Azusa Lands. vs. Rigo Tempo [Duel Commander-EDH] - Magic: The Gathering

  Рет қаралды 2,845

bitzelberg

bitzelberg

Күн бұрын

Пікірлер: 24
@MaximilianoEmanuel.
@MaximilianoEmanuel. 2 жыл бұрын
Miss you re conten guys. It's always a pleasure for the eyes see so much FOIL and fun games!
@bitzelberg
@bitzelberg 2 жыл бұрын
Thanks, great someone appreciates that :)
@teampilouface
@teampilouface 2 жыл бұрын
I love your deck Felix, in your opinion is the deck really strong or do you win thanks to the many "free" or cheap spells like mana tithe, daze and solitude?
@bitzelberg
@bitzelberg 2 жыл бұрын
Thanks, my takeaway from the deck is: The Bant cardpool has increased in quality a lot, the only problem with Rigo's design is, that you have to attack with 1/X creatures in order to keep the card-advantage engine running. Hence, 1/X creatures are not really known to pressure a lot - generally, efficient or even free spells always help with tempo-ish gameplans!
@matiasgvelcoff839
@matiasgvelcoff839 2 жыл бұрын
Minute 13:40 Bant player plays Daze, return Tundra to his hand. Minute 13:43 Bant player takes turn. Minute 13:49 Bant player plays Tundra. Minute 14:16 SAME TURN Bant player plays Polluted Delta I love that deck, but he plays 2 lands in one turn. Missplay
@bitzelberg
@bitzelberg 2 жыл бұрын
Sorry Sir, happens! ;)
@rafaelfinocchiaro340
@rafaelfinocchiaro340 2 жыл бұрын
Great Video guys, congratulations! This Bant list is very interesting Btw
@bitzelberg
@bitzelberg 2 жыл бұрын
Thanks, unfortunately being dependend on 1/X to draw cards is not always that good, but it's always enjoyable to play this colourcombination :)
@Locustnism
@Locustnism 2 жыл бұрын
Took interest in duel commander in view of recent ban. Found your channel as there really isn’t much duel commander video. How would you compared duel with cedh? Is it really true winning depends very much on drawing hands (as some comment online)? Hope to see a video from you comparing the 2 different formats.
@Oldboy02
@Oldboy02 2 жыл бұрын
Well, it's a 100 card singleton format. On the one hand, this enables a huge variety in deck building and in games. On the other hand, deck performances are super inconsistent when compared to modern or legacy. In this aspect the winner is obviously often decided by what cards you or your opponent drew in that game.
@jze2018
@jze2018 2 жыл бұрын
It's very difficult and skill-intensive. Deckbuilding should be extremely tight to compensate for the singleton variance, especially on the manabase, redundancy and tutors aspects. Then during games you usually have to deal with pretty complex board states and a lot is decided by micro-optimizations, adaptability and ability to recognize and use sometimes counterintuitive interactions on the fly. From the outside, the format looks really random and luck-based. But when you delve deeper, you realize that it is not the case.
@bitzelberg
@bitzelberg 2 жыл бұрын
From what I know, in a T0-T1 cEDH environment, winning games comes almost only down to enabling various combos designed around your commander or colourcombination. Efficient tutors help you to enable the necessary play-patterns all over again, while power-rocks help you to get there even faster. I'm originally coming from European Highlander, a 100 card singleton played before people invented EDH - in that case, without a commandzone. The singleton nature itself adds a certain layer of randomness which tutors usually go against - a certain amount is needed, therefor the "fair" ones (apart from DT) are legal in Duel Commander. As commander-driven formats are focusing on mana-advantage, or can make great use of it, "unconditional" rocks are almost completely banned as well. These are two major differences you'll notice when taking a look at the different banlists. With that you have a solid setup to dive into a 1v1 format that's trying to reward playpatterns that are based on good decision-making and experience, while decreasing "random" power-effects that grant advantages without a reasonable cost-benefit ratio - something you'd always strive for when "designing" competitive formats. Anyways, good point about the video, we will keep that in mind :)
@Locustnism
@Locustnism 2 жыл бұрын
@@bitzelberg awesome reply. And it makes things even more intriguing cause it sounds like duel is a better and more balance game. Yet it seems much less popular than edh or cedh.
@bitzelberg
@bitzelberg 2 жыл бұрын
@@Locustnism absolutely, and it has to be more balanced. Regarding the popularity - we're working on that :D
@johnplusart
@johnplusart 2 жыл бұрын
Maybe resto angel for the scryb ranger? Lot’s of blink synergy. I think Grazilaxx is also a good addition :)
@bitzelberg
@bitzelberg 2 жыл бұрын
I like Grazilaxx, but I don't see enough utility for blink - maybe to regain the shield counter, but that's not necessarely worth it from my xp :D
@baronurvan2323
@baronurvan2323 2 жыл бұрын
Espero que el bant gane. Pues ganó con mucha facilidad a mi parecer
@bitzelberg
@bitzelberg 2 жыл бұрын
To be fair, I had 3 free spells (Force, Daze, Solitude) and 2x Force Spike/Mana Tithe - he had it all :D
@lucashenriquefelix8634
@lucashenriquefelix8634 2 жыл бұрын
I played Azusa for a really long time, love the deck, but tempo decks are truly a terrible match.
@bitzelberg
@bitzelberg 2 жыл бұрын
I think so too, from what I've seen the other days Azusa is still capable of doing nasty stuff :D
@KnixCrisp
@KnixCrisp 2 жыл бұрын
du rennst offenen auges in ein mana tithe mit einem land auf der hand? unsubscribe ...
@bitzelberg
@bitzelberg 2 жыл бұрын
Dunno what you're talking about, he played his land for turn?
@KnixCrisp
@KnixCrisp 2 жыл бұрын
@@bitzelberg turn @ 4:20: cast tracker > tithe > drop land
@bitzelberg
@bitzelberg 2 жыл бұрын
@@KnixCrisp well it's reasonable to play it that way, if you read Tireless Tracker ;)
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