And that’s why practicing these situations and on different maps is key. Thanks for the advice.
@BabyzakuАй бұрын
@@Hau5test I find labbing to more and more crucial after maxing out my playing on feel soon I gotta clean my play up there’s no reason for me to be missing any punishments at my rank now
@GrandeJavardoАй бұрын
This is some of the best Tekken content on KZbin, keep it up!!
@kkarousiosАй бұрын
uf 3,4 is a good high wallsplat option too!
@justApplayАй бұрын
True, but it has similar issue to b+2 where you misdjuge the distance and doesnt get the wallsplat, so if you are looking for consistency, I think its best to implement uf+3,4 later on and just use b+1,4 If you can master the distance for uf+3,4 its super good, tho.
@Oolong-DongАй бұрын
If the second hit of uf34 misses at the wall you can often salvage the situation with an immediate 1+2 for an unscaled ender.
@Oolong-DongАй бұрын
In many combos you can end with uf4 into f3. Only the longest combos wont allow for the f3 to connect.
@роматарасов-о8лАй бұрын
very nice very glad to see more tricky details about heihachi
@takethemixupАй бұрын
Good advice for wall splats. If you need to push them closer to the wall after activating heat, 112 and df 4,1+2 are great push options as well. Great video 👌🏾
@BabyzakuАй бұрын
Just found your channel bro just hit raijin and leaving more subscribed appreciate the content brother stay blessed
@MironderrrАй бұрын
Don’t sleep on cd4,3. Very consistent option for mid-long distance
@59squaresАй бұрын
Nice vid, I still have the bad habit of using df+1,1 from T7 heihachi
@tonisnookerАй бұрын
Now this was a quality video just like you used to do.