For your convenience, this is all the necessary scripting. *: Edit* *+ Add* *% Variable* *TRIGGER* (make sure it's a trigger_use) :targetname - zombie_door +zombie_cost - %cost% +target - %door name% +script_flag - enter_%next zone% (only if you are using zones) *CLIP* :targetname - %door name% +script_noteworthy - clip *DOOR* (make sure it's a script_model) +targetname - %door name% +script_string - rotate *OR* move *if you chose rotate* +script_angles - %x, y, z% *if you chose move* +script_vector - %x, y, z% *VOLUME* (only if you are using zones) :targetname - %zone name% +script_noteworthy - player_volume +target - %zombie spawner's targetname% *SCRIPTING* (only if you are using zones) Go to your mod tools launcher and right click your map. Select "Show Zone Folder." In file explorer, go back to zm_%yourmap% and go into scripts, then zm. Open zm_%yourmap%.gsc with your text editor. Go down to "function usermap_test_zone_init() {" enter this ON A NEW LINE IN BETWEEN THE BRACKETS: "zm_zonemgr::add_adjacent_zone( "%currentzone%", "%nextzone%", "%script_flag on your door%" );". *This is mine:* function usermap_test_zone_init() { zm_zonemgr::add_adjacent_zone( "start_zone", "ab_zone", "enter_ab_zone" ); level flag::init( "always_on" ); level flag::set( "always_on" ); } Save and it should work.
@beans12155 жыл бұрын
all of this, just for a door
@cloudy39944 жыл бұрын
how is this supposed to help at all
@GAM3VIDZ4 жыл бұрын
What a legend
@GAM3VIDZ4 жыл бұрын
This shows you all the info you would add to the door, like I show in the video. He also showed you how to do zones too, which I never did.
@cloudy39944 жыл бұрын
@@GAM3VIDZ Hey i need some help with something when i make a room put some lighting etc.. then when i start the map sometimes everything is invisible sometimes my screen is very white and between all that.. how do i fix this? Please and thank you i've been trying to find a fix for this for so long hopefully you could give some advice
@binge_eater Жыл бұрын
This is the best tutorial I have found so far. Audio is good, you go slow, don't assume anything and retrace a lot of steps. Great video. Lots of other ones assume I know so much already and it's overwhelming.
@noahmalechowski72897 жыл бұрын
if anyone is having issues unhiding things since he forgot to mention it, it is shift + H
@the_kevin_27717 жыл бұрын
noah malechowski omg thank you, my for well open but I couldnt go through. I had 2 clips
@the_kevin_27717 жыл бұрын
door not for
@noahmalechowski72897 жыл бұрын
ok if you need help with zoning since he didnt do a tut yet lemme know bc i know a lot of ppl have issues with that or anything else you need assistance. :)
@the_kevin_27717 жыл бұрын
noah malechowski okay thank you
@GAM3VIDZ4 жыл бұрын
Did I not tell you how to unhide?
@jayb17978 жыл бұрын
Never thought learning how to us CAD in my Tech class would be helpful but it makes understanding mid tools a lot easier
@GAM3VIDZ8 жыл бұрын
knowledge is power haha // for more help check out viamods.com
@Dizzythee3 жыл бұрын
Hey guys, late comment on the relevance of this video. but if your models aren't moving to the target desired, be sure to go into entity browser as your model is highlighted, and drag script>brushmodel onto your model. in other words, be sure you make the models a brushmodel or it wont move.
@drippy6941 Жыл бұрын
Is there a way to make a door close after you buy it?
@joem19508 жыл бұрын
why did they make it some much work just to make a damn door holy christ.
@Bestgameplayer105 жыл бұрын
Joe Merica - I’m late but it’s likely because this is a more complex level editor instead of a simplified one (like one you’d see in Skate 2 & Skate 3). It has its con of being a bit complex but the pro of being very intuitive and allowing for more creativity.
