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In this augmented reality tutorial Matthew Hallberg shows us how to freeze the UV's of a mesh so you can take a snap shot with the camera and move it around. This could be useful for removing faces or taking out parts of the ground in AR! This is done in Len's Studio with the Snap() function. Snap's Lens studio is great for publishing augmented reality experiences with built in distribution so we have been very interested in it lately!
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