[Blender 2.8~3.6] Rig ANYTHING with Rigify #1 - Rigging for Beginners

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CGDive (Blender Rigging Tuts)

CGDive (Blender Rigging Tuts)

Күн бұрын

Пікірлер: 800
@CGDive
@CGDive 4 жыл бұрын
⚠️NOTES & ERRATA -I call the little spheres on each end of a bone "nodules". This may not have been the best word choice. Sorry for my English. :-] Officially the one in the thick part of the bone is called "Head" and the one in the thin part is "Tail". -around 8:29 I ask you to give the elbows and knees of the character a slight bend. This mainly helps the IK constraint figure out which way the limb should bend.
@artemiasalina1860
@artemiasalina1860 4 жыл бұрын
Speaking as someone who can only speak his native language I say your English is excellent. You speak it better than some native speakers I've met! Additionally your use of American expressions such as "stays put" is perfect and adds to the naturalness and ease of following your thoughts. More generally this is a great tutorial so far. I watched Humane Rigging years ago and found it overwhelming. Yours is much simpler and easier to absorb. Thank you very much!
@CGDive
@CGDive 4 жыл бұрын
@@artemiasalina1860 Ah, thanks that's encouraging. I had no idea that "stays put" was an American expression lol I am glad you like the tutorial! Humane Rigging goes much deeper into the details of manual rigging. I had to watch it 3-4 times before I started to grasp some of the concepts. It's a great resource but can be overwhelming as you said.
@siminc7905
@siminc7905 4 жыл бұрын
I just dont understand why youtube does not recommend you when we search rigify...I just dont get.I had to go through tons of unhelpful stuff before discovering this treasure
@CGDive
@CGDive 4 жыл бұрын
@@siminc7905 It doesn't? From my tests my videos pop up in the top 3 results when I search for "rigify" and "rigify tutorial" etc...
@siminc7905
@siminc7905 4 жыл бұрын
@@CGDive maybe you should test using different accounts...ones that have no ties to this channel... KZbin has a clever way of recommending channels someone has checked out before first
@pixelwrinkly1528
@pixelwrinkly1528 4 жыл бұрын
that rare thing - someone who knows their stuff AND knows how to teach superb stuff thank you for sharing your knowledge
@CGDive
@CGDive 4 жыл бұрын
Thanks a lot for the positive comment. Makes it so much easier to keep working on these videos :)
@tayam92
@tayam92 3 жыл бұрын
@@CGDive I agree with pixelwrinkly whole heartedly, I'm only on the second video and I've learnt so much! Thank you for sharing your knowledge and for making this easier for me and for everyone wanting to learn this skill. Looking forward to complete the rigging series! Thanks again!
@danyargici
@danyargici 4 жыл бұрын
The best example I've seen of clarity and pacing in a tutorial. Absolutely zero question marks at any stage! Great work, thanks!
@CGDive
@CGDive 4 жыл бұрын
Really? Wow, that means a lot to me. I put a lot of work into the presentation but I still am pretty self-conscious about everything. Cheers!
@Mprisb1
@Mprisb1 3 жыл бұрын
@@CGDive Just getting into rigging for animation for UE4. I had so many questions about the default skeleton that imports from there, this answered all of them. Great work.
@xXJokerVsClownXx
@xXJokerVsClownXx 2 жыл бұрын
Yeah, truly. Ive seen others tutorials and had to constantly pause and playback because theyd teach too fast. This one was nice slow and could easily follow along, well done and thanks👍🏽
@ustavastu
@ustavastu 4 жыл бұрын
Finally the dark art of rigging is demystified. Thank you so much for laying out everything in such clear and precise manner. Absolutely love this. Came hear for rigify but I am glad that you started with the basics first. I cannot stress more as to how amazing this is. Thank you so much.
@CGDive
@CGDive 4 жыл бұрын
Haha, thank you for the cool comment. This is super motivating! More videos coming soon :)
@Mocorn
@Mocorn 3 жыл бұрын
Exactly the same for me. Came here for Rigify and after this video and some testing I'm finally beginning to understand the basics which in turn means I'm starting to understand Rigify better. This is so useful!
@sedits5820
@sedits5820 Жыл бұрын
24:20 for those whose BOnes are symmetrize: Click Shift + S, Select cursor to world Origin. go to Object mode, select all bones by pressing "A", select object from top side and find set origin and select origin to 3d Cursor! then Symmmetrize and Done THANKS A LOT SIR for this Knowledgeable tut
@arckanumsavage2822
@arckanumsavage2822 10 ай бұрын
I did it and nothing changed. 👀 My axes are exactly like on the video
@sanson5855
@sanson5855 6 ай бұрын
@@arckanumsavage2822 You need to have all the bones named for them to work.
@manjultiwari6491
@manjultiwari6491 Жыл бұрын
1. Bought a course from Udemy and some how managed to finish it in a month. 2. Took a month gap and forgot everything. 3. Then directly jumped to animating character. 4. Ended up understanding bone structure and it's connection with mesh. 5. Found this playlist and only watched this video, Rigged a character and created a walk cycle in 12 Hours. Thank you so much. ❤❤❤❤
@CGDive
@CGDive Жыл бұрын
So cool. Glad it was helpful.