@supersonic76054 жыл бұрын
@@Bestgameplayer10 yep you're right about that! I'm new to this but I have WAW experience. Besides this, I'm just amazed at how much they simplified this one! The crazy stuff you can do in here using the radiant tool in a few hours would've taken you days of scripting with the previous version
@smef26194 жыл бұрын
@@supersonic7605 yo wassup you wanna make maps and script together?
@EBJGamingNetwork4 жыл бұрын
Thanks for creating these tutorials it helps a ton! I've found that when creating buildings using caulk and adding textures, the lighting inside of the building is weird and patchy. is there any way to fix this?
@GoodKingRichard2 жыл бұрын
Hey did you ever find a fix for this?
@iFishes8 жыл бұрын
not sure if you know this but say you dragged out your brush for a clip, while selected right click and go to script->brushmodel and itll convert it :D
@GAM3VIDZ8 жыл бұрын
yea I forgot to mention that comes in handy haha
@pocheslol22804 жыл бұрын
if your door isnt a scrip_model you can change the class with the re class button
@joeyslips42203 жыл бұрын
you're my daddy, thanks
@Vxrtex69XD Жыл бұрын
i love you
@incredibleprojects7 жыл бұрын
How do I activate zombie spawns in new rooms when i buy the debris?
@dovalslayer233 жыл бұрын
Great tutorial, im just getting into black ops 3 mod tools after playing with world at war and man are these so much easier to use. Is your website no longer up? The link seems to go to a like spam website
@zzzynx8 жыл бұрын
when i open the door in game, it stops me from walking through it. same goes for the debris. its like the clip is still there. and i made sure the targetname for clip was "zombie_door" or "zombie_debris". i also added a "script_noteworthy" with "clip" in their values.
@zzzynx8 жыл бұрын
nevermind. i fixed it. I had the target name that the trigger's targetname was set to
@Thats.Schmidty5 ай бұрын
Curious, How to change Zombie Eye Color, How to change Mystery Box Lights (In sky and in General)? I'm using human zombie pack
@_sanjiix_81917 жыл бұрын
When i click on the door there is no targetname who i can edit.
@waltuhmike14 жыл бұрын
me neither
@GAM3VIDZ4 жыл бұрын
Make sure script brush, not normal brush
@brandonsthomson26854 жыл бұрын
When I walk to my electric door, it says “you need to turn on the power”. I do that and nothing happens. I’ve rewatched your video 10 times and I did everything right, but it isn’t opening
@GhostsGraphics8 жыл бұрын
Any chance you can do a tutorial on custom models, textures, and how to import models with custom pivots so that radiant recognizes said pivots?
@saviourstarWTF5 жыл бұрын
hey dude i hope you answer this because i don't know why but the door and some other models don't seem to have textures they are just straight black objects they have the shape and stuff but its all black.
@nightmare01615 жыл бұрын
Hi shall i credit Gamevidz on my map is that wht name u want ,u sound like jbird, ive always checked bck on ur tuts thanks
@jackzybutz7 жыл бұрын
one of the best tut ive seen
@someperson6273 жыл бұрын
sorry im late to the party, my doors are working but when i walk through them, i phase through but i dont get killed. any fixes or answers??
@ItsJessieM8 жыл бұрын
Is it possible to make a door close when you enter a certain area? (if not, i can just make a hole in the ground where they fall in) Also how can you add a boss? Let's say Brutus from MOTD, but instead of during rounds, he'll spawn when you enter a certain area.
@drippy6941 Жыл бұрын
I’m trying to figure this out as well, did you ever find out?
@ToverT2 жыл бұрын
how do you properly duplicate doors?? i made one working but duping it makes it to where i can buy it but i cant walk through it and no animation plays
@ToverT2 жыл бұрын
it doesnt list a target name when I click on the door, like, i click on the door and it doesnt say anything about target_name. is there any other ways i can bypass that or bring it up???
