Blend Two Materials Together With Displacement in Redshift

  Рет қаралды 6,492

Greyscalegorilla

Greyscalegorilla

Күн бұрын

Пікірлер: 28
@effectatron
@effectatron Күн бұрын
Ha! Glad you got it :) you also can control displacement with a ramp or animated texture as the mask in the displacement blender and control it in there. But I like controlling with fields too, and vertex mapping is def the best way for visual control in the viewport. Def posting this in the discord for the community! Thanks for sharing!
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Thanks for watching! Been trying to get that working for a while. Cheers!
@discord6047
@discord6047 Күн бұрын
Would love a tutorial for doing this in octane
@itsknowone
@itsknowone 11 сағат бұрын
Would a Mix material not work?
@fgarciaish
@fgarciaish 23 сағат бұрын
this video is so clutch. opens up so much. thanks Nick!
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Thanks so much for watching!
@omni_frame
@omni_frame 18 сағат бұрын
reference node has existed for quite a while, but good to see a refresher on it
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Thanks!
@yann.visuals
@yann.visuals 15 сағат бұрын
New the trick, but… are those all GSG materials ? They’re amazing ! 🎉
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Yes they are! They are from the new Colorful Abstract Materials collection. You can see them all here! 3dassets.greyscalegorilla.com/collections/3e24c3e1-39fe-43a0-96dd-23733a4d1221
@Greyscalegorilla
@Greyscalegorilla 12 сағат бұрын
Yes, they are the new Colorful Abstracts that just dropped. 👉 bit.ly/4hbMLIi
@ExpressoMechanicTV
@ExpressoMechanicTV 18 сағат бұрын
Fab - many thanks for sharing!
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
My pleasure! Thanks for watching!
@viktorragnemar9018
@viktorragnemar9018 12 сағат бұрын
How in the world did I not know about the reference node!? I need to look into the Node system. I’m still not as proficient in as I was with Shader Graph.
@allexrain
@allexrain 16 сағат бұрын
Would love a tutorial for doing this in octane 2X
@r1pperuk
@r1pperuk 17 сағат бұрын
Hi GG, What HDRI did you use for this scene and what is the red candy texture on the top half? I like this look. Figured out the Red candy texture just need the HDRI now :)
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Thanks for the question. 1. The HDRI is #45 from our Pro Studios Metal Collection. 3dassets.greyscalegorilla.com/collections/edcdf057-28a4-49a7-96c5-d60dc93258bd 2. The Materials are from the new Colorful Abstract Materials collection. You can see them all here! 3dassets.greyscalegorilla.com/collections/3e24c3e1-39fe-43a0-96dd-23733a4d1221 I also used two area lights with the Grid Softbox area light maps. Maybe we need to do a scene breakdown? 🤔
@jdiogooliveira
@jdiogooliveira 12 сағат бұрын
@@Greyscalegorilla Do it!
@r1pperuk
@r1pperuk 12 сағат бұрын
​@@Greyscalegorillathis is a very nice set up so that would be amazing.
@ricardol1658
@ricardol1658 8 сағат бұрын
What about octane?
@lolandsz
@lolandsz 21 сағат бұрын
is there a way to do it for Octane?
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Octane also has material blender. And I think it does support Displacement. Can someone confirm?
@MegaBexon
@MegaBexon Күн бұрын
Need to use node material, I tried in legacy mode and didn't work :( thanks for sharing this.
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Good reminder. Thanks for watching!
@benjaminehrenberg
@benjaminehrenberg 3 сағат бұрын
Make more blender content. We also pay for the subscription, but we don’t get equal amount of content. Second option is to lower the subscription fee for anything but cinema4D.
@BenDaleTV
@BenDaleTV 22 сағат бұрын
Did this technique over a decade ago in Cinema 4D. Nothing new. Just different workflow.
@Greyscalegorilla
@Greyscalegorilla 14 сағат бұрын
Why didn't you make a youtube video so I could learn it too!? 😜
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