Adds a lot of realism, nice! I especially liked the AO "Inside" trick to generate the map. Thanks!
@redphantom26702 жыл бұрын
Thanks, pretty good tutorial
@elw1717ify2 жыл бұрын
Bloody brilliant
@redditcomic89334 жыл бұрын
Thank you looks great! Can I also ask about how would you generate normal maps from a diffuse texture in blender?
@scottlee384 жыл бұрын
Sweet! Ill look to add this to my shader!
@scrayzor48353 жыл бұрын
I've searched so long for this! Thanks bro!
@hi_its_jerry3 жыл бұрын
very cool, this popped up in my recommendations and im so glad it did!
@_MaZTeR_2 жыл бұрын
Thanks, really useful!
@markli73724 жыл бұрын
this is a such great tutorial,it was fully underate
@scud7722 Жыл бұрын
Did it change something to Blender 3.4? The samples area is different (different options) and my bake didn't work ;/
@stealth2951 Жыл бұрын
This might be helpful. One- Is the render engine in cycles. Two- make sure you are using cpu (gpu will not bake maps). Three- Don't add the new image texture node to the principled shader. The new texture name must be used on that node. Plus you need to have the node selected (highlighted) for the bake to work. (This is a good video. But they left stuff out that if someone didn't know . Might not understand how it works and the steps for it to work. I would suggest for anyone to watch exactly what he does in order and it should work just fine.)