@THEShinzuu5 жыл бұрын
The Navmesh does NOT show up on my screen at all to label the doors zombie_door_a
@adrianpreston52458 жыл бұрын
Need help: I'm trying to make a debris and I followed your tutorial but when I went in game the debris said "not available"
@michaelwatson78333 жыл бұрын
My doors did not have a target name, did I do something wrong or do I have to add it now due to an update?
@arthurmorgan3195 жыл бұрын
Anybody know how to turn on lightning?? It just goes grey for me, and I can’t touch it.
@SilverDollarAgamingYT8 жыл бұрын
dude this tutorial is really good
@gdatomic8 жыл бұрын
Im doing everything correctly in the video, and for some reason whenever I open my door, (its a rotating, single door) i can walk straight through the model, even with clipping. Im pretty sure it has the right name, I used a brushmodel for the clipping, the door opens perfectly fine except for the clip. What am I doing wrong?
@CatsClan5 жыл бұрын
you figure it out?
@lucasjohnson50804 жыл бұрын
Thank for the great tutorial man!!! Your a life saver!!
@tukus91337 жыл бұрын
As far as I remember, I followed the door step correctly, but only one door opens. On the grid, though, the left door (the one that doesn't open) is white, while the other is blue. Any ideas? Edit: I think I know what's wrong. The door doesn't have a section for "targetname," so I can't make it "zombie_door_a" (original, I know). Can I add a "targetname" KVP in replacement?
@the_kevin_27717 жыл бұрын
yes u can
@McCrazyDude950 Жыл бұрын
wait how did u add targetname, its not popping up for me.
@chardmagnus46557 жыл бұрын
Can you make buyable debris barriers out of brushes instead of models? If not, can you make brushes into models?
@theeggen4 жыл бұрын
I made a debris prefab with a few crates, but how do I use that as the script model?
@Felixbucket7 жыл бұрын
is there a way to change the speed at which the door opens?
@Sonicmining80808 жыл бұрын
I'd be glad to join your website, BUT I CANT GET PASSED THE VERIFICATION STAGE CUZ ITS FAKIN BROKEN
@Nabaskus8 жыл бұрын
could you do a tutorial on volumetric lighting? when I put the litfog, it doesn't show in my map when I compile light and link it. pls help
@ItsShadew7 жыл бұрын
When I do script_string: angles and move it how do I get it to open like a door instead of just turn in the center? When I turn the door it moves from the middle of the door instead of the side where "hinges" would be.
@ItsShadew7 жыл бұрын
Basically I made a custom texture that looks like a door and everything works but the pivot point is in the center. Is there a way to move the pivot point to the side or make it rotate and move?
@chadrichjellming49116 жыл бұрын
not sure if you figured this out yet or not, but what you need to do is before you hit "script, brushmodel" you need to draw another brush that is the exact same size of your door. Make this brush a fog texture and then place at perfectly side by side to your actual door's actual brush. Now select both of them and hit "script, brushmodel" This now puts the pivot point for rotation right where your fog brush and your door brush connect to each other. NOTE: Whichever side you put your fog brush next to your door brush that is the side of the door's "hinges". I hoped this helped!
@handsoap13833 жыл бұрын
How do you open up the grid i cant find it
@luncahble42733 жыл бұрын
when I try to do the target door it not there for me when I select both doors
@flexmyballs45928 жыл бұрын
i added everything that i need for a door and set all the kvps. But when i go to try and buy the door, i get "not available". what causes this problem?
@mr.raygunz9298 жыл бұрын
Honestly I like these new videos, keep up the good work Corey! :)
@GAM3VIDZ8 жыл бұрын
+Mr. Raygunz thanks I enjoy doing them. glad you like them. cant way to stsrt play custom maps
@mr.raygunz9298 жыл бұрын
Are you going to be playing your own custom maps or customs from the community?
@GAM3VIDZ8 жыл бұрын
+Mr. Raygunz yea i will working on tuts first
@mr.raygunz9298 жыл бұрын
can't wait for the videos man! by the way how's the family, if you don't mind me asking
@GAM3VIDZ8 жыл бұрын
+Mr. Raygunz good. Kay is getting so big amd growing up
@zombiewaffle71637 жыл бұрын
Teach us how to buy power ups. IE. press f on target to spawn a random/ or specific power up. And god pls ( if possible ) show us how to execute a function at the end of each round.
