Basically the Warrior is the epitome of: *I'm not touching you* (Pling-impact of AC2 round) *I'm not touching you* (Pling-impact of AC2 round) *I'm not touching you* (Pling-impact of AC2 round)
@bthsr7113 Жыл бұрын
And if you're lucky, you can use a Mech jock losing it over the plinks to lure them into a trap and breaking formation.
@enricopaolocoronado2511 Жыл бұрын
I love how it's basically just an AH-64 Apache with extra bits and pieces slapped onto it.
@BigRed40TECH Жыл бұрын
It's a bit of a Black Shark / Alligator too.
@shaider1982 Жыл бұрын
The coaxial rotors and canopy design make it more like the KA50/52 Hokum. This design had its first flight in the 1980's so BattleTech writers were aware of it.
@observationsfromthebunker9639 Жыл бұрын
@@shaider1982 I agree with you. A Hokum that actually works to its design specs and is properly maintained would be an excellent scout-hunter for any size military force in the Battletech 'verse.
@ultraman5168 Жыл бұрын
@@observationsfromthebunker9639 I'd imagine the Warrior can launch missiles while moving and fly without shaking itself to death.
@observationsfromthebunker9639 Жыл бұрын
@@ultraman5168 I'm certain it can do so! 😄
@TheMirkxD Жыл бұрын
Finally something that shows the warrior as an intelligent design instead of absolutely idiotic. Keep the quality content coming, please!
@Szoki86 Жыл бұрын
Warriooors, come out and plaaay!
@covahredro8370 Жыл бұрын
I knew someone who have to do that reference.
@95keat Жыл бұрын
Everyone acts tough until the warrior gets above your firing arch
@michaelbarnard85296 ай бұрын
They should be firing missiles from out of range of mechs.
@Sturm01 Жыл бұрын
What's odd is that the MW5 ones are equipped with med lasers, not ac2's and missiles.
@observationsfromthebunker9639 Жыл бұрын
Everything in the future has lasers! Or maybe they were built by Destro.
@Drasvin Жыл бұрын
According to Sarna, the variant in MW5 is the H-7B which is designed to maximize firepower and make it easier to operate for inexperienced pilots. It supposedly also makes the craft cheaper to repair when it receives return fire.
@BigRed40TECH Жыл бұрын
Sadly for it, it's not that cheap to repair when it explodes and kills the pilot XD
@observationsfromthebunker9639 Жыл бұрын
@@BigRed40TECH A Warrior squadron deployed against battlemechs in 3030 know exactly how cheap their lives are. Which is why they make sure the giants never get a tracking shot off against them! (Except for the guys opposing the hero in MW 5, those guys have a death wish. Let's fly close enough that a Fire Javelin can target them!) By the Dark Age though there are fewer mechs in ROTS and surrounding areas, which makes the up-armed Warriors actually dangerous, since a force built around a lance at most of mechs can't afford to get any stricken by random helo sniping or backshooting. A Republic commander can get lots more value from them, and deploy them accordingly.
@ultraman5168 Жыл бұрын
@@BigRed40TECH sounds like a job for RogueTech.
@dietplain7542 Жыл бұрын
"Kings of the battlefield? Hah! From where I sit, 'Mechs are nothing but targets." -Pilot Carew, Clan Wolf Quote from CCG: AEROSPACE FIGHTER MISSION
@michaelbarnard85296 ай бұрын
Heh. I saw a Battletech card game card with that quote.
@shade8816Ай бұрын
*Rifleman* - I have an opinion. *Locust* - *screeching noises* *Atlas* - Get down here and fight me in my front arc!
@IKMojito Жыл бұрын
Oh neat, I'm painting up a Warrior right now. This'll be great to listen to after work
@BigRed40TECH Жыл бұрын
I can't wait for the new plastics. :D
@stormcrow28 Жыл бұрын
The original Warrior becomes twice as annoying when alternate ammunition becomes available. Slap in precision or AP ammo, and it can take out units far more quickly then one thinks...
@bthsr7113 Жыл бұрын
I'd argue that dropping the SRM 4 and its ammo for alt ammo types or to hold more AC2 ammo could be an effective low tech solution. You're not encouraging pilots to risk getting close, and when UAC's become available, you can still make use of not only the expanded ammo storage, but the option of ammo variety. Or you could invest the weight saved without missiles into armor or acceleration.
@yeungscs Жыл бұрын
@@bthsr7113 Are there any recoil rules for aircraft?
