1:29 "But I like to have all my bones connected" Words to live by.
@mysterioustree1402 Жыл бұрын
Finally a rigging tutorial that shows you how to set up those shapes! I've been searching for ages for something like this!
@d1na7a Жыл бұрын
glad i wasnt the only one
@extra_ram_noodles Жыл бұрын
Yeah! i really wanted to do it without the help of a tool that does it automatically.
@minima_studios Жыл бұрын
yo like why does every animating/riogging tutroail have it setup and just not mention it. Ive been looking for so long XD
@Najebanski Жыл бұрын
My thoughts exactly. I've always kept animating the actual bones up until now.
@Fennec_3D8 ай бұрын
there's a really good addon for this! I forgot what it was called, but it was something about easy rigging
@MarblaGarb Жыл бұрын
Literally the only blender tutor that respects time, and gets to the EXACT questions, and techniques someone would ask about without wasting a moment
@prizmic3448 Жыл бұрын
Congratulations, you are the first tutorial I've seen that actually shows how to manually create controllers. Thank you.
@edwin46253 жыл бұрын
I love that you respect the viewer's time by not making this reach 10 minutes (just because) with fillers using paragraphs of reasons the history of rigging and why it's import more than ever, blah blah blah. If people complain you talk too fast, there's always that settings button (cog wheel) bottom right of the video > playback speed and set it to .75 or .6. +1 @Critical Giants.
@imford3 жыл бұрын
The youtube monitization time was set to 8 minutes recently. By him setting his video to 7 minutes is MAD RESPECT.
@preciseb-list17843 жыл бұрын
I don’t know why people say this, I’m sure he worked really hard making this video and if reaching the 10 minute mark helps his channel out then go for it, there’s much lower quality videos out there that put extra minutes when there doesn’t need to be but I think this guy deserves those extra minutes.
@Vrx-yp1eu2 жыл бұрын
@@preciseb-list1784 totally agree, just a bunch of whinny entitles babies that complain about free content.
@arsnakehert2 жыл бұрын
@@Vrx-yp1eu it’s not free, companies buy slots of spectator attention to show ads, and content creators are compensated for garnering that attention If anything, we spectators are providing our attention (and time) to advertisers free of charge in exchange for access to interesting and/or quality content, we may as well demand that it isn’t plagued by filler portions, just like advertisers make demands about what kind of content their ads are linked to, for example
@fathomlessforge87002 жыл бұрын
Would have loved to get learnt on some history of rigging.
@tbnprathades16313 жыл бұрын
blender really does have the best automatic skinning. i even exported my skeleton from maya to blender just so i can used their automatic skin and fixed the rest in maya.
@CamoflaugeDinosaue2 жыл бұрын
I've found that to be the case for very simple geometry. More complex geometry, especially with detached pieces, I've found blender to be really bad at handling. Maya's geodesic voxel method is much better in those instances.
@Dushess6 ай бұрын
But what about editing already existing skeleton? You need to calculate manually, I'm using vertex groups method as the universal one.
@cgworm61113 жыл бұрын
This was soo SICK, And animating? cant wait for that
@abiyyupanggalih8543 жыл бұрын
tip: you can turn on snapping > volume, make a lot easy when placing the bone
@bUildYTАй бұрын
GOLD omg, i had seen this in houdini, didnt know that its possibl in blender too, its perfectly centered, thx so much!
@abiyyupanggalih854Ай бұрын
@@bUildYT yeah
@meIaniii3 жыл бұрын
Best blender channel BY FAR.
@Nykey974 ай бұрын
Thank you for showing how to create your own controls to the rigs. Every other youtube tutorial just follows an automatic addon and it doesn't help if you have a very specific customized character to work with. It's not like rigify has a griffin or a dragon or even a spider rig. I am grateful to have found your tutorial 🙏
@Sythgara3 жыл бұрын
I've waited years for a tutorial like that! Last time I tried making a quad skeleton I was stuck with a very stiff spine and could not find anywhere (that's not maya) that explain how to add more control to add more control to how body bends.
@Kasper._.f.f3 жыл бұрын
Hello, my friend, it's obvious that you love toy making and want to make a beautiful game, right?
@firstaccnt Жыл бұрын
@@Kasper._.f.f yes i am what r u considering?