@Rewbin088 жыл бұрын
Any idea how I can choose how fast something moves? I tried creating an elevator, using zombie_debri, but it moves too fast, and it goes through me (Ive linked clips to the floor and sides) also tried scripting it inside the gsc like you did on cod4, but doesnt seem to work
@GAM3VIDZ8 жыл бұрын
I think there is a transition KVP // for more help check out viamods.com
@nightmare01618 жыл бұрын
good stuff man
@MrShhh798 жыл бұрын
am i picking the wrong model?? I dont have target name in the entity info...... Why cant someone just make a few prefabs of these can just add in???
@Europa_Forever8 жыл бұрын
MrShhh select the model, right-click, and go to script>model. If you dont have script in your right click menu, go to the entity browser and rightclick script and click "toggle favorite"
@gabriell15247 жыл бұрын
That was very helpful, Thank you
@npinnelli6 жыл бұрын
thanks
@a1sauceyy4 жыл бұрын
I have an issue where it stutters a huge amount every few seconds when moving the clip box. (also I did turn off the high video mem, still didnt fix) I have a GTX 1060(6GB) and an i5-4590
@theweedman51074 жыл бұрын
I'm having a problem with the electric and buyable doors. The debris works fine, but with the other two, the won't move when I open them.
@iFishes8 жыл бұрын
my electric door isnt saying the power needs to be on, however its working when i turn the power on? any ideas?
@iFishes8 жыл бұрын
fixed it trigger was inside of the door and not infront lol
@Cristian-ky1jn8 жыл бұрын
how do you add power doors? door opens when you turn on power.
@DripsyGaming18 жыл бұрын
Yo man, great tutorial, I was wondering: is there somehow a way to save all of these settings and KVP's or do you have to do this for every single door again, even if you switch up the names for all of them?
@GAM3VIDZ8 жыл бұрын
+Dripsy thnx. So select all your door stuff then file new map and then copy selection. Now save it like buyabledoor or whatever. Then right click misc prefab when you want to put it in. Then right click prefab enter prefab. Change the Kvps then right click prefab leave prefab. Redoing them each time would be quicker lol
@DripsyGaming18 жыл бұрын
thanks man, I'll just get used to it then, keep up the great work!
@GAM3VIDZ8 жыл бұрын
+Dripsy yea just have like a notepad and copy the words lol
@St0N3RZoMBiE3 жыл бұрын
But how do you do doors that auto open and close like the ones on moon ?
@donkamichi4 жыл бұрын
my door wont do the rotation animation when open iv tried everything help!
@rapid61198 жыл бұрын
lol the only person i could find with a door tutorial could you do a room tutorial next please keep up the awesome tutorials
@GAM3VIDZ8 жыл бұрын
+Rapid Velocity what do you mean by room tutorial
@rapid61198 жыл бұрын
like how to make one haaha im still watching this video when you replied haha ok so like how to build a room with a roof and 4 walls plus windows and stuff like that!
@rapid61198 жыл бұрын
i need help with the step at 4:00 the navmesh tab doesnt show up
@rapid61198 жыл бұрын
***** just so you get notified i figured it out but the room and window tutorial would be lit!
@GAM3VIDZ8 жыл бұрын
+Rapid Velocity yea I need to do a zombie tutorial. Got busy testing other stuff lol
@Mightyman958 жыл бұрын
Any idea why my doors would be rotating to their original spawning axis? script_angles doesn't seem to affect the doors in any way.
@GAM3VIDZ8 жыл бұрын
+M I G H T Y M A N (Mightyman) some models can't rotate
@Mightyman958 жыл бұрын
I picked the same models as in this tut, and they will rotate, just always rotate to their original points in which they spawned. so if I move them around the map and rotate 100 degrees, they will only ever want to rotate that same 100 degrees.
