I feel like u2 was meant for styling on your opponent, lol.
@happycamperds99174 жыл бұрын
I haven’t watched much SSF4 but I remember some commentators losing it when it landed.
@Junpei_1iori3 жыл бұрын
It's a power move picking u2
@DaigosFriend13 жыл бұрын
People don't die when they are killed, they die when they are styled on.
@Game-bt8ig3 жыл бұрын
That is a niche missing from ryus ultra 1
@Splozy3 жыл бұрын
Thank you for including melee in your videos ❤️
@denjin_hado4 жыл бұрын
Yeah but it looks cool, tho 👀
@user-cj4fu8qq9b4 жыл бұрын
alright that's cool
@flamingpit12324 жыл бұрын
Exactly
@SaiKisaragi4 жыл бұрын
Yeah, that makes sense.
@user-cj4fu8qq9b4 жыл бұрын
that's what i expected
@alejandrogomez16984 жыл бұрын
True
@Kiladahut4 жыл бұрын
Ryu using DP > FADC > Ultra 1 was so ubiquitous its used as the finisher to Ken & Ryu's Super attack in Project cross Zone. Check it out. Its rather neat.
@ZorroCeleste14 жыл бұрын
And in PxZ2, Zero has the Sougennmu+Raikousen loop from Marvel vs. Capcom.
@PokeDude19954 жыл бұрын
@@ZorroCeleste1 that's the zoop zoop right
@ZorroCeleste14 жыл бұрын
@@PokeDude1995 - Shoryuken motion + Light Attack, while in the air. The thunder thingy.
@deadfr0g4 жыл бұрын
@@PokeDude1995 Is that a bumble bee??
@montelhelem87074 жыл бұрын
Y'all and that damn fighting game lingo 😂
@jeremygregorio74724 жыл бұрын
The upper cut makes everyone look like Popeye
@Negajoe4 жыл бұрын
Except the ladies, anyhow.
@Danyu914 жыл бұрын
Not sure who has the most popeye look. I think Fei Long and Sagat a contenders
@TurboNemesis3 жыл бұрын
Ryu Ultra 2 and Hugo Ultra 2 result in the best bug eyes ever seen in a videogame
@Aarush60263 жыл бұрын
Expect for Seth
@zingerific82093 жыл бұрын
Only on male characters
@cluelesslawdamercyruthless68654 жыл бұрын
As someone who used to have no footsies and relied on jumpins as movement, This move was my kyptonite.
@PuffballPlayz3 жыл бұрын
The mixup was that you jumped in for the 4th time in a row instead of attacking
@blackmage68423 жыл бұрын
As someone who played Dudley and Steve.. Ehh it was fine.
@zerograv1854 жыл бұрын
So ryu neva do upacut Not even simtimes
@Bafael4 жыл бұрын
Lowkey best comment
@THEVIGILANTEHD4 жыл бұрын
@@Bafael this reminded me of Chris Hu commentary back in the day. "If u no scah i no scah"
@Desynchronised4 жыл бұрын
@@Bafael I’d never forget that CMV you did.... 3 bars for one juggle of ultra
@Rex-golf_player8104 жыл бұрын
@@Bafael pretty highkey to me ngl
@slimballs96503 жыл бұрын
@@Bafael I'm sorry if I am a bit late, but I think I know how Ryu's U2 can be improved. Please provide feedback to the changes I describe here: 1) Allow for midair connects into cinematic Ultra 2 as long as the first hit lands. This would allow him to combo Super into (cinematic) Ultra 2 on cornered opponents. -2) Reduce the startup to 4 frames, making it on par with the fastest Ultras in the game. This, along with the previous change, allows him to combo Super into (cinematic) Ultra 2 on cornered opponents.- 2) Increase the damage so that it does at least 50%+ damage to any character. This might be a tad bit overkill, but this and the previous changes ties into the major change. 3) Holding 3 kicks upon activation will not perform the attack immediately, but will instead initiate a parry much like his VT2 parry in SFV. It can parry basically anything that's not a (command) throw or a projectile. If a hit is successfully parried, Ryu will retaliate with a version much like the cinematic version, but this version comes out on frame 1 and has complete invincibility, meaning that he only needs to parry one hit of a multi-hit attack (e.g. E. Honda's slaps) for the counterattack to activate. As a result, this gives him a pseudo-counter Ultra that does more than half-health to any character if properly executed. (Grapplers and Low-HP characters beware!) Naturally, releasing 3 kicks prematurely will have Ryu perform the attack, allowing him to do things like DP > EX FADC > (hold) U2. Overall, this would fully round out Ryu's kit, giving Ryu two Ultras that serve different niches to match with other characters. Both can end combos decently well. However, U1 gives him a projectile that: a) can be used way more consistently for ending combos, and b) doesn't require as much meter investment to use, while U2 gives him a much more powerful option that: a) serves as an anti-air and as well as a counter, making U2 a rare occasion of a non-command throw Ultra that may be worth using raw.