@andreitudor99282 жыл бұрын
if symmetrize not working jump back to object mode, select the armature and hit ctrl+a then apply all transforms
@arcade4042 жыл бұрын
love u
@MorgoYT2 жыл бұрын
thank you man
@theboy77403 жыл бұрын
This is easily the best tutorial I've seen to get beginners up and running. No BS, quick, concise, and doesn't leave out any useful information.
@s-zz3 жыл бұрын
Was waiting for the Trex to start dancing along to the music.
@inkkebabАй бұрын
God I was always so intimated by rigging especially because they just dump so much information so slowly it's just uncomfortable to watch, this is so perfectly paced for rewatching and learning, thank you!
@theoldsarcasticpineapple3 жыл бұрын
Thanks, ive only started to watch ur vids and I'm rlly inspired by u
@CombatFXZone2 жыл бұрын
This is a nice introduction tutorial indeed! However, in case your automatic weightpainting doesn't work one has to dive deep into the rabbit hole that is rigging and fixing some issues. I had to learn the hard way that weightpainted vertex groups should not overlap - otherwise deformations will break and scale your mesh in a weird way.
@robrunyan73862 жыл бұрын
bc of this video i can finally make my funky creatures and creations bc theres finally a video that really helps
@blackdog69693 ай бұрын
Straight to the point, easy to understand, enough info to explain what's going on without overwhelming a newbie like me. 11/10 I wanna make a dinosaur now
@gonzalocisternas45643 жыл бұрын
Your channel is a gold mine.
@TheAbyssalEnderling Жыл бұрын
Finally, a tutorial that shows how to get those shape things!!!
@tsarleviticus1788 Жыл бұрын
So despite it being an absolutely integral part of the video, to weight paint AND have the armature selected you must ctrl+select in the outliner tab to select specifically the model. Also to have both pose mode and weight paint mode you have to cntrl+tab to do that. You have to watch at .25 speed to catch it
@zuzkaziakova29552 ай бұрын
I still can not make both modes work.... can you be more specific?
@danthaisomchanakij39452 жыл бұрын
clearly the best rig tutorial on the planet.
@ZayFeeR5 ай бұрын
Such a bloody straight to the point, clear tutorial - something I needed! You're such a legend keep up the good work!
@BobTheSkateboard013 жыл бұрын
Great job getting the palm facing in the right direction. Too many high budget dinosaur movies/games get that wrong.
@AnEcologistPlays2 жыл бұрын
Halfway during the video I was like "Wait a minute... scientific accuracy... what sorcery is this??"! I also love the fact that there are lips present in his model.
@nicholasnovello4852 жыл бұрын
you need to advise your viewers when you are switching between modes when you are working. Pose Mode, Edit etc,, can be a slight annoying, but I happened to figure it out and still am appreciative for your vids. Thank You for sharing bruh
@re_ovo232 Жыл бұрын
The best rigging tutorial, concise and clear
@Catzeproduction Жыл бұрын
How did you make the jaw bone
@BlotchyScrawls3 ай бұрын
WOW! I have JUST decided to try out blender today. I am working on a project that I have decided to finally animate, instead of trying AI, and I need to animate a T-Rex, and I found this! Thank you, I can't wait to get started, but am a newbie to all animation products. Here comes the steep learning curve.
@Derekpony3 жыл бұрын
fantastic video, really useful and well condense information
@ratkillerman Жыл бұрын
this is the best rigging vid on yt
@QuantayPeoples Жыл бұрын
This is a jam-packed 7 minute tutorial
@tsukisenpai6905 Жыл бұрын
THIS VIDEO IS JUST INSANE ty Critical giants now i can rig my characteres from this videos omg
@Voreoptera2 жыл бұрын
Videos like this make me so jealous, especially animations.
@Gametime0557710 ай бұрын
Thanks ❤
@aeir_0282 жыл бұрын
if anything, this just made things more daunting
@rune47312 ай бұрын
this tutorial saved my life. no kidding
@rufogaray93803 жыл бұрын
your channel's severely underrated
@_-St0rM-_2 жыл бұрын
Dude it’s time for the animation video now!
@bischofftep2 жыл бұрын
This was exactly what I needed. Thank you!
@real_kumo3 жыл бұрын
HOW AM I ONLY DISCORVERING THIS CHANNEL NOW????????? I Subbed faster than ever
@ishitrealbad30392 жыл бұрын
finally a good short video on how to rig!
@animatedsurvivors87923 жыл бұрын
Holy shit , just look at that waking animation . 😳😍😍
@jayrangani3 жыл бұрын
One of the best channel i found,keep it up man.