@bluVoid3 жыл бұрын
Well I did something wrong with the first doors as it has a hand and says not available
@Cristian-ky1jn8 жыл бұрын
you gained a subscriber.
@GAM3VIDZ8 жыл бұрын
Thanks :) // for more help check out viamods.com
@kayoticorder52108 жыл бұрын
Wow! amazing tutorial thx a bunch! :)
@GAM3VIDZ8 жыл бұрын
+KayoticOrder glad you liked it
@Hidd3nsenses288 жыл бұрын
how do you give it a target name zombie_door_a? when i select my doors i cant see targetname
@GAM3VIDZ8 жыл бұрын
make sure a script_model // for more help check out viamods.com
@tanner42018 жыл бұрын
I have a door that I followed everything that you put on there but when I go to buy it the door does not move out of the way and stays blocking the way out. The only way that I have found that works to get out is if you are right up against the door when you buy it and run through instantly otherwise you cannot get through the door. Can you help?
@GAM3VIDZ8 жыл бұрын
for more help check out viamods.com
@tanner42018 жыл бұрын
thanks that helped.
@whippingturtle8 жыл бұрын
When I try turning my models into script models, the models disappear and turn into a red box. Any idea what the problem is?
@bobtheonionking22 жыл бұрын
how would i make it so you can buy the door from both sides?
@YT_GR_Pro2 жыл бұрын
Make the trigger bigger so it is on either side of the door
@scottgamer351ishere95 жыл бұрын
is it a bad thing that i cant find the target name for the doors
@boogyman10o18 жыл бұрын
Ive noticed that your perk machine models are missing, is this supposed to happen?
@GAM3VIDZ8 жыл бұрын
yea sadly they don't load in game yet.
@boogyman10o18 жыл бұрын
What's weird is that on my laptop everything loads perfectly but on my desktop there were a ton of claims of missing assets
@GAM3VIDZ8 жыл бұрын
+boogyman10o1 that is weird. Try verifying files through steam
@boogyman10o18 жыл бұрын
I did and it downloaded missing files but still came up with missing assets as I was loading a new map. I'm redownloading it just in case
@GAM3VIDZ8 жыл бұрын
+boogyman10o1 yea maybe fix
@andrewfields90917 жыл бұрын
when i do target it says cannot add kvp key already exists
@ademrax017 жыл бұрын
When i rightclick there is no trigger tab under script
@hoes7 жыл бұрын
watch the first few minuites :)
@Lodinaton8 жыл бұрын
thank you very much for the serie of tuto =) +1like&subscribe!
@BlakesMess7 жыл бұрын
when i go to the entity info of the trigger it doesn't show, it just shows it for "worldSpawn"
@itsmikedev8 жыл бұрын
Yeah mine doesn't work properly. The clip is removed, and the trigger deactivates as it should - the door doesn't rotate though. I'll show my settings below: Trigger: target name: zombie_door target: zombie_door_1 zombie_cost: 750 Clip: targetname: zombie_door_1 script_noteworthy: clip Door: targetname: zombie_door_1 script_angles: 0, 87, 0 script_string: rotate Does the order of script_angles and script_string matter? And I'm assuming the values on script_angles supports spaces after the commas?
@iFishes8 жыл бұрын
you dont need commas for angles try "0 87 0" should work
@itsmikedev8 жыл бұрын
ACiD Fishes Yesssssss thank you! That worked! The rotation is completely off, so I'll have to figure out how to change the pivot point, if at all possible :) Thanks!
@iFishes8 жыл бұрын
yeah some of the pivots on prefabs are horrid lol
@itsmikedev8 жыл бұрын
ACiD Fishes Haha yeah it sucks. Have you managed to get a rotation working properly? :D
@iFishes8 жыл бұрын
MadMikeGamerXL1 what do you mean by working properly?