@clan741 Жыл бұрын
The warrior is proof that not everything has to be a one man army. A good army has multiple tools at their disposal, and the Warrior is unmatched for its speed and ability to just ignore terrain. This makes it better than most scout mechs at flanking and harassment, and being so relatively cheap they aren’t a critical loss.
@robrib2682 Жыл бұрын
its a prime spotter and recon for mech scale forces and theres the variant with 2 machine guns for just dealing with infantry... just don't get it hit
@MrFleem Жыл бұрын
You're untouchable! Right up to the point a lucky gunnery roll or an unlucky piloting roll makes you go splat.
@Chris_Sizemore Жыл бұрын
The Warrior is the most efficient VTOL design in Battle Tech. If you keep the Warrior moving 10+ hexes a turn and firing at extreme range the very few mechs that can get it into firing range will have a hard time hitting. That said, an AC/2 is just a minor annoyance. Good enemy commanders would probably just ignore the existence of the Warrior until larger strategic threats are eliminated. Bad commanders would send a detachment of scout mechs to wreck up these annoyances, which would help dismantle the enemy formation and make the rest of their assets more vulnerable to being isolated and destroyed. Out of all the variants, I like the base Warrior the best. The variants that give up the AC/2 for LRMs give up the Warrior's greatest defense: range. They also are more expensive. The Warrior is a light harasser, and upping its damage potential by reducing its ability to survive is a questionable move. If you are looking for LRM support, get a tank. VTOLs are just too vulnerable in comparison. The RAC/2 version is amusing, but the increased cost for a distraction is probably putting the cart before the horse in this case. Cheap and annoying is the Warrior's greatest virtues.
@observationsfromthebunker9639 Жыл бұрын
The AC 2 is also effective against everything on the map. Mechs, vehicles, artillery, infantry, the AC 2 will damage all of them at range.
@Canis_Lupus_Rex Жыл бұрын
One thing with the LRM equiped ones, you can load Thunder munitions and throw down a quick mine field in front of any mechs and/or vehicles and get the hell out of the area
@kevinmulkey9774 Жыл бұрын
Damage is damage. Sooner or later the mech/vehicle blows up from no more armor. Or someone has to take time and material to repair the armor. Evey minute your enemy has to waste to fix AC/2 damage is a minute that could be used on something else.
@bthsr7113 Жыл бұрын
I'd argue there are more efficient VTOLs out there for different roles, like troop movement and hunter killer, but it's a good scout and long range mosquito.
@amargasaurus5337 Жыл бұрын
There's an argument for the LRM10 version being more effective at actually drawing a modicum of enemy attention. It's significantly riskier for not so much reward, but if you're going against a good commander and _need_ the Warrior to be actually disruptive rather than only annoying, the LRM10 might be just enticing enough to push the enemy commander into making an unfortunate mistake.
@WardenWolf Жыл бұрын
I remember one fun tabletop scenario we did. It was a race around the map through various checkpoints. Up to 6 of any type of craft were allowed, up to a certain tonnage and battle value limit, and you were scored based on how much tonnage you got through each checkpoint. Well, I did some calculations. I determined only a VTOL or hovercraft had any chance of winning. So I chose 6 15-ton Marten Scout VTOLs, and used my BV to give them 0/0 pilots. I loaded their tiny SRM-2 launchers with Inferno SRMs, which basically meant any enemy vehicle I hit was dead. It also meant that I could easily afford to lose a VTOL or two since each loss would only remove a small amount of my total tonnage. And with six chances to hit at 0/0, it was pretty much a guarantee ONE of them would hit the target if I focus fired. When my buddy saw what I had brought, he immediately knew that I was going to win. He then changed his loadout to a couple of antiaircraft tanks to try to take me out (as he stated, he knew he couldn't win so he wanted to try to keep me from winning). It didn't work, and as I recall I set one on fire as I flew by and blew it up. No one else thought to load Infernos, and it was a slaughter.
@shellbackbeau7021 Жыл бұрын
I'm looking forward to being able to buy these when they hit the online store since I missed the Kickstarter
@michaelyammer Жыл бұрын
Excellent video. I was playing a Time of War campaign set in 3025, and our group decided to carry out a direct assault on one of the opposition's bases that was in a city. The defenders? A handful of turrets with large lasers and light LRMs, two standard Urbies, and a wing of Warrior H-7s (4). Turrets were easy to hit as they don't move, Urbies almost don't move so were easy to out flank, while dealing with those two defenses here come those 4 Warriors taking shots at our mechs' asses the whole while! I think the Warriors ended up doing more damage overall then the turrets or Urbies honestly. Even after the second Uribe went down, they GM had the Warriors harassing our mechs until we took down one of them. That, that was satisfying though!