@Lenoh4 жыл бұрын
7:27 That damage though
@Rizzo914 жыл бұрын
I feel like the whole point of the u2 was for newer players to have a cool ultra for Ryu that did a lot of damage if they hadn't learned how to FADC yet. We all know they were always trying to hit this ultra on wake up lol.
@Anomaly1883 жыл бұрын
Except Shoryu FADC Ultra 1 is one of the easiest FADC links in the game. You could learn it in like 20 minutes.
@tootsie_3 жыл бұрын
@@Anomaly188 you overestimate casual FG players
@Anomaly1883 жыл бұрын
@@tootsie_ I consider myself a casual and I can do it.
@AramesiaToken3 жыл бұрын
@@tootsie_ can confirm. Played USFIV for 2 years with my scrub friends and we never ever used FADC untill Tekken 7 lol
@ZorroCeleste13 жыл бұрын
You don't U2 on wakeup?
@christophernguyen82604 жыл бұрын
There’s actually one more setup of Ryu’s U2 that hardly anyone uses: it’s a link off of counter hit crouch strong. It’s still restricted though.
@Breeze064 жыл бұрын
Is remember WA Solid doing that once.
@christophernguyen82604 жыл бұрын
@@rleften5788 I’m not sure if a meaty crouch strong on the opponent’s wakeup gives enough plus frame for a link to Metsu Shoryuken. Even the counter hit link I mentioned is a one frame link unfortunately.
@deadfr0g4 жыл бұрын
@@christophernguyen8260 Oh, that’s weird. Can you plink an ultra input?? Like if you press 3P+LK, do you get the ultra or does a throw come out?
@christophernguyen82604 жыл бұрын
@@deadfr0g You can since ultra motions have the highest priority. For Metsu Shoryuken, the input should be 2x qcf KKK plinked into whatever button you want because KKK has the highest priority over all other normals.
@motmontheinternet4 жыл бұрын
@@deadfr0g There's no reason whatsoever to plink an ultra input because of negative edge. You get two frames to land the ultra by just tapping the button instead of holding it down.
@NonRandomUser4 жыл бұрын
Thank you for speeding up the Ultra portions, rather than letting them play out at normal speed or cutting them out entirely.
@goon56654 жыл бұрын
Basically the reason why metsu shoryu is bad. Every place you can put it, you can put a normal shoryu into ultra 1 there, and you miss out on other combos.
@THENAMEISQUICKMAN4 жыл бұрын
And you might *maybe* get a tiny bit more damage if you're lucky in some of the places you can put it compared to Ultra 1. Basically, Ultra 2 is your scrub killer Ultra. It's the Ultra you pick when you just think your opponent might fuck up.
@goon56654 жыл бұрын
@@THENAMEISQUICKMAN or like doing raw ultra
@gundamxzero33 жыл бұрын
@@THENAMEISQUICKMAN this is true. I never used it much when I played sf4 regularly but now I only find myself playing it in the arcade with random people. its a lot easier to use than fadc ultra 1 for me since I'm always out of practice when I play and I play on pad not stick.
@SolidSonicTH3 жыл бұрын
Which ended up being the exact dilemma that he explained in his Blue Nocturne video (anything you can do with SA3, you can do with SA2 along with anything else SA2 was good at anyway).
@RashidAlawadhi4 жыл бұрын
U2's entire prupose is to be the best looking Ultra in the game.
@blueicydasani45434 жыл бұрын
Oni's looks even cooler
@Chun-believable4 жыл бұрын
And it can’t even do that. Poor Ultra 2.