@nielsvanb8 жыл бұрын
Awesome vid :)
@GAM3VIDZ8 жыл бұрын
+nielsvanb thnx :)
@e3downgradebelgium678 жыл бұрын
I'm going the miss cod waw mapping so much! The tools were not as good, but the World at War zombies feel was so much better than the Bo3 one :(
@GAM3VIDZ8 жыл бұрын
port the old anims ;) // for more help check out viamods.com
@zirbearz51145 жыл бұрын
I've tried everything for the doors, the clips and everything move, but I can not for life of me get the texture of the door to rotate/move/slide. They do not work for me. I have all the scripts correct, all the KVPs are correct, nothing is working for me in terms of textures.
@crystallakefilms81738 жыл бұрын
do any of yous find when u buy it ingame it rotates but the rotation point is the center of the door? causing it to just spin on the spot?
@GAM3VIDZ8 жыл бұрын
+Crystal Lake Films some doors aren't made to rotate
@crystallakefilms81738 жыл бұрын
k do u mean the models?
@GAM3VIDZ8 жыл бұрын
+Crystal Lake Films yea it seems on the ones with dirt knobs swing
@arcticwolf61598 жыл бұрын
why does the door haft to be so difficult.
@GAM3VIDZ8 жыл бұрын
+Arcticwolf_Gaming very simple actually
@jordantehwizard8 жыл бұрын
Do you use a booster because your frame rate was really high
@GAM3VIDZ8 жыл бұрын
nope just turn of FPS cap and disable the umm forget the name of it but it looks to frame rate // for more help check out viamods.com
@jordantehwizard8 жыл бұрын
THX
@Nabaskus8 жыл бұрын
how do I link the debris FX so when I buy the debris it activates
@GAM3VIDZ8 жыл бұрын
for more help check out viamods.com
@ABNBPodcast8 жыл бұрын
is there a way to change a misc model into a script model? and if so how?
@GAM3VIDZ8 жыл бұрын
+GRANDTHEFTYOMAMA24 yea select model. Press B click script. And then click or double click model
@ABNBPodcast8 жыл бұрын
thank you, also one more question, how do i make a model able to be walked on. I'm trying to make a bridge like structure using only wood planks. (going diagonal)
@GAM3VIDZ8 жыл бұрын
+GRANDTHEFTYOMAMA24 add clipping
@jeffreywarf8 жыл бұрын
I seem to have the problem that all the things that were added in the video have a model of a blank human in the middle of them. And the doors don't rotate (using the same doors as in the video). The electric door won't move and I can't move through it. I also get a bunch of warnings when compiling.
@GAM3VIDZ8 жыл бұрын
+jeffreywarf sry to hear that. Plz post screenshots on our forum so we can take a look. viamods.com
@jeffreywarf8 жыл бұрын
done. look forward to hearing from you :)
@GAM3VIDZ8 жыл бұрын
+jeffreywarf we will look into it
@kyleold78068 жыл бұрын
I keep getting a death barrier on my custom map. I have scripted the zones and put them eachother but it is still happening. i dont know what to do and am very frustrated. Please respond and help me
@GAM3VIDZ8 жыл бұрын
+Project CoD zones are wrong post some screenshots to my forum plz. viamods.com
@brohorse78708 жыл бұрын
PLEASE HELP. I have been creating my map for a while. When compiling everything and playing in the map i made there is no floor, zombies cant hurt me, and I cant knife them.. only shooting them works.. how do I fix this? Please help me.. ive put countless hours into my map..
@GAM3VIDZ8 жыл бұрын
+Bro Horse are you below center line?
@tigerblood69878 жыл бұрын
if i click shift on my door it does not give a target name
@GAM3VIDZ8 жыл бұрын
+Tiger Blood 698 has to be a script model/brushmodel. With it selected. Press B find script. Double click model or brush model that will convert it
@StenKorven8 жыл бұрын
THANK YOU
@GAM3VIDZ8 жыл бұрын
+enskede house mafia np
@zzzynx8 жыл бұрын
THANKS. The wording was super confusing. but 0:55 gave me a much better description
@GAM3VIDZ8 жыл бұрын
+Matthew Mular yea make sure script model
@reynardmisae25188 жыл бұрын
The "clip" brushmodel on mine always says "worldspawn" how to fix that problem? If not fixed I cannot finish making a door...
