Рет қаралды 294
Blender Geometry Nodes: Make custom tools for Concept Art
In this tutorial, I dive into Blender’s Geometry Nodes to create three useful procedural tools for concept art. Follow along as I build a procedural rail system at three levels of complexity-perfect for adding detailed elements to your scenes quickly. I also walk through how to design a procedural castle wall and create a curve scatter tool that can be used to place assets along a path with ease.
0:30 create a simple procedural rail
3:10 procedural rail array simple
5:50 procedural rail array complex
9:00 mixing procedural and hand crafted components
11:40 Simple castle wall
15:40 Complex castle wall
17:55 My favourite organise scatter tool
Tools used:
Photoshop, Blender, 3dCoat, Adobe Medium, UE5
Music:
CCBY: creativecommons.org/licenses/by/4.0/
Meydän - Away
Meydän - Elk
Meydän - Freezing but warm
Portfolio:
artstation.com/jamescombridge