@inf_56124 жыл бұрын
@@blueicydasani4543 oh hello there Dasani
@blueicydasani45434 жыл бұрын
@@inf_5612 Oh wassup
@zexal-zb1ud3 жыл бұрын
so we're gonna pretend that oni and evil ryu's ultra 2's don't exist
@saviorofseals51114 жыл бұрын
Eighteen minutes on a shoryuken? I'm going to enjoy this
@OccuredJakub124 жыл бұрын
It's a hidden Metsu Hadoken tutorial actually
@burkshomemadememes4 жыл бұрын
@@OccuredJakub12 Bafael has the best shimmy in sf4 confirmed
@boyikaruz84154 жыл бұрын
Your thumbnail makes it like you were gonna be like shitting and getting angry at capcom but turns out you were calm as hell during the video lol
@steelpython66344 жыл бұрын
Baf is always super chill.
@TheEvilCheesecake4 жыл бұрын
First Baf video for you pal?
@boyikaruz84154 жыл бұрын
@@TheEvilCheesecake yupp
@scatman12364 жыл бұрын
That's why we like, he's calm, composed, and very wise in what he does. Like Oro!
@SaiKisaragi3 жыл бұрын
@@steelpython6634 Honestly, I don't even play usfiv online, because I'm trash. But I watch his videos because after a day of getting bodied in both Calc II and League, baf's voice and chill demeanor really calms me down c: (I don't know why I'm even commenting lol)
@GoonCommander3 жыл бұрын
I think Ryu, A character known for very little change, fits having only one real Ultra. But the second Ultra definitely feels like a "I don't need Ultra 1 to beat you, you're predictable" kind of thing
@tammid84232 жыл бұрын
Shame he didn't get any mix-up or setup stuff like Denjin tho
@justsomeweirdperson11 ай бұрын
@@tammid8423ryu canonically didnt learn denjin, shin shoryuken, or donkey kick until after sf4. its implied that gouken taught them to him in the time between 4 and 5, as you can see gouken use all 3 in sf4 (donkey kick is his focus animation) it wouldve been nice if he had a setup ultra 2 tho
@Nhan624110 ай бұрын
@@justsomeweirdpersonDidn’t Ryu has Shin/Metsu Shoryuken in Alpha 3?
@kyuketsukirook10 ай бұрын
@@Nhan6241He did
@justsomeweirdperson9 ай бұрын
@@Nhan6241 after looking it up he does, and i have no idea what the deal with alpha 3 is
@TheKnightguard14 жыл бұрын
Woah, was literally just watching the Elena one. Nice upload!
@IanST04 жыл бұрын
A fellow Ippo fan, hello!
@TheKnightguard14 жыл бұрын
@@IanST0 I love getting comments on this avatar. Hello friend!
@IanST04 жыл бұрын
@@TheKnightguard1 Have a great year!
@Ryusuta4 жыл бұрын
The sped-up Ultra 1s made me chuckle. XD
@seanr.64983 жыл бұрын
Literally, "Ryu Ultra 1 go brrrrr."
@semy28nfs3 жыл бұрын
Ryus weakness was to not have an awesome looking ultra and they fixed that.
@MacAves4 жыл бұрын
I would like to suggest two characters that are at opposite ends of the spectrum of balance. 1. The GOOD broken one: Street Fighter Alpha 2 Rose. 2. The BAD broken one: Street Fighter Alpha 3 R.Mika.
@meathir49213 жыл бұрын
No, I’d definitely Rose was pretty toxic. cMP is a god button and her Alpha Counter makes her obnoxious to pressure… when she’s a zoner?
@tammid84232 жыл бұрын
Why is Mika so bad tho Her weird normals, like with Shermie in KOF 2002?
@masone.90044 жыл бұрын
appreciated all the fast forwards lol. nice vid
@NeoBoneGirl4 жыл бұрын
Funnily enough, the reason this is bad still hasn’t stopped Capcom from making the same mistake lol. Plenty of VT and VS 2’s in V are very clearly afterthoughts, with the character being designed around having the 1st one be core to their kit. I mean, hell, even in 3S there are so many cases where one super is heads and shoulders above the rest, seems Capcom has had trouble making picking super moves balanced for quite a while lol
@kyshowman68474 жыл бұрын
The story of Twelve is one with much suffering then as an example of Capcom’s conflicting balancing plans.