@GAM3VIDZ8 жыл бұрын
+REYNARD MISAE your doing brushmodel. must be script brushmodel
@reynardmisae25188 жыл бұрын
It worked! Thx alot! Anyways, final essential thing needed is about zones and traps. can't wait for the next tutorial :D
@GAM3VIDZ8 жыл бұрын
+REYNARD MISAE yea i will be doing them soon glad it worked. you can see i make the mistake aswell in the video lol
@whatsayasser8 жыл бұрын
My door model wont move, it will still let me go through it after purchased. But it wont move the door.
@will19478 жыл бұрын
Make sure its not a typo on "script_angles" I made the common mistake of spelling angels.
@GAM3VIDZ8 жыл бұрын
yea make sure script_angles spelled correctly // for more help check out viamods.com
@laggerprod7 жыл бұрын
Okay so when I choose script model in the very first step, I only get the windows "ding" sound instead of any object on the map. What am I doing wrong?
@cadenriegel13907 жыл бұрын
I have that problem too did you find out what the problem was?
@laggerprod7 жыл бұрын
I restarted Radiant Black and it was fixed for me
@MrMiles978 жыл бұрын
Everything works but when I buy the door it doesn't rotate but it lets me walk through it. Please help, thanks
@GAM3VIDZ8 жыл бұрын
hmm, make sure you used to correct kvp // for more help check out viamods.com
@MrMiles978 жыл бұрын
Sorted cheers
@TheMattManGames8 жыл бұрын
My door won't rotate. What do I do?
@yerone15378 жыл бұрын
Hey man, I deleted my other comment because i noticed that I'm a total idiot and did something wrong, but I have another question. Every object/model I place has a concrete look to it. I placed a wall in the beginning of my map of concrete so I think it somehow attached to every model I place? Can you please explain how I can replace this with it's normal texture? Thanks man!
@GAM3VIDZ8 жыл бұрын
+JcraftR Mc Select all items and press T to bring up textures then change textures. Or middle mouse a texture already on the map when item is selected. As for your first comment. You probably did what I did and forgot to do a script brush model. They don't have target names.
@yerone15378 жыл бұрын
First of all, thank you for responding! I still can't figure it out.. For instance, I select my desk (with the concrete look), then I open my textures but if I double click on a texture it doesn't apply.. It keeps looking like concrete.
@GAM3VIDZ8 жыл бұрын
+JcraftR Mc head on over to the forums viamod.com and post some screenshots please
@yerone15378 жыл бұрын
Site is offline?
@GAM3VIDZ8 жыл бұрын
+JcraftR Mc viamods.com should be working
@alexanderserrano67354 жыл бұрын
Hey guys I discovered how to fix the texture bug, you have to select the object (door,debris) you want to use and go to the window that says model, press clear, then you object will turn to a red box, then select the red box, turned to a model like the video says, then go to the model window an select your object description(the objects descriptions look like this: p7_zm_der_door_buy_std_lrg_left), like and comment if it worked for you.
@drywall12637 жыл бұрын
when i right click script dosent come up for me
@cloudy39944 жыл бұрын
@Raj Kashyap where do you get that?
@cloudy39944 жыл бұрын
@Raj Kashyap Found it:)
@DumpingClips8 жыл бұрын
my door doesn't rotate it just spins in a circle..i did exactly as you did..any ideas on how to fix this?
@GAM3VIDZ8 жыл бұрын
+Hella Bandz is your rotation too far? Post some screens on VIAMODS.com
@DumpingClips8 жыл бұрын
i tried uploading a video but the size was to big but my problem is it rotates in the middle it doesnt rotate out like yours
@GAM3VIDZ8 жыл бұрын
+Hella Bandz oh that is odd. Did you use a model?