@lexington476 Жыл бұрын
Get to the choppa... Okay I couldn't resist 😀.
@observationsfromthebunker9639 Жыл бұрын
Great video, Big Red. I don't think the Warrior needs more coverage, and you didn't give it less than its due. Not much art for it, but that's to be expected. Thanks for pointing out that MW 5 doesn't use it well. Looking forward to using the little buggers again, or having to decide whether or not to swat the flies before they get a lucky bite.
@timunderbakke8756 Жыл бұрын
I was already leaning that way but now I’m 100% picking the recon Hunter pack as one of my company backing rewards. They look pretty fun in Alpha strike too.
@brothersgt.grauwolff6716 Жыл бұрын
same here in my Company tier pledge
@meshuggahshirt Жыл бұрын
You'll rarely ever fear an AC/2, but if they're used right you'll have to learn to respect them.
@nexusofice9135 Жыл бұрын
Awwww ya. My favorite light air unit!
@franksmedley7372 Жыл бұрын
Hello Red. I know the Warrior VTOL. I've used it in the past to good effect. Not only that, but I almost always chose the variant(s) with an ICE engine and the longest ranged weapon possible. When fielded and used correctly, they can become a true danger for most tanks and other vehicles, as well as other VTOLs. Even Mechs fear this lightweight combatant, or should. Since with the Warrior's speed, one can easily use terrain to good effect to get around behind an Enemy formation and attack their thin rear armoring. Being a relatively light, and cheap unit. A Commander can field multiples of this vehicle against almost any foe, in nearly any terrain. And with the Warrior's speed, fear little in the way of return fire by the Enemy. As an example of their usage, I fielded four Warriors in one battle, moving them as a unit along the Enemy's flanks to turn in to attack with their AC-2's. It only took a few such attacks to pierce Mech rear armoring, and do 'critical' damage to them. Any attention drawn to the Warriors would lessen the Enemy's attacking damage potential, thus allowing my other units to progress and deal their own damages almost untouched. If the Warriors were ignored, however, they would continue to poke and prod the Enemy's forces and deal more critical hits, which would have lasting effects on the Enemy units. Thus showcasing the Warrior's real effect in combat... Scouting, harassing, and doing just enough damage to make themselves a factor for the Enemy to keep ever in mind, while risking little of my own force's combat potential. Given multiple units, the Warrior can be a 'game changer' on the tabletops, and a unit well worth their purchase price to any Commander.
@koonfasa Жыл бұрын
I was wondering when vehicles would turn up on my feed. Nice stuff. Can’t wait to see the Vedette or Bulldog.
@mattikuokkanen Жыл бұрын
Looking forward to video about Yellow Jacket
@blue95kun Жыл бұрын
The Warrior is more terrifying when you bring their friends instead of just one. A pretty decent scout/recon platform as well but otherwise something I think I'd rather use as an alternate Savannah Master.
@harvestblades Жыл бұрын
You are definitely building value for these force packs! It is the battlemech that drew me & likely everyone to MW/BT, but it wasn't until playing the Heroclix game in the early 2000's that I realized how effective combined arms could be in this game, afterall I had to do something with the more rare elite vehicles I kept getting. This definitely gives me a growing itch to run vehicles on the tabletop.
@KillerOrca Жыл бұрын
These guys will be avalible for purchase just in normal packs at some point right?
@ThatSlowTypingGuy Жыл бұрын
*Swarm of VTOLs appear as I'm battling multiple assault mechs* Me: Can you NOT right now!?
@rbj123456789 Жыл бұрын
loved the warrior for indirect fire vehicles and mechs
@bthsr7113 Жыл бұрын
Not as fearsome as the Yellowjacket, but a respectable tool in the combined arms chest.
@Drasvin Жыл бұрын
I'm a little surprised there isn't a variant that mounts an LB 2-X AC. Same weight and ammo per ton, but even longer range at 27 hexes and gives the option of cluster shots to increase the chance of finding a critical hit.
@Marveryn Жыл бұрын
i think its cause the early rules allow weight like 21 tons but that been change to 5 tons increments (Mostly) turning the warrior into a grandfather unit. So creating more variants that are 21 tons has been discourage. i am sure they sould do a 25 or a 20 version if they wanted but they havent.
