BETTER Sound Effects! Unity Scriptable Objects Tutorial

  Рет қаралды 8,879

DrowsyFoxDev

DrowsyFoxDev

Күн бұрын

Пікірлер: 21
@humadi2001
@humadi2001 3 жыл бұрын
I have to say, you saved me 2~3 days of applying scriptable object sounds with Odin. This underrated golden video must be shared! Also Thank You for the source.🌹
@minia3769
@minia3769 2 жыл бұрын
Very nice video ! Glad to see Odin being used !
@KotieDev
@KotieDev 3 жыл бұрын
I really like how short and straight to the point your tutorials are :D
@DrowsyFoxDev
@DrowsyFoxDev 3 жыл бұрын
Thank you! Glad you enjoy them! 🙏🦊
@enriquegato
@enriquegato 2 жыл бұрын
Finally a hi-level and reliable coding channel for Unity. Well done man. Suscribed.
@tommallama9663
@tommallama9663 2 жыл бұрын
This is the most underrated Unity channel I have seen so far. Absolutely love the professional digestible code you've provided. Excellent work!!
@DrowsyFoxDev
@DrowsyFoxDev 2 жыл бұрын
You are too kind 🙏 thank you and hope you enjoy the videos to come! 🦊
@clavesi
@clavesi 3 жыл бұрын
Damn, I was just trying to use sound effects on my last project before giving up on it. Never thought to use ScriptableObjects for sounds. This is great!
@DrowsyFoxDev
@DrowsyFoxDev 3 жыл бұрын
Glad you found this interesting! Check out the link in the description if you just want the source to kickstart your next project with it 😉
@HybridLizard_com
@HybridLizard_com 3 жыл бұрын
Nice video packed with content. I need to rewatch it some day and actually do what you do on my computer to check it in practice. It may be useful for current or next projects. Good luck with the channel and your game! 👍
@DrowsyFoxDev
@DrowsyFoxDev 3 жыл бұрын
Thank you! & good luck on your projects! Check out the description of course if you want the source 🙌🦊
@FyresGames
@FyresGames 2 жыл бұрын
Nice tuto. How could I use that on specific material? I mean like my character walk on different kind of ground and the sound change if they walk on wood plank or metal sheets.
@DrowsyFoxDev
@DrowsyFoxDev 2 жыл бұрын
To keep it short, I’d make a scriptable object per each kind of ground like steps_wood steps_metal and then attach these to the respective ground - then when a player steps over it and is in active moment, play the sound on loop and stop the sound when the player isn’t on that ground, or not actively moving Good luck! 🙌🦊
@FyresGames
@FyresGames 2 жыл бұрын
@@DrowsyFoxDev I'm a bit new to that, but I'll try to figure it out.
@DrowsyFoxDev
@DrowsyFoxDev 2 жыл бұрын
@@FyresGames feel free to join the discord and ask for help! I’ll do my best to help out, link in the description 🙌 I might make a tutorial in the future if time permits/there Is demand 😛
@heimdyll6090
@heimdyll6090 3 жыл бұрын
Every single time you cut your audio in the video there is an audible "click"
@DrowsyFoxDev
@DrowsyFoxDev 3 жыл бұрын
oh wow, I didn't notice it until now that's odd, thanks for pointing it out! it's sort of like a weird pop, I'll pay more attention to it for the next videos!
@rockersfilmstudio
@rockersfilmstudio 2 жыл бұрын
@@DrowsyFoxDev if you cut audio on a value other than zero it will usually cause a pop. You can either fix with crossfades or some editors have a 'snap to zero crossing'! Thanks for the video BTW awesome workflow!
@escapegoat573
@escapegoat573 2 жыл бұрын
at 5:44 you misspelled SFX lol
@escapegoat573
@escapegoat573 2 жыл бұрын
in the chapters
@DrowsyFoxDev
@DrowsyFoxDev 2 жыл бұрын
😳I don’t think I wrote any chapters, but I see the one you are talking about 😶
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