@Ace-wd6qx
@Ace-wd6qx 2 жыл бұрын
I spent 4 months learning how to manually rig a character and the day that I finished, I found your Rigify Series. Now I can do it in a day! I want to thank you for your work!
@universegames7692
@universegames7692 2 ай бұрын
Whenever I watch other tutorials, it feels like a race or a competition to see who can go faster, kind of like playing Faster Than Light. But your tutorials are incredible! You actually take the time to teach in the best way possible. Thanks for the awesome content!
@CGDive
@CGDive 2 ай бұрын
Thank you very much for the kind words. I am glad the tuts are easy to follow :)
@XxUncleStalinxX
@XxUncleStalinxX 4 жыл бұрын
Awesome tutorial! I like how you explain the "why" behind things, and great job telling us all the steps and mode changes. Really helps a beginner learn blender and rigging!
@CGDive
@CGDive 4 жыл бұрын
Hi and thanks for taking the time to leave a comment. I am glad you like this style. I'll keep making my videos in the same way for the foreseeable future.
@viperdragon35lol6
@viperdragon35lol6 3 жыл бұрын
The best tutorials come from the most underrated channels, its a theme i've noticed time and time again. Why don"t you have 1 million followers yet??? Great tutorial really made the whole armature rigging understandable!
@CGDive
@CGDive 3 жыл бұрын
Thanks! 1 millions subs coming soon (in 10 years if I keep at it :D)
@6LayersDeep
@6LayersDeep 4 жыл бұрын
Man your presentation skills is off the charts! The amount of meta-thinking that went behind this is addictive. No room left for any questions to arise other than how to animate this fucking beast. Thanks a million.
@CGDive
@CGDive 4 жыл бұрын
Well, your comment is certainly good for my ego haha I did put a lot of thought into the presentation and I am glad someone appreciates that. :) I have a video on posing which is the basis for animation. Animation itself is a beast that is separate from Blender/Rigify.
@lomborg4876
@lomborg4876 Жыл бұрын
When fixing the knee-bending, just tick the "Limit X,Y,Z (The axis the leg bends)" option and set max to 0 degrees.
@WeirdBrainGoo
@WeirdBrainGoo Жыл бұрын
At 13:00 for me it doesn't snap and align with the y-axis if I don't check the "Absolute Grid Snap". Make sure to check that box if you have the same issue. I didn't see anyone else mentioning it. Then again, I didn't scroll through all 710 comments. Maybe we need a search function for youtube comments, lol.
@richardlewis5123
@richardlewis5123 3 жыл бұрын
Great work fella. Really appreciate how thorough your explanations are. You clearly haven't forgotten what it feels like to have the tutor go at 100mph and leave the whole classroom behind. Many thanks...
@JunkerJames
@JunkerJames 3 жыл бұрын
Followed this through! Really enjoyed it. At about the 2:05 mark, copy constraints are shown. When I started manipulating the root rotation, toward the end of this, I noticed that my feet kept pointing the same way in worldspace compared to the other parts of the rig. But, I figured out that you can add a "Copy Rotation" bone constraint, on the feet, targeting the shins, and only using the Z axis. You also want to use "Add" for the Mix so that you can rotate the foot ontop of whatever the shin is doing. I'm sure this is a throw-away rig, before we move on to rigify, but I was happy to be able to fix it on my own, and hope this comment helps others!
@alex-qn5xp
@alex-qn5xp 2 жыл бұрын
I love it when people explain stuff in tutorials and you've done a fantastic job!
@lodgechant
@lodgechant 2 жыл бұрын
This is the easiest-to-follow, most comprehensive tutorial I’ve yet seen on rigging. A thousand thanks for sharing your knowledge. With greetings from Cape Town.
@yehppael
@yehppael 3 жыл бұрын
I haven't used Blender in some time (5-6 years!) and was looking for something to refresh my memories ... Your tutorial is incredible. Thank you very much.
@RPGFejlesztésUnity-ben
@RPGFejlesztésUnity-ben 2 жыл бұрын
Compared to other tutorial videos, this is by far the BEST! It doesn’t hide, as in the other videos, it doesn’t hide the important things that operate and makes a character animation easy to use, and it finally shows the “BIG SECRET” step by step .. !!! This video, and the series as a whole, is far superior to everything else I’ve seen so far. And I did a lot of research! On behalf of myself and others, thank you for doing so much dedicated and excellent work! Because it's not just a creation, it's a creation! Thanks!!!
@CGDive
@CGDive 2 жыл бұрын
Thank you for the great positive message!
@wkadkisznurowkiproduction3621
@wkadkisznurowkiproduction3621 4 жыл бұрын
This is the best Blender 2.8 Rigging Tutorial on youtube. I've Tried five (?) different tuts before, and this is my Numero Uno! THX!
@CGDive
@CGDive 4 жыл бұрын
Wow, thank you for the very positive words. I am super happy it's been useful :)
@pdhm7521
@pdhm7521 4 жыл бұрын
I wish this tutorial was out when I started to mess with rigging in Blender. I'm re-learning everything from scratch thanks to you, and everything is far more clear now. Thanks
@CGDive
@CGDive 4 жыл бұрын
Great to hear, man! More stuff is coming soon :)
@Mocorn
@Mocorn 3 жыл бұрын
This video is something else. I've watched so many "easy rigging" videos but the truth is that this is not exactly easy unless someone explains it thoroughly like in this video. For the first time my character is not only rigged with a good result but I actually understand why it works! Perfect pace and content! This is the best rigging basics video I've found! Can't wait to continue with the series!
