Perfect video. If anyone has a problem where the eyes don't move with the head like in 20:57 , the problem is because the eyes have double parenting, select the left eye in object mode, go to "modifier properties" (blue wrench), you have "Armature" and "rig" modifier objects, remove the one with the "rig" modifier object, do the same to the right eye (teeth and tongue too if they are also problematic). Now both eyes work with the head movement and eye controller.
@rr24creations11 ай бұрын
Thank you, this fixed the issue I was having.
@ibrahimayad67322 жыл бұрын
You are the greatest man on earth. I watched tens of tutorials. But yours here is the most complete and comprehensive one. Thank you for your great effort.
@RageousRaccoon2 жыл бұрын
Far away THE BEST beginner rig / rigify tutorial I've seen, even better than some paid ones. TYVM for make things clear and be objective.
@mickyelmb11 ай бұрын
Meta Rig seemed confusing and overwhelming but after watching this video I see the value in it and feel more confident in using it. Your videos are really awesome and inspiring. Thank you for sharing.
@RenataBeanie2 жыл бұрын
I had my doubts when I heard the text to speech but this has been very helpful. Thank You.
@JuanFernandez-ti5bv11 ай бұрын
Thank you very much, this has actually helped me a lot.. very clear and easy to follow and providing good reference points to know where to place the bones
@TiredTom672 жыл бұрын
I wont lie, the opening robot voice and grammatical errors made me second guess, but damn did this really get my head moving and understand the basics real fast. Thanks for making this!
@kirisuma21862 жыл бұрын
wait... a tutorial that isn't totally dumb and ignores a lot of things? Nice. Good job.
@melisayazc35445 ай бұрын
I've always had problems with character eyes and only this video helped, thank you
@Leismar Жыл бұрын
I have to say, THANK YOU for actually make the full body rig
@justme3d Жыл бұрын
Thanks for this tutorial. It's very clear and easy to follow along.
@hugomejia782611 ай бұрын
Thanks for this video, you explained very clearly what I have been trying to understand for hours reading at the Blender manual and checking other videos, THANKS A LOT for your effort !
@falsejaguar11 ай бұрын
Very good video. Tons of useful info great work!
@salmmahmood44145 ай бұрын
thanks sir the best one teacher ever regards blender no one superior to you include more explain, free source , free sample, best video editing , best audio editing , etc....
@germanruizsegura2653 Жыл бұрын
This video is awesome, always i have some problem in all tutorials, but its not the case here. Thank you very much!
@sajjadazizi6146 ай бұрын
I really appreciate you pal, your job is fantastic
@clawcakes2 жыл бұрын
every time it said "rijify" i squeaked out of pure horror. thank you for this tutorial
@hatsharmavethbheeka3332 жыл бұрын
That was very well done and explained. Thank you for sharing. God bless you.
@rohossomoymahadi9280 Жыл бұрын
hello, at 6:48, what's the contribution of rolling? & explain briefly about bone roll about how to do it properly.
@GraphicsMK Жыл бұрын
You can watch my the latest tutorial about character rigging. There is a section about bone rolls. kzbin.info/www/bejne/f3e5ZKlta9Gjas0
@rohossomoymahadi9280 Жыл бұрын
@@GraphicsMK okay thank you so much ❤️
@burakgl Жыл бұрын
Hello. I did all the same steps as you but; When I pressed "genarete rig" at 16:33 no structure appeared on the skeleton we had created. A separate skeleton emerged. what is the reason of this?
@chris09423 Жыл бұрын
Did you figure it out? I'm also having this issue
@vivekpanchal892011 ай бұрын
@@chris09423 did you figure out? i'm also having this issue
@chris0942311 ай бұрын
@@vivekpanchal8920 Yes I did, I accidentally moved the head bone and spine bone in front view which caused the error. I did a new meta bone structure, and I only moved the bones from the side view to match my characters body. In front view if you move it slightly to the left or right then the generate button won't work
@chris0942311 ай бұрын
@@vivekpanchal8920 All the other bones in the face, hands, legs, ect your good, just the dead center of the bone structure you don't wanna mess with to much in the front view
@semihaksoy8182 Жыл бұрын
This is the best metarig tutorial but I want to indicate something. If you seperate tshirt from body as a new mesh and parent the tshirt to rigify, you dont have to make extra weight paint arrangements.
@speedoflight113610 ай бұрын
Большое спасибо... Лучше смотреть английские видео с субтитрами, чем уроки на русском, где упущено много деталей.
@mohammadnabeel1369 Жыл бұрын
Thanks for the tutorial man!!
@qaistudio1013 Жыл бұрын
Perfect guidelines. thanks for this.😍😍🤩🤩🤩
@SydorenkoTV-zb9xz Жыл бұрын
Idk why but when i generated rig it dosen't work, i can can move only rig but model not moving. Is there any way to fix it?
@justanotheryoutuber38117 ай бұрын
Because you havent parented the mesh to the rig
@albalara2415 Жыл бұрын
Thanks! You saved my life!