@NeoBoneGirl4 жыл бұрын
@@kyshowman6847 Twelve is just an aspect of 3S having quite bad balance, not Capcom being very bad at balancing a character's supers against each other
@NeoBoneGirl3 жыл бұрын
@@Nihiliste- Honestly now, I think SFV is about as good as any other SF game, it just depends on what you want from a fighting game
@NeoBoneGirl3 жыл бұрын
@@Nihiliste- All SF games have flawed design, it’s just about which flaws you’re willing to tolerate
@NeoBoneGirl3 жыл бұрын
@@Nihiliste- Seems like you have some weird vendetta against games where zoning isn’t good (Isn’t 3S Chun like the best character in the game and the one who plays keepaway anyway) that you need to sort out yourself
@orlof5074 жыл бұрын
It was great for us noobs, it was great to punish those kens spamming heavy shoryukens
@BknMoonStudios3 жыл бұрын
Jesus, the animation and sound design of the Metsu Shoryuken make it seem like a Mortal Kombat move. So visceral and crunchy. Love it. ❤
@nicky76854 жыл бұрын
The quintessential wake-up-ultra ultra.
@Jyxero4 жыл бұрын
Last SF I played was Alpha 3 on my ps1 more than a decade ago, and I still follow this kind of content... while I can't fully appreciate the video, all I can say is good job
@coolbad964 жыл бұрын
I really love these series and videos man. I'm a fighting game noob but been playing casually with friends for 15 years now. Your explanations really help me the nuances of these balance problems.
@DipreG4 жыл бұрын
I sure goddamn did enjoy. This video is a masterclass in the intricacies of fighting game mechanics design.
@spencermcbride38812 жыл бұрын
I always thought evil ryus ultra 2 had the coolest animation in the game. The way hw opens his hand while in the air and gathers energy and then just smashes into the opponent. And the the purple energy explosion that follows his arm is awesome
@MrPomegranX4 жыл бұрын
“For those of you who haven’t played SFIV” Oh... They exist?
@Bafael4 жыл бұрын
Some people call them " '16ers" but I prefer to think of them as proof of a healthy and growing FGC :>
@LOL-gn5oh4 жыл бұрын
Yeah, the Smash kids.
@BigJay_4 жыл бұрын
I just never played SF, pc cant run sf5 and 3s is a fuckin hassle to play with friends cuz rom issues
@BigJay_4 жыл бұрын
I really enjoy reading up on data, history, and general info on the different games tho cuz its fun
@MrPomegranX4 жыл бұрын
@@LOL-gn5oh Lol I play smash comp as well. But it really is weird how much some of them struggle with inputs
@dmas77493 жыл бұрын
while i don't play SF i'm pretty into game design and this is a great reference for why usually more options/utility > more damage
@Kotaneth4 жыл бұрын
In love with this series, and appreciate the speedups to make the video less tedious to watch.
@kangstakangsta4 жыл бұрын
What a fun and informative video. Thanks for the hard work!
@satz1124 жыл бұрын
i think ultra 2 is more noob friendly, easy AA without the need to combo
@SolidSonicTH Жыл бұрын
Problem is if you can hit anyone with it once they'll NEVER fall for it again. Plus you can still use Ultra 1 that way too, just with a regular Shoryuken.
@ougonce Жыл бұрын
I feel like anti air ultra is too much to ask from a new player. They have enough trouble doing anti air cr.hp as it is :p
@6die9ne6 ай бұрын
makes sense for Ryu too, since he's probably the character you've heard the most about in SF and thus the one you'll pick first
@BigDaddyKnez Жыл бұрын
7:43 ok, that tatsu flying straight towards the barraged opponent as it deals the finishing blow actually goes really hard. Would make cool for a CA of some shoto’s in SF6
@TheZeroDozer4 жыл бұрын
That was a nice study of the balance around Ryu's Metsu Shoryuken.
@TechnicSky2 жыл бұрын
Hadouken spam after building Ultra. The Opponent jumps. GG.
@RoundShades9 ай бұрын
This is one situation you'd score that extra damage. You'd have to land it raw as a punish, basically just as hard as raging demon.
@SpitefulAZ4 жыл бұрын
Great video. You analyzed the problems with Ultra 2 so well, I wish the developers would comment and explain their decisions. I understand making the animated version of ultra 2 difficult to land, but why not make the non animated versions do decent damage so it's at least more viable.
