Blender Face Builder. Create Head Mesh for Metahuman. Alien: Covenant - David.

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3DAnimation Artist

3DAnimation Artist

Күн бұрын

Пікірлер: 4
@matteo.grossi
@matteo.grossi Жыл бұрын
You did a good job while in Blender, but the final result is nowhere near where it should be due to how the Face to Metahuman plugin works.
@tlothompson6935
@tlothompson6935 10 ай бұрын
So am I not the only one who keeps getting results that look very similar and nothing like the original model?
@WhiteCoral1987
@WhiteCoral1987 Жыл бұрын
Very cool job! Nice
@Djonsing
@Djonsing 7 ай бұрын
This is all nonsense! anyway, after import it does not correspond to the original, by 30%, it is better to export in FBX format to a blender and create morphs there yourself and directly back to UE5, and connect morphs in the settings, then it will be accurate, almost 100%
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