@jeremyanderson4299 Жыл бұрын
Excellent breakdown, like all of your videos! Keep up the awesome work!
@FrozenFold_Bread11 ай бұрын
Now how is he placing bones on a plane, how can he see the bones through the model, and how he’s able to place them so easily
@jofrerr48772 жыл бұрын
One of the best tutorial i've ever seen !
@Weird0_8153 жыл бұрын
This is the most realistic Dinosaur I have ever seen.
@CritelliArt6 ай бұрын
If your auto-weights are failing, you have to merge the joined meshes into one single mesh.
@Irmr808 Жыл бұрын
You sir, are indeed a giant! Thank you for this!
@dhad.2 жыл бұрын
This is the only video that i imagined to understand, thanks
@GeorgiDimitrovX Жыл бұрын
Such a nice tutorial with valuable tips
@blitzgamingstudios Жыл бұрын
Best video I've found on this subject. Thank you!
@tcheadriano3 жыл бұрын
I don't believe I didn't know the "shift+n" shortcut. Thanks!!
@rodolfoc.nascimento630110 ай бұрын
AWESOME!! Everyday we learn even more! thanks to share!
@LifesGood357 Жыл бұрын
In my case, after changing pole angle the knee is pointing in good direction, but the foot is not. When I uncheck "inherit rotation" from the foot then it points correctly, but it is not moving when I move hipIK. It looks like my foot inherits rotation from the hip but it should from the knee. Foot is a child of a knee and knee is a child of a hip.
@muhammedimam76443 жыл бұрын
Dude you are like a treasure or something , your tutorial really helped me at rigging!
@aegisgfx2 жыл бұрын
And like all good blender youtubers, hes now dropped off the face of the earth
@simonzhang3D Жыл бұрын
@@aegisgfx as long we still have the videos who cares lol. its not like rigging changed :D
@indigo24463 жыл бұрын
Amazing tutorial. I wish I had this last year!
@brandonjacksoon2 жыл бұрын
I hope you are good and safe and just working with your another projects. Awesome channel. Waiting for a new content.
@misakichoi6363 жыл бұрын
Dude, this is awesome! The dino looks epic, and your teaching is just straight to the point. I have a hard time understanding complex tutorials, but this one was just great, i'm about to try doing this for my project! Thanks a lot, subbed!
@LordPrisma Жыл бұрын
I've looked this up in so many turoials and it simply just doesn't work for me. When I move the rig in object mode the body follows but when I move the bones in pose mode simply nothing happens... I don't know why and I don't know how to fix it :/
@KingKong191003 жыл бұрын
Great job! I have one problem: I have a rigged low poly version of a model that was originally high poly. With the same rig, how can I transfer the weight paint from the low poly model to the high poly model? There’s a way to do it involving transferring weights but I can’t seem to get the right settings for this. Could you possibly help out?
@tomwaddy90353 жыл бұрын
I think this could be useful kzbin.info/www/bejne/e6arnJdsZrebetU
@axelaguilar55523 жыл бұрын
It will be difficult to animate a high poly model, you probably want to transfer the detail from the High Poly mesh to the Low Poly mesh by baking the detail into a texture
@campbellstaples35063 жыл бұрын
Bake the high poly mesh as a normal map and put it as a texture on the low poly version.
@peacefulrage7503 жыл бұрын
Ive done that but it still doesnt look as good as the high poly model, is there something im doing wrong? Like it still looks low poly
@campbellstaples35063 жыл бұрын
@@peacefulrage750 have you uv unwrapped the low poly mesh?
@zerosaber22422 жыл бұрын
3:50 Even though I "uncheck" Lock Object Mode, it won't let me see the armature through the mesh. Can I get some help me with how to view the armature through the mesh in Weight Mode?
@nagysamuel25757 ай бұрын
Very comprehensive, thank you!
@ICEknightnine Жыл бұрын
you never mentioned how you attached the eyes and teeth to the model.
@drsamuelhaydensecretgaming67493 жыл бұрын
You are a godsend
@Daminoa2 жыл бұрын
bro how tf do male pose mode run so smooth its takes ten years whenever i move a finger in mine
@WhyWu Жыл бұрын
OMG thank u so much this helped a lot 😊
@Akurallia2 ай бұрын
Exatamente o que eu buscava! Muito obrigado :)
@xxscribbledragonxx97443 жыл бұрын
literally the best rigging tutorial I've seen
@daciantalker Жыл бұрын
Instructions unclear. My T. rex is refusing to move with the joints even with connecting the mesh and the bones
@Alex-tn7pv Жыл бұрын
Man, you make this look easy!
