it's location.
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