@oneservicerealty Жыл бұрын
thank you so much yaar.. you have solved my many problems..
@marzix562228 күн бұрын
when i need to do the eyes i cant, cause i dont have the layers of skeleton of the right side, how can i do that?
@FlashySenap2 жыл бұрын
Nice video. I shall use this video as my guide for my rigging ^^
@rg_space_05 Жыл бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder .can someone solve these problems?
@vivekpanchal892011 ай бұрын
did you figure out? i'm also having this issue
@crea.mation4 ай бұрын
Amazing🎉
@predo159 Жыл бұрын
fantastic my dear ,
@casaully9 ай бұрын
is there a way to rig a character where it is not all 1 mesh and I dont want it to all be 1 mesh, like clothing and hair seperate but still in the same rig
@alexvasquez75592 жыл бұрын
Great and thorough tutorial. I weight-painted all of the bones in my character, but after I was done my metarig was split into separate controllers, not just one rig with selectable controls. Not sure what happened, but how do I get my metarig "whole" again, or if this has something to do with my bone layers. Help! Thanks.
@hanoiramirezmorgan58042 жыл бұрын
Donde puedo encontrar personajes 3d con ojos lengua dientes? Gracias buenos dias
@d-series-hindi-meshup-songs5 ай бұрын
when you are moving hand the shirt is breaking. the same problem with me. can you fix it?
@kartiksadvij Жыл бұрын
Thank you!
@cometnight02 жыл бұрын
I have two issues i'm trying to solve, If anyone could please help it would be appreciated. I have an issue when i try to rig the eyes, it says "No Active Bone" Secondly, the Rig Main Properties menu is entirely missing, no matter what I select!
@ruegenthedragon2 жыл бұрын
weight paint always doesnt work. i clicked on a bone and it turns everything into pink
@cerquiglini6513 Жыл бұрын
when i importe charactor from makekuman, I do not arrive to animate it with my own rig, Can you help me thanks !
@arib_17 ай бұрын
when i click on generate rig my face rig did'nt generate can you help me and please reply me pleaseee
@TerryHuang-fj4yt Жыл бұрын
VERY USEFUL!!!
@wilholland100 Жыл бұрын
"The existing Armature modifier is already using a different armature object" is what the metarig (rigify) object that I just inserted (just inserted) is telling me. . .I just inserted it because the last rig I inserted was parented and the parenting would absolutely not clear (????). Do you know how I might force blender to work . . .Have been searching websites for a while.
@thebuniverse6739 Жыл бұрын
Version 4.0 makes it hard to follow uggh, need a new version of this tutorial please!
@thewitchofsloth10 ай бұрын
I have a character that already has an armature attached. I can't generate rig, presumably because it's already been generated, but I don't know how to make it look like what you've shown. It just looked like a normal armature no matter what I do. I'll update if I figure it out.
@GraphicsMK10 ай бұрын
I couldn't understand what u mean exactly. But,you can not use rigify rig by adding your own armature. U need to use a human meta rig.
@oxyd46542 жыл бұрын
" Report : Error. Generation has thrown an exception: 'bpy_prop_collection[key]: key "ORG-teeth.T" not found. Please help me, how to fix that error?.
@stylie473joker52 жыл бұрын
Thanks btw any idea how to export the rig to Cascadeur ?
@MajdAf2 жыл бұрын
The feet still stretch even when IK stretching is 0 any ideas how to solve
@julio17502 жыл бұрын
Thanks so much for You videos is really cool
@OHYESFACTS Жыл бұрын
the best tutorial, but i want to ask, why if i move model hand, the feet also move? 😔
@UNLIMITED-DAN Жыл бұрын
When I click "Generate Rig" it doesn't do it properly, firstly, the upper part of the rig is too high and separated from the metarig. Secondly, the weights are completely off and when I wanted to attach the eyes, teeth and tongue to the rig it did not work.
@rg_space_05 Жыл бұрын
U can use the hotkey( ctrl +A ) to apply rotation and scale and try generating rig
@현우-x4r Жыл бұрын
@@rg_space_05 thank you so much I have same problem but resolve it because of you thanks!
@shadowhiden Жыл бұрын
Remarkable!!!
@unixity_WasTaken Жыл бұрын
how do i make a rig for a roblox r15 character with 15 bodyparts?
@rainpsww4623 Жыл бұрын
can't connect spin04 idk why.
@VozdOfUsce2 жыл бұрын
well done sir and thanks a lot . have a nice day. :)
@che-che80272 жыл бұрын
Hello, I have a problem, since in the Object Data Properties section I only get Rigify Bone groups, Rigify Layer Mames and Rigify Samples , I don't have Rigify Buttons, what can I do?
@GraphicsMK2 жыл бұрын
You mean generate rig button? You dont see it anyway?Sometimes it can be seen disabled.
@aristonfernandes87012 жыл бұрын
Hi, when I scale the fingers in pose mode, they move in diffrent direction. How can I solve this Problem?
@GraphicsMK2 жыл бұрын
You need to align finger bones. You can watch this tutorial from 3:55 min to to 8:20.
