For post-game boss's megidolaon see: kzbin.info/www/bejne/iIaWfGmoZ8yfb5o
@cameronmclean680410 ай бұрын
Makoto: Norn Norn: you spin me right round like a record baby
@amnashahid55244 ай бұрын
Imma ricochet womp womp womp womp~
@ToeTruck1958Ай бұрын
love how the dark skills just temporarily open a portal to hell
@plvto19 ай бұрын
I love how dark skills come from down below and light skills drop from above.
@BAIGAMING9 ай бұрын
That's a really good attention to detail!
@RoliePoly10 ай бұрын
the pierce skills all on mara 💀
@thisthing688210 ай бұрын
the arrow rain one tho
@night10410 ай бұрын
That's what's so piercing about him
@serpentwolf558210 ай бұрын
"Come!"
@waterrr633210 ай бұрын
He pierces many things
@zaquan55539 ай бұрын
That shit was crazy
@shaginus10 ай бұрын
Navigator rework is definitely my favorite part They now feel like part of the team not random thing at random time
@RioSombong155 ай бұрын
Wait, wdym rework?
@aegis56785 ай бұрын
@@RioSombong15in p4 and p5 the Navi gives buffs at random whereas in p3r you can decide when to scan and give buffs through theurgy. Being able to control them makes them feel more like they’re also a party member and not just a game mechanic
@Dula82074 ай бұрын
@@aegis5678although the scan was way more useful on rise, despite the rng she told you the enemy's weakness at the start of the battle most of the time
@Khp_Gll10 ай бұрын
I just love how extra aggressive the spell animations are
@BAIGAMING10 ай бұрын
I enjoy the criticals too 😁
@crimsonchaos722410 ай бұрын
Seeing stuff like Thor using Zio feels so cursed.
@keter-kunttry506610 ай бұрын
It’s amazing that they made all the skills match the theme of P3 Instead of just copying the skills from P5
@bodacious129 ай бұрын
It's a different engine either way tho
@General_C9 ай бұрын
I can't imagine flipping assets from a different version of Unreal is THAT hard... Right?
@NIHIL_EGO10 ай бұрын
I've been waiting for this.
@bluenightgenso639010 ай бұрын
You sure do, Akihiko
@Raddkann10 ай бұрын
Dude Tempest Slash looks so god damn sick.
@BAIGAMING10 ай бұрын
Agreed! So much fun doing Bloody Charge and then that and getting a crit.
@Yuuukikage10 ай бұрын
00:00 it gave me a "alr bet 00:01 let the games begin!" Vibe
@spilleraaron474810 ай бұрын
I’m glad they added the koh and ei line of skills so darkness and light can have damage options. Also seeing the different properties of physical skills makes me wonder why subsequent persona series didn’t do the same thing.
@BAIGAMING10 ай бұрын
Definitely. I like to make builds for boss fights because those are the most challenging parts, and 99% of bosses are immune to insta-death dark and light so they ended up worthless in the original version. I like Ken and Koro more in this version! With different properties of physical skills, I think they wanted to simplify it into one physical kind only. Old Persona games like Persona 2 had even more types of skills, like 4 physical skill types and about 13 different elemental skills, but maybe people found it overcomplicated.
@crystalanthemuse9 ай бұрын
the Salvation sfx is all too familiar to my ears in late January lmao
@BAIGAMING9 ай бұрын
I love Persona and SMT sfx. I made one video on SMT 4 Apocalypse's sound effects: kzbin.info/www/bejne/gHPEi6FnityLpa8 .
@somecrappyname9 ай бұрын
Its funny to me how moves names get progressively longer the more powerful they are! I just imagine makoto goes from screaming to thor: do zio to do: ziodyne
@BAIGAMING9 ай бұрын
Yep sometimes, though the SMT spells is a language on its own. There are some spells with longer spelling too. Maziodyne is a strong electric attack hitting all enemies. Megidolaon is a big one, there's one game where Lucifer has a Megidolaondyne spell I think unless I messed up the spelling. SMT V has Maziobarion. I tried looking up the longest spell name for fun, but the long ones are usually just spells with multiple words.
@bboorrt9 ай бұрын
Vorpal blade be like: YOU SHALL DIE!
@xadierz18167 ай бұрын
Ah a MOTIVATED fellow I see
@oscara845410 ай бұрын
Did Norn drink too much coffee?
@dracozeon_8 ай бұрын
They did black viper sooo dirty
@bukalayzx10 ай бұрын
Damn... there were a lot of changes. Divine Judgement is now the ultimate damaging light attack. The aoe elemental fusion spells like ardhanari are gone. The only one that remained was Jack and I Best Friends became from the original heat riser to being charge and concentrate at the same time. In any case loving all of it. Hey, can I make a request? Could you do all costume exhibition with aoa and theurgy?
@philia277710 ай бұрын
divine judgement just does 50% of damage so only takes half health and i think instakills on weakness.
@BAIGAMING10 ай бұрын
I miss some of the old fusion spells that are missing, too bad they couldn't put the Ardha persona in the game either, they were in Soul Hackers 2. But otherwise most skills are well made, not all but most are decent. For your all costumes request I'd like to but I'm burnt out for now, maybe later on.
You forgot Elizabeth super megidolaon, it had slightly different animation than normal one
@BAIGAMING10 ай бұрын
Hmm fair point, I will link it as a comment, I have an Elizabeth video.