@hori833 жыл бұрын
Man, I play for around ten years and you still showed me something new with my main.
@DaigosFriend14 жыл бұрын
Just wanna say I've been a fan for a long time but just a lurking viewer. You're one of my inspirations to make my own content.
@DeputyStagg4 жыл бұрын
Just want to say what a great series this is, and focusing on a move in paticular is a great idea for more topics rather than a whole character that overall is fine.
@WarlockLov34 жыл бұрын
more from one of my fav youtubers? dont mind if i do.
@leafworkmusic4 жыл бұрын
The only thing you missed was Ryu cl.HK comboing into red focus. Combined with the fact that counterhit cr.MP can combo into cl.HK (or function as a frametrap), this gives Ryu a quite damaging combo opportunity. Not that this makes U2 much better, sadly.
@ricniclas4 жыл бұрын
I definitely enjoyed it! Opening the series to small problems rather than entire characters can give you more opportunities to talk about modern games
@caelan53013 жыл бұрын
I've seen this video 5 times now and it's always interesting because there's always something I don't remember. Maybe it has to do with me being stoned out of my gourd every time I watch it.
@mansmo95134 жыл бұрын
I used to pick ultra2 when playing against my brother, he always jumps when he's low on life XD
@StarkMaximum3 жыл бұрын
That's playing the meta, baby.
@niggaassproductions90734 жыл бұрын
your sf4 and sf3 videos are the best i liked how you fast forward the ultra animatons instead of skipping it this time around
@G0D7772 жыл бұрын
What’s funny to me is that this is a 30 minute video of a whole bunch of things that I won’t understand but I continue to watch anyways I don’t know what your voice is made out of but it’s doing something right
@Diaboloshadowkill4 жыл бұрын
This might be your best series, please more of it !
@gretch68254 жыл бұрын
Thanks for all of the effort you put into these, Baf. By the time I'd started getting into the FGC, USF4 was on it's way out as SFV was releasing. Watching matches from back then is great, but the way you provide information and context is an under-represented but no less important piece of cataloguing the history. It does a lot of work helping newer people like me appreciate and understand what came before, I think. Can't wait for the next project you put out!
@yugiohnerd224 жыл бұрын
Will you be making any Bad Balance videos on SFV? I'd really enjoy seeing one on how terrible an idea it is for Vega to lose an entire stance at low health. FANG would also be a pretty obvious video, but seeing you delve into it in such detail would still be satisfying nonetheless.
@paddyofurniture95234 жыл бұрын
Fast-forwarded Ryu Ultra 1 was the bes thing I never knew I needed. Great stuff as always, Baf
@tabhou79884 жыл бұрын
The quality of these videos. I don't even play ryu but they're so insightful
@dr3wmedia6673 жыл бұрын
If Ryu's Ultra 2 had the same hit properties as Gouken's Ultra 1 he would've been top tier...just imagine Ryu with Gouken's Ultra 1...as far as juggling goes and the FADC Cancel
@rushalias85113 жыл бұрын
Back in school when we played usf4 we didn't play as competitively. It was simply who could block better have enough pressure and know just when to time the ultra and super for punish. Rarely could we actually combo into stuff. That being said one of the main way I fought was by timing the start of my ultra after another executed his. Basically it always went like they executed their move first and I'd use ultra 2 to knock them back. It was always cool when you can smash them like that
@CB669414 жыл бұрын
Question (partially related); maybe it's just me, but I feel Ryu's supers in 3rd strike were a lot more viable. SA1 was the most picked, followed by SA3 then SA2. Which was weird in a game that saw most characters only ever having one good super and the rest are crap by comparison. Could you do a video on third strike Ryu's SA options?
@Bafael4 жыл бұрын
Already did it, here you go kzbin.info/www/bejne/mJXZdaZmd8iNj8k
@superbabybao4 жыл бұрын
Wow I just discovered this series. Great for breakfast time. Thanks for the interesting discussions!
@SMAXZO4 жыл бұрын
You know, it kinda made sense as to why Ryu's always like middle of the road tier-wise. Ain't he supposed to be like a starter character for new players?
