Autonomy, Mastery, Purpose - Building a Hyper-Engaged Team

  Рет қаралды 8,836

GDC

GDC

Күн бұрын

In this 2016 GDC talk, Criterion Games' Alex Mole explains how the company has to build a process aimed at maximising production efficiency through a highly-motivated team with enough big-picture context to make great decisions all the time.
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Пікірлер: 2
@nichiyohane
@nichiyohane 6 жыл бұрын
to put it simple, let the artist do their work, let the artist help each other, let the artist have their goal.
@helloperson3865
@helloperson3865 6 жыл бұрын
Burnout paradise was there best game.
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