@CGDive
@CGDive 3 жыл бұрын
Thanks! I am always amazed how much people appreciate this video which I only meant as an intro to using Rigify :)
@Mocorn
@Mocorn 3 жыл бұрын
@@CGDive the appreciation probably comes from having seen the thumbnails of the other videos and in starting with this one you realize that you're actually going to learn this finally :)
@mrpringles9343
@mrpringles9343 3 жыл бұрын
By far the most in depth and we'll paced tutorial. This guy deserves more subscribers
@simonzhang3D
@simonzhang3D Жыл бұрын
By far the best rigging tutorial on YT because you actually explain all mechanism. The deal was sealed for me when you started explaining the rotation axis 18:30. I've never seen someone explaining that. You are skilled in teaching people!
@CGDive
@CGDive Жыл бұрын
Nice! I am working on a more detailed course about rigging for beginners. Will take some months to complete but when it's done you'll get it here on the channel :)
@XxRokuChangxX
@XxRokuChangxX Жыл бұрын
This is one of the most in depth youtube tutorial, not just blender relating but in general, I've seen. I always appreciate when the video gives us reasons behind the workflow, and it is hard to imagine such quality is from a free tutorial. I'll share this series whenever someone ask me for information about rigging in blender.
@CGDive
@CGDive Жыл бұрын
Thanks. I am actually working on a much more in-depth tutorial on manual rigging. Will take a while to develop but it will be in the same style. Really glad you liked it!
@Perjorativeterm
@Perjorativeterm 2 жыл бұрын
This is, of all the tutorials I've watched, the best rigging tutorial I've seen yet. Thank you very much for your clarity and flow in putting this together. This was awesome!
@mahsal7314
@mahsal7314 3 жыл бұрын
The most complete manual rigging tutorial I have come across till now. Great work.
@trungsonnam8218
@trungsonnam8218 2 ай бұрын
"Hello, thank you for making such an amazing tutorial. Even though it’s been more than 4 years, what the videos have given me will last forever. I respect you!"
@CGDive
@CGDive 2 ай бұрын
Great to hear!
@freddymuggs3902
@freddymuggs3902 4 жыл бұрын
Hope your not tired of hearing this. Out of ten videos on this (one guy tells you to delete the metarig after you generate rig), this was the best. Thank you
@CGDive
@CGDive 4 жыл бұрын
Thanks a bunch, Freddy. One of the reasons I created this series is that I was frustrated with the most Rigify videos I found. If you find something that can be improved or added, let me know. :)
@freddymuggs3902
@freddymuggs3902 4 жыл бұрын
@@CGDive Will do. Your channel should do well. Thanks again.
@CGDive
@CGDive 4 жыл бұрын
@@freddymuggs3902 Thanks man!
@emason111
@emason111 4 жыл бұрын
Awesome, I've been meaning to learn about rigging and I can already tell that this is a good course to take. Thank you for sharing your knowledge.
@CGDive
@CGDive 4 жыл бұрын
Thanks! Hope you learn something useful. Let me know if you have a question or get stuck!
@masterpo1465
@masterpo1465 2 жыл бұрын
the most detailed rigging course .., love it .. thanks
@dimitristripakis7364
@dimitristripakis7364 2 жыл бұрын
I had questions for years (mainly = how to move the pelvis while the feet stay in place). This video is really valuable. And yes, Rigify is not enough if one does not understand the underlying fundamentals. Thank you very much sir.
@loremipsum5697
@loremipsum5697 4 жыл бұрын
Came in for rigify and I got much more than what I asked 10/10, thank you for your course man.
@CGDive
@CGDive 4 жыл бұрын
Hey Eric. I am always happy when these videos are helpful!
@Se-du7sh
@Se-du7sh 3 жыл бұрын
Dude I've been watching several videos that are 20 minutes long that contain very little information and guidance. Your guide here had literally EVERYTHING in 30 minutes and I really appreciated that!
@isacienfuegos9210
@isacienfuegos9210 Жыл бұрын
One of my main goals a few days ago was relearning how to rigidly and this tutorial is so well explained that I cannot wait to start Blender and do it. Thank you for showing me how to do it from scratch to understand how it works.
@burlygames
@burlygames 3 жыл бұрын
You are a very good teacher, and this is a vastly under-followed channel. I like the walk-throughs of various problematic methods of getting rigged animation through a Blender gamedev pipeline (and why they're problematic) rather than just skipping ahead to your preferred solution. It lets us understand and learn from the pitfalls you've already gone through -- something missing in most instruction materials. You know I have to pick up your full course on Artstation now :-)
@CGDive
@CGDive 3 жыл бұрын
Hey thanks and obviously I'd be happy if you choose to buy my full course. Let me know if you have any questions :)
@burlygames
@burlygames 3 жыл бұрын
@@CGDive Bought the full course on AS right after commenting here ;-) Looking forward to digging into it soon!