@Drasvin Жыл бұрын
While Mechs are in 5 ton increments, the combat vehicle construction rules in the TechManual allow for 1 ton increments. Also, the Warrior does have an IlClan era(the current era) variant, the H-7F
@vmonk722 Жыл бұрын
Or even better, a clantech LB2-X. 30 hexes range and the moment your biggest threat, a clan LP, gets to shoot back *at all* you're already at medium range and not just hoping for crits but counting how many you've already landed.
@Doomer1984 Жыл бұрын
Would a rotary ac/2 be possible. Would changing the srm to a 1 shot rocket save enough weight?
@Doomer1984 Жыл бұрын
@@samphadhavihara4035 thanks. I missed that
@psyko2666 Жыл бұрын
The secret to warriors is timing. Have them hang back while forces advance, then when the enemy is committed fly them forward to hit flanks and rear with the SRM. If the enemy decides to deal with them, great! They aren't shooting your more expensive forces.
@screamingcactus1753 Жыл бұрын
It really feels like the Warrior was built from the ground up with the question of "how the hell do we make AC/2's useful?"
@TroySeward Жыл бұрын
Great video can't wait to get my hands on these.
@brothersgt.grauwolff6716 Жыл бұрын
Huh never knew what they looked like from this angle I've usually only see them from below and in flames 😋
@Quadraxis1 Жыл бұрын
It's so true that only a fool would send them in to fight mechs up close. And you only realize just how scary they truly can be in MW5 when the vtols are wearing you down with a constant barrage of AC2 rounds from 2000 meters away and none of your weapons can even reach them and most of your armor's in the red from all the fighting you've done
@robrib2682 Жыл бұрын
And that's why the big vtol in that game usually has 2 ac5's and dosn't like to hover too close to directly over mechs(so zombie mechs can't hit them). If they didn't severely limit how the aircraft should fight I am of the belief that there would be a much greater need for things like a Blackjack, Jager, or Rifleman AI lancemates. Oh sure, a PPC could take one down but you never just field one warrior just like a savannamaster
@PRC533 Жыл бұрын
While most of the conversation around units in these deep dives is understandably centered around combat effectiveness, the true power of helicopters is maneuverability. While mechs can traverse most terrain, they are slowed down in certain extremes, whereas helicopters don't care. Therefore, the effective use of something like a Warrior is entirely situational. In a standup fight on an open plain, it's not going to accomplish much. But in mountainous terrain where it can get cover against targets who struggle to maneuver, the warrior would really come into it's own.
@arisakathedappergoose4796 Жыл бұрын
when I play table top, me and a friend used to frustrate the hell out of our friend who loved big mechs, with VTOLS, Locusts, and LAM Stingers
@magiceagle8086 Жыл бұрын
Yeah I can easily imagine that the warrior is often underestimated. HBR Battletech didn’t put a good image on the locust but when I played the tabletop version of Battletech I couldn’t hit the darn thing until my opponent made a mistake and aloud me to take a easy shot at it.
@ambientlight387611 ай бұрын
These little monsters can be devastating when used properly, especially with the nasty variants.
@NevynAtAll42 Жыл бұрын
When I saw the AC2 as primary I was thinking Rotary Gun! I didn't realise it had less range than a normal gun. Shame, really, as a Rotary AC2 with the same range as a standard AC2 would be a massive step up.... if they did rotary guns right, but it seems they seldom get 'miniguns' right. Or they nerf them to balance them, maybe. 'They' being the creators of most games I have seen a minigun in.
@defiantmechwarrior2397 Жыл бұрын
Missed the premier due to fridge shopping but this was a great listen.
@stephenknizek2651 Жыл бұрын
You know, as I play Mechwarrior games with VTOLs in them, I often wonder why they eschew cover and simply fly at my mech. Kinda self-defeating imo.
@toferad Жыл бұрын
There is a simple benefit to going with 21 tons over 20. While the internal structure, controls and lift equipment are all heavier (and thus weigh more than the extra ton added), the lift factor for engine selection goes up. Which is why the 7s can get 9 MP from a 50 rated engine and the 8 requires a 105 for 10. Not as 'clean' as 5 ton increments, but I love the 7C.
