Blender 4.0 Path Deform - placing instanced objects along a curve or spline.
Пікірлер: 13
@luboshort5 ай бұрын
That's nice. You can change the size of the object at each path's point by pressing alt+S.
@instalouth39764 ай бұрын
great video thanks for that
@GabeAssis4 ай бұрын
Great!
@jeanrenaudviers3 ай бұрын
Thank you ! It seems you set the view to top, but I don't understand why the mesh is along Y axis. If I press num7 the mesh is displayed horizontally, not vertically. Good continuation.
@Ventrlcosus4 ай бұрын
Thank you!
@CGIBlast3 ай бұрын
You're welcome!
@krissosful6 ай бұрын
👏👏
@vaensmusic4 ай бұрын
how is it though that the faces of your cube stay uniform? When I do this and bend the cube the faces also bend inward towards the curve.
@user-rr6oz9qi1mАй бұрын
와 정말 재밌네요
@fzxfzxfzx4 ай бұрын
what are you pressing to make the curves? regular clicks dont work for me
@herculeholmes5043 ай бұрын
Try edit mode. I got lost in the tutorial, but if I follow it precisely and step by step, it works. I have no idea how it works - I am baffled by modifiers-on-modifiers - but it works.
@herculeholmes5043 ай бұрын
Witchcraft! Witchcraft I say!
@letomaneteo28 күн бұрын
a blender for children is good, but do you have an answer to an adult question - how to change the profile of such an object on a curve at a specific point, so that when moving along the curve, the object at this point changes its profile? What can be done with geometric nodes?