@dragonic2226 күн бұрын
So is Luke. But at SF6's launch, Luke was top 3
@fzgn3 жыл бұрын
Great video as always Bafael! Can't wait for the next Bad Balance! These are so interesting to watch! I'm a Street Fighter fan first and foremost, but I would even watch this on Tekken or some other games and be fascinated. Hope you are staying happy and healthy. Have a great week.
@refreshinglemonade34263 жыл бұрын
I watch a random video in this series like twice every two weeks. It's a good informative topic to listen to late at night. Many thanks
@kenmast83914 жыл бұрын
Your bad balance series is interesting. Nice job man.
@Ricko_SV4 жыл бұрын
Love your balance/design videos, keep up the good work!
@ogre58910 ай бұрын
For the short time I played USF4, Ryu's Ultra was my personal go to. Not for meta uses or anything like that, but because it was so satisfying to patiently wait out an opponents attack and when they think they can catch me with their melee Ultras, I catch them with MS. I think Balrog was my prefered opponent because unless they were experienced players, I could easily see the Ultra coming and whip out my U2 for the win.
@noboty41684 жыл бұрын
I could listen to you explain anything and enjoy it.
@ShadyHitchhiker4 жыл бұрын
Great vid Baf. I always knew U2 was the red headed stepchild of Ryu's kit, but I didn't know it was also a changling
@avengedguy4 жыл бұрын
When I started playing SF 4 I picked Juri and never looked back. No regrets.
@ilostthecat69734 жыл бұрын
I think an episode on balrog’s dirty bull could be interesting
@pancho94252 жыл бұрын
Dude your content blows my dam mind, new to channel but im loving all of that you do.
@invincibleloonie4 жыл бұрын
Bad Balance: Cammy and Fei Long Ultra 2
@MechaG4 жыл бұрын
Why couldn't they do what other fighting games dd to counter supers?
@Fujii644 жыл бұрын
@@MechaGCapcom designs street fighter games around what the previous game did wrong, sf3 parries were a big complaint at the time and turned off a lot of players, so that's why sf4 parries are mostly all hot garbage, and why it's more similar to sf2
@3417gekkou4 жыл бұрын
I don't think capcom has ever designed a good counter super
@ShadyHitchhiker4 жыл бұрын
Afaik It's purpose is to discourage mixups on your wakeup. So Viper burn kick, Fuerte splashes, Deejay (LOL) vortex. Similar how if you have an anti-fireball ultra stocked, you may never use it, but it might change how your opponent plays to your advantage
@devilhitman244 жыл бұрын
They simply had to activate the flash AFTER the hit connected, having it before defeats the whole purpose.
@jcosmozd Жыл бұрын
I normally pick Ultra 2 on Ryu, not because it is good, but because landing a Shin Shoryuken is a power move, it’s a way to assert dominance
@handless76774 жыл бұрын
Love your videos dude, i've been trying to learn sf4, and you're one of the last content creators who still talk about it, and very thoroughly at that.
@SuperBart19894 жыл бұрын
bro, I wish I could analyze FGs as well as you show in your videos. I really admire your work
@rud51014 жыл бұрын
A.k.a. "Why I Use Evil Ryu Instead"
@Lipidman04 жыл бұрын
6:04 He can also mid screen solar plexus > cl.mk x ex fb > U1 against 28/44 characters. Unfortunately it doesn't work on most of the high tiers which is kind of emblematic of Ryu's place at the low-high/high-mid tier
@ajkcool4 жыл бұрын
Man, I wish you can speed up Ultra animations. Granted not like 300% like this video, but still.
@BloodfelX2 жыл бұрын
So basically Metsu Shoryuken is if you are going for style. I guess because it is a cinematic super, having it be less useful means it gets used less often - making it more exciting when it happens. Though admittedly, it is probably one of the most hype finishing moves to a match - particularly in a comeback or if it manages to be used in or as a counter.
@cristianaguiar43834 жыл бұрын
I like your videos so much that i started to look at your super old sf4 videos, i wish i saw them back in the days...
@yeahhboii66854 жыл бұрын
USF4 is my favorite fighting game i love videos about this game! Im also playing Oni,Evil Ryu,Gouken,Akuma,Seth in their boss modes its really fun!
