Black Mesa - Gameplay (No Commentary)

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Robscurity - IncomingPixels

Robscurity - IncomingPixels

18 күн бұрын

Long Time, No See.
I'm still wanting to come back to KZbin, and I have a few ideas in mind for new proper videos. Thank you all for the support over the years.
Black Mesa is a first-person shooter that requires the player to perform combat tasks and solve various puzzles to advance through the game. Black Mesa was developed in response to Half-Life: Source (2004), Valve's port of Half-Life to the Source engine, which lacked new features or improvements. From a design standpoint, the core gameplay remains largely unchanged from the original base Half-Life game; the player can carry a number of weapons that they find through the course of the game, though they must also locate and monitor ammunition for most weapons. The player's character is protected by a hazard suit that monitors the player's health and can be charged as a shield, absorbing a limited amount of damage. Health and battery packs can be found scattered through the game, as well as stations that can recharge either health or suit charge.
The plot of Black Mesa is almost identical to Half-Life's storyline. Like in the original game, the player controls Gordon Freeman, a theoretical physicist working at the Black Mesa Research Facility. He is tasked to place a sample of anomalous material into an Anti-Mass Spectrometer for analysis, using the Mark IV Hazardous Environment Suit (HEV Suit) to do so safely. However, the sample causes a "resonance cascade", devastating the facility and creating an interdimensional rift to an alien dimension called Xen, bringing its alien creatures to Earth. Freeman survives the incident, finds other survivors, and is tasked to make his way to the surface to call for help. Upon reaching the surface, however, he finds that the facility is being cleansed of any living thing - human or alien - by the military.

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