You are amazing! I learned Blender 2.79 studying your course at Udemy. I can't thank you enough. You are a master! So patient, generous and funny. Thanks a lot for all you work!
@ConorFenlon3 жыл бұрын
This, combined with your precision modelling tutorial, are absolutely invaluable to me. I can't thank you enough.
@luchvk5 жыл бұрын
The updates that the Measureit add-on have received, at least since I've last updated it, should help it to be even more useful. Thank you for making this video! It was well mapped out and informative.
@fusillertube6 күн бұрын
5 ans après toujours excellent ! Merci.
@nedialkovoiniagovski1015 жыл бұрын
Man, thank you for this tutorial!!! Amazing video! Very easy to follow. I'm highly appreciate your time and your desire to share your knowledge! Keep going and be healthy!
@mrhollywood5285 Жыл бұрын
A BIG thanks for doing these tutorials in English. Really Appreciate it. Cheers & Merci MR H
@sdevane755 жыл бұрын
thank you for making this!! I was trying my best to use Blender instead of Fusion360 for 3D print modelling but I could not find a good replacement for Fusion360 dimension labels - Until Now!!. Brilliant tutorial. You earned a new subscriber. Thanks
@uzytkownik154 жыл бұрын
tbh fusion is better for parametric modeling, I usually make a model "base" in fusion and then import it to blender if needed - you don't need a mesh for 3D print if it's not something like a figurine, I personally find it a hindrance.
@markandeh11825 жыл бұрын
Also, an alternative - in this case - to using the Edge Split modifier once Shade Smooth has been applied is to go to Object Data -> Normals and tick the Auto Smooth check box.
@kevinm37514 жыл бұрын
So far as I have learned the auto smooth feature will not translate to a real world physical object. If you are 3D printing for example anything that shows as auto smooth will be lost and not printed. Really, whats the point of using auto smooth for this sort of design work if all its good for is giving you a false sense of design that does not translate? Or does it and I have not been told the truth?
@timmturner4 жыл бұрын
I've been using MeasureIt but I didn't know it was this powerful, very nice.
@ChemistryAmsterdam5 жыл бұрын
Thanks bro! And no comercials,,,, your the man!!!
@mrhollywood11733 жыл бұрын
I would like to THANK YOU for the great tutorials on the School of Fish. LOVE IT. Cheers MR H
@VEHICROS11 ай бұрын
Excellent tutorial, However the changes I make to text size are NOT reflected in the rendering, Any idea why this could be? Thanks.
@ZeitdesWartens4 жыл бұрын
If you like to have the arrows more sharp like in technical drawings... Search for the file "[BLENDER]\scripts\addons\measureit_geometry.py" and change some values in function "def draw_arrow(..)" from rad45 = radians(45) rad315 = radians(315) to rad45 = radian(10) rad315 = radian(350) Not professional but works fine.
@enriquezleandro4 жыл бұрын
Nice video! How you get the black lines in the render? There is a way to get Just the lines?
@InfoRanker5 жыл бұрын
I can't seem to get the measurements to render. Everything else renders except the measurement lines and numbers.
@shawnhollahan5904 жыл бұрын
Question: Can you export these models into CAD programs and retain the dimensions without reconstruction in the CAD software?
@BiOniKMonSTeR4 жыл бұрын
One of the best tutorial I've seen! I've learnt so much! Thank you!
@theoriginalarticle4 жыл бұрын
EPIC presentation of the toolset. Very much appreciated!
@insaisissable39384 жыл бұрын
Very valuable presentation. The only thing I would like to see changed would be to have a vectorial result transferred on a pdf format page and not a rendered png image.
@alterego1575 жыл бұрын
There seems to be a bug in measureit. It does not apply the scale to arc and area measurements.
@peterkrauspe92175 жыл бұрын
Yes but nobody seems to care about :-)
@toddspeck94153 жыл бұрын
Awesome lesson. Just learned so many tricks. Thank you.
@jaredcrown58123 жыл бұрын
Thank you Bro!! I subscribed, I am new to precision modeling like house etc and your video is simple and to the point.
@BlenderVedaHindi4 жыл бұрын
one of the best tutorial i hav seeen
@AlmazWorks9 ай бұрын
This addon was last updated 6 years ago. I have a suspicion that this addon is buggy on the latest version of Blender. What do you think?
@sadhappy88604 жыл бұрын
Excellent. Just what I needed. Thank you very much
@Diolenios5 жыл бұрын
Nice presentation! Happy new year to you mate!