@foxhoundms9051 Жыл бұрын
Cool lookin Attack Heli, Ah-64 and a Ka-52 had a baby
@mattcarper9853 Жыл бұрын
I have the 80s hit song The Warrior on repeat right now. Following up with the Airwolf theme.
@bthsr7113 Жыл бұрын
The Warrior doesn't have enough firepower to justify the airwolf theme
@Dragoran5836 Жыл бұрын
You are THUNDERSTRUCK!
@michaelmorford3932 Жыл бұрын
I usually save the videos for when I'm doing dishes, but I can't help myself 🎉 Aiiiiiir Power! I honestly don't think the videogames do Air Power justice, they give up their key asset (range) to hover over you in Small Laser range lol... but I get it - it's Mechwarrior, not AeroWarrior. 😄
@kierdalemodels Жыл бұрын
Good stuff. I’ve used Yellowjackets and Donars in AlphaStrike -and it’s been great fun adding those VTOLS- but never a Warrior yet. Perhaps I’ll choose that as one of my Force Packs in the KS🤔
@guitarhausdoesntknowwhatac3285 Жыл бұрын
I like how in the 31st millenium rivets are still a thing :P
@observationsfromthebunker9639 Жыл бұрын
Rivets definitely work, and don't require a very high tech base, comparatively speaking.
@mill2712 Жыл бұрын
31st millennium (30,000 A.D.)? Battletech doesn't go that far. Battletech goes up to the 31st century. (3000 A.D.) Guess I found the 40K fan. Sup. 😊
@guitarhausdoesntknowwhatac3285 Жыл бұрын
@@observationsfromthebunker9639 They work for holding metal together, but they also tear apart under stress hence why they were abandoned in favor of cast frames.
@guitarhausdoesntknowwhatac3285 Жыл бұрын
@@mill2712 Yeah, that one was my mistake :P
@michaelmorford3932 Жыл бұрын
We usually use camlocs and dzus fasteners , not rivets. (In today's Air Force, that is)
@matthewneuendorf5763 Жыл бұрын
A fast AC2 that can elevate itself to get LoS almost anywhere, especially a cheap one that you can bring in numbers, is scary. It's biggest weakness on the TT IMO is map size.
@bthsr7113 Жыл бұрын
I'm just imagining a ring of them (at least 20) orbiting around a mech to bleed it to death before heading to the next one.
@afitz34 Жыл бұрын
I think you still get the best bang for the buck with the original configuration. It's a long-range plinker and fire support spotter.
@brothersgt.grauwolff6716 Жыл бұрын
If I remember back in day we often called them "Biting Mosquitos" as they were extremely annoying
@observationsfromthebunker9639 Жыл бұрын
It looks like the vehicles will benefit the most from a re-design. The 3027 TRO designs were good for their time, but the ground and helicopter vehicles you can see at military expos in 2023 look more futuristic. Time for the future to catch up with the present. 😃
@decepticonpecock Жыл бұрын
like hell you're putting a twitter feed in my shadow hawk you punk.
@Chopstorm. Жыл бұрын
I'm not sure if I agree that everything in Battletech should have the hard angles of a vehicle designed for stealth.
@Omniseed Жыл бұрын
@@Chopstorm. there have been developments beyond the F-117, you know
@Chopstorm. Жыл бұрын
@@Omniseed Such as the B21 Raider? Sure it's not as drastic as the Nighthawk, but it is still very angular.
@codyraugh6599 Жыл бұрын
Lol...Battletech infantry still need to catch up with the 1800s.
@lopezmarlon Жыл бұрын
Who am I... I'm a warrior. WHO am I... I'M a warrior! WHO AM I... I AM A WARRIOR! ✊
@HazopGaze Жыл бұрын
Truth on them being cannon fodder in Mechwarrior 5, and I'd love to have properly deployed Warriors to worry about. It'd be a good way to rush a mission with the threat of being shelled by AC/2 rounds for most, if not all of the mission, and a reason to justify having an anti-air mech like a Rifleman around. Also if their numbers start adding up? One gun is chip damage. Two is twice that. Anything more? Ouch! That's a lot of damage over time! Still, as a commander in that regard, I still respect them on the battlefield, cannon fodder or not. Chip damage is chip damage, and until my forces have safely withdrawn, a Warrior with a laser and/or missiles is damage that I'd rather not have adding up.
@cobalt968 Жыл бұрын
Ironically, having fast warrior VTOLs with AC/2s always maintaining max firing range in MW5 would be dangerous and extremely difficult to play against. AC/2s are deadly if you can hit the same part over and over, imagine 5 of them constantly peppering a mech while heavier forces occupy their attention.
