Audio Reactive Particle System Visuals from AOKI Takamasa Remake in Max/MSP

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Amazing Max Stuff

Amazing Max Stuff

Күн бұрын

Пікірлер: 56
@fleecefoxes6471
@fleecefoxes6471 2 жыл бұрын
just got into max and want to learn more about audio reactive stuff! This is way too advanced for me atm, but wow, super inspiring!
@No.0.o.0
@No.0.o.0 2 жыл бұрын
You RULE, I kind of understand what's happening but wow, you're so fluent.
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Thank you!
@NedRush
@NedRush 2 жыл бұрын
Great stuff.
@_Seasons
@_Seasons 2 жыл бұрын
Qualche alternativa al point_mode? Non è disponibile nella mia versione, e non ho modo di avere l'ultima. Grazie!
@Jonny11299
@Jonny11299 2 жыл бұрын
God DAMNNNN I'm sorry for the recording troubles!!! I hate it when stuff like that happens... that feeling is so, UGH. It happened to me when I had a friend over to record guitar on my song. He ripped out a SUPER SICK SOLO, and because I had added a new instrument just before and forgot to re-click "track guitar," it wasn't recording... at all. We could not get that recording back. It's gone forever. We will never have that solo. I felt so bunk, like a crummy producer. BUT-- there is always more beauty around the corner. It will just take us a little longer to reach it. And if you think about the speed we can do any of this stuff, I mean... 20 years ago it was straight up impossible to capture beauty the same way we can now. So, I'll take the minor road bump, learn from it, and keep moving forward :D As always, thank you for an amazing tutorial! I learn so much from these videos, and get inspired to try new things. Your dedication to creation does not go unnoticed.
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Thank you for your encouraging words! I will remember them when something like this happen again : ) And also thank you so much for the appreciation, it's always a pleasure to see that my videos are of inspiration.
@likitorma
@likitorma 2 жыл бұрын
looks awesome, thanks for the tut
@LucianParisi-i9z
@LucianParisi-i9z 2 ай бұрын
Amazing!
@marcelomellado1969
@marcelomellado1969 2 жыл бұрын
Wuuu thanks federico
@GianTJ
@GianTJ Жыл бұрын
"Oops, sorry scope~, didn't mean to be rude." LOL
@GianTJ
@GianTJ Жыл бұрын
I wish I could like this video more than once
@AmazingMaxStuff
@AmazingMaxStuff Жыл бұрын
Thanks a lot Gian!!
@SpunckyJew6969
@SpunckyJew6969 Жыл бұрын
I'm on Max 8.5.5 and have GL3 3.3 package, so those are up to date BUT my jit.gl.mesh object doesn't recognize "point_mode" as a valid attr argument... Even after setting Poly_mode to 2 like the reference mentions (not sure if necessary)... any ideas?
@AmazingMaxStuff
@AmazingMaxStuff Жыл бұрын
Hey! If you type the attribute "@point_mode circle_depth" in jit.gl.mesh it throws an error?
@aaronmoroney2066
@aaronmoroney2066 2 жыл бұрын
hey! just learning - when you scroll around the black window where the particles are moving, it looks like you can scroll in and out - just wondering how you Are doing that? Thanks!
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
w a s d q z keys on the keyboard with an anim.drive @ui_listen 1 attached to the jit.gl.camera
@alihosseini4468
@alihosseini4468 6 ай бұрын
Hey there , thanks ,very cool stuff, i have a question: how can i receive audio from ableton in max msp? (Windows). Really appreciate.
@dariushatcher4665
@dariushatcher4665 2 жыл бұрын
my point_mode attribute isn't being attached and I'm not sure what I'm doing wrong. anyone have any ideas?
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Be sure to have latest Max version and latest GL3 package version
@tomosimmons2518
@tomosimmons2518 7 ай бұрын
Wonderful video! I was wondering how you would automate the camera movement. I tried following your camera orbiting around object video, but for some reason, the camera would just go forward, through the particles and back.
@AmazingMaxStuff
@AmazingMaxStuff 7 ай бұрын
Hey! Well that's the way, be sure to set the @locklook 1 attribute for jit.gl.camera
@Kangwei_Wang
@Kangwei_Wang 8 ай бұрын
Can you do a tutorial on spatial audio driven particle system motion in max msp?🥺
@AmazingMaxStuff
@AmazingMaxStuff 8 ай бұрын
Hey! Yes I could! I just have to learn how to spatialize audio first : )
@Kangwei_Wang
@Kangwei_Wang 8 ай бұрын
@@AmazingMaxStuff I'm sure a lot of people are looking forward to this aspect, pls!!
@AmazingMaxStuff
@AmazingMaxStuff 8 ай бұрын
@@Kangwei_Wang Actually, can you tell me how do you imagine this to work? The particles drive the spatialisation of the audio, like every particle is a different sound source?
@Kangwei_Wang
@Kangwei_Wang 8 ай бұрын