@aristonfernandes87012 жыл бұрын
Thank you sir ....
@dekojan30752 жыл бұрын
Thanks a lot sir, really
@edowloadarquivos Жыл бұрын
melhor video aula parabens👏👏
@junofall2 жыл бұрын
Thanks man, you helped save my awful first and seconds attempts at rigging, third times a charm. Btw, is there any particular reason you make sure the bone joins are just popping out of the surface? Some other tutorials I've seen all say to keep the bones within the mesh itself.
@GraphicsMK2 жыл бұрын
Thanks for ur nice comment. As for ur question,it is really doesn't matter the joints whether pops out the mesh or in little bit.Just be sure the bone deform ur mesh correctly.
@ranarajpoot65819 ай бұрын
skeleton layer not show why ?
@kit_ma.8 ай бұрын
in blender 4.0.0 now we have bone collections. If you need green bones, go down and turn on DEF.
@tonidorotic2726 Жыл бұрын
Thank you sir! :)
@snehasishchakraborty34124 ай бұрын
Sir how to get the full armeture i am begener
@Hunting81184 ай бұрын
Right Click on downloaded file and make extact here.Then Blender file will vesible click on that its directly take into blender software in that full armature will be available
@amineesra6801 Жыл бұрын
Thanks a lot.
@ehabelbrolosy68772 жыл бұрын
Perfect
@sajidaparveen63452 жыл бұрын
sir I followed tutorial completely but rig is not being generated.it is giving error of chin bone
@GraphicsMK2 жыл бұрын
What the error says exactly?Pls be sure u place the chin bone properly.
@just4funmagicchess5742 жыл бұрын
COOL THANKS A LOT
@tunrayoolabimi69182 жыл бұрын
Good evening sir...there is an error when trying to generation the rig
@GraphicsMK2 жыл бұрын
What kind of an error?
@NightWolf1982 жыл бұрын
Binding the rig to the character doesn’t work for me, when I do with automatic weights nothing happens, and when I move the rig the character doesn’t move. It says, “Bone Heat Weighting: failed to find solution for one or more bones”
@GraphicsMK2 жыл бұрын
U downloaded the character I use in this video?Or you have another character?If you use another character mesh,pls control ur character mesh topology.
@sonario00742 жыл бұрын
@@GraphicsMK how exactly?
@henniedevilliers7570 Жыл бұрын
Can one use this procedure on a Daz Character. It would satisfy two worlds, a great character without the Daz character which is not so good. This is An excellent tutorial. The speech is clear the pace is good and has attention to detail. Many thanks will like and subscribe.
@relaxingnatureasmr93062 жыл бұрын
how to you delete parts of the rig . i only need the face.
@GraphicsMK2 жыл бұрын
Go to edit mode,select the bones u want to delete,and press the delete key,choose the delete bones.
@stanbee63802 жыл бұрын
hello sir I have a question when I generate my rig the legr(ik) get mix with legk (ik) do you know why?
@GraphicsMK2 жыл бұрын
Hello. You mean that ur left foot moves when you move the right foot ik control?
@stanbee63802 жыл бұрын
@@GraphicsMK yeah it's like this to and legr (ik) and legk (ik)they to connect with eachother
@GraphicsMK2 жыл бұрын
@@stanbee6380 Enable the X axis mirror while you adjust the joints.Then try to generate the rig again.I dont have any idea.
@firoovision2 жыл бұрын
kzbin.info/www/bejne/qIawdKBjrdegZrM
@ahmetomercicek5848 Жыл бұрын
Peki karakteri bu şekilde rigleyip , generate rig dedikten sonra , kemiklerden herhangi birini silebilir veya ekleyebilir miyiz ? Bu işlemde herhangi bi bozulma olur mu , teşekkürler .
@GraphicsMK Жыл бұрын
Tabiki bozulma olur.Her kemiğin isminde vertex group lar vardır. Yeni eklediğin kemik için bir group ataması olmadığı için hata verecektir.
@deadofjustice1360 Жыл бұрын
@@GraphicsMK bu kanal türk müydü ya
@haliluzdil2 жыл бұрын
thanks so much bro
@md.nurulhakim5725 Жыл бұрын
thanks
@happydesigner351111 ай бұрын
thank you next part?
@TheSillybits2 жыл бұрын
That looks good but what an awful lot of work! I understand the character comes from “Make Human”, that free software also offers to add a rig, why don’t you use that one? Doesn’t it align the rig well enough?
@alondrahernandez1794 Жыл бұрын
16:37
@andreaeverywhere7693 Жыл бұрын
11:15
@reaper00049 ай бұрын
started off great, but it got way to fast.
@judypostcardcafe43882 жыл бұрын
👍💫😄✨🙏
@Candylab005 Жыл бұрын
bravo wow che video inutile
@vivekpanchal892011 ай бұрын
I have a problem while generating the rig upper portion of the rig goes above from the head .It's not in line with the shoulder and not similar to body .can someone solve these problems?