@HazopGaze Жыл бұрын
@@cobalt968 Oh, I know. That's half the point of my comment. Would it be fun? Probably not for the majority. Like, it makes a degree of sense as to why MW5 has Warriors as cannon fodder. I'm a little bit of a masochist when it comes to gaming, though. I like it when things are unfair or oppressive. To me, it's ten times more satisfying to dive into hell, suffer, and then stand victorious in the end. I think the least they could do is use AC/2s and do strafing runs or something from high altitude. That way they can still harass from a reasonable range but not be impossible to kill in most circumstances.
@deleonfrancis60 Жыл бұрын
They can be useful as spotters for your LRM Mechs like the catapult.
@IceSilent Жыл бұрын
I’m looking forward to pairing a couple of these with my Hawk Moth!
@Darren_Xero Жыл бұрын
The Warrior - the Kamov Ka-50 Black Shark of Battletech (despite being designed by Lyran's Lockheed), is a sound attack helicopter design with the best feats of the Black Shark. Kamov's Contra-rotating main rotors omitted the need for a tail rotor to maintain flight balance & enable side-strafe firing. A long range armament allows the Warrior to be effectively deadly as a frontline recon aircraft
@matthewbrasel2737 Жыл бұрын
Thanks for making vids on more than just the mechs
@Marveryn Жыл бұрын
i think the srm 4 is for some targets. if it runs into an unguarded enemy convey or one that already been maul. It then uses the srm to finish off the target before going home. AC of course being its primary and should engage light targets or mechs back in hope of a golden bb or even weaken the rear armor enough to create holes for other units to take advantage.
@wraith7989 Жыл бұрын
An AC2 may not kill your mech but it guarantees that you have to spend a weekend repainting the damn thing.
@XanderDraft Жыл бұрын
Was working on getting all the Star League era (amaris civil war precisely) units together for an rpg game. Sad the warrior wasn’t around in the time. I’ll have to find an alternative if their is one. These would be great off map or pre battle support assets. Get an auto roller count hits and deduct hp from enemy assets. These really do emphasize the combined arms aspect.
@JosephMitchell-zw3db4 ай бұрын
Thank you
@lukedudley5030 Жыл бұрын
People always underestimate the vtols in battletech....a vtol spam can be hard to deal with as their speed and little but constant damage can pick Lance's apart before they can do any real damage back...great overview of a much ignored but dangerous aspect of the game :-)
@psychkosys Жыл бұрын
Assuming you aren't dedicating veteran or elite pilots to pilot these, which sounds nuts, , the numbers to use this break down something like this: move flank speed, engage at long range, and average gunnery for a regular pilot of 4. That's a 10+ before you consider enemy movement or possible terrain modifiers. I guess it's good that 1 ton of AC2 ammo is 50 shots because I see a lot of missed shots when used at max range and flank movement. We have used these on the tabletop, and it only takes one annoyed assault mech with a few long range weapons to empty the skies. Great video, Red...not my favorite unit but you helped bring life to the Warrior.
@Ruggedtoaster5 ай бұрын
The warrior H-7C and the H-10 are probably my favorite variants without getting into the advanced rules of the S-9 (which are probably worth it in the Ilclan era given how many more options people have to deal with long range harassers) The H-7C has an underrated asset, 2 tons of LRM ammunition . Some specially ammo say some semi-guided LRMs or thunder munitions can really improve the threat the unit offers without having to invest in a more expensive unit. The H-10 is probably the cheapest deployment vehicle for IS battle armor if you plan to push them forward to claim an objective or hide them in a relatively safe low cost vehicle until a vulnerable unit is exposed for a lightning attack.
@robrib2682 Жыл бұрын
All jokes aside, its really good that the game does have something like this to where it's a relatively light helicopter unit because the amount of utility that you will get out of something like this, especially when mechs aren't involved and it's just a planet trying to do its own thing is extremely useful. Because not everybody can afford to station a fast battlemech on every single world let alone every single FOB. Edit: all that is to say that, it really does help sell the setting much like how the charger or the assassin (and the story behind them) makes it much more believable and it is reasonable that someone could try and use something like this on the battlefield... Besides, we all love the smell of napalm in the morning :P
@codyraugh6599 Жыл бұрын
Lol i was joking with my friend that my immersion with battletech was broken because there wasn't a M-1 heavy mech. M-1 light mech, M-1 infantry transport, M-1 armor, and M-1 infantry weapon...oh and a M-1 artillery tank.