@mdmujju17582 жыл бұрын
YOU ARE BEST UNDERSTANDER FOR US
@harpernicholson1 Жыл бұрын
IF ANYONE HAS: BONE HEAT WEIGHTING FAILED TO FIND SOLUTION FOR ONE OR MORE BONES then step 1. make sure you don't have random stuff intersecting (like hair or teeth) step 2. try applying all transorms with CTRL + A > Apply All Transforms AND FINALLY STEP 3. try scaling your model up 10X and hitting CTRL + A > Apply All Transforms again. this solution worked for me after an hour of trial and error, for some reason the weighting doesn't work properly at some scales. hope this helps.
@gaminglpt9132 жыл бұрын
insane work!!
@zdtuttauniversity27153 жыл бұрын
You are a legend- Thank You!!
@FancyFun34336 күн бұрын
2:20 bone roll - press N
@serhiikotliarov4322 жыл бұрын
Wow, thanks! So simple and clear!
@thesabdog2 жыл бұрын
fantastic breakdown. keep it up
@drumboarder13 жыл бұрын
4:00 you can also just select the mesh and armature before going into weight paint mode rather than changing the settings, though I thought it was shift click to select which bone was selected
@michaelskullz1028 Жыл бұрын
I had two problems. The first one was, I couldn’t perfectly align them the gizmo on the bones to the axes. And the second problem I had was when I wanted to skin the bones in the skin I didn’t even have this set parent menu, and I try to just join them, but then a message came up that there is no mesh data to join
@filipepereira844 Жыл бұрын
Thank u sir!! great tutorial. Subbed.
@xgvargas2 жыл бұрын
Awesome Sr.! Thanks
@MrQuantumCodes2 жыл бұрын
THANK YOU SO MUCH man you are a life saver !
@sabrinamioch26835 ай бұрын
writing this to remind myself because someone else commented it: if symetrize isnt working apply all transform in object mode with cntrl+a
@Wacktackular2 жыл бұрын
great video bro, easy to understand
@AbbyBandae6 ай бұрын
How did you turn all your bones to sticks
@gekota3xyz2 жыл бұрын
2:46 every time i try to symmetrize my rig it doesnt work and it stays on the other side
@Jamfrog352 жыл бұрын
did you name the bone and put. l? I did just that and works perfectly fine
@MasterAkiDraw2 жыл бұрын
WOW! THAT WAS AMAZING
@nopenotme7391 Жыл бұрын
This video taught me a lot. thank you!
@DerFinder3 жыл бұрын
Thank you man, this is straight to the point, easy to undestand and has to most important informations!
@magdchaarawi7192 жыл бұрын
I've place glasses on my model as a different object and I want it to follow the movement of the head, but it doesn't budge even when i parent it
@rizchoafrizalm95792 жыл бұрын
How to make the eyes and the teeth follow the mesh?
@Beest_ty Жыл бұрын
That’s what I wanna know 😭
@playcebovision53192 жыл бұрын
I have to respect this video, easily the best Blender Rigging Video I've seen. Others often take way too long, or don't explain things very well.
@cg.man_aka_kevin3 жыл бұрын
3:40, How do you make the bones of the lower jaw and eyes follow the movements of the upper jaw?
@Wyrmixx3 жыл бұрын
the lower jaw and eyes are parented to the upper jaw
@cg.man_aka_kevin3 жыл бұрын
@@Wyrmixx how to parent it? What the hotkey?
@Wyrmixx3 жыл бұрын
@@cg.man_aka_kevin ctrl + P
@cg.man_aka_kevin3 жыл бұрын
@@Wyrmixx Ok...
@Shakespeare16123 ай бұрын
Great. but tried the parenting and it did not work. Can you make a video about things that can go wrong? and also .. What does is mean exactly to weight paint your meshes? How are the red areas now different, from the yellow, from the green? etc.
@heavysteib33643 жыл бұрын
Thanks so much for this video!!
@alien-gaming1783 Жыл бұрын
I dont know how to name certain parts of the bones because if I do then they all get that name.
@MientousGao Жыл бұрын
Having the same problem :(
@polygraphliedetector2 жыл бұрын
Nice process.
@SuperMontana20083 жыл бұрын
gret tutorial, do you know the correct gobal axis for Unreal?