@syarifzaki187810 ай бұрын
@@BAIGAMING but you did a very good job already! Nobody had ever made this video and it takes forever for me to wait for it and now I can see which one give most damage, thanks a lot!
@laravioliiii283210 ай бұрын
They should've added the Wall skills
@BAIGAMING10 ай бұрын
That would've been a nice addition! I hate it when my party members are weak to an element and the boss spams that element.
@mappybc609710 ай бұрын
@@BAIGAMINGStrega member Jin will remember that.
@kichiroumitsurugi436310 ай бұрын
Especially since they gave us passives for them
@Dime_Guy982 ай бұрын
If reload did one thing right, it’s skill animations. (Still did a lot of other things right tho
@insightfulchannelplus10 ай бұрын
Recarmdra should have been a ken only spell
@BAIGAMING10 ай бұрын
I wouldn't mind this, it's too scary to use with the protagonist unless you also have Endure.
@InanimatePony10 ай бұрын
I know DLC is non-canonical but seeing Personas of a story yet to be told (p4 and p5) raises a lot of questions.
@BAIGAMING10 ай бұрын
True!
@Outer11310 ай бұрын
If I had to play the devils advocate, I imagine that the reason this is possible is thanks to how wierd time works inside of the Velvet Room.
@wexon484010 ай бұрын
Better animation than pokemon moves TBH
@BAIGAMING10 ай бұрын
Yep though pokemon moves is not a high bar to surpass!
@rezaaulia550110 ай бұрын
Did i miss it or i don't see 'Aeon Rain' skill on piercing skill list?
@BAIGAMING10 ай бұрын
Hmm I don't think Aeon Rain is in this, it's definitely in Persona 4 and I think the Persona Q Games. Do you mean Arrow Rain? 3:33 has Arrow Rain.
@rezaaulia550110 ай бұрын
@@BAIGAMING nope it's with Aeon not Arrow. Well it might be but I remember it on P3 because yukari use it on P3 Answer so I thought they put it
@night1043 ай бұрын
@@rezaaulia5501 that was Myriad Arrows and it is present in Reload
@dryad51779 ай бұрын
Wait a minute...how is aragaki in that boss fight?!
@BAIGAMING9 ай бұрын
I forgot all the differences between the different versions but he's allowed in that boss fight. I played the game normally. Was he not allowed in that boss fight in the original? My memory is bad. I feel like you can use him a little bit more in this version before the plot happens.
@najihgamer728910 ай бұрын
0:01
@shiningstar73710 ай бұрын
(Squints) wait…. Gods hand is Thor’s arm I don’t know if that’s cool or lazy
@BAIGAMING10 ай бұрын
Good find!
@oscara845410 ай бұрын
Are the AoE severe spells only on DLC personas?
@alexanderluna459810 ай бұрын
Yes
@oscara845410 ай бұрын
@@alexanderluna4598 figures.
@mappybc609710 ай бұрын
Other than Maralagidyne? Yes. The good news is that they are just as impractical to use as ol penis head signature spell. Anytime you face a mob where every shadow is weak to the same element, a Ma-dyne + all-out attack will get the job done for less SP spent. For obvious reasons, if you are facing a lone powerful shadow or a boss, then your AoE spells are not worth the SP expenditure either. And if you are in the mid to late game, chances are very high that a mixed enemy mob or an encounter with multiple bosses will be set up in such a way where AoE casting will backfire on you.
@coltonandjen10 ай бұрын
Die For Me! is probably has the weakest animation compared to past games versions like SMT V and P5
@BAIGAMING10 ай бұрын
True, it was very disappointing in this game.
@pn229410 ай бұрын
The multi-target spells are kinda disappointing compared to the original since they’re just the single tarts spells used multiple times.
@janrafaelyrigoyen743310 ай бұрын
I agree, they fucked up the multi hitting light and dark spells
@night10410 ай бұрын
It was like that in og too. What's so surprising about it?
@pn229410 ай бұрын
@@night104 it was like that in P5 but not 3 and 4 They had more unique animations
@night10410 ай бұрын
@@pn2294 Only Magarudyne did. The rest were literally the same
@DoesntMattertbh10 ай бұрын
Mamudoon and Mahamaon???@@night104
@ThelordHayden3410 ай бұрын
P5 did light better I think, at least kouga because the spears of light where a lot cooler then this
@BAIGAMING10 ай бұрын
I agree, I liked light spells in P5 more too.
@moomer26759 ай бұрын
I like the magic skill animations in P5 more. I think P3R is better when it comes to the physical skill animations.
@pkmindud7310 ай бұрын
I'm sorry but I prefer the og animations and eveb more the p5 ones. I feel like the the elemetal skills' animations are too basic compared to p5. Although some skills have gotten an upgrade like vorpal blade and garu/magaru.
@BAIGAMING10 ай бұрын
True
@MegaAmir469 ай бұрын
My exact feelings about the spells.. alot of them felt bland especially the DYNE skills compared to 5 or SMTV
@moomer26759 ай бұрын
I agree. P3R Agi line was small explosion, med explosion, and big explosion and bigger explosion, while P5 was small explosion, cluster bomb, fire pillar, and laser beam. I love how P5 can show the increase in power while also making them very different.
@MegaAmir469 ай бұрын
@@moomer2675 @moomer2675 exactly P3R the Agi line I can barely tell the difference, as you mentioned small explosion to Ragnarok levels of flames is what I expected..I will say moves like Deathbound look great in Reload