@CGDive
@CGDive 3 жыл бұрын
@@burlygames Nice! Hope you enjoy it!
@Ed0923
@Ed0923 4 жыл бұрын
19:58 You can fix it "from the root". Go to edit mode and select thight.L bone. Press "N" to show the sidebar. In the Item tab look for the roll value and set it to 90º. That should fix it and let you free the Pole Angle option for future uses. I learned it from other tutorial that i don't remember :( but try my best to explain it. Sorry for my english.
@CGDive
@CGDive 4 жыл бұрын
I tried this and it works! However, the roll of thigh and shin is now not unified. I am not sure if that's a problem but it's not in the best practices I know of. Also I don't understand what you mean by "free the Pole Angle". It seems quite free to me even after I tweak it. I am curious to see the tutorial you saw if you can find it.
@andrearossato4087
@andrearossato4087 4 жыл бұрын
@@CGDive The tutorial Eduardo was referring to is this one, by Level Pixel Level: kzbin.info/www/bejne/gorUpHh7nMahbdU see @ 11:25 There is also another interesting tutorial by the same guy about the pole target: How To Control The Pole Target - Blender IK Leg Rig Tutorial kzbin.info/www/bejne/qaazYmeijryjhJo BTW, very nice and informative tutorial!Thanks.
@thecanaeggplant2937
@thecanaeggplant2937 3 жыл бұрын
Came here after Grant Abbitt told how cool your videos are, they really are, keep up the greak work bro, i believe you will grow fast
@CGDive
@CGDive 3 жыл бұрын
Thanks, man! Grant is awesome, it was nice of him to endorse this series.
@misternatural3764
@misternatural3764 Жыл бұрын
I discover today this series of tutorials. And I can't figure out how I got by without it until today (but there's always so much to discover and learn, it's Blender!). It's so good that I didn't even look for a more recent video. Thank you for sharing your knowledge and for this excellent tutorial. You have a new follower.
@CGDive
@CGDive Жыл бұрын
Thanks. There are newer videos but this series is the most structured one for now. I'll try to update it for blender 3 soon.
@RetroGenetic
@RetroGenetic Жыл бұрын
This video answered a question I didn't know I had but something I've experienced often, and it is ALT + click to apply to all selected items :D
@CGDive
@CGDive Жыл бұрын
See this one for more details kzbin.info/www/bejne/aKDNi5ePbMeIqaM
@Famousfornow1
@Famousfornow1 Жыл бұрын
Thanks for making this. Loved the addition of text on screen for verbal omissions. Top notch guide!
@RomboutVersluijs
@RomboutVersluijs 4 жыл бұрын
I saw ths trick last week which allows you to use curves as custom shapes. As long as you add a "triangulate" modifier to the curve, it will work and is selectable. Thats quite useful in some case where you need more organic shapes and don't wont to many vertices to work with
@CGDive
@CGDive 4 жыл бұрын
That's a very nice tip! Thanks for sharing!
@RomboutVersluijs
@RomboutVersluijs 4 жыл бұрын
@@CGDive yeah, thought i share with you
@CGDive
@CGDive 4 жыл бұрын
@@RomboutVersluijs Thanks man!
@stivosaurus
@stivosaurus 3 жыл бұрын
This course is the best! For me, just getting started in animation, this was exactly what I needed to know about rigging. There are lots of moving parts to Rigify (no pun!), but the course gives you the hows and whys to get you started along with a peek into how Rigify works. I liked it enough that I signed up for the Advanced Chapters.
@CGDive
@CGDive 3 жыл бұрын
Thanks a bunch for buying the advanced course! Let me know if you need help along the way.
@mgozagames
@mgozagames 4 жыл бұрын
Lovely. I'm sure this is just scratching the surface, but I want to thank you for making an incredibly easy tutorial to follow along with. I look forward to the next episode. Bravo.
@CGDive
@CGDive 4 жыл бұрын
Enjoy the series!
@jimmybiajo3142
@jimmybiajo3142 2 жыл бұрын
This looks very complicated but your ability to break it down really made it easy to follow and comprehend
@musong3
@musong3 4 жыл бұрын
This gives me very clear solution for rigging. It is very easy to understand rigging because of clear voice(correct pronunciation for me) and detail explanation. Thank you
@CGDive
@CGDive 4 жыл бұрын
Thank you, I am glad it was helpful!
@joelstolarski2244
@joelstolarski2244 2 жыл бұрын
Have done couple of bone rigging tutorials so far. This is the best one of all. thank you.
@CGDive
@CGDive 2 жыл бұрын
Thank you too!
@sarahtawfic1695
@sarahtawfic1695 3 жыл бұрын
I learned so much from this video- I'm sure I'll be coming back to it multiple times as I keep rigging things. Thank you so much!
@mrofnoctonod
@mrofnoctonod 2 жыл бұрын
So far so good. Thank you for this tutorial. I used my own humanoid mesh and when it came time to parent the mesh to the armature, it failed and after some googling I discovered that my mesh had non-manifold geometry in it. Once I fixed that up, everything worked exactly as shown. Now, to part 2...
@dejimmer
@dejimmer 2 жыл бұрын
Just the best tutorial.
