Autodesk Maya 2018 - Stylized Flower Speed Modeling

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3dEx

3dEx

Күн бұрын

Пікірлер: 31
@3dextrude
@3dextrude 6 жыл бұрын
Thank you to hesoyamguy for joining the Patreon group this week! To join : www.patreon.com/3dEx
@Sithwar777
@Sithwar777 6 жыл бұрын
always fun to watch and learn. thanks for sharing.
@3dextrude
@3dextrude 6 жыл бұрын
I got a special one for Friday so stay tuned :)
@Eclipse1275
@Eclipse1275 6 жыл бұрын
Amazing, as always! Maybe you can make video how to do bush or tree for game engine? I have heard for for bushes, trees and hair need to use plane and add some texture. Thanks!
@wadalapichu4873
@wadalapichu4873 4 жыл бұрын
this was insaneee, nice one:)
@fatal510
@fatal510 6 жыл бұрын
I bought your video on creating smart materials. Great stuff. Would love to see more longer videos of you explaining why you are doing the things you are doing. Modeling has become the easy part for me. But substance painter is still a mystery
@3dextrude
@3dextrude 6 жыл бұрын
Awesome, thank you!
@chrisfarrell8399
@chrisfarrell8399 6 жыл бұрын
I've really been enjoying your speed modeling and have been making some of your models. I thought this one would be easy but I'm stuck on the petals. Can you describe how you extruded the edge, increased the thickness and duplicated it? Did you detach a component first before starting the form the petal? I'm probably missing something really simple, but can't seem to figure it out :-(
@3dextrude
@3dextrude 6 жыл бұрын
The petal is a separate object, all I did was go to object mode and use extrude to give it thickness. After that I just duplicated the object.
@val2549
@val2549 Жыл бұрын
@@3dextrude how did you turn the extruded edge into a seperate object from the cylinder?
@3dextrude
@3dextrude Жыл бұрын
@@val2549 The extrusion was from a duplicate of the object. I did the extrude and then deleted the rest of the model.
@whitelight739
@whitelight739 6 жыл бұрын
Nice! The music reminds me of the breath of fire or tales series
@ABC-Devs
@ABC-Devs 6 жыл бұрын
Thanks for show the procces complete
@andiilham1631
@andiilham1631 6 жыл бұрын
that seems simple but very helpfull .. anyway can we see you make a electronic like TV or else ?
@3dextrude
@3dextrude 6 жыл бұрын
I already did a TV, it's in the channel
@TalesofShadows1999
@TalesofShadows1999 6 жыл бұрын
@3dEX do some object with many strings, I need to understand how to do it in a more practical way
@WildWolf_21
@WildWolf_21 6 жыл бұрын
You are actually very skilled and creative and i really love watching your modeling videos... Now lets get to the main point...i have a challenge for you(i saw someone doing it i thought it would be awesome especially for the content of you channel :P)you have 24 hours to do 100 different assets for a game or an animation(it doesnt matter how big or small are the models)all you have to do is model and texture(and uv ofcourse :))
@WildWolf_21
@WildWolf_21 6 жыл бұрын
If you cant think of a theme to model stuff from i recommend viking/middle age.
@3dextrude
@3dextrude 6 жыл бұрын
Thank you, haha I don't think I have that much time to do that challenge, though technically I am doing it but instead of 24hrs at one year lol.
@WildWolf_21
@WildWolf_21 6 жыл бұрын
3dEx lol 😂 You can actually take extra time if you want and use photoshop instead of substance painter to reduce the complexity of the challenge :)
@jhonramos514
@jhonramos514 6 жыл бұрын
que programa usas después de modelar en maya? me ayudaría mucho saberlo, eres el mejor!!
@3dextrude
@3dextrude 6 жыл бұрын
Substance Painter
@martindiavolo1635
@martindiavolo1635 6 жыл бұрын
Nice job
@WhaleInTheSkies
@WhaleInTheSkies 6 жыл бұрын
How and were do u do that last minute spining? The lighting, bg and animaion
@3dextrude
@3dextrude 6 жыл бұрын
That's done in Marmoset Toolbag, a software people use to render models.
@LuisPerez-ix3og
@LuisPerez-ix3og 6 жыл бұрын
woooww que motor de render usas hermano al final?
@3dextrude
@3dextrude 6 жыл бұрын
Marmoset Toolbag
@geroldsteiner5801
@geroldsteiner5801 6 жыл бұрын
hi 3dEx how long did it take to learn all these functions in Maya ? and the other software like zbrush
@3dextrude
@3dextrude 6 жыл бұрын
Maya took about a year to fully learn. Zbrush about 6 months.
@AmitKumar-yc9dq
@AmitKumar-yc9dq 6 жыл бұрын
Render software????
@3dextrude
@3dextrude 6 жыл бұрын
Marmoset Toolbag
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