@DumpingClips8 жыл бұрын
i used a regular model and converted it to a script_model and put the kvps on it and it just rotates in the middle doesnt rotate out
@GAM3VIDZ8 жыл бұрын
+Hella Bandz is it a model that's not a dual door. It may have the origin not on the ends. In waw you had to move the origin so maybe you have to do that
@GlooTube8 жыл бұрын
How do you un-hide objects?
@GAM3VIDZ8 жыл бұрын
ctrl shift H un hides last hidden, shift H un hides all hidden
@GlooTube8 жыл бұрын
***** Thanks!
@fliexi8 жыл бұрын
i don't get so many options when rightclick on my view (like script info etc.)
@GAM3VIDZ8 жыл бұрын
+Flex press b right click options and toggle favorite // for more help check out viamods.com
@fliexi8 жыл бұрын
thank you! and love your vids!
@mom03678 жыл бұрын
when i spawn my door twists to the oppasite side as if shift+d was pressed i cant buy it and a random pearson model appears
@GAM3VIDZ8 жыл бұрын
for more help check out viamods.com
@evanlewis93134 жыл бұрын
When I shift select both of my doors there isn’t an option to put in a target name, someone please help.
@runitzzz4 жыл бұрын
Make sure the door is a "script model" so select the door - right click - go down to script - and select model
@spiritspride468 жыл бұрын
I need help... prntscr.com/cqrwxo How can I publish the map if it's not in the mod tools launcher? I have a map made but there's nothing I can do with it... (New to the whole creating scene, sorry if it's a dumb question. Just so confused.)
@GAM3VIDZ8 жыл бұрын
+Spirit's Pride post in forums plz viamods.com
@nastou61398 жыл бұрын
somebody can help me ? When i do the debris method , all work correctly but in game , i pay 750 for open it and i can pass trought but after the debries stay on place and dont move ...
@GAM3VIDZ8 жыл бұрын
for more help check out viamods.com
@nastou61398 жыл бұрын
Thank
@zombiewaffle71637 жыл бұрын
Bruh that broken. [ viamods.com/ ]
@Nature_Runes7 жыл бұрын
Probably too late for you, but maybe others can benefit, it's probably because you used an actual model instead of a script model, go into entity browser, then script, then model, then choose you model you want and give it the KVP's ect it needs. this goes for many other things, you can't add scripts to an actual model, you need to use the script model version.
@mazuyamim60997 жыл бұрын
exactly what i needed thanks man
@crackpack61688 жыл бұрын
The door does not rotate and open for me, everything else works. Help!
@GAM3VIDZ8 жыл бұрын
+Crack Pack post some screenshots on the forums viamods.com please.
@crackpack61688 жыл бұрын
i can only upload 192kb images max how can i get them to you
@crackpack61688 жыл бұрын
?
@DoubleLifeTV8 жыл бұрын
it's not that everything works from it moving, I csn walk through it and everything
@DoubleLifeTV8 жыл бұрын
it just doesn't rotate like a normal door
@crackpack61688 жыл бұрын
I get to round 5 and the dogs do not work so i can not play further than 5 rounds. How do i turn them of please help!!
@GAM3VIDZ8 жыл бұрын
+Crack Pack tutorial today most likely
@DoubleLifeTV8 жыл бұрын
when is the video coming out?
@GAM3VIDZ8 жыл бұрын
+PhenomFZ working on it but had to leave will be finished when i get home
@GAM3VIDZ8 жыл бұрын
+PhenomFZ working on it but had to leave will be finished when i get home
@crackpack61688 жыл бұрын
whens is going up? :)
@underground_fortress75668 жыл бұрын
how do you un-hide clips?
@GAM3VIDZ8 жыл бұрын
for more help check out viamods.com
@MRxPSYCHOx8 жыл бұрын
when i right click i dont have the trigger or script options. please help.
@GAM3VIDZ8 жыл бұрын
Press B then right click trigger/script and toggle favorite
@MRxPSYCHOx8 жыл бұрын
also when i shift click the door after naming the target for the use one, there is no target name slot.