@tituswatson5721
@tituswatson5721 2 жыл бұрын
watched a couples videos on rigging before this one. i was struggling with "why" every step of the way as they were only explaining "how" to do the rigging, until i got to this video. Great articulation on the process. thanks a bunch mate! (: (:
@riccardofissore7996
@riccardofissore7996 3 жыл бұрын
Hello, at minute 20:12 you try to fix the rotation of the leg caused by the pole being set as a pole constraint. I'm not sure but I think I saw in another tutorial that playing with the pole angle to fix the situation is not the correct thing to do and can lead to not having the same amount of movement rotation if you need to animate the pole angle value. I'm trying to find again the tutorial I'm referring to, but the solution should be using the value "roll" which is found in the transform tab in edit mode. Can you check that point and let us know what's the right thing to do. I'm trying to play with the roll but I'm not solving anything :D
@CGDive
@CGDive 3 жыл бұрын
Hi. Is it this video? kzbin.info/www/bejne/qaazYmeijryjhJo Or some of the other ones by LevelPixelLevel. This is the only place where I have seen information on this problem. As for what is correct............ What I show in the video is not "incorrect". Maybe adjusting the roll of the poll target gives more technically robust results but adjusting the pole angle will also work 90%+ of the time. Learning is nice but there is no need to overthink it. Try and things and when something breaks, fix it :)
@PowersVideo3D
@PowersVideo3D 2 жыл бұрын
By far the best tutorial I've seen on this topic. Thanks for speaking so clearly about each subject, going at the exact right pace, and working with a concrete, real world example. All the other tutorials I've seen have been too technical right away, or have skipped over important details. Subscribed (with the bell)!
@CGDive
@CGDive 2 жыл бұрын
Great and thank you!
@oblybion7879
@oblybion7879 2 жыл бұрын
23:15 The problem with the foot is that it cannot be rotated up or dowwn anymore
@CGDive
@CGDive 2 жыл бұрын
Umm... no, it has full freedom of rotation. Up, down, left, right, anyway you like :)
@blockmuse
@blockmuse 2 жыл бұрын
Thank you so much for putting this togeather. I wanted to upgrade my character with Rigify to make the best use of the face tracker and Im glad no to face into it with this introduction. Much appreciated for all your efforts.
@cx51001
@cx51001 2 жыл бұрын
The best rigging course on youtube
@suryaanshkrishna6680
@suryaanshkrishna6680 3 жыл бұрын
Man!!! Thank You so much for this. Free tutorials of this quality are so rare. This really helped out dude.
@ponchovii
@ponchovii 24 күн бұрын
awesome, I was able to Rig and pose the character... now, as you said, animating and posing is a whole other monster
@CGDive
@CGDive 24 күн бұрын
haha, yes. I will be sharing a new manual rigging course soon. It will go into a lot more depth including some animation (although not a lot)
@heiro5
@heiro5 2 жыл бұрын
Solid video. Thank you very much. I've had a vague understanding of the existence of these controls, but now I feel like I could start to make some actual decisions and choices, and then employ those ideas in a rig's bone structure - especially how to set up and control joint constraints. But all of it that you've explained here has been highly informative, who am I kidding? Thanks again.
@foxxxtheworst
@foxxxtheworst 4 жыл бұрын
I think this may be the most exhaustive tutorial about rigging that I've seen... And I have seen pratically all of them, even the paid ones on the blender market.
@CGDive
@CGDive 4 жыл бұрын
Oh, thank you! I think we're just scratching the surface here. :) I hope you enjoy the rest of the series.
@DanB
@DanB 4 жыл бұрын
Thanks so much for this ! your tempo is perfect you explain everything and we have time to follow !!! you deserve so much more views/subscribers :) it will come for sure ..
@CGDive
@CGDive 4 жыл бұрын
Thanks, Dan! I am glad the videos were easy to follow. I am very happy with this small community around the channel and I see more people joining every day. Good times!
@sohailwazir7680
@sohailwazir7680 Жыл бұрын
Sir could you please make a detailed tutorial on this same rig with more controllers and FK controllers also will be thankful. thanks again for such an excellent tutorial the way you teach is easy to learn and follow.
@PeterSpiers
@PeterSpiers 2 жыл бұрын
Amazing tutorial. I love that you explain why you make the steps and what certain shortcuts do.
@commandojoe123
@commandojoe123 4 жыл бұрын
Awesome! Quick question: could that workaround at 23:20 not also have been achieved by unchecking the "inherit rotation" box in either the armature or bone properties tab (I can't remember where it is off the top of my head)
@CGDive
@CGDive 4 жыл бұрын
Hey, I checked 23:20 but I am not sure which workaround you mean. I generally don't touch "inherit rotation" and that's not because I don't like it but because I went through "Humane Rigging". There it is said that this setting is good for quick tests but not for final rigs. I just took this is as a truth and I never played around with the setting. Thus I don't understand it well. It's a knowledge gap that I should fill.
@commandojoe123
@commandojoe123 4 жыл бұрын
@@CGDive Apologies, you start explaining the problem earlier at 22:00, where basically the foot begins to point downwards when you crouch the body. You then unparented the foot and made it copy the location of the lower leg. I'm 90% sure that just unchecking "inherit rotation" with the foot still parented does the same thing - as it will remain parented and therefore copy the location of the lower leg, but retain its pre-existing rotation and not be influenced by the bending of the knee.