@robrib2682 Жыл бұрын
@@codyraugh6599 maybe theres a m1 machine gun and a m1 plasma cannon or something xD
@bthsr7113 Жыл бұрын
There's thunderbolt mechs and thunderbolt missiles and thunder LRMS. Is that confusing enough nomenclature?
@feldamar2 Жыл бұрын
How come there isn't a ER large laser equipped Warrior? Basically the same range as an LRM but 3 more damage that isn't spread out. Are there build restrictions I don't know about? (Me a Mechwarrior 5 fan instead of board player) If I read the tonnages right you could theoretically cram 2 ER large lasers if you replace both the ac2 and srm4. That's a serious punch.
@feldamar2 Жыл бұрын
@@samphadhavihara4035 So there still are heatsinks to be considered in vehicle rules? It just doesn't use them during battle? Darn. Wait. doesn't that mean there is 4 tons of heat sinks in the helicopter for the ac2/srm4 then? Is that part of the engine size 50?
@feldamar2 Жыл бұрын
@@samphadhavihara4035 AH. ok. Got it. Lasers do need heatsinks but otherwise none for vehicles. Ok. dang. Really want that ER Large laser on a warrior.
@weaselwolf Жыл бұрын
The H7-C is the best warrior model imo
@Kaiju-Driver Жыл бұрын
I love how to make stuff any kind of future tech you only need to slap on jet engines! ;p
@paladinslash4721 Жыл бұрын
Helicopter helicopter
@TruckingShooter Жыл бұрын
Ac2 go BRRRRRRR
@son0fgrim Жыл бұрын
Helos are the kings of hit n run in Battle tech.
@sardaukerlegion Жыл бұрын
The H7F looks the more interesting. Gave me the idea of a spotter H7: no weapons, tag, bap and ECM.
@deforesttappan6478 Жыл бұрын
I have used the Warrior before! But I can't remember what I used it for?
@justinjacobs1501 Жыл бұрын
Three of these cost the same as a single Blackjack and carry one more AC/2... Might have to pick up a few of these guys.
@muninrob Жыл бұрын
Paper - gunships Rock - Urbanmech in city Scissors - Rifleman
@lexington476 Жыл бұрын
Since you're doing conventional vehicles and aircraft now. I would like to see the Mecbuster and the Guardian conventional aircraft from tro 3026.
@BigRed40TECH Жыл бұрын
I'm really not. There are just a handful I'm covering directly related to the Kickstarter.
@covahredro8370 Жыл бұрын
Ah yes the Worrier, because I be worried too having to fight against battlemechs in something that's armored like flying tin can.
@captaingeneralconch Жыл бұрын
Tink tink tink tink.... Mechwarrior: ??? Is their someone outside my mech? Looks outside oh its just a warrior Tink tink tink Dammit that's annoying
@scottbaase4042 Жыл бұрын
I'm playing mechwarrior 5:mercaneries and it's a crying shame I can't use armor and air support. A squadron of these supporting my lance of mechs backed by demolisher tanks would be the bee's knees.
@Kingofdragons117 Жыл бұрын
I feel like AC-2s are better in universe than in game. But overall I like the warrior.
@observationsfromthebunker9639 Жыл бұрын
The Warrior is one of the vehicles that uses the AC 2 correctly. A lance of them can make hash of a combined arms advance, or make a mech lance commander swear like a Marine.
@paladinslash4721 Жыл бұрын
Looking at you Blackjack
@mbr5742 Жыл бұрын
Wonder why they never produced a TagBeagle variant of the H7. Electronics where resonably early re-discoveries and dropping the SRM and Ammo would allow a TAG and a Beagle as well as a bit armor to be mounted. Certain LRM can use TAG for indirect fire turning it into a BT "Kiowa Warrior"
@bthsr7113 Жыл бұрын
Sounds quite effective
@psyko2666 Жыл бұрын
There's a dedicated VTOL for that, it's called the Crow. It's cheap too!
@L_Monke Жыл бұрын
Take 3 H7F's and watch a light mech pilot start writing a testament when 3 ultra-AC-2 fires on them.
@Anon265357 ай бұрын
Anyone who runs is a Cappellan. Anyone who stands still is a well disciplined Cappellan.