@mihailazar24875 жыл бұрын
any way to render the annotations as freestyle lines ? ițm using a render freestyle>export SVG workflow and it'd be really great if you could do that ... if not possible, how about converting the arrows and digits as bezier curves so I could style them later ... at this point , the addon is really useful, but it doesn't really work for what I'm trying to do and it doesn't really look that great either, which is a shame because the geometry on those arcs and angles looks really cool, too bad it's rendered in that boring way
@Lattamonsteri5 жыл бұрын
Yes, you make good points. I wish this was possible. (Right now even the default freestyle in Eevee has weird artifacts in the lines so they'll probably start fixing it soon (I have a month-old build so maybe it's fixed already). I hope freestyle gets even more finetuned and also new features cuz it's really promising as a concept :P)
@daringetae51365 жыл бұрын
Awesome presentation. Thank you for sharing it.
@ghostphalanx4 жыл бұрын
Great Tutorial! Just learn something new that I'll use right away in a job and make some bucks!
@jamesschaefer95543 жыл бұрын
This tutorial is *so* useful! Thank you!
@JJSnel-uh3by4 жыл бұрын
I have a problem when I composite the render the measurit render is on top of the origional render with a white background.
@stealthy70744 жыл бұрын
omg ! Gros MERCI !!!!!! Super tuto ! 👍👍👍
@centerdepenter2 жыл бұрын
Great tutorial many thanks!
@Anton_Yegorov5 жыл бұрын
Wow... I finally found it! Thanx a lot!
@sburgos96215 жыл бұрын
@yojigraphics Can you do a video on how to prepare a DAZ character for 3d print in blender? I believe it involves retopology. I am trying to print some characters I worked on but the hair and clothes especially present problems.
@CraigMansfield4 жыл бұрын
Fantastic. Exactly what I need
@jakemarcus99995 жыл бұрын
Thanks for the good tutorial. Very useful stuff.
@beeresone5 жыл бұрын
Use Auto-Smooth after Mesh Smoothing (Object Data/Normals/Auto Smooth). Flat Surfaces will be not smoothed.
@sawcondeez3 жыл бұрын
Thanks for this amazing tutorial!
@khrazza4 жыл бұрын
i want to use measureit for loopcuts, so that i know where to make cuts. But measureit seems to only work for vertices that already exist :(
@mementocity5 жыл бұрын
I'd still stay away from high precision modelling until I get a better grid
@stivepregent6245 жыл бұрын
Hi, I really like measure it but contrarily as what I see on this video, when I increase the distance of where the measurement is displayed, the arrows are not anymore at the end of the lines and it looks more like a H. Anyone knows how to sort this out?
@JYTVSOC5 жыл бұрын
Thank you. Happy New Year.
@dariusdunson57532 жыл бұрын
will these dimensions export to unity and be able to be viewed as well?
@pauljagla62605 жыл бұрын
Thank You! and Happy New Year!!!
@vmascreate5 жыл бұрын
The first time I did my full composite render the measurements had shifted off from where they were supposed to be on the object. I think I did something wrong with the orthographic scale you mention around 16:55 minutes. I deleted my camera and started over with a new one and followed your instructions and it came out fine. Can not adjusting the camera and orthographic scale properly cause this problem?
@MathiasSar4 жыл бұрын
Very useful tutorial, greate job!
@ginescap5 жыл бұрын
Thanx, spectacular!, that's so easy evrybody could become an interior decorator. ¡Happy mew year! :)
@richNfit4life5 жыл бұрын
I am trying to follow along. But now, I have come up to a difference in our screens. You have a drop-down box just above "Configuration" where you can select a preferred measure unit, but on my 2.8 Blender, there is NOT this drop-down. Would you know where it is now?
@grandpaobvious5 жыл бұрын
Perhaps you will find it in the properties editor under "scene". This is the fifth icon down. to bring up the properties window, then scene -> units.
@imnotusingmyrealname45664 жыл бұрын
I wonder if this runs on a 7 year old mobile Core i5 processor.
@rana-3d4 жыл бұрын
How to find this drawing blueprint
@haerde5 жыл бұрын
Thanks for the good tutorial. How can I indicate the radius?
@aXelRedfield5 жыл бұрын
great information my guy
@arturertel2 жыл бұрын
Thanks a lot!
@henriquebalzani15634 жыл бұрын
Great video!
@addiprint3d-prototypeprinting2 жыл бұрын
Excellent ... thx a lot ^^!
@diegoputrawijaya54064 жыл бұрын
hi thanks for this tutorial, but i have one question. why i cant change my line width if any one know how to solve it please help me, curently im using blender 2.81a on imac (mac os high siera)
@acmtsing4 жыл бұрын
Does anyone have the file? The download link not working. Thanks!