@CGDive
@CGDive 4 жыл бұрын
@@commandojoe123 Right, got it. Well, what I said in my previous reply is still valid. I learned a long time ago that the solution with constraints is more robust than the one with "inherit rotation". I don't have a deep technical understanding so I just accepted it and that's how I do it :P What do you think? Would you say the "inherit rotation" solution is better?
@commandojoe123
@commandojoe123 4 жыл бұрын
@@CGDive Apologies for the delay. Honestly, you're the expert here ^^ it was just a suggestion. Personally, I've never had an issue with unchecking Inherit Rotation - especially when it comes to hand and feet bones, because I found that not doing so meant that their rotation would not stay consistent with my IK controller, leading to some messy scenarios, which is basically the same thing you were fixing here. There may be a technical reason for leaving Inherit Rotation checked that I'm not aware of but touch wood, so far it hasn't cost me. Again, you're the expert and I didn't mean to heckle.
@CGDive
@CGDive 4 жыл бұрын
@@commandojoe123 I am not really an expert when it comes to rigging theory :P But now I am curious and I'd like to explore this setting when I have time.
@TylerShowers
@TylerShowers 2 жыл бұрын
much more in depth than other tutorials while still being very useful. THANK YOU!
@michaellarsen1987
@michaellarsen1987 4 жыл бұрын
Hi CGDive I absolutely agree with Dan Yargici and I purchased your course. Finally I can see myself rigging in Blender in the near future. Thank you so much
@CGDive
@CGDive 4 жыл бұрын
Thank you very much, Michael. Keep us updated on your progress!
@018FLP
@018FLP 3 жыл бұрын
You teach SO WELL. Thank you very very much, you helped me to understand - not replicate-, and that was exactly what i was looking for. I started in the Game-Ready rig video and came back to armatures to understand the basics. The bridging the gap series is just perfect. Thank you again!!!
@CGDive
@CGDive 3 жыл бұрын
Thanks, man. This is probably one of the nicest comments I've received. My goal is always to help other people understand and not just replicate what I do. Would you mind if I used this comment as a "testimonial" on my products?
@018FLP
@018FLP 3 жыл бұрын
@@CGDiveOf course! =D Keep the good job!
@CGDive
@CGDive 3 жыл бұрын
@@018FLP Thnaks man!
@aerringer
@aerringer 2 жыл бұрын
Thanks!
@kingpanda9846
@kingpanda9846 4 жыл бұрын
the best tutorial for this, been looking for this for a week now and this taught me more than anything else. thank you soo much
@CGDive
@CGDive 4 жыл бұрын
That's really awesome to hear! Thanks a lot!
@hollywood3514
@hollywood3514 2 жыл бұрын
This is great i am working on my own animation with blender and this is clearly the best video for Rigify that i have found i stumbled through rigging but never understood what exactly i was doing now i have an understanding great job!!
@CGDive
@CGDive 2 жыл бұрын
Nice and thanks :)
@babaspector
@babaspector 2 жыл бұрын
hello youtube algorithm please notice this. took me too much time to find this channel. amazing job!
@CGDive
@CGDive 2 жыл бұрын
Haha thanks. youtube algorithm, heeeeellooooo? :D
@fheisk
@fheisk 4 жыл бұрын
amazing tutorial. it's crazy how much detail you can learn even if you're not using rigify just by following this chapter alone!
@CGDive
@CGDive 4 жыл бұрын
Awesome! I hope you check out the Rigify part as well. Either way, thanks for watching!
@fheisk
@fheisk 4 жыл бұрын
it's funny, i initally planned to learn to make my own rigs, which is what brought me to this tutorial. but you've sold me on the usefulness and modularity of rigify so i will likely go that route instead. thank you so much for making these!
@CGDive
@CGDive 4 жыл бұрын
@@fheisk Yeah, rigify is pretty awesome. When you have the time I also recommend studying manual rigging. Rigify has it's blind spots and you can even add more controls etc to the Rigify rigs... but you have to understand rigging first.
@hefferwolff3578
@hefferwolff3578 10 ай бұрын
Very clear, love how you explained the IK controls
@nichegames9590
@nichegames9590 3 жыл бұрын
Very well presented and it meshes with what I already knew. I'm excited to see more videos.
@liamgerstein3349
@liamgerstein3349 3 жыл бұрын
by far one of the best rigging tuto if i knew you before i had save a lot of time. thanks you
@hojaverde5265
@hojaverde5265 3 жыл бұрын
Man your content and your way to teach is just outstanding. Thank you very much for sharing this for free. If I had the money I wouldn't hesitate to support you.
@CGDive
@CGDive 3 жыл бұрын
Thank you very much! For the foreseeable future all of my new content will be free so don't worry about money. :)
@DonEarl
@DonEarl 2 жыл бұрын
You can also uncheck "Inherit Rotation" under Bone Properties, Relations, to keep the foot from rotating.