@@AmazingMaxStuff That's a good point! but i'm wondering if the audio can drive the movement of particles, for example, in this video, AOKI Takamasa' particle visual effect, If we can change the background music to left and right channel or even more channels of spatial audio, can the 3D particle effect map the spatial audio by moving left and right or back and forth. This is just a guess on my part, but I think you'd definitely have a better idea if you implemented a visualisation of spatial audio.
@Justinfory
@Justinfory 8 ай бұрын
@@AmazingMaxStuff I think it's ok to convert the audio format first and then map it to particles
@Chartreuseee
@Chartreuseee 2 жыл бұрын
I've been double checking over and over again, but all I get is this cube in the main window. Does anyone have an ideas of what I'm doing wrong?
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Hey Kate, difficult to say without seeing the patch. Join the official Max Discord channel here: discord.gg/CtaeKUFB so we can check that!
@nedavine
@nedavine 2 жыл бұрын
I had same issue but set camera position to 2 2 2 and it worked
@tinmo2334
@tinmo2334 2 жыл бұрын
Hey man, great video and walkthrough! Learned a lot while patching along with you. How would you go about changing the inForce to be stronger the further the particles are from the center? I feel it could result in some cool stuff:) Thanks!
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Thank you! You should calculate the length of the vector between the particles and the centre, which is basically the length of the particle position vector. You can then multiply the force by the length of this vector.
@dschkn
@dschkn 2 жыл бұрын
I have a problem, my version of Max doesn't know the list.group object, is it an external object? thanks!
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Hi, just update to latest Max version. Otherwise just rename it into [ zl group ]
@dschkn
@dschkn 2 жыл бұрын
@@AmazingMaxStuff hi! Thank you for your support! I already have the latest version of Max. Okay, ill try then zl.group
@alessandroguerri1821
@alessandroguerri1821 6 ай бұрын
Hi Federico. Congrats for your work. Is it possible to control the color of the particles without using the attrui-gl_color system? I wish to use "normal" max messages or number (maybe is too simple and i need to create a specific matrix?) thanks for your work, looking forward for your opinion
@AmazingMaxStuff
@AmazingMaxStuff 6 ай бұрын
Hi Alessandro! You can either set the color of the individual particles with a jit.matrix from the fourth inlet of jit.gl.mesh, or using the "color" attribute, which takes colors in the format RGBA, range 0 to 1.
@jiaruifeng5106
@jiaruifeng5106 2 жыл бұрын
where did you put the music at? I don't know where to put the music at
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Hey hey, music is coming through the Max audio input
@arnemus
@arnemus 2 жыл бұрын
Ciao scusami. Video bellissimo, ma non riesco a zoommare nelll'interfaccia video... come faccio?
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
Ciao Francesco, cosa intendi con interfaccia video? Se intendi nella finestra di rendering, puoi usare i tasti "w a d s q z" se hai un jit.anim.drive attaccato alla jit.gl.camera
@arnemus
@arnemus 2 жыл бұрын
@@AmazingMaxStuff ok grazie. In altra cosa se posso. In pratica, il particellato, invece di scomporsi e andare randomicamente verso L esterno, fanno tutto il contrario. Ovvero quello che comincia come quadrato si compatta sempre di più verso il centro fino a sparire. Ho per caso sbagliato qualche valore da negativizzare o qualcosa di simile?
@cdk9338
@cdk9338 Жыл бұрын
hello, it's such a good tutorial! thank you!! can I ask you how can you connect the music between the audio and the particle system visuals ?? I used max audio input but I don't know how to connect
@AmazingMaxStuff
@AmazingMaxStuff Жыл бұрын
Hi! This is shown in the video, also the patch is available on my Patreon (link in the description)
@cdk9338
@cdk9338 Жыл бұрын
@@AmazingMaxStuff oh!! Thank you!!!
@no0ne361
@no0ne361 Жыл бұрын
hey sorry, iwanted to know, how did u render this visual?
@AmazingMaxStuff
@AmazingMaxStuff Жыл бұрын
I mean, this is the tutorial on how exactly to render those visuals, so not sure what you are asking
@sebastianthatsmyname
@sebastianthatsmyname 2 жыл бұрын
pretty f*ing great 👏
@davidpereira4455
@davidpereira4455 Жыл бұрын
Awesome! Can i do the same with max for live?
@AmazingMaxStuff
@AmazingMaxStuff Жыл бұрын
Yes! The max patch will remain the same. You just need to get the audio input from live.
@davidpereira4455
@davidpereira4455 Жыл бұрын
🙏🙏🎉🎉
@agnesevalmaggia9422
@agnesevalmaggia9422 10 ай бұрын
Modifying a gen patcher is not possible in Max for Live (right?) so how is it possible to do the same? :)
@danilocastivideo
@danilocastivideo 2 жыл бұрын
bestemmioni? :)
@AmazingMaxStuff
@AmazingMaxStuff 2 жыл бұрын
ahah già!
@danilocastivideo
@danilocastivideo 2 жыл бұрын
Complimenti comunque, valgono doppio stavolta 😊
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