@Rukir4 жыл бұрын
Now THIS is the kind of nerd-age that I love to see from you, Baf
@Archedgar4 жыл бұрын
I don't even play SF4 and haven't touched fighting games in over a decade but these videos are so well made I still watch them anyway. Nice job.
@akalyx4 жыл бұрын
great job on editing, it made seeing his ultra 30 times much more bearable
@LazyMaybe4 жыл бұрын
I know it's sort of outside the scope of 'balance', but if possible I'd be interested in seeing you talk about option selects in sf4.
@Copperhell1444 жыл бұрын
Ooooh the Ultra fast forward effect is pretty nifty. I liked it better than the sudden skip
@anjoLas4 жыл бұрын
USF, this is why I have this channel still subbed :P Thank's Bafael
@AlphaLuna3 жыл бұрын
This was my fav ult in the entire game easily,besides I couldn't stye fdac input xp, focus +ultra 2 felt so good to land
@sapolefrog17364 жыл бұрын
I think baf is cool af
@wadosk_NB4 жыл бұрын
Wake up babe, new Bafael USF4 video
@MakoShiruba4 жыл бұрын
I never actually seen Metsu Shoryuken so my thought process going into this video is that it was basically a worse version of Gouken's Metsu Shoruken. I'm kinda surprised it's much worse and that the few instances where it's actually kinda cool doesn't even matter. Also i'm surprised that no effort was made to made MetsuShoryu competitive.
@RashidAlawadhi4 жыл бұрын
One small detail u missed is that Ryu can confirm CH cr.mp into raw U2. Good for frametraps.
@Chun-believable4 жыл бұрын
Same for anti air trades.
@nanoua274 жыл бұрын
Can we see that concept of video with lesser known/obscure fighting game too Baf? I'm sure you'll find some gold there
@internetmovieguy4 жыл бұрын
Nice a new bad balance video. whelp, i guess i will watch this on repeat until the next one comes out in 20 days.
@ildaphonse2 жыл бұрын
Thank you for speaking relatively quickly, there are other youtubers that talk so slow
@Scott_McKewl4 жыл бұрын
Thank you for editing his ultra 1 to be quicker
@kumaSOevl4 жыл бұрын
I like the fast foward transitions during ultras.
@doritto40954 жыл бұрын
I have an idea for a video how about you do dan (yes i know he is a bad character on purpose cause he is a joke character but hear me out) i think you should talk about dans utility specials and uses also his weaknesses and dont make an april fools type joke on us (but pleas include the uses of his taunts) also talk about his ex specials and matchup charts but the most important thing is his gameplan
@Taziod4 жыл бұрын
pretty sure he made a dan guide if that's what you're asking for
@Mad_Rowdy_4 жыл бұрын
@@Taziod He did, it was a free-form, unscripted, hour-long "passing of knowledge" to another player that he was teaching live. I think OP here wants a 15min~30min scripted analysis/showcase similar to the bad balance series.
@boiboi77174 жыл бұрын
I'm fairly certain I saw a video just like that on Brian_F's channel
@elmaionesosexo3 жыл бұрын
Im trying to find the "Who cares lmao", i'll be back Edit: I did it, it was from BlackburryTv
@SkyBungis4 жыл бұрын
Excellent, as always. Ty for cool vid :)
@yourstillwithme4 жыл бұрын
Yes. Loving new content for SF4!!!! i miss sf4 so much and wish more people still played. Rys U1 is also arguably the best in the game. (Under healing) Its SOOO EASY to land and works off of defensive reversal DP fadc, offensive mid screen w stmk ex fireball (which like no other character except sakura have a 3-4 frame normal to ex move to ultra mid screen) and it has amazing corner utility and damage too. He just has so many scenarios and viable ways to land it with little effort. Its always a constant threat as long as he has one bar. Since he also WANTS tou to be far away from him, no matter when you choose to land the ultra, its optimal for him VS say an offensive character like Ibuki, Sakura, or Seth, they have to give up pressure and close range to land ultra whereas ryu gains his optimal positioning all the time.
@b33lze6u64 жыл бұрын
hey baf im a long time subscriber, im loving these recent bad balance videos
@lazylink4 жыл бұрын
Ryu can also confirm into ultra 2 by doing close hard kick and then red focus attack cancel on the second hit. It's only really usable as throw/hit mixup on wake up or a blocked jump attack but it is easy to confirm.