@clearedgeinteriorsbranding24894 жыл бұрын
This is awesome................
@adapena70504 жыл бұрын
This is awesome ! thank you very much! I will subscribe and like!
@KyawKyaw-YGN3 жыл бұрын
thanks a lot bro
@offfff6982 жыл бұрын
thank you
@Xraller5 жыл бұрын
Very helpful. Thanks!
@ArnoldvanKampen4 жыл бұрын
Surface area seems to be wrong: it says almost 2 m2 ..
@yapanwolf5 жыл бұрын
i have blender 2.8.75 this ad-on doesn`t work
@vivekshanbhag7864 жыл бұрын
Thanks
@jakubbochenek92034 жыл бұрын
What to click to start rendering? Thats 19:22
@JJSnel-uh3by4 жыл бұрын
oh yeah F12 is the keyboard shortcut to render a still image
@edilbertaq4 жыл бұрын
Good Stuff, Thanks!!!
@julianwildauer5 жыл бұрын
great info THX!
@rakiem4 жыл бұрын
Thanks for yout great tutorial!
@olliveraira61223 жыл бұрын
Seems a little convoluted that you would have to alpha over the measurements manually
@jacquespierre19723 жыл бұрын
seems to be a problem with the addon , 0.02m makes 2 mm not 16 xD
@David-xd1ii4 жыл бұрын
Thanks friend!
@franzg.trujillanoch.89122 жыл бұрын
😍😍😍😍
@makewithmegma2 жыл бұрын
🔥💕👍
@brauliodominguezgodoy37824 жыл бұрын
Thank you!
@sgg259813935 жыл бұрын
Thank you very much!!!!!!!!
@DD-jn3ol4 жыл бұрын
thanks!!!
@giovannibianchessi15785 жыл бұрын
Interesting, but I think radius values are wrong.
@markandeh11825 жыл бұрын
And the area. Probably due to the Unit Scale value in the Scene settings being changed from 1.000000 to 0.001 (to reflect that one Blender Unit is now equal to 1mm) at the start of the original tutorial. MeasureIt must not be able to take that into account when calculating the Area. It's as if it has forgot to multiply the area value by the Unit Scale value to arrive at the correct result. There is a check box in the Items section of the MeasureIt UI called Scale. If you tick this then you can enter 0.001 in the Scale Factor text box next to it. Seems to change the area value to the correct measurement. Don't know if this is the correct workflow though.
@giovannibianchessi15785 жыл бұрын
@marietto2008 Look at the size of the piece... Could the radius of a semicircle be equal to 8000mm? And the other radius... Diameter is 24mm, radius 12000mm! I think could be a dimension unity problem.
@doratheillegalalien91834 жыл бұрын
my measureit render image doesn't match the "render result" image. so the measurings are all over except where they should be, help please, here's my post on reddit asking the same. www.reddit.com/r/blender/comments/gw68bv/help_a_noob_please_my_measureit_tool_doesnt_seem/
@AkanBrownStudios5 жыл бұрын
Thanks!
@mihailazar24875 жыл бұрын
nice tut but totally horrible geometry ... thinking of using this on the cage mesh of a SUB-D model
@TY_Blender5 жыл бұрын
nice
@androidpie19515 жыл бұрын
Dude that is for catia only yo
@MrJondayla5 жыл бұрын
gracias
@naama36854 жыл бұрын
measureit alpha to alphaover fac
@lameiraangelo4 жыл бұрын
Wow. I am pretty sure the overpriced Autodesk "Dinosaur" Maya doesn't have this...
@MaxB_5 жыл бұрын
Hi ! Do you take orders ?
@mark86645 жыл бұрын
I thought this addon would actually do something but all it does is a lable maker it doesn't actually measure anything.
@najdatgardy34615 жыл бұрын
I think the calculation method of area is wrong, there is no way the area of the first faces which you have selected to be 1792000.12 mm2 = 1.79 m2, as it should be (96*16+16*16)= 1792 mm2, and the other zero digits are extra, and same for the second faces. Please let the add on developers to fix this bug. The have put much effort into designing it, so it worth to be something correct.
@AkanBrownStudios5 жыл бұрын
I think the arc is wrong too
@jakehero4 Жыл бұрын
this is literally a built in thing for blender thats not even an addon..........
@ahsankhan-nc6wd4 жыл бұрын
Toooo long video
@erniechichikechii31264 жыл бұрын
The rendering You named it peice3d.jpg Your video implies your going to show us how you made peice3d.jpg but you do not. Your video tells us how smart you are that you know how to it yes it does show us how your superior and smart but it does not help me know how to make a good presentation with blender. If your not going to try to help people do not make videos. ITs creepy dude.