@CGDive
@CGDive 2 жыл бұрын
You could but should you? :)
@garyandrews746
@garyandrews746 3 жыл бұрын
When importing in a .obj to blender 2.8 I used clamp size 19 this gets the model close to the size of the 1:1:1 rigify meta rig. Use the clamp size in .obj import to adjust your model to scale for rigging.
@MrDietrich100
@MrDietrich100 2 жыл бұрын
leaving this in case someone else has same issue. after connecting the shin bone to the pole IK my leg only wanted to bend outwards to the side when I moved my foot IK, it drove my crazy for like 10 minutes! turns out the fix was changing the locked axes (Pose Mode>Target shin bone>Bone Properties>Inverse Kinematics) from Y/Z to X/Y (so only Z is available to bend, instead of X like his leg in the video), I found this was because I had to change my pole angle to -180 where as his was -90. if you have this issue you can tell which axis you need to free (X or Z) based on which one is facing to the side of your leg, that one is the axis your leg has to rotate on.
@muzafferozkan6062
@muzafferozkan6062 4 жыл бұрын
That is tutorial it should be a sample for all to think to prepare a tutorial. Thank you CGDive..
@CGDive
@CGDive 4 жыл бұрын
Thanks for taking the time to comment!
@HimmelBlau081
@HimmelBlau081 3 жыл бұрын
thank god this Series exists :D, i complete the modeling, sculpting tab but i have no idea how to rig or animate it ty to u i have some videos to check out to finally bring the character i created to life, thank u ^^ ( i mean i have Auto rig pro but i want to understand the fundamentals)
@CGDive
@CGDive 3 жыл бұрын
Glad it is useful, Miro. Just wanted to say that this video is the only one that is about the "fundamentals". The rest is about Rigify which an auto-rigger similar to Auto Rig pro. :) If you really want to learn fundamentals or manual rigging, check out my recent video where I shared the best rigging resources that I know of: kzbin.info/www/bejne/Y6HJlnh5oZxjoLM
@imredhawk2358
@imredhawk2358 2 жыл бұрын
I have an issue where when i got to the symmetrize at 24:22 the shin and the collar bones didn't symmetrize.I could just make a bone from the knee to the foot but that might cause more issues. I'm pretty sure i followed the tutorial exactly except at 17:43 i locked the X and Y instead of the Y and Z because of the way my rotation gadget was facing but that seems fine.
@CGDive
@CGDive 2 жыл бұрын
The locking shouldn't be a problem. You are probably missing the ".L" suffix on some of the bones. Check the bone names.
@imredhawk2358
@imredhawk2358 2 жыл бұрын
@@CGDive yeah thanks, i just realized that it was named to spine for some reason, maybe a misclick lol, thanks for the great tutorial!
@squeegel3904
@squeegel3904 3 жыл бұрын
well, this will save me a lot of talking when it comes to showing my roommate blender. Thank you for being so concise.
@CGDive
@CGDive 3 жыл бұрын
No problem. Also see the other videos about Rigify :P
@squeegel3904
@squeegel3904 3 жыл бұрын
@@CGDive oh trust me, I am. I started learning blender over 10 years ago, and these kind of in-depth explainations were lacking. I wanted to show my roommate how straightforward it is to animate and that, more time planning saves time in the end.
@CGDive
@CGDive 3 жыл бұрын
@@squeegel3904 Keep it up. Animation is still difficult but things like Rigify make it more accessible for sure.
@TorQueMoD
@TorQueMoD 3 ай бұрын
Seriously dude, thank you sooooo much for making these tutorials and for making these free. You could have easily chosen to put them on Udemy or somewhere.
@CGDive
@CGDive 3 ай бұрын
Sure thing! These are my "basic" tuts. Check out the advanced ones on academy.cgdive.com haha
@mixchief
@mixchief Жыл бұрын
@CGDive / Todor. At 23:55 : You should be able to just A to select all bones, then Symmetrize, for a quicker method, right? Perhaps that can be a bit dangerous but the Symmetrize operator will just take any bones suffixed with L or R and symmetrize, or? (I'm not by the computer right now so can't test).
@CGDive
@CGDive Жыл бұрын
Yeah, having everything selected won't be a problem. This is from 3-4 years ago so I have no idea why I did it that way. Maybe I just didn't know better lol But I guess it's useful to know that the effect of Symmetrize will be limited to what you have selected in case you want to omit something from the operation.
@mixchief
@mixchief Жыл бұрын
@@CGDive I forgot to thank you so much for your generosity and being such a great source of knowledge!
@CGDive
@CGDive Жыл бұрын
@@mixchief thanks for the nice words, appreciated!
@Dizzzy9
@Dizzzy9 3 жыл бұрын
26:20 Tried to alt + left click to uncheck deform on all selected bones. It sadly doesn't work in Blender 3.0 on Windows for some reason. Only alternative for this I've found in a forum. You can alt + enter, while hovering with the mouse cursor on the deform checkbox. A little weird. Anyways, great tutorial. Got a lot of context to why use certain control bones. Very insightful. Thanks
@CGDive
@CGDive 3 жыл бұрын
Do you have "emulate 3 button mouse" setting enabled? I know that that is one reason why alt+click stops working. Alt+Enter seems to work. Thanks for sharing! Another alternative: right-click on the setting and from the menu choose "Copy to Selected". :)
@Dizzzy9
@Dizzzy9 3 жыл бұрын
@@CGDive i do have that enabled. Thanks so much
@Rome0Dolorosa
@Rome0Dolorosa 4 жыл бұрын
This is the best tutorial about rigging in Blender I have ever seen. Many thanks!