@cobalt968 Жыл бұрын
I’m pretty shocked that there aren’t more non-prototype variants that try to use extended LRMs as a main weapon. Being able to engage at ranges that significantly out-range the AC/2 while hitting harder seems like a no-brainer.
@CDR-3R Жыл бұрын
It's the Ka-50 Black Shark!
@AlxParrish Жыл бұрын
Anything with 3 or 4 TMM in alpha strike is great! And that +1 for vtol on top of that. It's so hard to hit without flak weapons.
@bushyboom1355 Жыл бұрын
the fact there's no ER large laser with a fission engine for 10 free heat sinks feels like a miss opportunity
@DapperRaccoon Жыл бұрын
Thoughts on the H10 for delivering BA?
@donaldcampbell30434 ай бұрын
Never appreciated the Warrior until I was watching a table top game from Death From Above war gaming and a pair were used in a mixed unit with armour and Mechs against a Clan force and they took down two Omni mechs...
@sim.frischh9781 Жыл бұрын
When the term ICE comes up, i usually picture an Otto or Diesel engine, eventually a Wankel Rotary engine. But when talking helicopters, especially military ones, i would expect a TURBINE. Do those also count as ICEs? The AC2 makes sense for a helicopter, it has long range which allows the heli to duck behind landscape as cover. And the machine got fairly decend artwork pretty much from the start. But the one here from Alan Blackwell is a clear upgrade in my opinion.
@Sorain1 Жыл бұрын
By Battletech Standards, yes a Turbine is an ICE. Any engine using standard combustion instead of Fusion power qualifies as ICE. A lot of terminology in BT is about role, not details. Like how AC ratings are about effective range, not fire rate or size of shell.
@sim.frischh9781 Жыл бұрын
@@Sorain1 Effective range? Not because the AC2 causes 2 points of damage? Or did you mean "effective damage range"?
@kevinmulkey9774 Жыл бұрын
AC/2 and AC/5 autocannons may not be in most cases a good weapon on a mech. But they are solid on everything else. Warrior VTOL is one of the better examples of that. It might not hit hard, but it can hit. And often it's target can't hit back. Good if your in the helicopter, bad if your the target. I'd gone LB-X 2 over a Ultra/2. But I like the concept of a multi ton shotgun shooting 22kg/almost 50 pound shotgun shells at a target roughly half a mile away. Or keep the standard AC/2 and throw in 20-ish AP, or Precision rounds. Your not trying for a knock out blow in a lightly armed VTOL. So accuracy at range is the name of the game. Crits are a bonus. Every round that hits worse case is something a enemy Tech/Astech has to potentially fix later on. Likely with salvage, or precious limited resources brought in system.
@cargo_vroom9729 Жыл бұрын
idk, I've tried to use them as described here. If they could hit every turn that might be something. But close enough in to make that likely puts them in range of reprisal. And 2 damage a turn for say 10 turns isn't a lot of return for 295 BV. You could get a Packrat with 7/11 move and an SRM6 for one point less. They make tons of sense in universe, but in the context of the tabletop skirmish game the base model seems bad. The AC5 version only needs to land 4 hits to match the theoretical max of the AC2 version over the course of an average skirmish. That said, they did *something* in my test game. I got a few motive crits on the enemy tanks from obnoxiously long range.
@arvindkalipersad161 Жыл бұрын
Swatting flies.
@gregdomenico1891 Жыл бұрын
With the new ammo types, if supplied with AP rounds, that little AC2 is now alot more dangerous. Thru armor crits ain't no joke.
@BigRed40TECH Жыл бұрын
Limits ammunition, and doesn't apply to the Succession Wars variant to be fair.
@fernandozavaletabustos205Ай бұрын
Warriors come out to playyyy
@BigRed40TECHАй бұрын
Perfect lol
@winterpetersen5519 Жыл бұрын
Could you do one on how mech assault ties into the world?
@BigRed40TECH Жыл бұрын
Mech Assault doesn't tie into Battletech. It's massive intellectual property vandalism.
@JohnnySmithWhite-wd4ey Жыл бұрын
Somewhere Wagner's Ride of the Valkyries is playing.
@RollingAZN Жыл бұрын
I'd suggest/argue that the H8 variant is more of an air superiority designed to hunt and wipe out enemy air supports like other H7 variants.
@chrissheffield5468 Жыл бұрын
Wilson's Hussars have left the chat.
@krissteel4074 Жыл бұрын
Reasons to keep the Rifleman around for centuries, these little bastards