@CGDive
@CGDive 4 жыл бұрын
Thank you for the positive message!
@xavierl.4889
@xavierl.4889 3 жыл бұрын
Thanks for this excellent tutorial! I was modelling a character for 3d-printing and I wanted to give him different poses but just the thought of moving verteces around to get that done gave me a headache. Now I have an articulated little dude! I had to skip the pole part because it gave me a very weird rotation to my model that I couldn't fix. I think it wasn't needed anyway because the knees seem to rotate fairly well without it, perhaps due to a quite exagerated knee bend my model already had. Now I have to learn about weight painting and all that to fix some issues but that's something for later.
@CGDive
@CGDive 3 жыл бұрын
Awesome! This video was meant as a quick overview of rigging but it seems like people find it useful and practical. I have a playlist on weight painting. Check it out when you need it :) kzbin.info/aero/PLdcL5aF8ZcJsFEdlMJ7To0Iu9s-XCFV3W
@sedits5820
@sedits5820 Жыл бұрын
20:05 this happens because the X- Axis of bone directed toward the Pole target
@vsdsas
@vsdsas 10 ай бұрын
this is not just rigging for beginner it is also blender for beginners u expain ever action that is occuring thank you for that
@CGDive
@CGDive 10 ай бұрын
Awesome! By the way, if you use Blender 4, I have an updated version of this series :) kzbin.info/aero/PLdcL5aF8ZcJt1GvL-Fcxy-fPgEFG-1fLp
@vsdsas
@vsdsas 10 ай бұрын
@@CGDive thank u i have blender 4
@alekskroskin6101
@alekskroskin6101 2 жыл бұрын
20:07 for some reason it doesn't even change the direction for me. Also my bone doesn't flip after I add constraint to my bone. My problem is that after I add the constraint, the lap doesn't bend at all. If i will remove it, it will bend in both axis
@alekskroskin6101
@alekskroskin6101 2 жыл бұрын
Please help
@CGDive
@CGDive 2 жыл бұрын
Sorry, nothing comes to mind. With this beginner stuff it's often a good idea to start over. Do it one more time - slowly and carefully - and it will probably work. If it doesn't work after one more try, please email me your blend file and I'll try to help.
@buntyandbubbly7239
@buntyandbubbly7239 4 жыл бұрын
I love your way of explaining. every thing was sharp clear i would recommend to spread your knowledge on KZbin. You have great ability to grab audience. Have subscribed your channel waiting impatiently for the remaining parts. thank you for this content. stay blessed
@CGDive
@CGDive 4 жыл бұрын
Thanks, Bunty for the nice comment. Next part should be up today!
@tracygunning9700
@tracygunning9700 3 жыл бұрын
absolutely brilliant, the best rigify tutorial. you explain everything so well and and why not just do this or that. i cant wait to see more of your work. great job.
@CGDive
@CGDive 3 жыл бұрын
Thanks! I did put a lot of work into this tutorial, very happy when people appreciate it!
@juanroldan8599
@juanroldan8599 4 жыл бұрын
THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! best video ever, easy to understand, and follow.
@CGDive
@CGDive 4 жыл бұрын
Thank YOU for watching, Juan! :)
@stillalive7456
@stillalive7456 2 жыл бұрын
100% one of the best tutorials
@CGDive
@CGDive 2 жыл бұрын
Thanks! :)
@cozmo8475
@cozmo8475 3 жыл бұрын
you are really life saver. ı couldnt find a rigging tutorial that explains clear and fast. ı am glad ı found your tutorial.
@LetsGet_It_Don
@LetsGet_It_Don 3 жыл бұрын
Really good tutorial.. Make sure you follow exactly, an issue I had was instead of doing shift--A to get a new bone i was duplicating the bone I was using or another bone.... Messes up the parenting..Also, I really wish the armature Scene collection would have been expanded the entire time... It really would have helped me the first time rigging, especially since I had NOOOO clue what bones were connected to what until i finally got used to it. lol. But thank you very much. I will be continuing to follor your series.. I am sick of Animations not working off of sites.. Plus its good to just know everything I suppose.
@CGDive
@CGDive 3 жыл бұрын
That's a good tip. Parenting takes some getting used to. Maybe I should make a tutorial just about that :)
@francoisleveugle5504
@francoisleveugle5504 4 жыл бұрын
Very clear approach and very good pace. I recommend to everyone. Thanks.
@CGDive
@CGDive 4 жыл бұрын
Great!
@misterwakefield
@misterwakefield 2 жыл бұрын
Thank you so much for taking the time to make this tutorial and the pace you delivered it at. I'm a complete noob to all of this, and I've been having problems with a pre-rigged character, and this tutorial is helping me understand how to try fixing it. Consider me a new subscriber!
@HammerdownProtocol
@HammerdownProtocol 3 жыл бұрын
This was incredibly helpful and easy to follow. Thanks a million.
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